mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2024-11-24 21:59:18 +08:00
418 lines
11 KiB
C++
418 lines
11 KiB
C++
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
|
* contributors may be used to endorse or promote products derived
|
|
* from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
|
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
/*
|
|
Bindless Texture/Surface
|
|
|
|
This sample generates a few 2D textures and uses cudaTextureObjects to
|
|
perform pseudo virtual texturing for display. One 2D texture stores
|
|
references to other textures.
|
|
Furthermore use of mip mapping is shown using both cudaTextureObjects
|
|
and cudaSurfaceObjects.
|
|
|
|
Look into the bindlessTexture_kernel.cu file for most relevant code.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#include <vector>
|
|
|
|
#include <helper_gl.h>
|
|
#if defined(__APPLE__) || defined(MACOSX)
|
|
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
|
#include <GLUT/glut.h>
|
|
#ifndef glutCloseFunc
|
|
#define glutCloseFunc glutWMCloseFunc
|
|
#endif
|
|
#else
|
|
#include <GL/freeglut.h>
|
|
#endif
|
|
|
|
#include "bindlessTexture.h"
|
|
|
|
#include <helper_functions.h>
|
|
#include <cuda_gl_interop.h>
|
|
|
|
#define MAX_EPSILON_ERROR 5.0f
|
|
#define THRESHOLD 0.15f
|
|
|
|
const char *sSDKsample = "CUDA bindlessTexture";
|
|
|
|
const char *imageFilenames[] = {
|
|
"flower.ppm", "person.ppm", "sponge.ppm",
|
|
};
|
|
|
|
const cudaExtent atlasSize = make_cudaExtent(4, 4, 0);
|
|
const dim3 windowSize(512, 512);
|
|
const dim3 windowBlockSize(16, 16, 1);
|
|
const dim3 windowGridSize(windowSize.x / windowBlockSize.x,
|
|
windowSize.y / windowBlockSize.y);
|
|
|
|
float lod = 0.5; // texture mip map level
|
|
|
|
GLuint pbo; // OpenGL pixel buffer object
|
|
struct cudaGraphicsResource *cuda_pbo_resource =
|
|
NULL; // CUDA Graphics Resource (to transfer PBO)
|
|
|
|
bool animate = true;
|
|
|
|
StopWatchInterface *timer = NULL;
|
|
|
|
uint *d_output = NULL;
|
|
|
|
// Auto-Verification Code
|
|
const int frameCheckNumber = 4;
|
|
int fpsCount = 0; // FPS count for averaging
|
|
int fpsLimit = 1; // FPS limit for sampling
|
|
int g_Index = 0;
|
|
unsigned int frameCount = 0;
|
|
unsigned int g_TotalErrors = 0;
|
|
|
|
int *pArgc = NULL;
|
|
char **pArgv = NULL;
|
|
|
|
extern "C" void initAtlasAndImages(const Image *images, size_t numImages,
|
|
cudaExtent atlasSize);
|
|
extern "C" void deinitAtlasAndImages();
|
|
extern "C" void randomizeAtlas();
|
|
extern "C" void renderAtlasImage(dim3 gridSize, dim3 blockSize, uint *d_output,
|
|
uint imageW, uint imageH, float lod);
|
|
|
|
void computeFPS() {
|
|
frameCount++;
|
|
fpsCount++;
|
|
|
|
if (fpsCount == fpsLimit) {
|
|
char fps[256];
|
|
float ifps = 1.f / (sdkGetAverageTimerValue(&timer) / 1000.f);
|
|
sprintf(fps, "%s: %3.1f fps", sSDKsample, ifps);
|
|
|
|
glutSetWindowTitle(fps);
|
|
fpsCount = 0;
|
|
|
|
fpsLimit = (int)MAX(1.0f, ifps);
|
|
sdkResetTimer(&timer);
|
|
}
|
|
}
|
|
|
|
// render image using CUDA
|
|
void render() {
|
|
// map PBO to get CUDA device pointer
|
|
checkCudaErrors(cudaGraphicsMapResources(1, &cuda_pbo_resource, 0));
|
|
size_t num_bytes;
|
|
checkCudaErrors(cudaGraphicsResourceGetMappedPointer(
|
|
(void **)&d_output, &num_bytes, cuda_pbo_resource));
|
|
|
|
// call CUDA kernel, writing results to PBO
|
|
renderAtlasImage(windowGridSize, windowBlockSize, d_output, windowSize.x,
|
|
windowSize.y, lod);
|
|
|
|
getLastCudaError("render_kernel failed");
|
|
|
|
checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_pbo_resource, 0));
|
|
}
|
|
|
|
// display results using OpenGL (called by GLUT)
|
|
void display() {
|
|
sdkStartTimer(&timer);
|
|
|
|
render();
|
|
|
|
// display results
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
// draw image from PBO
|
|
glDisable(GL_DEPTH_TEST);
|
|
glRasterPos2i(0, 0);
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
|
|
glDrawPixels(windowSize.x, windowSize.y, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
|
|
|
glutSwapBuffers();
|
|
glutReportErrors();
|
|
|
|
sdkStopTimer(&timer);
|
|
computeFPS();
|
|
}
|
|
|
|
void idle() {
|
|
if (animate) {
|
|
lod += 0.02f;
|
|
glutPostRedisplay();
|
|
}
|
|
}
|
|
|
|
void keyboard(unsigned char key, int x, int y) {
|
|
switch (key) {
|
|
case 27:
|
|
#if defined(__APPLE__) || defined(MACOSX)
|
|
exit(EXIT_SUCCESS);
|
|
#else
|
|
glutDestroyWindow(glutGetWindow());
|
|
return;
|
|
#endif
|
|
break;
|
|
|
|
case '=':
|
|
case '+':
|
|
lod += 0.25f;
|
|
break;
|
|
|
|
case '-':
|
|
lod -= 0.25f;
|
|
break;
|
|
|
|
case 'r':
|
|
randomizeAtlas();
|
|
break;
|
|
|
|
case ' ':
|
|
animate = !animate;
|
|
lod = 0.0f;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
glutPostRedisplay();
|
|
}
|
|
|
|
void reshape(int x, int y) {
|
|
glViewport(0, 0, x, y);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity();
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
|
|
}
|
|
|
|
// Global cleanup function
|
|
// Shared by both GL and non-GL code paths
|
|
void cleanup() {
|
|
sdkDeleteTimer(&timer);
|
|
|
|
// unregister this buffer object from CUDA C
|
|
if (cuda_pbo_resource) {
|
|
cudaGraphicsUnregisterResource(cuda_pbo_resource);
|
|
glDeleteBuffers(1, &pbo);
|
|
}
|
|
}
|
|
|
|
void cleanup_all() {
|
|
cleanup();
|
|
deinitAtlasAndImages();
|
|
}
|
|
|
|
void initGLBuffers() {
|
|
// create pixel buffer object
|
|
glGenBuffers(1, &pbo);
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
|
|
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB,
|
|
windowSize.x * windowSize.y * sizeof(GLubyte) * 4, 0,
|
|
GL_STREAM_DRAW_ARB);
|
|
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
|
|
|
// register this buffer object with CUDA
|
|
checkCudaErrors(cudaGraphicsGLRegisterBuffer(
|
|
&cuda_pbo_resource, pbo, cudaGraphicsMapFlagsWriteDiscard));
|
|
}
|
|
|
|
// Load raw data from disk
|
|
uchar *loadRawFile(const char *filename, size_t size) {
|
|
FILE *fp = fopen(filename, "rb");
|
|
|
|
if (!fp) {
|
|
fprintf(stderr, "Error opening file '%s'\n", filename);
|
|
return 0;
|
|
}
|
|
|
|
uchar *data = (uchar *)malloc(size);
|
|
size_t read = fread(data, 1, size, fp);
|
|
fclose(fp);
|
|
|
|
printf("Read '%s', %zu bytes\n", filename, read);
|
|
|
|
return data;
|
|
}
|
|
|
|
void initGL(int *argc, char **argv) {
|
|
// initialize GLUT callback functions
|
|
glutInit(argc, argv);
|
|
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
|
|
glutInitWindowSize(windowSize.x, windowSize.y);
|
|
glutCreateWindow(sSDKsample);
|
|
glutDisplayFunc(display);
|
|
glutKeyboardFunc(keyboard);
|
|
glutReshapeFunc(reshape);
|
|
glutIdleFunc(idle);
|
|
|
|
if (!isGLVersionSupported(2, 0) ||
|
|
!areGLExtensionsSupported("GL_ARB_pixel_buffer_object")) {
|
|
fprintf(stderr, "Required OpenGL extensions are missing.");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
}
|
|
|
|
void runAutoTest(const char *ref_file, char *exec_path) {
|
|
size_t windowBytes = windowSize.x * windowSize.y * sizeof(GLubyte) * 4;
|
|
|
|
checkCudaErrors(cudaMalloc((void **)&d_output, windowBytes));
|
|
|
|
// render the volumeData
|
|
renderAtlasImage(windowGridSize, windowBlockSize, d_output, windowSize.x,
|
|
windowSize.y, lod);
|
|
|
|
checkCudaErrors(cudaDeviceSynchronize());
|
|
getLastCudaError("render_kernel failed");
|
|
|
|
void *h_output = malloc(windowBytes);
|
|
checkCudaErrors(
|
|
cudaMemcpy(h_output, d_output, windowBytes, cudaMemcpyDeviceToHost));
|
|
sdkDumpBin(h_output, (unsigned int)windowBytes, "bindlessTexture.bin");
|
|
|
|
bool bTestResult = sdkCompareBin2BinFloat(
|
|
"bindlessTexture.bin", sdkFindFilePath(ref_file, exec_path),
|
|
windowSize.x * windowSize.y, MAX_EPSILON_ERROR, THRESHOLD, exec_path);
|
|
|
|
checkCudaErrors(cudaFree(d_output));
|
|
free(h_output);
|
|
deinitAtlasAndImages();
|
|
|
|
sdkStopTimer(&timer);
|
|
sdkDeleteTimer(&timer);
|
|
|
|
exit(bTestResult ? EXIT_SUCCESS : EXIT_FAILURE);
|
|
}
|
|
|
|
void loadImageData(const char *exe_path) {
|
|
std::vector<Image> images;
|
|
|
|
for (size_t i = 0; i < sizeof(imageFilenames) / sizeof(imageFilenames[0]);
|
|
i++) {
|
|
unsigned int imgWidth = 0;
|
|
unsigned int imgHeight = 0;
|
|
uchar *imgData = NULL;
|
|
const char *imgPath = 0;
|
|
const char *imgFilename = imageFilenames[i];
|
|
|
|
if (exe_path) {
|
|
imgPath = sdkFindFilePath(imgFilename, exe_path);
|
|
}
|
|
|
|
if (imgPath == 0) {
|
|
printf("Error finding image file '%s'\n", imgFilename);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
sdkLoadPPM4(imgPath, (unsigned char **)&imgData, &imgWidth, &imgHeight);
|
|
|
|
if (!imgData) {
|
|
printf("Error opening file '%s'\n", imgPath);
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
|
|
printf("Loaded '%s', %d x %d pixels\n", imgPath, imgWidth, imgHeight);
|
|
|
|
checkHost(imgWidth > 1);
|
|
checkHost(imgHeight > 1);
|
|
|
|
Image img;
|
|
img.size = make_cudaExtent(imgWidth, imgHeight, 0);
|
|
img.h_data = imgData;
|
|
images.push_back(img);
|
|
}
|
|
|
|
initAtlasAndImages(&images[0], images.size(), atlasSize);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Program main
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
int main(int argc, char **argv) {
|
|
sdkCreateTimer(&timer);
|
|
|
|
pArgc = &argc;
|
|
pArgv = argv;
|
|
|
|
char *ref_file = NULL;
|
|
|
|
#if defined(__linux__)
|
|
setenv("DISPLAY", ":0", 0);
|
|
#endif
|
|
|
|
printf("%s Starting...\n\n", sSDKsample);
|
|
|
|
if (checkCmdLineFlag(argc, (const char **)argv, "file")) {
|
|
fpsLimit = frameCheckNumber;
|
|
getCmdLineArgumentString(argc, (const char **)argv, "file", &ref_file);
|
|
}
|
|
|
|
srand(15234);
|
|
|
|
// use command-line specified CUDA device, otherwise use device with highest
|
|
// Gflops/s
|
|
findCudaDevice(argc, (const char **)argv);
|
|
|
|
if (!ref_file) {
|
|
initGL(&argc, argv);
|
|
|
|
// OpenGL buffers
|
|
initGLBuffers();
|
|
}
|
|
|
|
if (!checkCudaCapabilities(3, 0)) {
|
|
cleanup();
|
|
|
|
exit(EXIT_WAIVED);
|
|
}
|
|
|
|
loadImageData(argv[0]);
|
|
|
|
if (ref_file) {
|
|
runAutoTest(ref_file, argv[0]);
|
|
}
|
|
|
|
printf(
|
|
"Press space to toggle animation\n"
|
|
"Press '+' and '-' to change lod level\n"
|
|
"Press 'r' to randomize virtual atlas\n");
|
|
|
|
#if defined(__APPLE__) || defined(MACOSX)
|
|
atexit(cleanup_all);
|
|
#else
|
|
glutCloseFunc(cleanup_all);
|
|
#endif
|
|
|
|
glutMainLoop();
|
|
}
|