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https://github.com/NVIDIA/cuda-samples.git
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169 lines
4.8 KiB
C++
169 lines
4.8 KiB
C++
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef NV_UTIL_NPP_SIGNAL_H
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#define NV_UTIL_NPP_SIGNAL_H
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#include <cstring>
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namespace npp
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{
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class Signal
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{
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public:
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Signal() : nSize_(0)
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{ };
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explicit
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Signal(size_t nSize) : nSize_(nSize)
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{ };
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Signal(const Signal &rSignal) : nSize_(rSignal.nSize_)
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{ };
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virtual
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~Signal()
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{ }
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Signal &
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operator= (const Signal &rSignal)
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{
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nSize_ = rSignal.nSize_;
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return *this;
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}
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size_t
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size()
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const
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{
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return nSize_;
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}
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void
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swap(Signal &rSignal)
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{
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size_t nTemp = nSize_;
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nSize_ = rSignal.nSize_;
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rSignal.nSize_ = nTemp;
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}
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private:
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size_t nSize_;
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};
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template<typename D, class A>
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class SignalTemplate: public Signal
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{
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public:
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typedef D tData;
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SignalTemplate(): aValues_(0)
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{
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;
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}
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SignalTemplate(size_t nSize): Signal(nSize)
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, aValues_(0)
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{
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aValues_ = A::Malloc1D(size());
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}
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SignalTemplate(const SignalTemplate<D, A> &rSignal): Signal(rSignal)
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, aValues_(0)
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{
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aValues_ = A::Malloc1D(size());
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A::Copy1D(aValues_, rSignal.values(), size());
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}
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virtual
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~SignalTemplate()
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{
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A::Free1D(aValues_);
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}
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SignalTemplate &
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operator= (const SignalTemplate<D, A> &rSignal)
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{
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// in case of self-assignment
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if (&rSignal == this)
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{
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return *this;
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}
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A::Free1D(aValues_);
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this->aPixels_ = 0;
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// assign parent class's data fields (width, height)
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Signal::operator =(rSignal);
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aValues_ = A::Malloc1D(size());
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A::Copy1D(aValues_, rSignal.value(), size());
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return *this;
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}
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/// Get a pointer to the pixel array.
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/// The result pointer can be offset to pixel at position (x, y) and
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/// even negative offsets are allowed.
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/// \param nX Horizontal pointer/array offset.
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/// \param nY Vertical pointer/array offset.
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/// \return Pointer to the pixel array (or first pixel in array with coordinates (nX, nY).
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tData *
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values(int i = 0)
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{
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return aValues_ + i;
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}
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const
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tData *
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values(int i = 0)
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const
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{
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return aValues_ + i;
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}
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void
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swap(SignalTemplate<D, A> &rSignal)
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{
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Signal::swap(rSignal);
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tData *aTemp = this->aValues_;
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this->aValues_ = rSignal.aValues_;
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rSignal.aValues_ = aTemp;
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}
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private:
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D *aValues_;
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};
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} // npp namespace
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#endif // NV_UTIL_NPP_SIGNAL_H
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