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	Move GLES and QNX samples to platform-specific subdirectory
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				@ -16,11 +16,8 @@ add_subdirectory(dwtHaar1D)
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add_subdirectory(dxtc)
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add_subdirectory(fastWalshTransform)
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add_subdirectory(fluidsGL)
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#add_subdirectory(fluidsGLES)
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add_subdirectory(marchingCubes)
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add_subdirectory(nbody)
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#add_subdirectory(nbody_opengles)
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#add_subdirectory(nbody_screen)
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add_subdirectory(p2pBandwidthLatencyTest)
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add_subdirectory(postProcessGL)
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add_subdirectory(quasirandomGenerator)
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@ -30,9 +27,6 @@ add_subdirectory(simpleD3D11)
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add_subdirectory(simpleD3D11Texture)
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add_subdirectory(simpleD3D12)
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add_subdirectory(simpleGL)
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#add_subdirectory(simpleGLES)
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#add_subdirectory(simpleGLES_EGLOutput)
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#add_subdirectory(simpleGLES_screen)
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add_subdirectory(simpleVulkan)
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add_subdirectory(simpleVulkanMMAP)
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add_subdirectory(smokeParticles)
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@ -1,29 +0,0 @@
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cmake_minimum_required(VERSION 3.20)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules")
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project(fluidsGLES LANGUAGES C CXX CUDA)
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find_package(CUDAToolkit REQUIRED)
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set(CMAKE_CUDA_ARCHITECTURES 50 52 60 61 70 75 80 86 89 90)
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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    # set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G")  # enable cuda-gdb (expensive)
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endif()
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# Include directories and libraries
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include_directories(../../../Common)
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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# Source file
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# Add target for fluidsGLES
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add_executable(fluidsGLES fluidsGLES.cu)
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target_compile_options(fluidsGLES PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
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target_compile_features(fluidsGLES PRIVATE cxx_std_17 cuda_std_17)
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set_target_properties(fluidsGLES PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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else()
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    message(STATUS "Will not build sample fluidsGLES - requires Linux OS")
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endif()
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										45
									
								
								Samples/8_Platform_Specific/Tegra/fluidsGLES/CMakeLists.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								Samples/8_Platform_Specific/Tegra/fluidsGLES/CMakeLists.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,45 @@
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cmake_minimum_required(VERSION 3.20)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/Modules")
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project(fluidsGLES LANGUAGES C CXX CUDA)
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find_package(CUDAToolkit REQUIRED)
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set(CMAKE_CUDA_ARCHITECTURES 50 52 60 61 70 75 80 86 89 90)
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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    # set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G")  # enable cuda-gdb (expensive)
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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    find_package (OpenGL COMPONENTS EGL GLES2)
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    if(${OpenGL_EGL_FOUND})
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        # Source file
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        # Add target for fluidsGLES
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        add_executable(fluidsGLES 
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            fluidsGLES.cpp
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            fluidsGLES_kernels.cu
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        )
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        target_compile_options(fluidsGLES PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
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        target_compile_features(fluidsGLES PRIVATE cxx_std_17 cuda_std_17)
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        set_target_properties(fluidsGLES PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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        target_include_directories(fluidsGLES PUBLIC
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            ${OPENGL_INCLUDE_DIRS}
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            ${CUDAToolkit_INCLUDE_DIRS}
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            ../../../Common
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        )
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        target_link_libraries(fluidsGLES
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            ${OPENGL_LIBRARIES}
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            CUDA::cuda_driver
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        )
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    else()
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        message(STATUS "EGL not found - will not build sample 'fluidsGLES'")
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    endif()
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else()
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    message(STATUS "Will not build sample fluidsGLES - requires Linux OS")
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endif()
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@ -40,7 +40,7 @@ void error_exit(const char* format, ... )
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#include <cufft.h>
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// CUDA helper functions
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#include <helper_functions.h>
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#include "helper_functions.h"
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#include <rendercheck_gles.h>
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#include <helper_cuda.h>
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