mirror of
https://github.com/NVIDIA/cuda-samples.git
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320 lines
11 KiB
Plaintext
320 lines
11 KiB
Plaintext
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <helper_cuda.h>
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#include "convolutionFFT2D_common.h"
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#include "convolutionFFT2D.cuh"
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////////////////////////////////////////////////////////////////////////////////
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/// Position convolution kernel center at (0, 0) in the image
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////////////////////////////////////////////////////////////////////////////////
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extern "C" void padKernel(float *d_Dst, float *d_Src, int fftH, int fftW,
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int kernelH, int kernelW, int kernelY, int kernelX) {
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assert(d_Src != d_Dst);
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dim3 threads(32, 8);
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dim3 grid(iDivUp(kernelW, threads.x), iDivUp(kernelH, threads.y));
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SET_FLOAT_BASE;
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#if (USE_TEXTURE)
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cudaTextureObject_t texFloat;
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cudaResourceDesc texRes;
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeLinear;
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texRes.res.linear.devPtr = d_Src;
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texRes.res.linear.sizeInBytes = sizeof(float) * kernelH * kernelW;
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texRes.res.linear.desc = cudaCreateChannelDesc<float>();
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cudaTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = false;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(cudaCreateTextureObject(&texFloat, &texRes, &texDescr, NULL));
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#endif
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padKernel_kernel<<<grid, threads>>>(d_Dst, d_Src, fftH, fftW, kernelH,
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kernelW, kernelY, kernelX
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#if (USE_TEXTURE)
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,
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texFloat
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#endif
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);
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getLastCudaError("padKernel_kernel<<<>>> execution failed\n");
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#if (USE_TEXTURE)
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checkCudaErrors(cudaDestroyTextureObject(texFloat));
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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// Prepare data for "pad to border" addressing mode
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////////////////////////////////////////////////////////////////////////////////
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extern "C" void padDataClampToBorder(float *d_Dst, float *d_Src, int fftH,
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int fftW, int dataH, int dataW,
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int kernelW, int kernelH, int kernelY,
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int kernelX) {
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assert(d_Src != d_Dst);
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dim3 threads(32, 8);
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dim3 grid(iDivUp(fftW, threads.x), iDivUp(fftH, threads.y));
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#if (USE_TEXTURE)
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cudaTextureObject_t texFloat;
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cudaResourceDesc texRes;
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeLinear;
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texRes.res.linear.devPtr = d_Src;
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texRes.res.linear.sizeInBytes = sizeof(float) * dataH * dataW;
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texRes.res.linear.desc = cudaCreateChannelDesc<float>();
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cudaTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = false;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(cudaCreateTextureObject(&texFloat, &texRes, &texDescr, NULL));
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#endif
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padDataClampToBorder_kernel<<<grid, threads>>>(
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d_Dst, d_Src, fftH, fftW, dataH, dataW, kernelH, kernelW, kernelY, kernelX
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#if (USE_TEXTURE)
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,
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texFloat
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#endif
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);
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getLastCudaError("padDataClampToBorder_kernel<<<>>> execution failed\n");
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#if (USE_TEXTURE)
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checkCudaErrors(cudaDestroyTextureObject(texFloat));
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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// Modulate Fourier image of padded data by Fourier image of padded kernel
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// and normalize by FFT size
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////////////////////////////////////////////////////////////////////////////////
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extern "C" void modulateAndNormalize(fComplex *d_Dst, fComplex *d_Src, int fftH,
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int fftW, int padding) {
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assert(fftW % 2 == 0);
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const int dataSize = fftH * (fftW / 2 + padding);
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modulateAndNormalize_kernel<<<iDivUp(dataSize, 256), 256>>>(
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d_Dst, d_Src, dataSize, 1.0f / (float)(fftW * fftH));
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getLastCudaError("modulateAndNormalize() execution failed\n");
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}
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////////////////////////////////////////////////////////////////////////////////
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// 2D R2C / C2R post/preprocessing kernels
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////////////////////////////////////////////////////////////////////////////////
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static const double PI = 3.1415926535897932384626433832795;
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static const uint BLOCKDIM = 256;
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extern "C" void spPostprocess2D(void *d_Dst, void *d_Src, uint DY, uint DX,
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uint padding, int dir) {
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assert(d_Src != d_Dst);
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assert(DX % 2 == 0);
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#if (POWER_OF_TWO)
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uint log2DX, log2DY;
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uint factorizationRemX = factorRadix2(log2DX, DX);
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uint factorizationRemY = factorRadix2(log2DY, DY);
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assert(factorizationRemX == 1 && factorizationRemY == 1);
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#endif
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const uint threadCount = DY * (DX / 2);
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const double phaseBase = dir * PI / (double)DX;
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#if (USE_TEXTURE)
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cudaTextureObject_t texComplex;
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cudaResourceDesc texRes;
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeLinear;
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texRes.res.linear.devPtr = d_Src;
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texRes.res.linear.sizeInBytes = sizeof(fComplex) * DY * (DX + padding);
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texRes.res.linear.desc = cudaCreateChannelDesc<fComplex>();
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cudaTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = false;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(
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cudaCreateTextureObject(&texComplex, &texRes, &texDescr, NULL));
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#endif
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spPostprocess2D_kernel<<<iDivUp(threadCount, BLOCKDIM), BLOCKDIM>>>(
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(fComplex *)d_Dst, (fComplex *)d_Src, DY, DX, threadCount, padding,
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(float)phaseBase
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#if (USE_TEXTURE)
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,
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texComplex
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#endif
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);
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getLastCudaError("spPostprocess2D_kernel<<<>>> execution failed\n");
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#if (USE_TEXTURE)
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checkCudaErrors(cudaDestroyTextureObject(texComplex));
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#endif
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}
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extern "C" void spPreprocess2D(void *d_Dst, void *d_Src, uint DY, uint DX,
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uint padding, int dir) {
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assert(d_Src != d_Dst);
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assert(DX % 2 == 0);
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#if (POWER_OF_TWO)
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uint log2DX, log2DY;
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uint factorizationRemX = factorRadix2(log2DX, DX);
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uint factorizationRemY = factorRadix2(log2DY, DY);
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assert(factorizationRemX == 1 && factorizationRemY == 1);
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#endif
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const uint threadCount = DY * (DX / 2);
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const double phaseBase = -dir * PI / (double)DX;
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#if (USE_TEXTURE)
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cudaTextureObject_t texComplex;
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cudaResourceDesc texRes;
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeLinear;
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texRes.res.linear.devPtr = d_Src;
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texRes.res.linear.sizeInBytes = sizeof(fComplex) * DY * (DX + padding);
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texRes.res.linear.desc = cudaCreateChannelDesc<fComplex>();
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cudaTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = false;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(
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cudaCreateTextureObject(&texComplex, &texRes, &texDescr, NULL));
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#endif
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spPreprocess2D_kernel<<<iDivUp(threadCount, BLOCKDIM), BLOCKDIM>>>(
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(fComplex *)d_Dst, (fComplex *)d_Src, DY, DX, threadCount, padding,
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(float)phaseBase
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#if (USE_TEXTURE)
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,
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texComplex
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#endif
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);
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getLastCudaError("spPreprocess2D_kernel<<<>>> execution failed\n");
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#if (USE_TEXTURE)
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checkCudaErrors(cudaDestroyTextureObject(texComplex));
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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// Combined spPostprocess2D + modulateAndNormalize + spPreprocess2D
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////////////////////////////////////////////////////////////////////////////////
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extern "C" void spProcess2D(void *d_Dst, void *d_SrcA, void *d_SrcB, uint DY,
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uint DX, int dir) {
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assert(DY % 2 == 0);
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#if (POWER_OF_TWO)
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uint log2DX, log2DY;
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uint factorizationRemX = factorRadix2(log2DX, DX);
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uint factorizationRemY = factorRadix2(log2DY, DY);
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assert(factorizationRemX == 1 && factorizationRemY == 1);
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#endif
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const uint threadCount = (DY / 2) * DX;
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const double phaseBase = dir * PI / (double)DX;
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#if (USE_TEXTURE)
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cudaTextureObject_t texComplexA, texComplexB;
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cudaResourceDesc texRes;
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeLinear;
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texRes.res.linear.devPtr = d_SrcA;
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texRes.res.linear.sizeInBytes = sizeof(fComplex) * DY * DX;
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texRes.res.linear.desc = cudaCreateChannelDesc<fComplex>();
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cudaTextureDesc texDescr;
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = false;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(
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cudaCreateTextureObject(&texComplexA, &texRes, &texDescr, NULL));
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memset(&texRes, 0, sizeof(cudaResourceDesc));
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texRes.resType = cudaResourceTypeLinear;
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texRes.res.linear.devPtr = d_SrcB;
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texRes.res.linear.sizeInBytes = sizeof(fComplex) * DY * DX;
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texRes.res.linear.desc = cudaCreateChannelDesc<fComplex>();
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memset(&texDescr, 0, sizeof(cudaTextureDesc));
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texDescr.normalizedCoords = false;
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texDescr.filterMode = cudaFilterModeLinear;
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texDescr.addressMode[0] = cudaAddressModeWrap;
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texDescr.readMode = cudaReadModeElementType;
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checkCudaErrors(
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cudaCreateTextureObject(&texComplexB, &texRes, &texDescr, NULL));
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#endif
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spProcess2D_kernel<<<iDivUp(threadCount, BLOCKDIM), BLOCKDIM>>>(
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(fComplex *)d_Dst, (fComplex *)d_SrcA, (fComplex *)d_SrcB, DY, DX,
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threadCount, (float)phaseBase, 0.5f / (float)(DY * DX)
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#if (USE_TEXTURE)
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,
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texComplexA, texComplexB
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#endif
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);
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getLastCudaError("spProcess2D_kernel<<<>>> execution failed\n");
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#if (USE_TEXTURE)
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checkCudaErrors(cudaDestroyTextureObject(texComplexA));
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checkCudaErrors(cudaDestroyTextureObject(texComplexB));
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#endif
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}
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