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326 lines
10 KiB
C++
326 lines
10 KiB
C++
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdio.h>
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#include <math.h>
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#include "quasirandomGenerator_common.h"
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////////////////////////////////////////////////////////////////////////////////
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// Table generation functions
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////////////////////////////////////////////////////////////////////////////////
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// Internal 64(63)-bit table
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static INT64 cjn[63][QRNG_DIMENSIONS];
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static int GeneratePolynomials(int buffer[QRNG_DIMENSIONS], bool primitive) {
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int i, j, n, p1, p2, l;
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int e_p1, e_p2, e_b;
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// generate all polynomials to buffer
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for (n = 1, buffer[0] = 0x2, p2 = 0, l = 0; n < QRNG_DIMENSIONS; ++n) {
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// search for the next irreducible polynomial
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for (p1 = buffer[n - 1] + 1;; ++p1) {
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// find degree of polynomial p1
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for (e_p1 = 30; (p1 & (1 << e_p1)) == 0; --e_p1) {
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}
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// try to divide p1 by all polynomials in buffer
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for (i = 0; i < n; ++i) {
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// find the degree of buffer[i]
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for (e_b = e_p1; (buffer[i] & (1 << e_b)) == 0; --e_b) {
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}
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// divide p2 by buffer[i] until the end
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for (p2 = (buffer[i] << ((e_p2 = e_p1) - e_b)) ^ p1; p2 >= buffer[i];
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p2 = (buffer[i] << (e_p2 - e_b)) ^ p2) {
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for (; (p2 & (1 << e_p2)) == 0; --e_p2) {
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}
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} // compute new degree of p2
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// division without remainder!!! p1 is not irreducible
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if (p2 == 0) {
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break;
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}
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}
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// all divisions were with remainder - p1 is irreducible
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if (p2 != 0) {
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e_p2 = 0;
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if (primitive) {
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// check that p1 has only one cycle (i.e. is monic, or primitive)
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j = ~(0xffffffff << (e_p1 + 1));
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e_b = (1 << e_p1) | 0x1;
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for (p2 = e_b, e_p2 = (1 << e_p1) - 2; e_p2 > 0; --e_p2) {
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p2 <<= 1;
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i = p2 & p1;
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i = (i & 0x55555555) + ((i >> 1) & 0x55555555);
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i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
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i = (i & 0x07070707) + ((i >> 4) & 0x07070707);
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p2 |= (i % 255) & 1;
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if ((p2 & j) == e_b) break;
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}
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}
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// it is monic - add it to the list of polynomials
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if (e_p2 == 0) {
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buffer[n] = p1;
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l += e_p1;
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break;
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}
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}
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}
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}
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return l + 1;
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}
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////////////////////////////////////////////////////////////////////////////////
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// @misc{Bratley92:LDS,
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// author = "B. Fox and P. Bratley and H. Niederreiter",
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// title = "Implementation and test of low discrepancy sequences",
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// text = "B. L. Fox, P. Bratley, and H. Niederreiter. Implementation and
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// test of
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// low discrepancy sequences. ACM Trans. Model. Comput. Simul.,
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// 2(3):195--213,
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// July 1992.",
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// year = "1992" }
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////////////////////////////////////////////////////////////////////////////////
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static void GenerateCJ() {
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int buffer[QRNG_DIMENSIONS];
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int *polynomials;
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int n, p1, l, e_p1;
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// Niederreiter (in contrast to Sobol) allows to use not primitive, but just
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// irreducible polynomials
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l = GeneratePolynomials(buffer, false);
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// convert all polynomials from buffer to polynomials table
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polynomials = new int[l + 2 * QRNG_DIMENSIONS + 1];
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for (n = 0, l = 0; n < QRNG_DIMENSIONS; ++n) {
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// find degree of polynomial p1
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for (p1 = buffer[n], e_p1 = 30; (p1 & (1 << e_p1)) == 0; --e_p1) {
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}
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// fill polynomials table with values for this polynomial
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polynomials[l++] = 1;
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for (--e_p1; e_p1 >= 0; --e_p1) {
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polynomials[l++] = (p1 >> e_p1) & 1;
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}
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polynomials[l++] = -1;
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}
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polynomials[l] = -1;
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// irreducible polynomial p
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int *p = polynomials, e, d;
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// polynomial b
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int b_arr[1024], *b, m;
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// v array
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int v_arr[1024], *v;
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// temporary polynomial, required to do multiplication of p and b
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int t_arr[1024], *t;
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// subsidiary variables
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int i, j, u, m1, ip, it;
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// cycle over monic irreducible polynomials
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for (d = 0; p[0] != -1; p += e + 2) {
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// allocate memory for cj array for dimension (ip + 1)
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for (i = 0; i < 63; ++i) {
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cjn[i][d] = 0;
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}
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// determine the power of irreducible polynomial
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for (e = 0; p[e + 1] != -1; ++e) {
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}
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// polynomial b in the beginning is just '1'
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(b = b_arr + 1023)[m = 0] = 1;
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// v array needs only (63 + e - 2) length
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v = v_arr + 1023 - (63 + e - 2);
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// cycle over all coefficients
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for (j = 63 - 1, u = e; j >= 0; --j, ++u) {
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if (u == e) {
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u = 0;
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// multiply b by p (polynomials multiplication)
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for (i = 0, t = t_arr + 1023 - (m1 = m); i <= m; ++i) {
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t[i] = b[i];
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}
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b = b_arr + 1023 - (m += e);
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for (i = 0; i <= m; ++i) {
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b[i] = 0;
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for (ip = e - (m - i), it = m1; ip <= e && it >= 0; ++ip, --it) {
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if (ip >= 0) {
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b[i] ^= p[ip] & t[it];
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}
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}
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}
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// multiplication of polynomials finished
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// calculate v
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for (i = 0; i < m1; ++i) {
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v[i] = 0;
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}
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for (; i < m; ++i) {
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v[i] = 1;
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}
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for (; i <= 63 + e - 2; ++i) {
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v[i] = 0;
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for (it = 1; it <= m; ++it) {
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v[i] ^= v[i - it] & b[it];
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}
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}
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}
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// copy calculated v to cj
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for (i = 0; i < 63; i++) {
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cjn[i][d] |= (INT64)v[i + u] << j;
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}
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}
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++d;
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}
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delete[] polynomials;
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}
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// Generate 63-bit quasirandom number for given index and dimension and
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// normalize
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extern "C" double getQuasirandomValue63(INT64 i, int dim) {
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const double INT63_SCALE = (1.0 / (double)0x8000000000000001ULL);
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INT64 result = 0;
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for (int bit = 0; bit < 63; bit++, i >>= 1)
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if (i & 1) result ^= cjn[bit][dim];
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return (double)(result + 1) * INT63_SCALE;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Initialization (table setup)
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////////////////////////////////////////////////////////////////////////////////
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extern "C" void initQuasirandomGenerator(
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unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION]) {
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GenerateCJ();
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for (int dim = 0; dim < QRNG_DIMENSIONS; dim++)
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for (int bit = 0; bit < QRNG_RESOLUTION; bit++)
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table[dim][bit] = (int)((cjn[bit][dim] >> 32) & 0x7FFFFFFF);
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}
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////////////////////////////////////////////////////////////////////////////////
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// Generate 31-bit quasirandom number for given index and dimension
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////////////////////////////////////////////////////////////////////////////////
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extern "C" float getQuasirandomValue(
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unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION], int i, int dim) {
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int result = 0;
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for (int bit = 0; bit < QRNG_RESOLUTION; bit++, i >>= 1)
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if (i & 1) result ^= table[dim][bit];
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return (float)(result + 1) * INT_SCALE;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Moro's Inverse Cumulative Normal Distribution function approximation
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////////////////////////////////////////////////////////////////////////////////
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extern "C" double MoroInvCNDcpu(unsigned int x) {
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const double a1 = 2.50662823884;
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const double a2 = -18.61500062529;
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const double a3 = 41.39119773534;
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const double a4 = -25.44106049637;
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const double b1 = -8.4735109309;
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const double b2 = 23.08336743743;
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const double b3 = -21.06224101826;
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const double b4 = 3.13082909833;
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const double c1 = 0.337475482272615;
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const double c2 = 0.976169019091719;
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const double c3 = 0.160797971491821;
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const double c4 = 2.76438810333863E-02;
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const double c5 = 3.8405729373609E-03;
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const double c6 = 3.951896511919E-04;
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const double c7 = 3.21767881768E-05;
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const double c8 = 2.888167364E-07;
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const double c9 = 3.960315187E-07;
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double z;
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bool negate = false;
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// Ensure the conversion to floating point will give a value in the
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// range (0,0.5] by restricting the input to the bottom half of the
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// input domain. We will later reflect the result if the input was
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// originally in the top half of the input domain
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if (x >= 0x80000000UL) {
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x = 0xffffffffUL - x;
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negate = true;
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}
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// x is now in the range [0,0x80000000) (i.e. [0,0x7fffffff])
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// Convert to floating point in (0,0.5]
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const double x1 = 1.0 / static_cast<double>(0xffffffffUL);
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const double x2 = x1 / 2.0;
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double p1 = x * x1 + x2;
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// Convert to floating point in (-0.5,0]
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double p2 = p1 - 0.5;
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// The input to the Moro inversion is p2 which is in the range
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// (-0.5,0]. This means that our output will be the negative side
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// of the bell curve (which we will reflect if "negate" is true).
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// Main body of the bell curve for |p| < 0.42
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if (p2 > -0.42) {
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z = p2 * p2;
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z = p2 * (((a4 * z + a3) * z + a2) * z + a1) /
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((((b4 * z + b3) * z + b2) * z + b1) * z + 1.0);
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}
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// Special case (Chebychev) for tail
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else {
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z = log(-log(p1));
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z = -(c1 + z * (c2 + z * (c3 + z * (c4 + z * (c5 + z * (c6 + z *
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(c7 + z * (c8 + z * c9))))))));
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}
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// If the original input (x) was in the top half of the range, reflect
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// to get the positive side of the bell curve
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return negate ? -z : z;
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}
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