cuda-samples/Samples/smokeParticles/particles_kernel.cuh
2021-10-21 16:34:49 +05:30

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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
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* * Redistributions of source code must retain the above copyright
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* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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#ifndef PARTICLES_KERNEL_H
#define PARTICLES_KERNEL_H
#include "vector_types.h"
typedef unsigned int uint;
struct SimParams {
float3 gravity;
float globalDamping;
float noiseFreq;
float noiseAmp;
float3 cursorPos;
float time;
float3 noiseSpeed;
};
struct float4x4 {
float m[16];
};
#endif