cuda-samples/Common/GL/freeglut_std.h
2020-12-10 01:05:32 +05:30

548 lines
22 KiB
C

#ifndef __FREEGLUT_STD_H__
#define __FREEGLUT_STD_H__
/*
* freeglut_std.h
*
* The GLUT-compatible part of the freeglut library include file
*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Thu Dec 2 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
* Under windows, we have to differentiate between static and dynamic libraries
*/
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
# include <windows.h>
# include <windowsx.h>
# include <mmsystem.h>
# define WINDOWS
#ifdef FREEGLUT_STATIC
# define FGAPI
# define FGAPIENTRY
# pragma comment (lib, "freeglut_static.lib") /* link with Win32 static freeglut lib */
#else
# if defined(FREEGLUT_EXPORTS)
# define FGAPI __declspec(dllexport)
/* # define FGAPI */
# else
# define FGAPI __declspec(dllimport)
# pragma comment (lib, "freeglut.lib") /* link with Win32 freeglut lib */
# endif
# define FGAPIENTRY __stdcall
#endif
#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
#pragma comment (lib, "user32.lib") /* link with Windows user lib */
#pragma comment (lib, "gdi32.lib") /* link with Windows GDI lib */
#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
#else
# define FGAPI
# define FGAPIENTRY
#endif
/*
* The freeglut and GLUT API versions
*/
#define FREEGLUT 1
#define GLUT_API_VERSION 4
#define FREEGLUT_VERSION_2_0 1
/*
* Always include OpenGL and GLU headers
*/
#include <GL/gl.h>
#include <GL/glu.h>
/*
* GLUT API macro definitions -- the special key codes:
*/
#define GLUT_KEY_F1 0x0001
#define GLUT_KEY_F2 0x0002
#define GLUT_KEY_F3 0x0003
#define GLUT_KEY_F4 0x0004
#define GLUT_KEY_F5 0x0005
#define GLUT_KEY_F6 0x0006
#define GLUT_KEY_F7 0x0007
#define GLUT_KEY_F8 0x0008
#define GLUT_KEY_F9 0x0009
#define GLUT_KEY_F10 0x000A
#define GLUT_KEY_F11 0x000B
#define GLUT_KEY_F12 0x000C
#define GLUT_KEY_LEFT 0x0064
#define GLUT_KEY_UP 0x0065
#define GLUT_KEY_RIGHT 0x0066
#define GLUT_KEY_DOWN 0x0067
#define GLUT_KEY_PAGE_UP 0x0068
#define GLUT_KEY_PAGE_DOWN 0x0069
#define GLUT_KEY_HOME 0x006A
#define GLUT_KEY_END 0x006B
#define GLUT_KEY_INSERT 0x006C
/*
* GLUT API macro definitions -- mouse state definitions
*/
#define GLUT_LEFT_BUTTON 0x0000
#define GLUT_MIDDLE_BUTTON 0x0001
#define GLUT_RIGHT_BUTTON 0x0002
#define GLUT_DOWN 0x0000
#define GLUT_UP 0x0001
#define GLUT_LEFT 0x0000
#define GLUT_ENTERED 0x0001
/*
* GLUT API macro definitions -- the display mode definitions
*/
#define GLUT_RGB 0x0000
#define GLUT_RGBA 0x0000
#define GLUT_INDEX 0x0001
#define GLUT_SINGLE 0x0000
#define GLUT_DOUBLE 0x0002
#define GLUT_ACCUM 0x0004
#define GLUT_ALPHA 0x0008
#define GLUT_DEPTH 0x0010
#define GLUT_STENCIL 0x0020
#define GLUT_MULTISAMPLE 0x0080
#define GLUT_STEREO 0x0100
#define GLUT_LUMINANCE 0x0200
/*
* GLUT API macro definitions -- windows and menu related definitions
*/
#define GLUT_MENU_NOT_IN_USE 0x0000
#define GLUT_MENU_IN_USE 0x0001
#define GLUT_NOT_VISIBLE 0x0000
#define GLUT_VISIBLE 0x0001
#define GLUT_HIDDEN 0x0000
#define GLUT_FULLY_RETAINED 0x0001
#define GLUT_PARTIALLY_RETAINED 0x0002
#define GLUT_FULLY_COVERED 0x0003
/*
* GLUT API macro definitions -- fonts definitions
*
* Steve Baker suggested to make it binary compatible with GLUT:
*/
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
# define GLUT_STROKE_ROMAN ((void *)0x0000)
# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001)
# define GLUT_BITMAP_9_BY_15 ((void *)0x0002)
# define GLUT_BITMAP_8_BY_13 ((void *)0x0003)
# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004)
# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005)
# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006)
# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007)
# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008)
#else
/*
* I don't really know if it's a good idea... But here it goes:
*/
extern void *glutStrokeRoman;
extern void *glutStrokeMonoRoman;
extern void *glutBitmap9By15;
extern void *glutBitmap8By13;
extern void *glutBitmapTimesRoman10;
extern void *glutBitmapTimesRoman24;
extern void *glutBitmapHelvetica10;
extern void *glutBitmapHelvetica12;
extern void *glutBitmapHelvetica18;
/*
* Those pointers will be used by following definitions:
*/
# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman)
# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman)
# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15)
# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13)
# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10)
# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24)
# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10)
# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12)
# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18)
#endif
/*
* GLUT API macro definitions -- the glutGet parameters
*/
#define GLUT_WINDOW_X 0x0064
#define GLUT_WINDOW_Y 0x0065
#define GLUT_WINDOW_WIDTH 0x0066
#define GLUT_WINDOW_HEIGHT 0x0067
#define GLUT_WINDOW_BUFFER_SIZE 0x0068
#define GLUT_WINDOW_STENCIL_SIZE 0x0069
#define GLUT_WINDOW_DEPTH_SIZE 0x006A
#define GLUT_WINDOW_RED_SIZE 0x006B
#define GLUT_WINDOW_GREEN_SIZE 0x006C
#define GLUT_WINDOW_BLUE_SIZE 0x006D
#define GLUT_WINDOW_ALPHA_SIZE 0x006E
#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072
#define GLUT_WINDOW_DOUBLEBUFFER 0x0073
#define GLUT_WINDOW_RGBA 0x0074
#define GLUT_WINDOW_PARENT 0x0075
#define GLUT_WINDOW_NUM_CHILDREN 0x0076
#define GLUT_WINDOW_COLORMAP_SIZE 0x0077
#define GLUT_WINDOW_NUM_SAMPLES 0x0078
#define GLUT_WINDOW_STEREO 0x0079
#define GLUT_WINDOW_CURSOR 0x007A
#define GLUT_SCREEN_WIDTH 0x00C8
#define GLUT_SCREEN_HEIGHT 0x00C9
#define GLUT_SCREEN_WIDTH_MM 0x00CA
#define GLUT_SCREEN_HEIGHT_MM 0x00CB
#define GLUT_MENU_NUM_ITEMS 0x012C
#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190
#define GLUT_INIT_WINDOW_X 0x01F4
#define GLUT_INIT_WINDOW_Y 0x01F5
#define GLUT_INIT_WINDOW_WIDTH 0x01F6
#define GLUT_INIT_WINDOW_HEIGHT 0x01F7
#define GLUT_INIT_DISPLAY_MODE 0x01F8
#define GLUT_ELAPSED_TIME 0x02BC
#define GLUT_WINDOW_FORMAT_ID 0x007B
#define GLUT_INIT_STATE 0x007C
/*
* GLUT API macro definitions -- the glutDeviceGet parameters
*/
#define GLUT_HAS_KEYBOARD 0x0258
#define GLUT_HAS_MOUSE 0x0259
#define GLUT_HAS_SPACEBALL 0x025A
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B
#define GLUT_HAS_TABLET 0x025C
#define GLUT_NUM_MOUSE_BUTTONS 0x025D
#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E
#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F
#define GLUT_NUM_DIALS 0x0260
#define GLUT_NUM_TABLET_BUTTONS 0x0261
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262
#define GLUT_DEVICE_KEY_REPEAT 0x0263
#define GLUT_HAS_JOYSTICK 0x0264
#define GLUT_OWNS_JOYSTICK 0x0265
#define GLUT_JOYSTICK_BUTTONS 0x0266
#define GLUT_JOYSTICK_AXES 0x0267
#define GLUT_JOYSTICK_POLL_RATE 0x0268
/*
* GLUT API macro definitions -- the glutLayerGet parameters
*/
#define GLUT_OVERLAY_POSSIBLE 0x0320
#define GLUT_LAYER_IN_USE 0x0321
#define GLUT_HAS_OVERLAY 0x0322
#define GLUT_TRANSPARENT_INDEX 0x0323
#define GLUT_NORMAL_DAMAGED 0x0324
#define GLUT_OVERLAY_DAMAGED 0x0325
/*
* GLUT API macro definitions -- the glutVideoResizeGet parameters
*/
#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384
#define GLUT_VIDEO_RESIZE_IN_USE 0x0385
#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386
#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389
#define GLUT_VIDEO_RESIZE_X 0x038A
#define GLUT_VIDEO_RESIZE_Y 0x038B
#define GLUT_VIDEO_RESIZE_WIDTH 0x038C
#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D
/*
* GLUT API macro definitions -- the glutUseLayer parameters
*/
#define GLUT_NORMAL 0x0000
#define GLUT_OVERLAY 0x0001
/*
* GLUT API macro definitions -- the glutGetModifiers parameters
*/
#define GLUT_ACTIVE_SHIFT 0x0001
#define GLUT_ACTIVE_CTRL 0x0002
#define GLUT_ACTIVE_ALT 0x0004
/*
* GLUT API macro definitions -- the glutSetCursor parameters
*/
#define GLUT_CURSOR_RIGHT_ARROW 0x0000
#define GLUT_CURSOR_LEFT_ARROW 0x0001
#define GLUT_CURSOR_INFO 0x0002
#define GLUT_CURSOR_DESTROY 0x0003
#define GLUT_CURSOR_HELP 0x0004
#define GLUT_CURSOR_CYCLE 0x0005
#define GLUT_CURSOR_SPRAY 0x0006
#define GLUT_CURSOR_WAIT 0x0007
#define GLUT_CURSOR_TEXT 0x0008
#define GLUT_CURSOR_CROSSHAIR 0x0009
#define GLUT_CURSOR_UP_DOWN 0x000A
#define GLUT_CURSOR_LEFT_RIGHT 0x000B
#define GLUT_CURSOR_TOP_SIDE 0x000C
#define GLUT_CURSOR_BOTTOM_SIDE 0x000D
#define GLUT_CURSOR_LEFT_SIDE 0x000E
#define GLUT_CURSOR_RIGHT_SIDE 0x000F
#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010
#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013
#define GLUT_CURSOR_INHERIT 0x0064
#define GLUT_CURSOR_NONE 0x0065
#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066
/*
* GLUT API macro definitions -- RGB color component specification definitions
*/
#define GLUT_RED 0x0000
#define GLUT_GREEN 0x0001
#define GLUT_BLUE 0x0002
/*
* GLUT API macro definitions -- additional keyboard and joystick definitions
*/
#define GLUT_KEY_REPEAT_OFF 0x0000
#define GLUT_KEY_REPEAT_ON 0x0001
#define GLUT_KEY_REPEAT_DEFAULT 0x0002
#define GLUT_JOYSTICK_BUTTON_A 0x0001
#define GLUT_JOYSTICK_BUTTON_B 0x0002
#define GLUT_JOYSTICK_BUTTON_C 0x0004
#define GLUT_JOYSTICK_BUTTON_D 0x0008
/*
* GLUT API macro definitions -- game mode definitions
*/
#define GLUT_GAME_MODE_ACTIVE 0x0000
#define GLUT_GAME_MODE_POSSIBLE 0x0001
#define GLUT_GAME_MODE_WIDTH 0x0002
#define GLUT_GAME_MODE_HEIGHT 0x0003
#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004
#define GLUT_GAME_MODE_REFRESH_RATE 0x0005
#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006
/*
* Initialization functions, see fglut_init.c
*/
FGAPI void FGAPIENTRY glutInit(int *pargc, char **argv);
FGAPI void FGAPIENTRY glutInitWindowPosition(int x, int y);
FGAPI void FGAPIENTRY glutInitWindowSize(int width, int height);
FGAPI void FGAPIENTRY glutInitDisplayMode(unsigned int displayMode);
FGAPI void FGAPIENTRY glutInitDisplayString(const char *displayMode);
/*
* Process loop function, see freeglut_main.c
*/
FGAPI void FGAPIENTRY glutMainLoop(void);
/*
* Window management functions, see freeglut_window.c
*/
FGAPI int FGAPIENTRY glutCreateWindow(const char *title);
FGAPI int FGAPIENTRY glutCreateSubWindow(int window, int x, int y, int width, int height);
FGAPI void FGAPIENTRY glutDestroyWindow(int window);
FGAPI void FGAPIENTRY glutSetWindow(int window);
FGAPI int FGAPIENTRY glutGetWindow(void);
FGAPI void FGAPIENTRY glutSetWindowTitle(const char *title);
FGAPI void FGAPIENTRY glutSetIconTitle(const char *title);
FGAPI void FGAPIENTRY glutReshapeWindow(int width, int height);
FGAPI void FGAPIENTRY glutPositionWindow(int x, int y);
FGAPI void FGAPIENTRY glutShowWindow(void);
FGAPI void FGAPIENTRY glutHideWindow(void);
FGAPI void FGAPIENTRY glutIconifyWindow(void);
FGAPI void FGAPIENTRY glutPushWindow(void);
FGAPI void FGAPIENTRY glutPopWindow(void);
FGAPI void FGAPIENTRY glutFullScreen(void);
/*
* Display-connected functions, see freeglut_display.c
*/
FGAPI void FGAPIENTRY glutPostWindowRedisplay(int window);
FGAPI void FGAPIENTRY glutPostRedisplay(void);
FGAPI void FGAPIENTRY glutSwapBuffers(void);
/*
* Mouse cursor functions, see freeglut_cursor.c
*/
FGAPI void FGAPIENTRY glutWarpPointer(int x, int y);
FGAPI void FGAPIENTRY glutSetCursor(int cursor);
/*
* Overlay stuff, see freeglut_overlay.c
*/
FGAPI void FGAPIENTRY glutEstablishOverlay(void);
FGAPI void FGAPIENTRY glutRemoveOverlay(void);
FGAPI void FGAPIENTRY glutUseLayer(GLenum layer);
FGAPI void FGAPIENTRY glutPostOverlayRedisplay(void);
FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay(int window);
FGAPI void FGAPIENTRY glutShowOverlay(void);
FGAPI void FGAPIENTRY glutHideOverlay(void);
/*
* Menu stuff, see freeglut_menu.c
*/
FGAPI int FGAPIENTRY glutCreateMenu(void (* callback)(int menu));
FGAPI void FGAPIENTRY glutDestroyMenu(int menu);
FGAPI int FGAPIENTRY glutGetMenu(void);
FGAPI void FGAPIENTRY glutSetMenu(int menu);
FGAPI void FGAPIENTRY glutAddMenuEntry(const char *label, int value);
FGAPI void FGAPIENTRY glutAddSubMenu(const char *label, int subMenu);
FGAPI void FGAPIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
FGAPI void FGAPIENTRY glutChangeToSubMenu(int item, const char *label, int value);
FGAPI void FGAPIENTRY glutRemoveMenuItem(int item);
FGAPI void FGAPIENTRY glutAttachMenu(int button);
FGAPI void FGAPIENTRY glutDetachMenu(int button);
/*
* Global callback functions, see freeglut_callbacks.c
*/
FGAPI void FGAPIENTRY glutTimerFunc(unsigned int time, void (* callback)(int), int value);
FGAPI void FGAPIENTRY glutIdleFunc(void (* callback)(void));
/*
* Window-specific callback functions, see freeglut_callbacks.c
*/
FGAPI void FGAPIENTRY glutKeyboardFunc(void (* callback)(unsigned char, int, int));
FGAPI void FGAPIENTRY glutSpecialFunc(void (* callback)(int, int, int));
FGAPI void FGAPIENTRY glutReshapeFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutVisibilityFunc(void (* callback)(int));
FGAPI void FGAPIENTRY glutDisplayFunc(void (* callback)(void));
FGAPI void FGAPIENTRY glutMouseFunc(void (* callback)(int, int, int, int));
FGAPI void FGAPIENTRY glutMotionFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutPassiveMotionFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutEntryFunc(void (* callback)(int));
FGAPI void FGAPIENTRY glutKeyboardUpFunc(void (* callback)(unsigned char, int, int));
FGAPI void FGAPIENTRY glutSpecialUpFunc(void (* callback)(int, int, int));
FGAPI void FGAPIENTRY glutJoystickFunc(void (* callback)(unsigned int, int, int, int), int pollInterval);
FGAPI void FGAPIENTRY glutMenuStateFunc(void (* callback)(int));
FGAPI void FGAPIENTRY glutMenuStatusFunc(void (* callback)(int, int, int));
FGAPI void FGAPIENTRY glutOverlayDisplayFunc(void (* callback)(void));
FGAPI void FGAPIENTRY glutWindowStatusFunc(void (* callback)(int));
FGAPI void FGAPIENTRY glutSpaceballMotionFunc(void (* callback)(int, int, int));
FGAPI void FGAPIENTRY glutSpaceballRotateFunc(void (* callback)(int, int, int));
FGAPI void FGAPIENTRY glutSpaceballButtonFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutButtonBoxFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutDialsFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutTabletMotionFunc(void (* callback)(int, int));
FGAPI void FGAPIENTRY glutTabletButtonFunc(void (* callback)(int, int, int, int));
/*
* State setting and retrieval functions, see freeglut_state.c
*/
FGAPI int FGAPIENTRY glutGet(GLenum query);
FGAPI int FGAPIENTRY glutDeviceGet(GLenum query);
FGAPI int FGAPIENTRY glutGetModifiers(void);
FGAPI int FGAPIENTRY glutLayerGet(GLenum query);
/*
* Font stuff, see freeglut_font.c
*/
FGAPI void FGAPIENTRY glutBitmapCharacter(void *font, int character);
FGAPI int FGAPIENTRY glutBitmapWidth(void *font, int character);
FGAPI void FGAPIENTRY glutStrokeCharacter(void *font, int character);
FGAPI int FGAPIENTRY glutStrokeWidth(void *font, int character);
FGAPI int FGAPIENTRY glutBitmapLength(void *font, const unsigned char *string);
FGAPI int FGAPIENTRY glutStrokeLength(void *font, const unsigned char *string);
/*
* Geometry functions, see freeglut_geometry.c
*/
FGAPI void FGAPIENTRY glutWireCube(GLdouble size);
FGAPI void FGAPIENTRY glutSolidCube(GLdouble size);
FGAPI void FGAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
FGAPI void FGAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
FGAPI void FGAPIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
FGAPI void FGAPIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
FGAPI void FGAPIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
FGAPI void FGAPIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
FGAPI void FGAPIENTRY glutWireDodecahedron(void);
FGAPI void FGAPIENTRY glutSolidDodecahedron(void);
FGAPI void FGAPIENTRY glutWireOctahedron(void);
FGAPI void FGAPIENTRY glutSolidOctahedron(void);
FGAPI void FGAPIENTRY glutWireTetrahedron(void);
FGAPI void FGAPIENTRY glutSolidTetrahedron(void);
FGAPI void FGAPIENTRY glutWireIcosahedron(void);
FGAPI void FGAPIENTRY glutSolidIcosahedron(void);
/*
* Teapot rendering functions, found in freeglut_teapot.c
*/
FGAPI void FGAPIENTRY glutWireTeapot(GLdouble size);
FGAPI void FGAPIENTRY glutSolidTeapot(GLdouble size);
/*
* Game mode functions, see freeglut_gamemode.c
*/
FGAPI void FGAPIENTRY glutGameModeString(const char *string);
FGAPI int FGAPIENTRY glutEnterGameMode(void);
FGAPI void FGAPIENTRY glutLeaveGameMode(void);
FGAPI int FGAPIENTRY glutGameModeGet(GLenum query);
/*
* Video resize functions, see freeglut_videoresize.c
*/
FGAPI int FGAPIENTRY glutVideoResizeGet(GLenum query);
FGAPI void FGAPIENTRY glutSetupVideoResizing(void);
FGAPI void FGAPIENTRY glutStopVideoResizing(void);
FGAPI void FGAPIENTRY glutVideoResize(int x, int y, int width, int height);
FGAPI void FGAPIENTRY glutVideoPan(int x, int y, int width, int height);
/*
* Colormap functions, see freeglut_misc.c
*/
FGAPI void FGAPIENTRY glutSetColor(int color, GLfloat red, GLfloat green, GLfloat blue);
FGAPI GLfloat FGAPIENTRY glutGetColor(int color, int component);
FGAPI void FGAPIENTRY glutCopyColormap(int window);
/*
* Misc keyboard and joystick functions, see freeglut_misc.c
*/
FGAPI void FGAPIENTRY glutIgnoreKeyRepeat(int ignore);
FGAPI void FGAPIENTRY glutSetKeyRepeat(int repeatMode); /* DEPRECATED 11/4/02 - Do not use */
FGAPI void FGAPIENTRY glutForceJoystickFunc(void);
/*
* Misc functions, see freeglut_misc.c
*/
FGAPI int FGAPIENTRY glutExtensionSupported(const char *extension);
FGAPI void FGAPIENTRY glutReportErrors(void);
#ifdef __cplusplus
}
#endif
/*** END OF FILE ***/
#endif /* __FREEGLUT_STD_H__ */