mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2024-11-28 14:09:17 +08:00
393 lines
10 KiB
C++
393 lines
10 KiB
C++
|
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
|
||
|
*
|
||
|
* Redistribution and use in source and binary forms, with or without
|
||
|
* modification, are permitted provided that the following conditions
|
||
|
* are met:
|
||
|
* * Redistributions of source code must retain the above copyright
|
||
|
* notice, this list of conditions and the following disclaimer.
|
||
|
* * Redistributions in binary form must reproduce the above copyright
|
||
|
* notice, this list of conditions and the following disclaimer in the
|
||
|
* documentation and/or other materials provided with the distribution.
|
||
|
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
* contributors may be used to endorse or promote products derived
|
||
|
* from this software without specific prior written permission.
|
||
|
*
|
||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
3D texture sample
|
||
|
|
||
|
This sample loads a 3D volume from disk and displays slices through it
|
||
|
using 3D texture lookups.
|
||
|
*/
|
||
|
|
||
|
#include <stdlib.h>
|
||
|
#include <stdio.h>
|
||
|
#include <string.h>
|
||
|
#include <math.h>
|
||
|
#include <helper_gl.h>
|
||
|
|
||
|
#if defined(__APPLE__) || defined(MACOSX)
|
||
|
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||
|
#include <GLUT/glut.h>
|
||
|
#ifndef glutCloseFunc
|
||
|
#define glutCloseFunc glutWMCloseFunc
|
||
|
#endif
|
||
|
#else
|
||
|
#include <GL/freeglut.h>
|
||
|
#endif
|
||
|
|
||
|
// includes, cuda
|
||
|
#include <vector_types.h>
|
||
|
#include <cuda_runtime.h>
|
||
|
#include <cuda_gl_interop.h>
|
||
|
|
||
|
// CUDA utilities and system includes
|
||
|
#include <helper_cuda.h>
|
||
|
#include <helper_functions.h>
|
||
|
#include <vector_types.h>
|
||
|
|
||
|
typedef unsigned int uint;
|
||
|
typedef unsigned char uchar;
|
||
|
|
||
|
#define MAX_EPSILON_ERROR 5.0f
|
||
|
#define THRESHOLD 0.15f
|
||
|
|
||
|
const char *sSDKsample = "simpleTexture3D";
|
||
|
|
||
|
const char *volumeFilename = "Bucky.raw";
|
||
|
const cudaExtent volumeSize = make_cudaExtent(32, 32, 32);
|
||
|
|
||
|
const uint width = 512, height = 512;
|
||
|
const dim3 blockSize(16, 16, 1);
|
||
|
const dim3 gridSize(width / blockSize.x, height / blockSize.y);
|
||
|
|
||
|
float w = 0.5; // texture coordinate in z
|
||
|
|
||
|
GLuint pbo; // OpenGL pixel buffer object
|
||
|
struct cudaGraphicsResource
|
||
|
*cuda_pbo_resource; // CUDA Graphics Resource (to transfer PBO)
|
||
|
|
||
|
bool linearFiltering = true;
|
||
|
bool animate = true;
|
||
|
|
||
|
StopWatchInterface *timer = NULL;
|
||
|
|
||
|
uint *d_output = NULL;
|
||
|
|
||
|
// Auto-Verification Code
|
||
|
const int frameCheckNumber = 4;
|
||
|
int fpsCount = 0; // FPS count for averaging
|
||
|
int fpsLimit = 1; // FPS limit for sampling
|
||
|
int g_Index = 0;
|
||
|
unsigned int frameCount = 0;
|
||
|
unsigned int g_TotalErrors = 0;
|
||
|
volatile int g_GraphicsMapFlag = 0;
|
||
|
|
||
|
int *pArgc = NULL;
|
||
|
char **pArgv = NULL;
|
||
|
|
||
|
#ifndef MAX
|
||
|
#define MAX(a, b) ((a > b) ? a : b)
|
||
|
#endif
|
||
|
|
||
|
extern "C" void cleanup();
|
||
|
extern "C" void setTextureFilterMode(bool bLinearFilter);
|
||
|
extern "C" void initCuda(const uchar *h_volume, cudaExtent volumeSize);
|
||
|
extern "C" void render_kernel(dim3 gridSize, dim3 blockSize, uint *d_output,
|
||
|
uint imageW, uint imageH, float w);
|
||
|
extern void cleanupCuda();
|
||
|
|
||
|
void loadVolumeData(char *exec_path);
|
||
|
|
||
|
void computeFPS() {
|
||
|
frameCount++;
|
||
|
fpsCount++;
|
||
|
|
||
|
if (fpsCount == fpsLimit) {
|
||
|
char fps[256];
|
||
|
float ifps = 1.f / (sdkGetAverageTimerValue(&timer) / 1000.f);
|
||
|
sprintf(fps, "%s: %3.1f fps", sSDKsample, ifps);
|
||
|
|
||
|
glutSetWindowTitle(fps);
|
||
|
fpsCount = 0;
|
||
|
|
||
|
fpsLimit = ftoi(MAX(1.0f, ifps));
|
||
|
sdkResetTimer(&timer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// render image using CUDA
|
||
|
void render() {
|
||
|
// map PBO to get CUDA device pointer
|
||
|
g_GraphicsMapFlag++;
|
||
|
checkCudaErrors(cudaGraphicsMapResources(1, &cuda_pbo_resource, 0));
|
||
|
size_t num_bytes;
|
||
|
checkCudaErrors(cudaGraphicsResourceGetMappedPointer(
|
||
|
(void **)&d_output, &num_bytes, cuda_pbo_resource));
|
||
|
// printf("CUDA mapped PBO: May access %ld bytes\n", num_bytes);
|
||
|
|
||
|
// call CUDA kernel, writing results to PBO
|
||
|
render_kernel(gridSize, blockSize, d_output, width, height, w);
|
||
|
|
||
|
getLastCudaError("render_kernel failed");
|
||
|
|
||
|
if (g_GraphicsMapFlag) {
|
||
|
checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_pbo_resource, 0));
|
||
|
g_GraphicsMapFlag--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// display results using OpenGL (called by GLUT)
|
||
|
void display() {
|
||
|
sdkStartTimer(&timer);
|
||
|
|
||
|
render();
|
||
|
|
||
|
// display results
|
||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||
|
|
||
|
// draw image from PBO
|
||
|
glDisable(GL_DEPTH_TEST);
|
||
|
glRasterPos2i(0, 0);
|
||
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
|
||
|
glDrawPixels(width, height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
||
|
|
||
|
glutSwapBuffers();
|
||
|
glutReportErrors();
|
||
|
|
||
|
sdkStopTimer(&timer);
|
||
|
computeFPS();
|
||
|
}
|
||
|
|
||
|
void idle() {
|
||
|
if (animate) {
|
||
|
w += 0.01f;
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void keyboard(unsigned char key, int x, int y) {
|
||
|
switch (key) {
|
||
|
case 27:
|
||
|
#if defined(__APPLE__) || defined(MACOSX)
|
||
|
exit(EXIT_SUCCESS);
|
||
|
glutDestroyWindow(glutGetWindow());
|
||
|
return;
|
||
|
#else
|
||
|
glutDestroyWindow(glutGetWindow());
|
||
|
return;
|
||
|
#endif
|
||
|
|
||
|
case '=':
|
||
|
case '+':
|
||
|
w += 0.01f;
|
||
|
break;
|
||
|
|
||
|
case '-':
|
||
|
w -= 0.01f;
|
||
|
break;
|
||
|
|
||
|
case 'f':
|
||
|
linearFiltering = !linearFiltering;
|
||
|
setTextureFilterMode(linearFiltering);
|
||
|
break;
|
||
|
|
||
|
case ' ':
|
||
|
animate = !animate;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
glutPostRedisplay();
|
||
|
}
|
||
|
|
||
|
void reshape(int x, int y) {
|
||
|
glViewport(0, 0, x, y);
|
||
|
|
||
|
glMatrixMode(GL_MODELVIEW);
|
||
|
glLoadIdentity();
|
||
|
|
||
|
glMatrixMode(GL_PROJECTION);
|
||
|
glLoadIdentity();
|
||
|
glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
|
||
|
}
|
||
|
|
||
|
void cleanup() {
|
||
|
sdkDeleteTimer(&timer);
|
||
|
|
||
|
// add extra check to unmap the resource before unregistering it
|
||
|
if (g_GraphicsMapFlag) {
|
||
|
checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_pbo_resource, 0));
|
||
|
g_GraphicsMapFlag--;
|
||
|
}
|
||
|
|
||
|
// unregister this buffer object from CUDA C
|
||
|
checkCudaErrors(cudaGraphicsUnregisterResource(cuda_pbo_resource));
|
||
|
glDeleteBuffers(1, &pbo);
|
||
|
cleanupCuda();
|
||
|
}
|
||
|
|
||
|
void initGLBuffers() {
|
||
|
// create pixel buffer object
|
||
|
glGenBuffers(1, &pbo);
|
||
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
|
||
|
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, width * height * sizeof(GLubyte) * 4,
|
||
|
0, GL_STREAM_DRAW_ARB);
|
||
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
||
|
|
||
|
// register this buffer object with CUDA
|
||
|
checkCudaErrors(cudaGraphicsGLRegisterBuffer(
|
||
|
&cuda_pbo_resource, pbo, cudaGraphicsMapFlagsWriteDiscard));
|
||
|
}
|
||
|
|
||
|
// Load raw data from disk
|
||
|
uchar *loadRawFile(const char *filename, size_t size) {
|
||
|
FILE *fp = fopen(filename, "rb");
|
||
|
|
||
|
if (!fp) {
|
||
|
fprintf(stderr, "Error opening file '%s'\n", filename);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
uchar *data = (uchar *)malloc(size);
|
||
|
size_t read = fread(data, 1, size, fp);
|
||
|
fclose(fp);
|
||
|
|
||
|
printf("Read '%s', %zu bytes\n", filename, read);
|
||
|
|
||
|
return data;
|
||
|
}
|
||
|
|
||
|
void initGL(int *argc, char **argv) {
|
||
|
// initialize GLUT callback functions
|
||
|
glutInit(argc, argv);
|
||
|
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
|
||
|
glutInitWindowSize(width, height);
|
||
|
glutCreateWindow("CUDA 3D texture");
|
||
|
glutDisplayFunc(display);
|
||
|
glutKeyboardFunc(keyboard);
|
||
|
glutReshapeFunc(reshape);
|
||
|
glutIdleFunc(idle);
|
||
|
|
||
|
if (!isGLVersionSupported(2, 0) ||
|
||
|
!areGLExtensionsSupported("GL_ARB_pixel_buffer_object")) {
|
||
|
fprintf(stderr, "Required OpenGL extensions are missing.");
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void runAutoTest(const char *ref_file, char *exec_path) {
|
||
|
checkCudaErrors(
|
||
|
cudaMalloc((void **)&d_output, width * height * sizeof(GLubyte) * 4));
|
||
|
|
||
|
// render the volumeData
|
||
|
render_kernel(gridSize, blockSize, d_output, width, height, w);
|
||
|
|
||
|
checkCudaErrors(cudaDeviceSynchronize());
|
||
|
getLastCudaError("render_kernel failed");
|
||
|
|
||
|
void *h_output = malloc(width * height * sizeof(GLubyte) * 4);
|
||
|
checkCudaErrors(cudaMemcpy(h_output, d_output,
|
||
|
width * height * sizeof(GLubyte) * 4,
|
||
|
cudaMemcpyDeviceToHost));
|
||
|
sdkDumpBin(h_output, width * height * sizeof(GLubyte) * 4,
|
||
|
"simpleTexture3D.bin");
|
||
|
|
||
|
bool bTestResult = sdkCompareBin2BinFloat(
|
||
|
"simpleTexture3D.bin", sdkFindFilePath(ref_file, exec_path),
|
||
|
width * height, MAX_EPSILON_ERROR, THRESHOLD, exec_path);
|
||
|
|
||
|
checkCudaErrors(cudaFree(d_output));
|
||
|
free(h_output);
|
||
|
|
||
|
sdkStopTimer(&timer);
|
||
|
sdkDeleteTimer(&timer);
|
||
|
|
||
|
exit(bTestResult ? EXIT_SUCCESS : EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
void loadVolumeData(char *exec_path) {
|
||
|
// load volume data
|
||
|
const char *path = sdkFindFilePath(volumeFilename, exec_path);
|
||
|
|
||
|
if (path == NULL) {
|
||
|
fprintf(stderr, "Error unable to find 3D Volume file: '%s'\n",
|
||
|
volumeFilename);
|
||
|
exit(EXIT_FAILURE);
|
||
|
}
|
||
|
|
||
|
size_t size = volumeSize.width * volumeSize.height * volumeSize.depth;
|
||
|
uchar *h_volume = loadRawFile(path, size);
|
||
|
|
||
|
initCuda(h_volume, volumeSize);
|
||
|
sdkCreateTimer(&timer);
|
||
|
|
||
|
free(h_volume);
|
||
|
}
|
||
|
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
// Program main
|
||
|
////////////////////////////////////////////////////////////////////////////////
|
||
|
int main(int argc, char **argv) {
|
||
|
pArgc = &argc;
|
||
|
pArgv = argv;
|
||
|
|
||
|
char *ref_file = NULL;
|
||
|
|
||
|
#if defined(__linux__)
|
||
|
setenv("DISPLAY", ":0", 0);
|
||
|
#endif
|
||
|
|
||
|
printf("%s Starting...\n\n", sSDKsample);
|
||
|
|
||
|
if (checkCmdLineFlag(argc, (const char **)argv, "file")) {
|
||
|
fpsLimit = frameCheckNumber;
|
||
|
getCmdLineArgumentString(argc, (const char **)argv, "file", &ref_file);
|
||
|
}
|
||
|
|
||
|
// use command-line specified CUDA device, otherwise use device with highest
|
||
|
// Gflops/s
|
||
|
findCudaDevice(argc, (const char **)argv);
|
||
|
|
||
|
if (ref_file) {
|
||
|
loadVolumeData(argv[0]);
|
||
|
runAutoTest(ref_file, argv[0]);
|
||
|
} else {
|
||
|
initGL(&argc, argv);
|
||
|
|
||
|
// OpenGL buffers
|
||
|
initGLBuffers();
|
||
|
|
||
|
loadVolumeData(argv[0]);
|
||
|
}
|
||
|
|
||
|
printf(
|
||
|
"Press space to toggle animation\n"
|
||
|
"Press '+' and '-' to change displayed slice\n");
|
||
|
|
||
|
#if defined(__APPLE__) || defined(MACOSX)
|
||
|
atexit(cleanup);
|
||
|
#else
|
||
|
glutCloseFunc(cleanup);
|
||
|
#endif
|
||
|
|
||
|
glutMainLoop();
|
||
|
|
||
|
exit(EXIT_SUCCESS);
|
||
|
}
|