mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2024-11-28 16:29:17 +08:00
959 lines
39 KiB
C
959 lines
39 KiB
C
/*
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** The OpenGL Extension Wrangler Library
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** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
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** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
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** Copyright (C) 2002, Lev Povalahev
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are met:
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**
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** * Redistributions of source code must retain the above copyright notice,
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** this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright notice,
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** this list of conditions and the following disclaimer in the documentation
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** and/or other materials provided with the distribution.
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** * The name of the author may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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** THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __wglew_h__
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#define __wglew_h__
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#define __WGLEW_H__
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#ifdef __wglext_h_
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#error wglext.h included before wglew.h
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#endif
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#define __wglext_h_
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#if !defined(APIENTRY) && !defined(__CYGWIN__)
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN 1
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# endif
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#include <windows.h>
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#endif
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/*
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* GLEW_STATIC needs to be set when using the static version.
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* GLEW_BUILD is set when building the DLL version.
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*/
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#ifdef GLEW_STATIC
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# define GLEWAPI extern
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#else
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# ifdef GLEW_BUILD
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# define GLEWAPI extern __declspec(dllexport)
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# else
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# define GLEWAPI extern __declspec(dllimport)
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# endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* -------------------------- WGL_3DFX_multisample ------------------------- */
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#ifndef WGL_3DFX_multisample
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#define WGL_3DFX_multisample 1
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#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
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#define WGL_SAMPLES_3DFX 0x2061
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#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
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#endif /* WGL_3DFX_multisample */
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/* ------------------------- WGL_3DL_stereo_control ------------------------ */
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#ifndef WGL_3DL_stereo_control
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#define WGL_3DL_stereo_control 1
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#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
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#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
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#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
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#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
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typedef BOOL (WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC, UINT uState);
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#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
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#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
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#endif /* WGL_3DL_stereo_control */
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/* ------------------------- WGL_ARB_buffer_region ------------------------- */
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#ifndef WGL_ARB_buffer_region
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#define WGL_ARB_buffer_region 1
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
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typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC, int iLayerPlane, UINT uType);
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typedef VOID (WINAPI *PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion);
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typedef BOOL (WINAPI *PFNWGLRESTOREBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
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typedef BOOL (WINAPI *PFNWGLSAVEBUFFERREGIONARBPROC)(HANDLE hRegion, int x, int y, int width, int height);
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#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
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#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
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#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
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#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
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#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
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#endif /* WGL_ARB_buffer_region */
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/* ----------------------- WGL_ARB_extensions_string ----------------------- */
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#ifndef WGL_ARB_extensions_string
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#define WGL_ARB_extensions_string 1
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typedef const char *(WINAPI *PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC hdc);
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#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
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#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
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#endif /* WGL_ARB_extensions_string */
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/* ----------------------- WGL_ARB_make_current_read ----------------------- */
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#ifndef WGL_ARB_make_current_read
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#define WGL_ARB_make_current_read 1
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typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID);
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typedef BOOL (WINAPI *PFNWGLMAKECONTEXTCURRENTARBPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
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#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
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#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
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#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
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#endif /* WGL_ARB_make_current_read */
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/* -------------------------- WGL_ARB_multisample -------------------------- */
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#ifndef WGL_ARB_multisample
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#define WGL_ARB_multisample 1
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
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#endif /* WGL_ARB_multisample */
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/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
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#ifndef WGL_ARB_pbuffer
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#define WGL_ARB_pbuffer 1
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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DECLARE_HANDLE(HPBUFFERARB);
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typedef HPBUFFERARB(WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
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typedef BOOL (WINAPI *PFNWGLDESTROYPBUFFERARBPROC)(HPBUFFERARB hPbuffer);
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typedef HDC(WINAPI *PFNWGLGETPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer);
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typedef BOOL (WINAPI *PFNWGLQUERYPBUFFERARBPROC)(HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
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typedef int (WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer, HDC hDC);
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#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
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#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
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#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
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#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
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#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
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#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
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#endif /* WGL_ARB_pbuffer */
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/* -------------------------- WGL_ARB_pixel_format ------------------------- */
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#ifndef WGL_ARB_pixel_format
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#define WGL_ARB_pixel_format 1
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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typedef BOOL (WINAPI *PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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typedef BOOL (WINAPI *PFNWGLGETPIXELFORMATATTRIBFVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
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typedef BOOL (WINAPI *PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
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#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
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#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
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#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
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#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
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#endif /* WGL_ARB_pixel_format */
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/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
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#ifndef WGL_ARB_pixel_format_float
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#define WGL_ARB_pixel_format_float 1
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#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
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#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
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#endif /* WGL_ARB_pixel_format_float */
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/* ------------------------- WGL_ARB_render_texture ------------------------ */
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#ifndef WGL_ARB_render_texture
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#define WGL_ARB_render_texture 1
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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typedef BOOL (WINAPI *PFNWGLBINDTEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer);
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typedef BOOL (WINAPI *PFNWGLRELEASETEXIMAGEARBPROC)(HPBUFFERARB hPbuffer, int iBuffer);
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typedef BOOL (WINAPI *PFNWGLSETPBUFFERATTRIBARBPROC)(HPBUFFERARB hPbuffer, const int *piAttribList);
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#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
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#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
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#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
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#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
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#endif /* WGL_ARB_render_texture */
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/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
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#ifndef WGL_ATI_pixel_format_float
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#define WGL_ATI_pixel_format_float 1
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#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
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#define GL_RGBA_FLOAT_MODE_ATI 0x8820
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#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
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#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
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#endif /* WGL_ATI_pixel_format_float */
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/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
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#ifndef WGL_ATI_render_texture_rectangle
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#define WGL_ATI_render_texture_rectangle 1
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#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
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#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
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#endif /* WGL_ATI_render_texture_rectangle */
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/* -------------------------- WGL_EXT_depth_float -------------------------- */
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#ifndef WGL_EXT_depth_float
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#define WGL_EXT_depth_float 1
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#define WGL_DEPTH_FLOAT_EXT 0x2040
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#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
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#endif /* WGL_EXT_depth_float */
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/* ---------------------- WGL_EXT_display_color_table ---------------------- */
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#ifndef WGL_EXT_display_color_table
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#define WGL_EXT_display_color_table 1
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typedef GLboolean(WINAPI *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id);
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typedef GLboolean(WINAPI *PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)(GLushort id);
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typedef void (WINAPI *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id);
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typedef GLboolean(WINAPI *PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)(GLushort *table, GLuint length);
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#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
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#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
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#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
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#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
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#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
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#endif /* WGL_EXT_display_color_table */
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/* ----------------------- WGL_EXT_extensions_string ----------------------- */
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#ifndef WGL_EXT_extensions_string
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#define WGL_EXT_extensions_string 1
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typedef const char *(WINAPI *PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
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#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
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#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
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#endif /* WGL_EXT_extensions_string */
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/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
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#ifndef WGL_EXT_framebuffer_sRGB
|
|
#define WGL_EXT_framebuffer_sRGB 1
|
|
|
|
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
|
|
|
|
#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
|
|
|
|
#endif /* WGL_EXT_framebuffer_sRGB */
|
|
|
|
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
|
|
|
|
#ifndef WGL_EXT_make_current_read
|
|
#define WGL_EXT_make_current_read 1
|
|
|
|
typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCEXTPROC)(VOID);
|
|
typedef BOOL (WINAPI *PFNWGLMAKECONTEXTCURRENTEXTPROC)(HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
|
|
|
#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
|
|
#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
|
|
|
|
#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
|
|
|
|
#endif /* WGL_EXT_make_current_read */
|
|
|
|
/* -------------------------- WGL_EXT_multisample -------------------------- */
|
|
|
|
#ifndef WGL_EXT_multisample
|
|
#define WGL_EXT_multisample 1
|
|
|
|
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
|
|
#define WGL_SAMPLES_EXT 0x2042
|
|
|
|
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
|
|
|
|
#endif /* WGL_EXT_multisample */
|
|
|
|
/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
|
|
|
|
#ifndef WGL_EXT_pbuffer
|
|
#define WGL_EXT_pbuffer 1
|
|
|
|
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
|
|
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
|
|
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
|
|
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
|
|
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
|
|
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
|
|
#define WGL_PBUFFER_LARGEST_EXT 0x2033
|
|
#define WGL_PBUFFER_WIDTH_EXT 0x2034
|
|
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
|
|
|
|
DECLARE_HANDLE(HPBUFFEREXT);
|
|
|
|
typedef HPBUFFEREXT(WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
|
typedef BOOL (WINAPI *PFNWGLDESTROYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer);
|
|
typedef HDC(WINAPI *PFNWGLGETPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer);
|
|
typedef BOOL (WINAPI *PFNWGLQUERYPBUFFEREXTPROC)(HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
|
typedef int (WINAPI *PFNWGLRELEASEPBUFFERDCEXTPROC)(HPBUFFEREXT hPbuffer, HDC hDC);
|
|
|
|
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
|
|
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
|
|
#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
|
|
#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
|
|
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
|
|
|
|
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
|
|
|
|
#endif /* WGL_EXT_pbuffer */
|
|
|
|
/* -------------------------- WGL_EXT_pixel_format ------------------------- */
|
|
|
|
#ifndef WGL_EXT_pixel_format
|
|
#define WGL_EXT_pixel_format 1
|
|
|
|
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
|
|
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
|
|
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
|
|
#define WGL_ACCELERATION_EXT 0x2003
|
|
#define WGL_NEED_PALETTE_EXT 0x2004
|
|
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
|
|
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
|
|
#define WGL_SWAP_METHOD_EXT 0x2007
|
|
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
|
|
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
|
|
#define WGL_TRANSPARENT_EXT 0x200A
|
|
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
|
|
#define WGL_SHARE_DEPTH_EXT 0x200C
|
|
#define WGL_SHARE_STENCIL_EXT 0x200D
|
|
#define WGL_SHARE_ACCUM_EXT 0x200E
|
|
#define WGL_SUPPORT_GDI_EXT 0x200F
|
|
#define WGL_SUPPORT_OPENGL_EXT 0x2010
|
|
#define WGL_DOUBLE_BUFFER_EXT 0x2011
|
|
#define WGL_STEREO_EXT 0x2012
|
|
#define WGL_PIXEL_TYPE_EXT 0x2013
|
|
#define WGL_COLOR_BITS_EXT 0x2014
|
|
#define WGL_RED_BITS_EXT 0x2015
|
|
#define WGL_RED_SHIFT_EXT 0x2016
|
|
#define WGL_GREEN_BITS_EXT 0x2017
|
|
#define WGL_GREEN_SHIFT_EXT 0x2018
|
|
#define WGL_BLUE_BITS_EXT 0x2019
|
|
#define WGL_BLUE_SHIFT_EXT 0x201A
|
|
#define WGL_ALPHA_BITS_EXT 0x201B
|
|
#define WGL_ALPHA_SHIFT_EXT 0x201C
|
|
#define WGL_ACCUM_BITS_EXT 0x201D
|
|
#define WGL_ACCUM_RED_BITS_EXT 0x201E
|
|
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
|
|
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
|
|
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
|
|
#define WGL_DEPTH_BITS_EXT 0x2022
|
|
#define WGL_STENCIL_BITS_EXT 0x2023
|
|
#define WGL_AUX_BUFFERS_EXT 0x2024
|
|
#define WGL_NO_ACCELERATION_EXT 0x2025
|
|
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
|
|
#define WGL_FULL_ACCELERATION_EXT 0x2027
|
|
#define WGL_SWAP_EXCHANGE_EXT 0x2028
|
|
#define WGL_SWAP_COPY_EXT 0x2029
|
|
#define WGL_SWAP_UNDEFINED_EXT 0x202A
|
|
#define WGL_TYPE_RGBA_EXT 0x202B
|
|
#define WGL_TYPE_COLORINDEX_EXT 0x202C
|
|
|
|
typedef BOOL (WINAPI *PFNWGLCHOOSEPIXELFORMATEXTPROC)(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
|
typedef BOOL (WINAPI *PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
|
typedef BOOL (WINAPI *PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
|
|
|
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
|
|
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
|
|
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
|
|
|
|
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
|
|
|
|
#endif /* WGL_EXT_pixel_format */
|
|
|
|
/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
|
|
|
|
#ifndef WGL_EXT_pixel_format_packed_float
|
|
#define WGL_EXT_pixel_format_packed_float 1
|
|
|
|
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
|
|
|
|
#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
|
|
|
|
#endif /* WGL_EXT_pixel_format_packed_float */
|
|
|
|
/* -------------------------- WGL_EXT_swap_control ------------------------- */
|
|
|
|
#ifndef WGL_EXT_swap_control
|
|
#define WGL_EXT_swap_control 1
|
|
|
|
typedef int (WINAPI *PFNWGLGETSWAPINTERVALEXTPROC)(void);
|
|
typedef BOOL (WINAPI *PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
|
|
|
#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
|
|
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
|
|
|
|
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
|
|
|
|
#endif /* WGL_EXT_swap_control */
|
|
|
|
/* --------------------- WGL_I3D_digital_video_control --------------------- */
|
|
|
|
#ifndef WGL_I3D_digital_video_control
|
|
#define WGL_I3D_digital_video_control 1
|
|
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
|
|
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
|
|
|
|
typedef BOOL (WINAPI *PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int *piValue);
|
|
typedef BOOL (WINAPI *PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int *piValue);
|
|
|
|
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
|
|
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
|
|
|
|
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
|
|
|
|
#endif /* WGL_I3D_digital_video_control */
|
|
|
|
/* ----------------------------- WGL_I3D_gamma ----------------------------- */
|
|
|
|
#ifndef WGL_I3D_gamma
|
|
#define WGL_I3D_gamma 1
|
|
|
|
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
|
|
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
|
|
|
|
typedef BOOL (WINAPI *PFNWGLGETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
|
typedef BOOL (WINAPI *PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, int *piValue);
|
|
typedef BOOL (WINAPI *PFNWGLSETGAMMATABLEI3DPROC)(HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
|
typedef BOOL (WINAPI *PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)(HDC hDC, int iAttribute, const int *piValue);
|
|
|
|
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
|
|
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
|
|
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
|
|
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
|
|
|
|
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
|
|
|
|
#endif /* WGL_I3D_gamma */
|
|
|
|
/* ---------------------------- WGL_I3D_genlock ---------------------------- */
|
|
|
|
#ifndef WGL_I3D_genlock
|
|
#define WGL_I3D_genlock 1
|
|
|
|
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
|
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
|
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
|
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
|
|
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
|
|
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
|
|
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
|
|
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
|
|
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
|
|
|
|
typedef BOOL (WINAPI *PFNWGLDISABLEGENLOCKI3DPROC)(HDC hDC);
|
|
typedef BOOL (WINAPI *PFNWGLENABLEGENLOCKI3DPROC)(HDC hDC);
|
|
typedef BOOL (WINAPI *PFNWGLGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT uRate);
|
|
typedef BOOL (WINAPI *PFNWGLGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT uDelay);
|
|
typedef BOOL (WINAPI *PFNWGLGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT uEdge);
|
|
typedef BOOL (WINAPI *PFNWGLGENLOCKSOURCEI3DPROC)(HDC hDC, UINT uSource);
|
|
typedef BOOL (WINAPI *PFNWGLGETGENLOCKSAMPLERATEI3DPROC)(HDC hDC, UINT *uRate);
|
|
typedef BOOL (WINAPI *PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)(HDC hDC, UINT *uDelay);
|
|
typedef BOOL (WINAPI *PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)(HDC hDC, UINT *uEdge);
|
|
typedef BOOL (WINAPI *PFNWGLGETGENLOCKSOURCEI3DPROC)(HDC hDC, UINT *uSource);
|
|
typedef BOOL (WINAPI *PFNWGLISENABLEDGENLOCKI3DPROC)(HDC hDC, BOOL *pFlag);
|
|
typedef BOOL (WINAPI *PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)(HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
|
|
|
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
|
|
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
|
|
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
|
|
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
|
|
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
|
|
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
|
|
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
|
|
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
|
|
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
|
|
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
|
|
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
|
|
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
|
|
|
|
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
|
|
|
|
#endif /* WGL_I3D_genlock */
|
|
|
|
/* -------------------------- WGL_I3D_image_buffer ------------------------- */
|
|
|
|
#ifndef WGL_I3D_image_buffer
|
|
#define WGL_I3D_image_buffer 1
|
|
|
|
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
|
|
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
|
|
|
|
typedef BOOL (WINAPI *PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)(HDC hdc, HANDLE *pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
|
|
typedef LPVOID (WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC, DWORD dwSize, UINT uFlags);
|
|
typedef BOOL (WINAPI *PFNWGLDESTROYIMAGEBUFFERI3DPROC)(HDC hDC, LPVOID pAddress);
|
|
typedef BOOL (WINAPI *PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)(HDC hdc, LPVOID *pAddress, UINT count);
|
|
|
|
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
|
|
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
|
|
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
|
|
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
|
|
|
|
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
|
|
|
|
#endif /* WGL_I3D_image_buffer */
|
|
|
|
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
|
|
|
|
#ifndef WGL_I3D_swap_frame_lock
|
|
#define WGL_I3D_swap_frame_lock 1
|
|
|
|
typedef BOOL (WINAPI *PFNWGLDISABLEFRAMELOCKI3DPROC)(VOID);
|
|
typedef BOOL (WINAPI *PFNWGLENABLEFRAMELOCKI3DPROC)(VOID);
|
|
typedef BOOL (WINAPI *PFNWGLISENABLEDFRAMELOCKI3DPROC)(BOOL *pFlag);
|
|
typedef BOOL (WINAPI *PFNWGLQUERYFRAMELOCKMASTERI3DPROC)(BOOL *pFlag);
|
|
|
|
#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
|
|
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
|
|
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
|
|
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
|
|
|
|
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
|
|
|
|
#endif /* WGL_I3D_swap_frame_lock */
|
|
|
|
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
|
|
|
|
#ifndef WGL_I3D_swap_frame_usage
|
|
#define WGL_I3D_swap_frame_usage 1
|
|
|
|
typedef BOOL (WINAPI *PFNWGLBEGINFRAMETRACKINGI3DPROC)(void);
|
|
typedef BOOL (WINAPI *PFNWGLENDFRAMETRACKINGI3DPROC)(void);
|
|
typedef BOOL (WINAPI *PFNWGLGETFRAMEUSAGEI3DPROC)(float *pUsage);
|
|
typedef BOOL (WINAPI *PFNWGLQUERYFRAMETRACKINGI3DPROC)(DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
|
|
|
#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
|
|
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
|
|
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
|
|
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
|
|
|
|
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
|
|
|
|
#endif /* WGL_I3D_swap_frame_usage */
|
|
|
|
/* -------------------------- WGL_NV_float_buffer -------------------------- */
|
|
|
|
#ifndef WGL_NV_float_buffer
|
|
#define WGL_NV_float_buffer 1
|
|
|
|
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
|
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
|
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
|
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
|
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
|
|
|
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
|
|
|
|
#endif /* WGL_NV_float_buffer */
|
|
|
|
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
|
|
|
|
#ifndef WGL_NV_render_depth_texture
|
|
#define WGL_NV_render_depth_texture 1
|
|
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
|
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
|
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
|
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
|
|
|
#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
|
|
|
|
#endif /* WGL_NV_render_depth_texture */
|
|
|
|
/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
|
|
|
|
#ifndef WGL_NV_render_texture_rectangle
|
|
#define WGL_NV_render_texture_rectangle 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
|
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
|
|
|
#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
|
|
|
|
#endif /* WGL_NV_render_texture_rectangle */
|
|
|
|
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
|
|
|
|
#ifndef WGL_NV_vertex_array_range
|
|
#define WGL_NV_vertex_array_range 1
|
|
|
|
typedef void *(WINAPI *PFNWGLALLOCATEMEMORYNVPROC)(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
|
|
typedef void (WINAPI *PFNWGLFREEMEMORYNVPROC)(void *pointer);
|
|
|
|
#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
|
|
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
|
|
|
|
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
|
|
|
|
#endif /* WGL_NV_vertex_array_range */
|
|
|
|
/* -------------------------- WGL_OML_sync_control ------------------------- */
|
|
|
|
#ifndef WGL_OML_sync_control
|
|
#define WGL_OML_sync_control 1
|
|
|
|
typedef BOOL (WINAPI *PFNWGLGETMSCRATEOMLPROC)(HDC hdc, INT32 *numerator, INT32 *denominator);
|
|
typedef BOOL (WINAPI *PFNWGLGETSYNCVALUESOMLPROC)(HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
typedef INT64(WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef INT64(WINAPI *PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)(HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef BOOL (WINAPI *PFNWGLWAITFORMSCOMLPROC)(HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
typedef BOOL (WINAPI *PFNWGLWAITFORSBCOMLPROC)(HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
|
|
#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
|
|
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
|
|
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
|
|
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
|
|
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
|
|
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
|
|
|
|
#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
|
|
|
|
#endif /* WGL_OML_sync_control */
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
#ifdef GLEW_MX
|
|
#define WGLEW_EXPORT
|
|
#else
|
|
#define WGLEW_EXPORT GLEWAPI
|
|
#endif /* GLEW_MX */
|
|
|
|
#ifdef GLEW_MX
|
|
struct WGLEWContextStruct
|
|
{
|
|
#endif /* GLEW_MX */
|
|
|
|
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
|
|
|
|
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
|
|
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
|
|
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
|
|
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
|
|
|
|
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
|
|
|
|
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
|
|
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
|
|
|
|
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
|
|
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
|
|
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
|
|
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
|
|
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
|
|
|
|
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
|
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
|
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
|
|
|
|
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
|
|
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
|
|
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
|
|
|
|
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
|
|
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
|
|
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
|
|
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
|
|
|
|
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
|
|
|
|
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
|
|
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
|
|
|
|
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
|
|
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
|
|
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
|
|
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
|
|
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
|
|
|
|
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
|
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
|
|
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
|
|
|
|
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
|
|
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
|
|
|
|
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
|
|
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
|
|
|
|
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
|
|
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
|
|
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
|
|
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
|
|
|
|
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
|
|
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
|
|
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
|
|
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
|
|
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
|
|
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
|
|
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
|
|
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
|
|
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
|
|
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
|
|
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
|
|
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
|
|
|
|
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
|
|
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
|
|
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
|
|
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
|
|
|
|
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
|
|
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
|
|
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
|
|
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
|
|
|
|
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
|
|
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
|
|
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
|
|
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
|
|
|
|
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
|
|
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
|
|
|
|
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
|
|
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
|
|
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
|
|
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
|
|
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
|
|
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
|
|
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
|
|
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
|
|
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
|
|
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
|
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
|
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
|
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
|
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
|
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
|
|
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
|
|
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
|
|
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
|
|
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
|
|
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
|
|
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
|
|
|
|
#ifdef GLEW_MX
|
|
}; /* WGLEWContextStruct */
|
|
#endif /* GLEW_MX */
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
#ifdef GLEW_MX
|
|
|
|
typedef struct WGLEWContextStruct WGLEWContext;
|
|
GLEWAPI GLenum wglewContextInit(WGLEWContext *ctx);
|
|
GLEWAPI GLboolean wglewContextIsSupported(WGLEWContext *ctx, const char *name);
|
|
|
|
#define wglewInit() wglewContextInit(wglewGetContext())
|
|
#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
|
|
|
|
#define WGLEW_GET_VAR(x) wglewGetContext()->x
|
|
#define WGLEW_GET_FUN(x) wglewGetContext()->x
|
|
|
|
#else /* GLEW_MX */
|
|
|
|
#define WGLEW_GET_VAR(x) x
|
|
#define WGLEW_GET_FUN(x) x
|
|
|
|
GLEWAPI GLboolean wglewIsSupported(const char *name);
|
|
|
|
#endif /* GLEW_MX */
|
|
|
|
GLEWAPI GLboolean wglewGetExtension(const char *name);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#undef GLEWAPI
|
|
|
|
#endif /* __wglew_h__ */
|