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fcb23487a8
rendering sinewave -- Update the documentation with description about this sample
34 lines
882 B
C++
Executable File
34 lines
882 B
C++
Executable File
/*
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* Copyright 1993-2018 NVIDIA Corporation. All rights reserved.
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*
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* Please refer to the NVIDIA end user license agreement (EULA) associated
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* with this source code for terms and conditions that govern your use of
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* this software. Any use, reproduction, disclosure, or distribution of
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* this software and related documentation outside the terms of the EULA
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* is strictly prohibited.
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*
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*/
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently.
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#pragma once
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers.
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#endif
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#include <windows.h>
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#include <d3d12.h>
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#include <dxgi1_4.h>
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#include <D3Dcompiler.h>
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#include <DirectXMath.h>
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#include "d3dx12.h"
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#include <string>
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#include <wrl.h>
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#include <shellapi.h>
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