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133 lines
5.6 KiB
Plaintext
133 lines
5.6 KiB
Plaintext
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdio.h>
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#include "ShaderStructs.h"
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#include "helper_cuda.h"
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#include "sinewave_cuda.h"
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__global__ void sinewave_gen_kernel(Vertex *vertices, unsigned int width, unsigned int height, float time)
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{
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unsigned int x = blockIdx.x*blockDim.x + threadIdx.x;
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unsigned int y = blockIdx.y*blockDim.y + threadIdx.y;
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// calculate uv coordinates
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float u = x / (float) width;
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float v = y / (float) height;
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u = u*2.0f - 1.0f;
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v = v*2.0f - 1.0f;
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// calculate simple sine wave pattern
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float freq = 4.0f;
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float w = sinf(u*freq + time) * cosf(v*freq + time) * 0.5f;
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if (y < height && x < width)
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{
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// write output vertex
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vertices[y*width+x].position.x = u;
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vertices[y*width+x].position.y = w;
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vertices[y*width+x].position.z = v;
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vertices[y*width+x].color.x = 1.0f;
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vertices[y*width+x].color.y = 0.0f;
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vertices[y*width+x].color.z = 0.0f;
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vertices[y*width + x].color.w = 0.0f;
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}
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}
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Vertex* cudaImportVertexBuffer(void*sharedHandle, cudaExternalMemory_t &externalMemory, int meshWidth, int meshHeight)
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{
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cudaExternalMemoryHandleDesc externalMemoryHandleDesc;
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memset(&externalMemoryHandleDesc, 0, sizeof(externalMemoryHandleDesc));
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externalMemoryHandleDesc.type = cudaExternalMemoryHandleTypeD3D11ResourceKmt;
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externalMemoryHandleDesc.size = sizeof(Vertex) * meshHeight * meshWidth;
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externalMemoryHandleDesc.flags = cudaExternalMemoryDedicated;
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externalMemoryHandleDesc.handle.win32.handle = sharedHandle;
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checkCudaErrors(cudaImportExternalMemory(&externalMemory, &externalMemoryHandleDesc));
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cudaExternalMemoryBufferDesc externalMemoryBufferDesc;
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memset(&externalMemoryBufferDesc, 0, sizeof(externalMemoryBufferDesc));
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externalMemoryBufferDesc.offset = 0;
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externalMemoryBufferDesc.size = sizeof(Vertex) * meshHeight * meshWidth;
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externalMemoryBufferDesc.flags = 0;
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Vertex* cudaDevVertptr = NULL;
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checkCudaErrors(cudaExternalMemoryGetMappedBuffer((void**)&cudaDevVertptr, externalMemory, &externalMemoryBufferDesc));
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return cudaDevVertptr;
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}
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void cudaImportKeyedMutex(void*sharedHandle, cudaExternalSemaphore_t &extSemaphore)
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{
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cudaExternalSemaphoreHandleDesc extSemaDesc;
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memset(&extSemaDesc, 0, sizeof(extSemaDesc));
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extSemaDesc.type = cudaExternalSemaphoreHandleTypeKeyedMutexKmt;
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extSemaDesc.handle.win32.handle = sharedHandle;
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extSemaDesc.flags = 0;
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checkCudaErrors(cudaImportExternalSemaphore(&extSemaphore, &extSemaDesc));
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}
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void cudaAcquireSync(cudaExternalSemaphore_t &extSemaphore, uint64_t key, unsigned int timeoutMs, cudaStream_t streamToRun)
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{
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cudaExternalSemaphoreWaitParams extSemWaitParams;
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memset(&extSemWaitParams, 0, sizeof(extSemWaitParams));
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extSemWaitParams.params.keyedMutex.key = key;
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extSemWaitParams.params.keyedMutex.timeoutMs = timeoutMs;
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checkCudaErrors(cudaWaitExternalSemaphoresAsync(&extSemaphore, &extSemWaitParams, 1, streamToRun));
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}
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void cudaReleaseSync(cudaExternalSemaphore_t &extSemaphore, uint64_t key, cudaStream_t streamToRun)
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{
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cudaExternalSemaphoreSignalParams extSemSigParams;
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memset(&extSemSigParams, 0, sizeof(extSemSigParams));
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extSemSigParams.params.keyedMutex.key = key;
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checkCudaErrors(cudaSignalExternalSemaphoresAsync(&extSemaphore, &extSemSigParams, 1, streamToRun));
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}
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////////////////////////////////////////////////////////////////////////////////
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//! Run the Cuda part of the computation
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////////////////////////////////////////////////////////////////////////////////
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void RunSineWaveKernel(cudaExternalSemaphore_t &extSemaphore, uint64_t &key, unsigned int timeoutMs,
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size_t mesh_width, size_t mesh_height, Vertex *cudaDevVertptr, cudaStream_t streamToRun)
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{
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static float t = 0.0f;
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cudaAcquireSync(extSemaphore, key++, timeoutMs, streamToRun);
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dim3 block(16, 16, 1);
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dim3 grid(mesh_width / 16, mesh_height / 16, 1);
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sinewave_gen_kernel<<< grid, block, 0, streamToRun >>>(cudaDevVertptr, mesh_width, mesh_height, t);
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getLastCudaError("sinewave_gen_kernel execution failed.\n");
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cudaReleaseSync(extSemaphore, key, streamToRun);
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t += 0.01f;
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}
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