cuda-samples/Samples/volumeFiltering/volume.cpp
2021-10-21 16:34:49 +05:30

93 lines
3.6 KiB
C++

/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// CUDA Runtime
#include <cuda_runtime.h>
// Helper functions
#include <helper_cuda.h>
#include <helper_math.h>
#include "volume.h"
void Volume_init(Volume *vol, cudaExtent dataSize, void *h_data,
int allowStore) {
// create 3D array
vol->channelDesc = cudaCreateChannelDesc<VolumeType>();
checkCudaErrors(
cudaMalloc3DArray(&vol->content, &vol->channelDesc, dataSize,
allowStore ? cudaArraySurfaceLoadStore : 0));
vol->size = dataSize;
if (h_data) {
// copy data to 3D array
cudaMemcpy3DParms copyParams = {0};
copyParams.srcPtr =
make_cudaPitchedPtr(h_data, dataSize.width * sizeof(VolumeType),
dataSize.width, dataSize.height);
copyParams.dstArray = vol->content;
copyParams.extent = dataSize;
copyParams.kind = cudaMemcpyHostToDevice;
checkCudaErrors(cudaMemcpy3D(&copyParams));
}
if (allowStore) {
cudaResourceDesc surfRes;
memset(&surfRes, 0, sizeof(cudaResourceDesc));
surfRes.resType = cudaResourceTypeArray;
surfRes.res.array.array = vol->content;
checkCudaErrors(cudaCreateSurfaceObject(&vol->volumeSurf, &surfRes));
}
cudaResourceDesc texRes;
memset(&texRes, 0, sizeof(cudaResourceDesc));
texRes.resType = cudaResourceTypeArray;
texRes.res.array.array = vol->content;
cudaTextureDesc texDescr;
memset(&texDescr, 0, sizeof(cudaTextureDesc));
texDescr.normalizedCoords = true;
texDescr.filterMode = cudaFilterModeLinear;
texDescr.addressMode[0] = cudaAddressModeWrap;
texDescr.addressMode[1] = cudaAddressModeWrap;
texDescr.addressMode[2] = cudaAddressModeWrap;
texDescr.readMode =
cudaReadModeNormalizedFloat; // VolumeTypeInfo<VolumeType>::readMode;
checkCudaErrors(
cudaCreateTextureObject(&vol->volumeTex, &texRes, &texDescr, NULL));
}
void Volume_deinit(Volume *vol) {
checkCudaErrors(cudaDestroyTextureObject(vol->volumeTex));
checkCudaErrors(cudaDestroySurfaceObject(vol->volumeSurf));
checkCudaErrors(cudaFreeArray(vol->content));
vol->content = 0;
}