Dheemanth 5443602d89
CUDA 13.4 samples update - v13.4-public
Release 13.4 of the CUDA Samples supported by CUDA Toolkit 13.4.
See Changelog for more information.
2026-09-09 17:07:08 -05:00

78 lines
2.7 KiB
CMake

cmake_minimum_required(VERSION 3.20)
include("${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/DetectCudaArch.cmake")
if(SAMPLE_SKIP_BUILD)
return()
endif()
project(bindlessTexture LANGUAGES C CXX CUDA)
include("${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/CudaSampleCommon.cmake")
find_package(CUDAToolkit REQUIRED)
include_directories(../../../Common)
if(WIN32)
set(PC_GLUT_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/../../../Common")
set(PC_GLUT_LIBRARY_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/../../../Common/lib/x64")
# The GLEW library built on Windows on Arm system is named as glew32.lib/glew32.dll by default.
if(EXISTS "${PC_GLUT_LIBRARY_DIRS}/glew32.lib")
set(GLEW_LIB_NAME "glew32")
else()
set(GLEW_LIB_NAME "glew64")
endif()
endif()
find_package(OpenGL)
find_package(GLUT)
if(${OpenGL_FOUND})
if (${GLUT_FOUND})
add_executable(bindlessTexture bindlessTexture.cpp bindlessTexture_kernel.cu)
target_compile_options(bindlessTexture PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
target_compile_features(bindlessTexture PRIVATE cxx_std_17 cuda_std_17)
target_include_directories(bindlessTexture PUBLIC
${OPENGL_INCLUDE_DIR}
${CUDAToolkit_INCLUDE_DIRS}
${GLUT_INCLUDE_DIRS}
)
target_link_libraries(bindlessTexture
${OPENGL_LIBRARIES}
${GLUT_LIBRARIES}
)
# Copy clock_kernel.cu to the output directory
add_custom_command(TARGET bindlessTexture POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/data
${CMAKE_CURRENT_BINARY_DIR}/data
)
if(WIN32)
target_link_libraries(bindlessTexture
${PC_GLUT_LIBRARY_DIRS}/freeglut.lib
${PC_GLUT_LIBRARY_DIRS}/${GLEW_LIB_NAME}.lib
)
add_custom_command(TARGET bindlessTexture
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/../../../bin/win64/$<CONFIGURATION>/freeglut.dll
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>
)
add_custom_command(TARGET bindlessTexture
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/../../../bin/win64/$<CONFIGURATION>/${GLEW_LIB_NAME}.dll
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>
)
endif()
include(InstallSamples)
setup_samples_install()
else()
message(STATUS "GLUT not found - will not build sample 'bindlessTexture'")
endif()
else()
message(STATUS "OpenGL not found - will not build sample 'bindlessTexture'")
endif()