cuda-samples/Samples/FDTD3d/src/FDTD3dReference.cpp

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2021-10-21 19:04:49 +08:00
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "FDTD3dReference.h"
#include <cstdlib>
#include <cmath>
#include <iostream>
#include <iomanip>
#include <stdio.h>
void generateRandomData(float *data, const int dimx, const int dimy,
const int dimz, const float lowerBound,
const float upperBound) {
srand(0);
for (int iz = 0; iz < dimz; iz++) {
for (int iy = 0; iy < dimy; iy++) {
for (int ix = 0; ix < dimx; ix++) {
*data = (float)(lowerBound +
((float)rand() / (float)RAND_MAX) *
(upperBound - lowerBound));
++data;
}
}
}
}
void generatePatternData(float *data, const int dimx, const int dimy,
const int dimz, const float lowerBound,
const float upperBound) {
for (int iz = 0; iz < dimz; iz++) {
for (int iy = 0; iy < dimy; iy++) {
for (int ix = 0; ix < dimx; ix++) {
*data = (float)(lowerBound +
((float)iz / (float)dimz) * (upperBound - lowerBound));
++data;
}
}
}
}
bool fdtdReference(float *output, const float *input, const float *coeff,
const int dimx, const int dimy, const int dimz,
const int radius, const int timesteps) {
const int outerDimx = dimx + 2 * radius;
const int outerDimy = dimy + 2 * radius;
const int outerDimz = dimz + 2 * radius;
const size_t volumeSize = outerDimx * outerDimy * outerDimz;
const int stride_y = outerDimx;
const int stride_z = stride_y * outerDimy;
float *intermediate = 0;
const float *bufsrc = 0;
float *bufdst = 0;
float *bufdstnext = 0;
// Allocate temporary buffer
printf(" calloc intermediate\n");
intermediate = (float *)calloc(volumeSize, sizeof(float));
// Decide which buffer to use first (result should end up in output)
if ((timesteps % 2) == 0) {
bufsrc = input;
bufdst = intermediate;
bufdstnext = output;
} else {
bufsrc = input;
bufdst = output;
bufdstnext = intermediate;
}
// Run the FDTD (naive method)
printf(" Host FDTD loop\n");
for (int it = 0; it < timesteps; it++) {
printf("\tt = %d\n", it);
const float *src = bufsrc;
float *dst = bufdst;
for (int iz = -radius; iz < dimz + radius; iz++) {
for (int iy = -radius; iy < dimy + radius; iy++) {
for (int ix = -radius; ix < dimx + radius; ix++) {
if (ix >= 0 && ix < dimx && iy >= 0 && iy < dimy && iz >= 0 &&
iz < dimz) {
float value = (*src) * coeff[0];
for (int ir = 1; ir <= radius; ir++) {
value += coeff[ir] * (*(src + ir) + *(src - ir)); // horizontal
value += coeff[ir] * (*(src + ir * stride_y) +
*(src - ir * stride_y)); // vertical
value +=
coeff[ir] * (*(src + ir * stride_z) +
*(src - ir * stride_z)); // in front & behind
}
*dst = value;
} else {
*dst = *src;
}
++dst;
++src;
}
}
}
// Rotate buffers
float *tmp = bufdst;
bufdst = bufdstnext;
bufdstnext = tmp;
bufsrc = (const float *)tmp;
}
printf("\n");
if (intermediate) free(intermediate);
return true;
}
bool compareData(const float *output, const float *reference, const int dimx,
const int dimy, const int dimz, const int radius,
const float tolerance) {
for (int iz = -radius; iz < dimz + radius; iz++) {
for (int iy = -radius; iy < dimy + radius; iy++) {
for (int ix = -radius; ix < dimx + radius; ix++) {
if (ix >= 0 && ix < dimx && iy >= 0 && iy < dimy && iz >= 0 &&
iz < dimz) {
// Determine the absolute difference
float difference = fabs(*reference - *output);
float error;
// Determine the relative error
if (*reference != 0)
error = difference / *reference;
else
error = difference;
// Check the error is within the tolerance
if (error > tolerance) {
printf("Data error at point (%d,%d,%d)\t%f instead of %f\n", ix, iy,
iz, *output, *reference);
return false;
}
}
++output;
++reference;
}
}
}
return true;
}