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https://github.com/NVIDIA/cuda-samples.git
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199 lines
5.5 KiB
INI
199 lines
5.5 KiB
INI
###################################################################################################
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#
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# Copyright (c) 2022, NVIDIA CORPORATION. All Rights Reserved.
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#
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# NVIDIA CORPORATION and its licensors retain all intellectual property
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# and proprietary rights in and to this software, related documentation
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# and any modifications thereto. Any use, reproduction, disclosure or
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# distribution of this software and related documentation without an express
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# license agreement from NVIDIA CORPORATION is strictly prohibited.
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#
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# 2D configuration file for nvimg_2d application.
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#
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# Plese see nvmedia_2d.h for detailed information about parameters and datatypes
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#
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###################################################################################################
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###################################################################################################
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# Top level application parameters
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#
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# inputFile name limited to 1024 chars
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inputfile = "teapot.rgba"
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# The following bit-masks can be ORed:
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# 1 => If the user wants to enable Filtering mode
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# 2 => Reserved for future use
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# 4 => If the user wants to enable Transformation mode
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# 8 => If the user wants to enable color space conversion standard
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validOperations = 0
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# Transformation Mode for Blit2D
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# 0 => IDENTITY
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# 1 => ROTATE_90
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# 2 => ROTATE_180
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# 3 => ROTATE_270
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# 4 => FLIP_HORIZONTAL
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# 5 => INV_TRANSPOSE
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# 6 => FLIP_VERTICAL
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# 7 => TRANSPOSE
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transformMode = 0
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# Filtering mode for Blit2D
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# 1 => FILTER_OFF
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# 2 => FILTER_LOW
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# 3 => FILTER_MEDIUM
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# 4 => FILTER_HIGH
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filterMode = 1
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# color space conversion standard
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# 0 => ITU BT.601
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# 1 => ITU BT.709
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# 2 => SMTE 240M
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# 3 => BT.601 Extended Range
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colorStd = 0
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####################### source image properties##########################
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srcWidth = 1024
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srcHeight = 1024
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# 1 => Uncached (mapped) access type flag
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# 2 => Cached (mapped) access type flag
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# 3 => Unmapped access type flag
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srcCPUAccess = 3
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# Allocation type
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# 0 => none
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# 1 => isochronous
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srcAllocType = 1
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# Surface scan type
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# Only progressive scan is supported
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# 1 => Progressive
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srcScanType = 1
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# Color Standard type
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# 1 => sRGB
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# 2 => YCbCr Rec.601 (Studio Range)
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# 3 => YCbCr Rec.601 (Extended Range)
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# 4 => YCbCr Rec.709 (Studio Range)
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# 5 => YCbCr Rec.709 (Extended Range)
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# 11 => Sensor RGBA
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srcColorStd = 1
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# 1 => YUV
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# 2 => RGBA
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# 3 => RAW
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srcSurfType = 2
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# 1 => Block Linear
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# 2 => Pitch Linear
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srcLayout = 2
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# 1 => uint
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# 2 => int
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srcDataType = 1
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# 1 => planar
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# 2 => Semi Planar
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# 3 => Packed
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srcMemory = 3
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# Sub-Sampling type of the input surface
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# 1 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_420
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# 2 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_422
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# 3 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_444
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# 4 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_422R
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# 0 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_NONE
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srcSubSamplingType = 0
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# Bits per component of the input surface
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# 1 => NVM_SURF_ATTR_BITS_PER_COMPONENT_8
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# 2 => NVM_SURF_ATTR_BITS_PER_COMPONENT_10
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# 3 => NVM_SURF_ATTR_BITS_PER_COMPONENT_12
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# 5 => NVM_SURF_ATTR_BITS_PER_COMPONENT_16
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srcBitsPerComponent = 1
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# 1 => NVM_SURF_ATTR_COMPONENT_ORDER_LUMA
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# 2 => NVM_SURF_ATTR_COMPONENT_ORDER_YUV
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# 3 => NVM_SURF_ATTR_COMPONENT_ORDER_YVU
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# 4 => NVM_SURF_ATTR_COMPONENT_ORDER_YUYV
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# 5 => NVM_SURF_ATTR_COMPONENT_ORDER_YVYU
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# 6 => NVM_SURF_ATTR_COMPONENT_ORDER_VYUY
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# 10 => NVM_SURF_ATTR_COMPONENT_ORDER_VUYX
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# 18 => NVM_SURF_ATTR_COMPONENT_ORDER_RGBA
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# 20 => NVM_SURF_ATTR_COMPONENT_ORDER_BGRA
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srcComponentOrder = 18
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# srcRect Structure containing co-ordinates of the rectangle in the source image.
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# Left X co-ordinate.
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srcRectx0 = 0
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# Top Y co-ordinate.
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srcRecty0 = 0
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# Right X co-ordinate.
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srcRectx1 = 1024
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# Bottom Y co-ordinate.
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srcRecty1 = 1024
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####################### output image properties##########################
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dstWidth = 1024
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dstHeight = 1024
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# 1 => Uncached (mapped) access type flag
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# 2 => Cached (mapped) access type flag
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# 3 => Unmapped access type flag
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dstCPUAccess = 3
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# Allocation type
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# 0 => none
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# 1 => isochronous
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dstAllocType = 1
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# Surface scan type
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# Only progressive scan is supported
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# 1 => Progressive
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dstScanType = 1
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# Color Standard type
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# 1 => sRGB
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# 2 => YCbCr Rec.601 (Studio Range)
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# 3 => YCbCr Rec.601 (Extended Range)
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# 4 => YCbCr Rec.709 (Studio Range)
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# 5 => YCbCr Rec.709 (Extended Range)
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# 11 => Sensor RGBA
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dstColorStd = 2
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# 1 => YUV
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# 2 => RGBA
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# 3 => RAW
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dstSurfType = 1
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# 1 => Block Linear
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# 2 => Pitch Linear
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dstLayout = 1
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# 1 => uint
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# 2 => int
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dstDataType = 1
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# 1 => planar
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# 2 => Semi Planar
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# 3 => Packed
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dstMemory = 1
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# Sub-Sampling type of the output surface
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# 1 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_420
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# 2 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_422
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# 3 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_444
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# 4 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_422R
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# 0 => NVM_SURF_ATTR_SUB_SAMPLING_TYPE_NONE
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dstSubSamplingType = 1
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# Bits per component of the output surface
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# 1 => NVM_SURF_ATTR_BITS_PER_COMPONENT_8
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# 2 => NVM_SURF_ATTR_BITS_PER_COMPONENT_10
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# 3 => NVM_SURF_ATTR_BITS_PER_COMPONENT_12
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# 5 => NVM_SURF_ATTR_BITS_PER_COMPONENT_16
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dstBitsPerComponent = 1
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# 1 => NVM_SURF_ATTR_COMPONENT_ORDER_LUMA
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# 2 => NVM_SURF_ATTR_COMPONENT_ORDER_YUV
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# 3 => NVM_SURF_ATTR_COMPONENT_ORDER_YVU
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# 4 => NVM_SURF_ATTR_COMPONENT_ORDER_YUYV
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# 5 => NVM_SURF_ATTR_COMPONENT_ORDER_YVYU
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# 6 => NVM_SURF_ATTR_COMPONENT_ORDER_VYUY
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# 10 => NVM_SURF_ATTR_COMPONENT_ORDER_VUYX
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# 18 => NVM_SURF_ATTR_COMPONENT_ORDER_RGBA
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# 20 => NVM_SURF_ATTR_COMPONENT_ORDER_BGRA
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dstComponentOrder = 2
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# dstRect Structure containing co-ordinates of the rectangle in the destination image.
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# Left X co-ordinate.
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dstRectx0 = 0
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# Top Y co-ordinate.
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dstRecty0 = 0
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# Right X co-ordinate.
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dstRectx1 = 1024
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# Bottom Y co-ordinate.
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dstRecty1 = 1024
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