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https://github.com/NVIDIA/cuda-samples.git
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252 lines
8.9 KiB
Plaintext
252 lines
8.9 KiB
Plaintext
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* This sample demonstrates how use texture fetches in CUDA
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*
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* This sample takes an input PGM image (image_filename) and generates
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* an output PGM image (image_filename_out). This CUDA kernel performs
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* a simple 2D transform (rotation) on the texture coordinates (u,v).
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*/
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// Includes, system
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#ifdef _WIN32
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#define WINDOWS_LEAN_AND_MEAN
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#define NOMINMAX
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#include <windows.h>
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#endif
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// Includes CUDA
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#include <cuda_runtime.h>
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// Utilities and timing functions
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#include <helper_functions.h> // includes cuda.h and cuda_runtime_api.h
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// CUDA helper functions
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#include <helper_cuda.h> // helper functions for CUDA error check
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#define MAX_EPSILON_ERROR 5e-3f
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// Define the files that are to be save and the reference images for validation
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const char *imageFilename = "lena_bw.pgm";
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const char *refFilename = "ref_rotated.pgm";
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const char *sampleName = "simpleTexture";
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////////////////////////////////////////////////////////////////////////////////
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// Constants
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const float angle = 0.5f; // angle to rotate image by (in radians)
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// Auto-Verification Code
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bool testResult = true;
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////////////////////////////////////////////////////////////////////////////////
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//! Transform an image using texture lookups
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//! @param outputData output data in global memory
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////////////////////////////////////////////////////////////////////////////////
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__global__ void transformKernel(float *outputData, int width, int height,
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float theta, cudaTextureObject_t tex) {
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// calculate normalized texture coordinates
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unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
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unsigned int y = blockIdx.y * blockDim.y + threadIdx.y;
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float u = (float)x - (float)width / 2;
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float v = (float)y - (float)height / 2;
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float tu = u * cosf(theta) - v * sinf(theta);
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float tv = v * cosf(theta) + u * sinf(theta);
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tu /= (float)width;
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tv /= (float)height;
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// read from texture and write to global memory
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outputData[y * width + x] = tex2D<float>(tex, tu + 0.5f, tv + 0.5f);
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}
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////////////////////////////////////////////////////////////////////////////////
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// Declaration, forward
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void runTest(int argc, char **argv);
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////////////////////////////////////////////////////////////////////////////////
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// Program main
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////////////////////////////////////////////////////////////////////////////////
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int main(int argc, char **argv) {
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printf("%s starting...\n", sampleName);
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// Process command-line arguments
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if (argc > 1) {
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if (checkCmdLineFlag(argc, (const char **)argv, "input")) {
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getCmdLineArgumentString(argc, (const char **)argv, "input",
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(char **)&imageFilename);
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if (checkCmdLineFlag(argc, (const char **)argv, "reference")) {
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getCmdLineArgumentString(argc, (const char **)argv, "reference",
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(char **)&refFilename);
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} else {
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printf("-input flag should be used with -reference flag");
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exit(EXIT_FAILURE);
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}
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} else if (checkCmdLineFlag(argc, (const char **)argv, "reference")) {
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printf("-reference flag should be used with -input flag");
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exit(EXIT_FAILURE);
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}
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}
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runTest(argc, argv);
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printf("%s completed, returned %s\n", sampleName,
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testResult ? "OK" : "ERROR!");
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exit(testResult ? EXIT_SUCCESS : EXIT_FAILURE);
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}
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////////////////////////////////////////////////////////////////////////////////
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//! Run a simple test for CUDA
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////////////////////////////////////////////////////////////////////////////////
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void runTest(int argc, char **argv) {
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int devID = findCudaDevice(argc, (const char **)argv);
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// load image from disk
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float *hData = NULL;
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unsigned int width, height;
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char *imagePath = sdkFindFilePath(imageFilename, argv[0]);
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if (imagePath == NULL) {
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printf("Unable to source image file: %s\n", imageFilename);
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exit(EXIT_FAILURE);
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}
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sdkLoadPGM(imagePath, &hData, &width, &height);
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unsigned int size = width * height * sizeof(float);
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printf("Loaded '%s', %d x %d pixels\n", imageFilename, width, height);
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// Load reference image from image (output)
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float *hDataRef = (float *)malloc(size);
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char *refPath = sdkFindFilePath(refFilename, argv[0]);
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if (refPath == NULL) {
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printf("Unable to find reference image file: %s\n", refFilename);
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exit(EXIT_FAILURE);
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}
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sdkLoadPGM(refPath, &hDataRef, &width, &height);
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// Allocate device memory for result
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float *dData = NULL;
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checkCudaErrors(cudaMalloc((void **)&dData, size));
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// Allocate array and copy image data
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cudaChannelFormatDesc channelDesc =
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cudaCreateChannelDesc(32, 0, 0, 0, cudaChannelFormatKindFloat);
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cudaArray *cuArray;
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checkCudaErrors(cudaMallocArray(&cuArray, &channelDesc, width, height));
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checkCudaErrors(
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cudaMemcpyToArray(cuArray, 0, 0, hData, size, cudaMemcpyHostToDevice));
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cudaTextureObject_t tex;
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cudaResourceDesc texRes;
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeArray;
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texRes.res.array.array = cuArray;
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cudaTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = true;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.addressMode[1] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(cudaCreateTextureObject(&tex, &texRes, &texDescr, NULL));
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dim3 dimBlock(8, 8, 1);
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dim3 dimGrid(width / dimBlock.x, height / dimBlock.y, 1);
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// Warmup
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transformKernel<<<dimGrid, dimBlock, 0>>>(dData, width, height, angle, tex);
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checkCudaErrors(cudaDeviceSynchronize());
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StopWatchInterface *timer = NULL;
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sdkCreateTimer(&timer);
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sdkStartTimer(&timer);
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// Execute the kernel
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transformKernel<<<dimGrid, dimBlock, 0>>>(dData, width, height, angle, tex);
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// Check if kernel execution generated an error
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getLastCudaError("Kernel execution failed");
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checkCudaErrors(cudaDeviceSynchronize());
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sdkStopTimer(&timer);
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printf("Processing time: %f (ms)\n", sdkGetTimerValue(&timer));
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printf("%.2f Mpixels/sec\n",
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(width * height / (sdkGetTimerValue(&timer) / 1000.0f)) / 1e6);
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sdkDeleteTimer(&timer);
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// Allocate mem for the result on host side
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float *hOutputData = (float *)malloc(size);
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// copy result from device to host
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checkCudaErrors(cudaMemcpy(hOutputData, dData, size, cudaMemcpyDeviceToHost));
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// Write result to file
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char outputFilename[1024];
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strcpy(outputFilename, imagePath);
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strcpy(outputFilename + strlen(imagePath) - 4, "_out.pgm");
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sdkSavePGM(outputFilename, hOutputData, width, height);
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printf("Wrote '%s'\n", outputFilename);
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// Write regression file if necessary
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if (checkCmdLineFlag(argc, (const char **)argv, "regression")) {
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// Write file for regression test
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sdkWriteFile<float>("./data/regression.dat", hOutputData, width * height,
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0.0f, false);
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} else {
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// We need to reload the data from disk,
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// because it is inverted upon output
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sdkLoadPGM(outputFilename, &hOutputData, &width, &height);
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printf("Comparing files\n");
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printf("\toutput: <%s>\n", outputFilename);
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printf("\treference: <%s>\n", refPath);
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testResult = compareData(hOutputData, hDataRef, width * height,
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MAX_EPSILON_ERROR, 0.15f);
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}
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checkCudaErrors(cudaDestroyTextureObject(tex));
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checkCudaErrors(cudaFree(dData));
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checkCudaErrors(cudaFreeArray(cuArray));
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free(imagePath);
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free(refPath);
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}
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