mirror of
https://github.com/NVIDIA/cuda-samples.git
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1579 lines
78 KiB
C
1579 lines
78 KiB
C
/*
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* Copyright 1993-2014 NVIDIA Corporation. All rights reserved.
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*
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* NVIDIA Corporation and its licensors retain all intellectual property and
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* proprietary rights in and to this software and related documentation.
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* Any use, reproduction, disclosure, or distribution of this software
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* and related documentation without an express license agreement from
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* NVIDIA Corporation is strictly prohibited.
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*
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*/
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//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2009 Microsoft Corporation. All rights reserved.
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//
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// File: D3DX11Effect.h
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// Content: D3DX11 Effect Types & APIs Header
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//
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//////////////////////////////////////////////////////////////////////////////
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#ifndef __D3DX11EFFECT_H__
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#define __D3DX11EFFECT_H__
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#include "d3d11.h"
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#include "d3d11shader.h"
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//////////////////////////////////////////////////////////////////////////////
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// File contents:
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//
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// 1) Stateblock enums, structs, interfaces, flat APIs
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// 2) Effect enums, structs, interfaces, flat APIs
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//////////////////////////////////////////////////////////////////////////////
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#ifndef D3DX11_BYTES_FROM_BITS
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#define D3DX11_BYTES_FROM_BITS(x) (((x) + 7) / 8)
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#endif // D3DX11_BYTES_FROM_BITS
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typedef struct _D3DX11_STATE_BLOCK_MASK
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{
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BYTE VS;
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BYTE VSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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BYTE VSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE VSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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BYTE VSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
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BYTE HS;
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BYTE HSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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BYTE HSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE HSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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BYTE HSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
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BYTE DS;
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BYTE DSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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BYTE DSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE DSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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BYTE DSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
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BYTE GS;
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BYTE GSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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BYTE GSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE GSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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BYTE GSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
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BYTE PS;
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BYTE PSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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BYTE PSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE PSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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BYTE PSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
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BYTE PSUnorderedAccessViews;
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BYTE CS;
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BYTE CSSamplers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT)];
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BYTE CSShaderResources[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE CSConstantBuffers[D3DX11_BYTES_FROM_BITS(D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT)];
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BYTE CSInterfaces[D3DX11_BYTES_FROM_BITS(D3D11_SHADER_MAX_INTERFACES)];
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BYTE CSUnorderedAccessViews;
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BYTE IAVertexBuffers[D3DX11_BYTES_FROM_BITS(D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT)];
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BYTE IAIndexBuffer;
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BYTE IAInputLayout;
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BYTE IAPrimitiveTopology;
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BYTE OMRenderTargets;
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BYTE OMDepthStencilState;
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BYTE OMBlendState;
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BYTE RSViewports;
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BYTE RSScissorRects;
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BYTE RSRasterizerState;
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BYTE SOBuffers;
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BYTE Predication;
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} D3DX11_STATE_BLOCK_MASK;
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT flags:
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// -------------------------------------
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//
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// These flags are passed in when creating an effect, and affect
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// the runtime effect behavior:
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//
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// (Currently none)
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//
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//
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// These flags are set by the effect runtime:
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//
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// D3DX11_EFFECT_OPTIMIZED
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// This effect has been optimized. Reflection functions that rely on
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// names/semantics/strings should fail. This is set when Optimize() is
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// called, but CEffect::IsOptimized() should be used to test for this.
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//
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// D3DX11_EFFECT_CLONE
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// This effect is a clone of another effect. Single CBs will never be
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// updated when internal variable values are changed.
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// This flag is not set when the D3DX11_EFFECT_CLONE_FORCE_NONSINGLE flag
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// is used in cloning.
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//
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//----------------------------------------------------------------------------
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#define D3DX11_EFFECT_OPTIMIZED (1 << 21)
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#define D3DX11_EFFECT_CLONE (1 << 22)
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// These are the only valid parameter flags to D3DX11CreateEffect*
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#define D3DX11_EFFECT_RUNTIME_VALID_FLAGS (0)
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT_VARIABLE flags:
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// ----------------------------
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//
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// These flags describe an effect variable (global or annotation),
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// and are returned in D3DX11_EFFECT_VARIABLE_DESC::Flags.
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//
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// D3DX11_EFFECT_VARIABLE_ANNOTATION
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// Indicates that this is an annotation on a technique, pass, or global
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// variable. Otherwise, this is a global variable. Annotations cannot
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// be shared.
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//
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// D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT
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// Indicates that the variable has been explicitly bound using the
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// register keyword.
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//----------------------------------------------------------------------------
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#define D3DX11_EFFECT_VARIABLE_ANNOTATION (1 << 1)
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#define D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT (1 << 2)
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT_CLONE flags:
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// ----------------------------
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//
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// These flags modify the effect cloning process and are passed into Clone.
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//
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// D3DX11_EFFECT_CLONE_FORCE_NONSINGLE
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// Ignore all "single" qualifiers on cbuffers. All cbuffers will have their
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// own ID3D11Buffer's created in the cloned effect.
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//----------------------------------------------------------------------------
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#define D3DX11_EFFECT_CLONE_FORCE_NONSINGLE (1 << 0)
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT_PASS flags:
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// ----------------------------
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//
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// These flags modify the effect cloning process and are passed into Clone.
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//
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// D3DX11_EFFECT_PASS_COMMIT_CHANGES
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// This flag tells the effect runtime to assume that the device state was
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// not modified outside of effects, so that only updated state needs to
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// be set.
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//
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// D3DX11_EFFECT_PASS_OMIT_*
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// When applying a pass, do not set the state indicated in the flag name.
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//----------------------------------------------------------------------------
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#define D3DX11_EFFECT_PASS_COMMIT_CHANGES (1 << 0) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_SHADERS_AND_INTERFACES (1 << 1) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_STATE_OBJECTS (1 << 2) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_RTVS_AND_DSVS (1 << 3) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_SAMPLERS (1 << 4) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_CBS (1 << 5) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_SRVS (1 << 6) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_OMIT_UAVS (1 << 7) // TODO: not yet implemented
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#define D3DX11_EFFECT_PASS_ONLY_SET_SHADERS_AND_CBS ( D3DX11_EFFECT_PASS_OMIT_STATE_OBJECTS | \
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D3DX11_EFFECT_PASS_OMIT_RTVS_AND_DSVS | \
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D3DX11_EFFECT_PASS_OMIT_SAMPLERS | \
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D3DX11_EFFECT_PASS_OMIT_SRVS | \
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D3DX11_EFFECT_PASS_OMIT_UAVS );
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//////////////////////////////////////////////////////////////////////////////
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// ID3DX11EffectType //////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT_TYPE_DESC:
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//
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// Retrieved by ID3DX11EffectType::GetDesc()
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//----------------------------------------------------------------------------
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typedef struct _D3DX11_EFFECT_TYPE_DESC
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{
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LPCSTR TypeName; // Name of the type
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// (e.g. "float4" or "MyStruct")
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D3D10_SHADER_VARIABLE_CLASS Class; // (e.g. scalar, vector, object, etc.)
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D3D10_SHADER_VARIABLE_TYPE Type; // (e.g. float, texture, vertexshader, etc.)
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UINT Elements; // Number of elements in this type
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// (0 if not an array)
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UINT Members; // Number of members
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// (0 if not a structure)
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UINT Rows; // Number of rows in this type
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// (0 if not a numeric primitive)
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UINT Columns; // Number of columns in this type
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// (0 if not a numeric primitive)
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UINT PackedSize; // Number of bytes required to represent
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// this data type, when tightly packed
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UINT UnpackedSize; // Number of bytes occupied by this data
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// type, when laid out in a constant buffer
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UINT Stride; // Number of bytes to seek between elements,
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// when laid out in a constant buffer
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} D3DX11_EFFECT_TYPE_DESC;
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typedef interface ID3DX11EffectType ID3DX11EffectType;
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typedef interface ID3DX11EffectType *LPD3D11EFFECTTYPE;
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// {4250D721-D5E5-491F-B62B-587C43186285}
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DEFINE_GUID(IID_ID3DX11EffectType,
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0x4250d721, 0xd5e5, 0x491f, 0xb6, 0x2b, 0x58, 0x7c, 0x43, 0x18, 0x62, 0x85);
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#undef INTERFACE
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#define INTERFACE ID3DX11EffectType
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DECLARE_INTERFACE(ID3DX11EffectType)
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{
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STDMETHOD_(BOOL, IsValid)(THIS) PURE;
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STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_TYPE_DESC *pDesc) PURE;
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STDMETHOD_(ID3DX11EffectType *, GetMemberTypeByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectType *, GetMemberTypeByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectType *, GetMemberTypeBySemantic)(THIS_ LPCSTR Semantic) PURE;
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STDMETHOD_(LPCSTR, GetMemberName)(THIS_ UINT Index) PURE;
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STDMETHOD_(LPCSTR, GetMemberSemantic)(THIS_ UINT Index) PURE;
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};
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//////////////////////////////////////////////////////////////////////////////
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// ID3DX11EffectVariable //////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT_VARIABLE_DESC:
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//
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// Retrieved by ID3DX11EffectVariable::GetDesc()
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//----------------------------------------------------------------------------
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typedef struct _D3DX11_EFFECT_VARIABLE_DESC
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{
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LPCSTR Name; // Name of this variable, annotation,
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// or structure member
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LPCSTR Semantic; // Semantic string of this variable
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// or structure member (NULL for
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// annotations or if not present)
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UINT Flags; // D3DX11_EFFECT_VARIABLE_* flags
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UINT Annotations; // Number of annotations on this variable
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// (always 0 for annotations)
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UINT BufferOffset; // Offset into containing cbuffer or tbuffer
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// (always 0 for annotations or variables
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// not in constant buffers)
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UINT ExplicitBindPoint; // Used if the variable has been explicitly bound
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// using the register keyword. Check Flags for
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// D3DX11_EFFECT_VARIABLE_EXPLICIT_BIND_POINT;
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} D3DX11_EFFECT_VARIABLE_DESC;
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typedef interface ID3DX11EffectVariable ID3DX11EffectVariable;
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typedef interface ID3DX11EffectVariable *LPD3D11EFFECTVARIABLE;
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// {036A777D-B56E-4B25-B313-CC3DDAB71873}
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DEFINE_GUID(IID_ID3DX11EffectVariable,
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0x036a777d, 0xb56e, 0x4b25, 0xb3, 0x13, 0xcc, 0x3d, 0xda, 0xb7, 0x18, 0x73);
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#undef INTERFACE
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#define INTERFACE ID3DX11EffectVariable
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// Forward defines
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typedef interface ID3DX11EffectScalarVariable ID3DX11EffectScalarVariable;
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typedef interface ID3DX11EffectVectorVariable ID3DX11EffectVectorVariable;
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typedef interface ID3DX11EffectMatrixVariable ID3DX11EffectMatrixVariable;
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typedef interface ID3DX11EffectStringVariable ID3DX11EffectStringVariable;
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typedef interface ID3DX11EffectClassInstanceVariable ID3DX11EffectClassInstanceVariable;
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typedef interface ID3DX11EffectInterfaceVariable ID3DX11EffectInterfaceVariable;
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typedef interface ID3DX11EffectShaderResourceVariable ID3DX11EffectShaderResourceVariable;
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typedef interface ID3DX11EffectUnorderedAccessViewVariable ID3DX11EffectUnorderedAccessViewVariable;
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typedef interface ID3DX11EffectRenderTargetViewVariable ID3DX11EffectRenderTargetViewVariable;
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typedef interface ID3DX11EffectDepthStencilViewVariable ID3DX11EffectDepthStencilViewVariable;
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typedef interface ID3DX11EffectConstantBuffer ID3DX11EffectConstantBuffer;
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typedef interface ID3DX11EffectShaderVariable ID3DX11EffectShaderVariable;
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typedef interface ID3DX11EffectBlendVariable ID3DX11EffectBlendVariable;
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typedef interface ID3DX11EffectDepthStencilVariable ID3DX11EffectDepthStencilVariable;
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typedef interface ID3DX11EffectRasterizerVariable ID3DX11EffectRasterizerVariable;
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typedef interface ID3DX11EffectSamplerVariable ID3DX11EffectSamplerVariable;
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DECLARE_INTERFACE(ID3DX11EffectVariable)
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{
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STDMETHOD_(BOOL, IsValid)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
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STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
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STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
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STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
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};
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//////////////////////////////////////////////////////////////////////////////
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// ID3DX11EffectScalarVariable ////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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typedef interface ID3DX11EffectScalarVariable ID3DX11EffectScalarVariable;
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typedef interface ID3DX11EffectScalarVariable *LPD3D11EFFECTSCALARVARIABLE;
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// {921EF2E5-A65D-4E92-9FC6-4E9CC09A4ADE}
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DEFINE_GUID(IID_ID3DX11EffectScalarVariable,
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0x921ef2e5, 0xa65d, 0x4e92, 0x9f, 0xc6, 0x4e, 0x9c, 0xc0, 0x9a, 0x4a, 0xde);
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#undef INTERFACE
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#define INTERFACE ID3DX11EffectScalarVariable
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DECLARE_INTERFACE_(ID3DX11EffectScalarVariable, ID3DX11EffectVariable)
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{
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STDMETHOD_(BOOL, IsValid)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
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STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
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STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
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|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE;
|
|
|
|
STDMETHOD(SetFloat)(THIS_ float Value) PURE;
|
|
STDMETHOD(GetFloat)(THIS_ float *pValue) PURE;
|
|
|
|
STDMETHOD(SetFloatArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetFloatArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetInt)(THIS_ int Value) PURE;
|
|
STDMETHOD(GetInt)(THIS_ int *pValue) PURE;
|
|
|
|
STDMETHOD(SetIntArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetIntArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetBool)(THIS_ BOOL Value) PURE;
|
|
STDMETHOD(GetBool)(THIS_ BOOL *pValue) PURE;
|
|
|
|
STDMETHOD(SetBoolArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetBoolArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectVectorVariable ////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectVectorVariable ID3DX11EffectVectorVariable;
|
|
typedef interface ID3DX11EffectVectorVariable *LPD3D11EFFECTVECTORVARIABLE;
|
|
|
|
// {5E785D4A-D87B-48D8-B6E6-0F8CA7E7467A}
|
|
DEFINE_GUID(IID_ID3DX11EffectVectorVariable,
|
|
0x5e785d4a, 0xd87b, 0x48d8, 0xb6, 0xe6, 0x0f, 0x8c, 0xa7, 0xe7, 0x46, 0x7a);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectVectorVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectVectorVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE;
|
|
|
|
STDMETHOD(SetBoolVector)(THIS_ BOOL *pData) PURE;
|
|
STDMETHOD(SetIntVector)(THIS_ int *pData) PURE;
|
|
STDMETHOD(SetFloatVector)(THIS_ float *pData) PURE;
|
|
|
|
STDMETHOD(GetBoolVector)(THIS_ BOOL *pData) PURE;
|
|
STDMETHOD(GetIntVector)(THIS_ int *pData) PURE;
|
|
STDMETHOD(GetFloatVector)(THIS_ float *pData) PURE;
|
|
|
|
STDMETHOD(SetBoolVectorArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(SetIntVectorArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(SetFloatVectorArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetBoolVectorArray)(THIS_ BOOL *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetIntVectorArray)(THIS_ int *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetFloatVectorArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectMatrixVariable ////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectMatrixVariable ID3DX11EffectMatrixVariable;
|
|
typedef interface ID3DX11EffectMatrixVariable *LPD3D11EFFECTMATRIXVARIABLE;
|
|
|
|
// {E1096CF4-C027-419A-8D86-D29173DC803E}
|
|
DEFINE_GUID(IID_ID3DX11EffectMatrixVariable,
|
|
0xe1096cf4, 0xc027, 0x419a, 0x8d, 0x86, 0xd2, 0x91, 0x73, 0xdc, 0x80, 0x3e);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectMatrixVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectMatrixVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT ByteOffset, UINT ByteCount) PURE;
|
|
|
|
STDMETHOD(SetMatrix)(THIS_ float *pData) PURE;
|
|
STDMETHOD(GetMatrix)(THIS_ float *pData) PURE;
|
|
|
|
STDMETHOD(SetMatrixArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetMatrixArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetMatrixTranspose)(THIS_ float *pData) PURE;
|
|
STDMETHOD(GetMatrixTranspose)(THIS_ float *pData) PURE;
|
|
|
|
STDMETHOD(SetMatrixTransposeArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetMatrixTransposeArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectStringVariable ////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectStringVariable ID3DX11EffectStringVariable;
|
|
typedef interface ID3DX11EffectStringVariable *LPD3D11EFFECTSTRINGVARIABLE;
|
|
|
|
// {F355C818-01BE-4653-A7CC-60FFFEDDC76D}
|
|
DEFINE_GUID(IID_ID3DX11EffectStringVariable,
|
|
0xf355c818, 0x01be, 0x4653, 0xa7, 0xcc, 0x60, 0xff, 0xfe, 0xdd, 0xc7, 0x6d);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectStringVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectStringVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetString)(THIS_ LPCSTR *ppString) PURE;
|
|
STDMETHOD(GetStringArray)(THIS_ LPCSTR *ppStrings, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectClassInstanceVariable ////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectClassInstanceVariable ID3DX11EffectClassInstanceVariable;
|
|
typedef interface ID3DX11EffectClassInstanceVariable *LPD3D11EFFECTCLASSINSTANCEVARIABLE;
|
|
|
|
// {926A8053-2A39-4DB4-9BDE-CF649ADEBDC1}
|
|
DEFINE_GUID(IID_ID3DX11EffectClassInstanceVariable,
|
|
0x926a8053, 0x2a39, 0x4db4, 0x9b, 0xde, 0xcf, 0x64, 0x9a, 0xde, 0xbd, 0xc1);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectClassInstanceVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectClassInstanceVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetClassInstance)(ID3D11ClassInstance **ppClassInstance) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectInterfaceVariable ////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectInterfaceVariable ID3DX11EffectInterfaceVariable;
|
|
typedef interface ID3DX11EffectInterfaceVariable *LPD3D11EFFECTINTERFACEVARIABLE;
|
|
|
|
// {516C8CD8-1C80-40A4-B19B-0688792F11A5}
|
|
DEFINE_GUID(IID_ID3DX11EffectInterfaceVariable,
|
|
0x516c8cd8, 0x1c80, 0x40a4, 0xb1, 0x9b, 0x06, 0x88, 0x79, 0x2f, 0x11, 0xa5);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectInterfaceVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectInterfaceVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetClassInstance)(ID3DX11EffectClassInstanceVariable *pEffectClassInstance) PURE;
|
|
STDMETHOD(GetClassInstance)(ID3DX11EffectClassInstanceVariable **ppEffectClassInstance) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectShaderResourceVariable ////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectShaderResourceVariable ID3DX11EffectShaderResourceVariable;
|
|
typedef interface ID3DX11EffectShaderResourceVariable *LPD3D11EFFECTSHADERRESOURCEVARIABLE;
|
|
|
|
// {350DB233-BBE0-485C-9BFE-C0026B844F89}
|
|
DEFINE_GUID(IID_ID3DX11EffectShaderResourceVariable,
|
|
0x350db233, 0xbbe0, 0x485c, 0x9b, 0xfe, 0xc0, 0x02, 0x6b, 0x84, 0x4f, 0x89);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectShaderResourceVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectShaderResourceVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetResource)(THIS_ ID3D11ShaderResourceView *pResource) PURE;
|
|
STDMETHOD(GetResource)(THIS_ ID3D11ShaderResourceView **ppResource) PURE;
|
|
|
|
STDMETHOD(SetResourceArray)(THIS_ ID3D11ShaderResourceView **ppResources, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetResourceArray)(THIS_ ID3D11ShaderResourceView **ppResources, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectUnorderedAccessViewVariable ////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectUnorderedAccessViewVariable ID3DX11EffectUnorderedAccessViewVariable;
|
|
typedef interface ID3DX11EffectUnorderedAccessViewVariable *LPD3D11EFFECTUNORDEREDACCESSVIEWVARIABLE;
|
|
|
|
// {79B4AC8C-870A-47D2-B05A-8BD5CC3EE6C9}
|
|
DEFINE_GUID(IID_ID3DX11EffectUnorderedAccessViewVariable,
|
|
0x79b4ac8c, 0x870a, 0x47d2, 0xb0, 0x5a, 0x8b, 0xd5, 0xcc, 0x3e, 0xe6, 0xc9);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectUnorderedAccessViewVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectUnorderedAccessViewVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetUnorderedAccessView)(THIS_ ID3D11UnorderedAccessView *pResource) PURE;
|
|
STDMETHOD(GetUnorderedAccessView)(THIS_ ID3D11UnorderedAccessView **ppResource) PURE;
|
|
|
|
STDMETHOD(SetUnorderedAccessViewArray)(THIS_ ID3D11UnorderedAccessView **ppResources, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetUnorderedAccessViewArray)(THIS_ ID3D11UnorderedAccessView **ppResources, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectRenderTargetViewVariable //////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectRenderTargetViewVariable ID3DX11EffectRenderTargetViewVariable;
|
|
typedef interface ID3DX11EffectRenderTargetViewVariable *LPD3D11EFFECTRENDERTARGETVIEWVARIABLE;
|
|
|
|
// {D5066909-F40C-43F8-9DB5-057C2A208552}
|
|
DEFINE_GUID(IID_ID3DX11EffectRenderTargetViewVariable,
|
|
0xd5066909, 0xf40c, 0x43f8, 0x9d, 0xb5, 0x05, 0x7c, 0x2a, 0x20, 0x85, 0x52);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectRenderTargetViewVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectRenderTargetViewVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetRenderTarget)(THIS_ ID3D11RenderTargetView *pResource) PURE;
|
|
STDMETHOD(GetRenderTarget)(THIS_ ID3D11RenderTargetView **ppResource) PURE;
|
|
|
|
STDMETHOD(SetRenderTargetArray)(THIS_ ID3D11RenderTargetView **ppResources, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRenderTargetArray)(THIS_ ID3D11RenderTargetView **ppResources, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectDepthStencilViewVariable //////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectDepthStencilViewVariable ID3DX11EffectDepthStencilViewVariable;
|
|
typedef interface ID3DX11EffectDepthStencilViewVariable *LPD3D11EFFECTDEPTHSTENCILVIEWVARIABLE;
|
|
|
|
// {33C648AC-2E9E-4A2E-9CD6-DE31ACC5B347}
|
|
DEFINE_GUID(IID_ID3DX11EffectDepthStencilViewVariable,
|
|
0x33c648ac, 0x2e9e, 0x4a2e, 0x9c, 0xd6, 0xde, 0x31, 0xac, 0xc5, 0xb3, 0x47);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectDepthStencilViewVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectDepthStencilViewVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetDepthStencil)(THIS_ ID3D11DepthStencilView *pResource) PURE;
|
|
STDMETHOD(GetDepthStencil)(THIS_ ID3D11DepthStencilView **ppResource) PURE;
|
|
|
|
STDMETHOD(SetDepthStencilArray)(THIS_ ID3D11DepthStencilView **ppResources, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetDepthStencilArray)(THIS_ ID3D11DepthStencilView **ppResources, UINT Offset, UINT Count) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectConstantBuffer ////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectConstantBuffer ID3DX11EffectConstantBuffer;
|
|
typedef interface ID3DX11EffectConstantBuffer *LPD3D11EFFECTCONSTANTBUFFER;
|
|
|
|
// {2CB6C733-82D2-4000-B3DA-6219D9A99BF2}
|
|
DEFINE_GUID(IID_ID3DX11EffectConstantBuffer,
|
|
0x2cb6c733, 0x82d2, 0x4000, 0xb3, 0xda, 0x62, 0x19, 0xd9, 0xa9, 0x9b, 0xf2);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectConstantBuffer
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectConstantBuffer, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(SetConstantBuffer)(THIS_ ID3D11Buffer *pConstantBuffer) PURE;
|
|
STDMETHOD(UndoSetConstantBuffer)(THIS) PURE;
|
|
STDMETHOD(GetConstantBuffer)(THIS_ ID3D11Buffer **ppConstantBuffer) PURE;
|
|
|
|
STDMETHOD(SetTextureBuffer)(THIS_ ID3D11ShaderResourceView *pTextureBuffer) PURE;
|
|
STDMETHOD(UndoSetTextureBuffer)(THIS) PURE;
|
|
STDMETHOD(GetTextureBuffer)(THIS_ ID3D11ShaderResourceView **ppTextureBuffer) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectShaderVariable ////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//----------------------------------------------------------------------------
|
|
// D3DX11_EFFECT_SHADER_DESC:
|
|
//
|
|
// Retrieved by ID3DX11EffectShaderVariable::GetShaderDesc()
|
|
//----------------------------------------------------------------------------
|
|
|
|
typedef struct _D3DX11_EFFECT_SHADER_DESC
|
|
{
|
|
CONST BYTE *pInputSignature; // Passed into CreateInputLayout,
|
|
// valid on VS and GS only
|
|
|
|
BOOL IsInline; // Is this an anonymous shader variable
|
|
// resulting from an inline shader assignment?
|
|
|
|
|
|
// -- The following fields are not valid after Optimize() --
|
|
CONST BYTE *pBytecode; // Shader bytecode
|
|
UINT BytecodeLength;
|
|
|
|
LPCSTR SODecls[D3D11_SO_STREAM_COUNT]; // Stream out declaration string (for GS with SO)
|
|
UINT RasterizedStream;
|
|
|
|
UINT NumInputSignatureEntries; // Number of entries in the input signature
|
|
UINT NumOutputSignatureEntries; // Number of entries in the output signature
|
|
UINT NumPatchConstantSignatureEntries; // Number of entries in the patch constant signature
|
|
} D3DX11_EFFECT_SHADER_DESC;
|
|
|
|
|
|
typedef interface ID3DX11EffectShaderVariable ID3DX11EffectShaderVariable;
|
|
typedef interface ID3DX11EffectShaderVariable *LPD3D11EFFECTSHADERVARIABLE;
|
|
|
|
// {7508B344-020A-4EC7-9118-62CDD36C88D7}
|
|
DEFINE_GUID(IID_ID3DX11EffectShaderVariable,
|
|
0x7508b344, 0x020a, 0x4ec7, 0x91, 0x18, 0x62, 0xcd, 0xd3, 0x6c, 0x88, 0xd7);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectShaderVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectShaderVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetShaderDesc)(THIS_ UINT ShaderIndex, D3DX11_EFFECT_SHADER_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD(GetVertexShader)(THIS_ UINT ShaderIndex, ID3D11VertexShader **ppVS) PURE;
|
|
STDMETHOD(GetGeometryShader)(THIS_ UINT ShaderIndex, ID3D11GeometryShader **ppGS) PURE;
|
|
STDMETHOD(GetPixelShader)(THIS_ UINT ShaderIndex, ID3D11PixelShader **ppPS) PURE;
|
|
STDMETHOD(GetHullShader)(THIS_ UINT ShaderIndex, ID3D11HullShader **ppPS) PURE;
|
|
STDMETHOD(GetDomainShader)(THIS_ UINT ShaderIndex, ID3D11DomainShader **ppPS) PURE;
|
|
STDMETHOD(GetComputeShader)(THIS_ UINT ShaderIndex, ID3D11ComputeShader **ppPS) PURE;
|
|
|
|
STDMETHOD(GetInputSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetOutputSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetPatchConstantSignatureElementDesc)(THIS_ UINT ShaderIndex, UINT Element, D3D11_SIGNATURE_PARAMETER_DESC *pDesc) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectBlendVariable /////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectBlendVariable ID3DX11EffectBlendVariable;
|
|
typedef interface ID3DX11EffectBlendVariable *LPD3D11EFFECTBLENDVARIABLE;
|
|
|
|
// {D664F4D7-3B81-4805-B277-C1DF58C39F53}
|
|
DEFINE_GUID(IID_ID3DX11EffectBlendVariable,
|
|
0xd664f4d7, 0x3b81, 0x4805, 0xb2, 0x77, 0xc1, 0xdf, 0x58, 0xc3, 0x9f, 0x53);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectBlendVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectBlendVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetBlendState)(THIS_ UINT Index, ID3D11BlendState **ppBlendState) PURE;
|
|
STDMETHOD(SetBlendState)(THIS_ UINT Index, ID3D11BlendState *pBlendState) PURE;
|
|
STDMETHOD(UndoSetBlendState)(THIS_ UINT Index) PURE;
|
|
STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_BLEND_DESC *pBlendDesc) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectDepthStencilVariable //////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectDepthStencilVariable ID3DX11EffectDepthStencilVariable;
|
|
typedef interface ID3DX11EffectDepthStencilVariable *LPD3D11EFFECTDEPTHSTENCILVARIABLE;
|
|
|
|
// {69B5751B-61A5-48E5-BD41-D93988111563}
|
|
DEFINE_GUID(IID_ID3DX11EffectDepthStencilVariable,
|
|
0x69b5751b, 0x61a5, 0x48e5, 0xbd, 0x41, 0xd9, 0x39, 0x88, 0x11, 0x15, 0x63);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectDepthStencilVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectDepthStencilVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetDepthStencilState)(THIS_ UINT Index, ID3D11DepthStencilState **ppDepthStencilState) PURE;
|
|
STDMETHOD(SetDepthStencilState)(THIS_ UINT Index, ID3D11DepthStencilState *pDepthStencilState) PURE;
|
|
STDMETHOD(UndoSetDepthStencilState)(THIS_ UINT Index) PURE;
|
|
STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectRasterizerVariable ////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectRasterizerVariable ID3DX11EffectRasterizerVariable;
|
|
typedef interface ID3DX11EffectRasterizerVariable *LPD3D11EFFECTRASTERIZERVARIABLE;
|
|
|
|
// {53A262F6-5F74-4151-A132-E3DD19A62C9D}
|
|
DEFINE_GUID(IID_ID3DX11EffectRasterizerVariable,
|
|
0x53a262f6, 0x5f74, 0x4151, 0xa1, 0x32, 0xe3, 0xdd, 0x19, 0xa6, 0x2c, 0x9d);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectRasterizerVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectRasterizerVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetRasterizerState)(THIS_ UINT Index, ID3D11RasterizerState **ppRasterizerState) PURE;
|
|
STDMETHOD(SetRasterizerState)(THIS_ UINT Index, ID3D11RasterizerState *pRasterizerState) PURE;
|
|
STDMETHOD(UndoSetRasterizerState)(THIS_ UINT Index) PURE;
|
|
STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_RASTERIZER_DESC *pRasterizerDesc) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectSamplerVariable ///////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
typedef interface ID3DX11EffectSamplerVariable ID3DX11EffectSamplerVariable;
|
|
typedef interface ID3DX11EffectSamplerVariable *LPD3D11EFFECTSAMPLERVARIABLE;
|
|
|
|
// {C6402E55-1095-4D95-8931-F92660513DD9}
|
|
DEFINE_GUID(IID_ID3DX11EffectSamplerVariable,
|
|
0xc6402e55, 0x1095, 0x4d95, 0x89, 0x31, 0xf9, 0x26, 0x60, 0x51, 0x3d, 0xd9);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectSamplerVariable
|
|
|
|
DECLARE_INTERFACE_(ID3DX11EffectSamplerVariable, ID3DX11EffectVariable)
|
|
{
|
|
STDMETHOD_(ID3DX11EffectType *, GetType)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_VARIABLE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberByName)(THIS_ LPCSTR Name) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR Semantic) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetElement)(THIS_ UINT Index) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectScalarVariable *, AsScalar)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectVectorVariable *, AsVector)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectMatrixVariable *, AsMatrix)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectStringVariable *, AsString)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectClassInstanceVariable *, AsClassInstance)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectInterfaceVariable *, AsInterface)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectUnorderedAccessViewVariable *, AsUnorderedAccessView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectShaderVariable *, AsShader)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectBlendVariable *, AsBlend)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectRasterizerVariable *, AsRasterizer)(THIS) PURE;
|
|
STDMETHOD_(ID3DX11EffectSamplerVariable *, AsSampler)(THIS) PURE;
|
|
|
|
STDMETHOD(SetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
STDMETHOD(GetRawValue)(THIS_ void *pData, UINT Offset, UINT Count) PURE;
|
|
|
|
STDMETHOD(GetSampler)(THIS_ UINT Index, ID3D11SamplerState **ppSampler) PURE;
|
|
STDMETHOD(SetSampler)(THIS_ UINT Index, ID3D11SamplerState *pSampler) PURE;
|
|
STDMETHOD(UndoSetSampler)(THIS_ UINT Index) PURE;
|
|
STDMETHOD(GetBackingStore)(THIS_ UINT Index, D3D11_SAMPLER_DESC *pSamplerDesc) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectPass //////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//----------------------------------------------------------------------------
|
|
// D3DX11_PASS_DESC:
|
|
//
|
|
// Retrieved by ID3DX11EffectPass::GetDesc()
|
|
//----------------------------------------------------------------------------
|
|
|
|
typedef struct _D3DX11_PASS_DESC
|
|
{
|
|
LPCSTR Name; // Name of this pass (NULL if not anonymous)
|
|
UINT Annotations; // Number of annotations on this pass
|
|
|
|
BYTE *pIAInputSignature; // Signature from VS or GS (if there is no VS)
|
|
// or NULL if neither exists
|
|
SIZE_T IAInputSignatureSize; // Singature size in bytes
|
|
|
|
UINT StencilRef; // Specified in SetDepthStencilState()
|
|
UINT SampleMask; // Specified in SetBlendState()
|
|
FLOAT BlendFactor[4]; // Specified in SetBlendState()
|
|
} D3DX11_PASS_DESC;
|
|
|
|
//----------------------------------------------------------------------------
|
|
// D3DX11_PASS_SHADER_DESC:
|
|
//
|
|
// Retrieved by ID3DX11EffectPass::Get**ShaderDesc()
|
|
//----------------------------------------------------------------------------
|
|
|
|
typedef struct _D3DX11_PASS_SHADER_DESC
|
|
{
|
|
ID3DX11EffectShaderVariable *pShaderVariable; // The variable that this shader came from.
|
|
// If this is an inline shader assignment,
|
|
// the returned interface will be an
|
|
// anonymous shader variable, which is
|
|
// not retrievable any other way. It's
|
|
// name in the variable description will
|
|
// be "$Anonymous".
|
|
// If there is no assignment of this type in
|
|
// the pass block, pShaderVariable != NULL,
|
|
// but pShaderVariable->IsValid() == FALSE.
|
|
|
|
UINT ShaderIndex; // The element of pShaderVariable (if an array)
|
|
// or 0 if not applicable
|
|
} D3DX11_PASS_SHADER_DESC;
|
|
|
|
typedef interface ID3DX11EffectPass ID3DX11EffectPass;
|
|
typedef interface ID3DX11EffectPass *LPD3D11EFFECTPASS;
|
|
|
|
// {3437CEC4-4AC1-4D87-8916-F4BD5A41380C}
|
|
DEFINE_GUID(IID_ID3DX11EffectPass,
|
|
0x3437cec4, 0x4ac1, 0x4d87, 0x89, 0x16, 0xf4, 0xbd, 0x5a, 0x41, 0x38, 0x0c);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectPass
|
|
|
|
DECLARE_INTERFACE(ID3DX11EffectPass)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_PASS_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD(GetVertexShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetGeometryShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetPixelShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetHullShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetDomainShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
|
|
STDMETHOD(GetComputeShaderDesc)(THIS_ D3DX11_PASS_SHADER_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD(Apply)(THIS_ UINT Flags, ID3D11DeviceContext* pContext) PURE;
|
|
|
|
STDMETHOD(ComputeStateBlockMask)(THIS_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectTechnique /////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//----------------------------------------------------------------------------
|
|
// D3DX11_TECHNIQUE_DESC:
|
|
//
|
|
// Retrieved by ID3DX11EffectTechnique::GetDesc()
|
|
//----------------------------------------------------------------------------
|
|
|
|
typedef struct _D3DX11_TECHNIQUE_DESC
|
|
{
|
|
LPCSTR Name; // Name of this technique (NULL if not anonymous)
|
|
UINT Passes; // Number of passes contained within
|
|
UINT Annotations; // Number of annotations on this technique
|
|
} D3DX11_TECHNIQUE_DESC;
|
|
|
|
typedef interface ID3DX11EffectTechnique ID3DX11EffectTechnique;
|
|
typedef interface ID3DX11EffectTechnique *LPD3D11EFFECTTECHNIQUE;
|
|
|
|
// {51198831-1F1D-4F47-BD76-41CB0835B1DE}
|
|
DEFINE_GUID(IID_ID3DX11EffectTechnique,
|
|
0x51198831, 0x1f1d, 0x4f47, 0xbd, 0x76, 0x41, 0xcb, 0x08, 0x35, 0xb1, 0xde);
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE ID3DX11EffectTechnique
|
|
|
|
DECLARE_INTERFACE(ID3DX11EffectTechnique)
|
|
{
|
|
STDMETHOD_(BOOL, IsValid)(THIS) PURE;
|
|
STDMETHOD(GetDesc)(THIS_ D3DX11_TECHNIQUE_DESC *pDesc) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD_(ID3DX11EffectPass *, GetPassByIndex)(THIS_ UINT Index) PURE;
|
|
STDMETHOD_(ID3DX11EffectPass *, GetPassByName)(THIS_ LPCSTR Name) PURE;
|
|
|
|
STDMETHOD(ComputeStateBlockMask)(THIS_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) PURE;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// ID3DX11EffectTechnique /////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//----------------------------------------------------------------------------
|
|
// D3DX11_GROUP_DESC:
|
|
//
|
|
// Retrieved by ID3DX11EffectTechnique::GetDesc()
|
|
//----------------------------------------------------------------------------
|
|
|
|
typedef struct _D3DX11_GROUP_DESC
|
|
{
|
|
LPCSTR Name; // Name of this group (only NULL if global)
|
|
UINT Techniques; // Number of techniques contained within
|
|
UINT Annotations; // Number of annotations on this group
|
|
} D3DX11_GROUP_DESC;
|
|
|
|
typedef interface ID3DX11EffectGroup ID3DX11EffectGroup;
|
|
typedef interface ID3DX11EffectGroup *LPD3D11EFFECTGROUP;
|
|
|
|
// {03074acf-97de-485f-b201-cb775264afd6}
|
|
DEFINE_GUID(IID_ID3DX11EffectGroup,
|
|
0x03074acf, 0x97de, 0x485f, 0xb2, 0x01, 0xcb, 0x77, 0x52, 0x64, 0xaf, 0xd6);
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#undef INTERFACE
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#define INTERFACE ID3DX11EffectGroup
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DECLARE_INTERFACE(ID3DX11EffectGroup)
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{
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STDMETHOD_(BOOL, IsValid)(THIS) PURE;
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STDMETHOD(GetDesc)(THIS_ D3DX11_GROUP_DESC *pDesc) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectTechnique *, GetTechniqueByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectTechnique *, GetTechniqueByName)(THIS_ LPCSTR Name) PURE;
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};
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//////////////////////////////////////////////////////////////////////////////
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// ID3DX11Effect //////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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//----------------------------------------------------------------------------
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// D3DX11_EFFECT_DESC:
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//
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// Retrieved by ID3DX11Effect::GetDesc()
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//----------------------------------------------------------------------------
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typedef struct _D3DX11_EFFECT_DESC
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{
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UINT ConstantBuffers; // Number of constant buffers in this effect
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UINT GlobalVariables; // Number of global variables in this effect
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UINT InterfaceVariables; // Number of global interfaces in this effect
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UINT Techniques; // Number of techniques in this effect
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UINT Groups; // Number of groups in this effect
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} D3DX11_EFFECT_DESC;
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typedef interface ID3DX11Effect ID3DX11Effect;
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typedef interface ID3DX11Effect *LPD3D11EFFECT;
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// {FA61CA24-E4BA-4262-9DB8-B132E8CAE319}
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DEFINE_GUID(IID_ID3DX11Effect,
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0xfa61ca24, 0xe4ba, 0x4262, 0x9d, 0xb8, 0xb1, 0x32, 0xe8, 0xca, 0xe3, 0x19);
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#undef INTERFACE
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#define INTERFACE ID3DX11Effect
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DECLARE_INTERFACE_(ID3DX11Effect, IUnknown)
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{
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// IUnknown
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STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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STDMETHOD_(BOOL, IsValid)(THIS) PURE;
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// Managing D3D Device
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STDMETHOD(GetDevice)(THIS_ ID3D11Device **ppDevice) PURE;
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// New Reflection APIs
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STDMETHOD(GetDesc)(THIS_ D3DX11_EFFECT_DESC *pDesc) PURE;
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STDMETHOD_(ID3DX11EffectConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectConstantBuffer *, GetConstantBufferByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetVariableByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetVariableByName)(THIS_ LPCSTR Name) PURE;
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STDMETHOD_(ID3DX11EffectVariable *, GetVariableBySemantic)(THIS_ LPCSTR Semantic) PURE;
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STDMETHOD_(ID3DX11EffectGroup *, GetGroupByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectGroup *, GetGroupByName)(THIS_ LPCSTR Name) PURE;
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|
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STDMETHOD_(ID3DX11EffectTechnique *, GetTechniqueByIndex)(THIS_ UINT Index) PURE;
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STDMETHOD_(ID3DX11EffectTechnique *, GetTechniqueByName)(THIS_ LPCSTR Name) PURE;
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|
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STDMETHOD_(ID3D11ClassLinkage *, GetClassLinkage)(THIS) PURE;
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|
|
|
STDMETHOD(CloneEffect)(THIS_ UINT Flags, ID3DX11Effect **ppClonedEffect) PURE;
|
|
STDMETHOD(Optimize)(THIS) PURE;
|
|
STDMETHOD_(BOOL, IsOptimized)(THIS) PURE;
|
|
};
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|
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//////////////////////////////////////////////////////////////////////////////
|
|
// APIs //////////////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
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|
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|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif //__cplusplus
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|
|
//----------------------------------------------------------------------------
|
|
// D3DX11CreateEffectFromMemory:
|
|
// --------------------------
|
|
// Creates an effect from a binary effect or file
|
|
//
|
|
// Parameters:
|
|
//
|
|
// [in]
|
|
//
|
|
//
|
|
// pData
|
|
// Blob of compiled effect data
|
|
// DataLength
|
|
// Length of the data blob
|
|
// FXFlags
|
|
// Compilation flags pertaining to Effect compilation, honored
|
|
// by the Effect compiler
|
|
// pDevice
|
|
// Pointer to the D3D11 device on which to create Effect resources
|
|
//
|
|
// [out]
|
|
//
|
|
// ppEffect
|
|
// Address of the newly created Effect interface
|
|
//
|
|
//----------------------------------------------------------------------------
|
|
|
|
HRESULT WINAPI D3DX11CreateEffectFromMemory(void *pData, SIZE_T DataLength, UINT FXFlags, ID3D11Device *pDevice, ID3DX11Effect **ppEffect);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif //__cplusplus
|
|
|
|
#endif //__D3DX11EFFECT_H__
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