cuda-samples/Samples/0_Introduction/simpleCubemapTexture/NsightEclipse.xml
2022-01-13 11:35:24 +05:30

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XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
<entry>
<name>simpleCubemapTexture</name>
<cuda_api_list>
<toolkit>cudaFree</toolkit>
<toolkit>cudaFreeArray</toolkit>
<toolkit>cudaExtent</toolkit>
<toolkit>cudaDeviceSynchronize</toolkit>
<toolkit>cudaDestroyTextureObject</toolkit>
<toolkit>cudaPitchedPtr</toolkit>
<toolkit>cudaCreateTextureObject</toolkit>
<toolkit>cudaMalloc</toolkit>
<toolkit>cudaCreateChannelDesc</toolkit>
<toolkit>cudaPos</toolkit>
<toolkit>cudaMemcpy</toolkit>
<toolkit>cudaGetDeviceProperties</toolkit>
</cuda_api_list>
<description><![CDATA[Simple example that demonstrates how to use a new CUDA 4.1 feature to support cubemap Textures in CUDA C.]]></description>
<devicecompilation>whole</devicecompilation>
<includepaths>
<path>./</path>
<path>../</path>
<path>../../../Common</path>
</includepaths>
<keyconcepts>
<concept level="basic">Texture</concept>
<concept level="basic">Volume Processing</concept>
</keyconcepts>
<keywords>
</keywords>
<libraries>
</libraries>
<librarypaths>
</librarypaths>
<nsight_eclipse>true</nsight_eclipse>
<primary_file>simpleCubemapTexture.cu</primary_file>
<scopes>
<scope>1:CUDA Basic Topics</scope>
<scope>3:Volume Processing</scope>
</scopes>
<sm-arch>sm35</sm-arch>
<sm-arch>sm37</sm-arch>
<sm-arch>sm50</sm-arch>
<sm-arch>sm52</sm-arch>
<sm-arch>sm53</sm-arch>
<sm-arch>sm60</sm-arch>
<sm-arch>sm61</sm-arch>
<sm-arch>sm70</sm-arch>
<sm-arch>sm72</sm-arch>
<sm-arch>sm75</sm-arch>
<sm-arch>sm80</sm-arch>
<sm-arch>sm86</sm-arch>
<sm-arch>sm87</sm-arch>
<supported_envs>
<env>
<arch>x86_64</arch>
<platform>linux</platform>
</env>
<env>
<platform>windows7</platform>
</env>
<env>
<arch>x86_64</arch>
<platform>macosx</platform>
</env>
<env>
<arch>arm</arch>
</env>
<env>
<arch>sbsa</arch>
</env>
<env>
<arch>ppc64le</arch>
<platform>linux</platform>
</env>
</supported_envs>
<supported_sm_architectures>
<include>all</include>
</supported_sm_architectures>
<title>Simple Cubemap Texture</title>
<type>exe</type>
</entry>