cuda-samples/Samples/5_Domain_Specific/bicubicTexture/bicubicTexture_cuda.cu
2022-01-13 11:35:24 +05:30

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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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#ifndef _BICUBICTEXTURE_CU_
#define _BICUBICTEXTURE_CU_
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <helper_math.h>
// includes, cuda
#include <helper_cuda.h>
typedef unsigned int uint;
typedef unsigned char uchar;
#include "bicubicTexture_kernel.cuh"
cudaArray *d_imageArray = 0;
extern "C" void initTexture(int imageWidth, int imageHeight, uchar *h_data) {
// allocate array and copy image data
cudaChannelFormatDesc channelDesc =
cudaCreateChannelDesc(8, 0, 0, 0, cudaChannelFormatKindUnsigned);
checkCudaErrors(
cudaMallocArray(&d_imageArray, &channelDesc, imageWidth, imageHeight));
checkCudaErrors(cudaMemcpy2DToArray(
d_imageArray, 0, 0, h_data, imageWidth * sizeof(uchar),
imageWidth * sizeof(uchar), imageHeight, cudaMemcpyHostToDevice));
free(h_data);
cudaResourceDesc texRes;
memset(&texRes, 0, sizeof(cudaResourceDesc));
texRes.resType = cudaResourceTypeArray;
texRes.res.array.array = d_imageArray;
cudaTextureDesc texDescr;
memset(&texDescr, 0, sizeof(cudaTextureDesc));
texDescr.normalizedCoords = false;
texDescr.filterMode = cudaFilterModeLinear;
texDescr.addressMode[0] = cudaAddressModeClamp;
texDescr.addressMode[1] = cudaAddressModeClamp;
texDescr.readMode = cudaReadModeNormalizedFloat;
checkCudaErrors(
cudaCreateTextureObject(&texObjLinear, &texRes, &texDescr, NULL));
memset(&texDescr, 0, sizeof(cudaTextureDesc));
texDescr.normalizedCoords = false;
texDescr.filterMode = cudaFilterModePoint;
texDescr.addressMode[0] = cudaAddressModeClamp;
texDescr.addressMode[1] = cudaAddressModeClamp;
texDescr.readMode = cudaReadModeNormalizedFloat;
checkCudaErrors(
cudaCreateTextureObject(&texObjPoint, &texRes, &texDescr, NULL));
}
extern "C" void freeTexture() {
checkCudaErrors(cudaDestroyTextureObject(texObjPoint));
checkCudaErrors(cudaDestroyTextureObject(texObjLinear));
checkCudaErrors(cudaFreeArray(d_imageArray));
}
// render image using CUDA
extern "C" void render(int width, int height, float tx, float ty, float scale,
float cx, float cy, dim3 blockSize, dim3 gridSize,
int filter_mode, uchar4 *output) {
// call CUDA kernel, writing results to PBO memory
switch (filter_mode) {
case MODE_NEAREST:
d_render<<<gridSize, blockSize>>>(output, width, height, tx, ty, scale,
cx, cy, texObjPoint);
break;
case MODE_BILINEAR:
d_render<<<gridSize, blockSize>>>(output, width, height, tx, ty, scale,
cx, cy, texObjLinear);
break;
case MODE_BICUBIC:
d_renderBicubic<<<gridSize, blockSize>>>(output, width, height, tx, ty,
scale, cx, cy, texObjPoint);
break;
case MODE_FAST_BICUBIC:
d_renderFastBicubic<<<gridSize, blockSize>>>(
output, width, height, tx, ty, scale, cx, cy, texObjLinear);
break;
case MODE_CATROM:
d_renderCatRom<<<gridSize, blockSize>>>(output, width, height, tx, ty,
scale, cx, cy, texObjPoint);
break;
}
getLastCudaError("kernel failed");
}
#endif