mirror of
https://github.com/NVIDIA/cuda-samples.git
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205 lines
7.4 KiB
Plaintext
205 lines
7.4 KiB
Plaintext
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// This file contains C wrappers around the some of the CUDA API and the
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// kernel functions so that they can be called from "particleSystem.cpp"
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#if defined(__APPLE__) || defined(MACOSX)
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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#include <GLUT/glut.h>
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#else
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#include <GL/freeglut.h>
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#endif
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#include <cstdlib>
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#include <cstdio>
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#include <string.h>
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#include <cuda_runtime.h>
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#include <cuda_gl_interop.h>
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#include <helper_cuda.h>
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#include <helper_functions.h>
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#include "thrust/device_ptr.h"
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#include "thrust/for_each.h"
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#include "thrust/iterator/zip_iterator.h"
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#include "thrust/sort.h"
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#include "particles_kernel_impl.cuh"
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extern "C" {
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void cudaInit(int argc, char **argv) {
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int devID;
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// use command-line specified CUDA device, otherwise use device with highest
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// Gflops/s
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devID = findCudaDevice(argc, (const char **)argv);
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if (devID < 0) {
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printf("No CUDA Capable devices found, exiting...\n");
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exit(EXIT_SUCCESS);
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}
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}
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void allocateArray(void **devPtr, size_t size) {
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checkCudaErrors(cudaMalloc(devPtr, size));
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}
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void freeArray(void *devPtr) { checkCudaErrors(cudaFree(devPtr)); }
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void threadSync() { checkCudaErrors(cudaDeviceSynchronize()); }
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void copyArrayToDevice(void *device, const void *host, int offset, int size) {
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checkCudaErrors(
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cudaMemcpy((char *)device + offset, host, size, cudaMemcpyHostToDevice));
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}
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void registerGLBufferObject(uint vbo,
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struct cudaGraphicsResource **cuda_vbo_resource) {
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checkCudaErrors(cudaGraphicsGLRegisterBuffer(cuda_vbo_resource, vbo,
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cudaGraphicsMapFlagsNone));
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}
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void unregisterGLBufferObject(struct cudaGraphicsResource *cuda_vbo_resource) {
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checkCudaErrors(cudaGraphicsUnregisterResource(cuda_vbo_resource));
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}
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void *mapGLBufferObject(struct cudaGraphicsResource **cuda_vbo_resource) {
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void *ptr;
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checkCudaErrors(cudaGraphicsMapResources(1, cuda_vbo_resource, 0));
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size_t num_bytes;
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checkCudaErrors(cudaGraphicsResourceGetMappedPointer(
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(void **)&ptr, &num_bytes, *cuda_vbo_resource));
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return ptr;
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}
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void unmapGLBufferObject(struct cudaGraphicsResource *cuda_vbo_resource) {
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checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_vbo_resource, 0));
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}
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void copyArrayFromDevice(void *host, const void *device,
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struct cudaGraphicsResource **cuda_vbo_resource,
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int size) {
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if (cuda_vbo_resource) {
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device = mapGLBufferObject(cuda_vbo_resource);
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}
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checkCudaErrors(cudaMemcpy(host, device, size, cudaMemcpyDeviceToHost));
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if (cuda_vbo_resource) {
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unmapGLBufferObject(*cuda_vbo_resource);
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}
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}
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void setParameters(SimParams *hostParams) {
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// copy parameters to constant memory
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checkCudaErrors(cudaMemcpyToSymbol(params, hostParams, sizeof(SimParams)));
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}
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// Round a / b to nearest higher integer value
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uint iDivUp(uint a, uint b) { return (a % b != 0) ? (a / b + 1) : (a / b); }
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// compute grid and thread block size for a given number of elements
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void computeGridSize(uint n, uint blockSize, uint &numBlocks,
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uint &numThreads) {
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numThreads = min(blockSize, n);
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numBlocks = iDivUp(n, numThreads);
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}
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void integrateSystem(float *pos, float *vel, float deltaTime,
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uint numParticles) {
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thrust::device_ptr<float4> d_pos4((float4 *)pos);
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thrust::device_ptr<float4> d_vel4((float4 *)vel);
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thrust::for_each(
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thrust::make_zip_iterator(thrust::make_tuple(d_pos4, d_vel4)),
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thrust::make_zip_iterator(
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thrust::make_tuple(d_pos4 + numParticles, d_vel4 + numParticles)),
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integrate_functor(deltaTime));
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}
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void calcHash(uint *gridParticleHash, uint *gridParticleIndex, float *pos,
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int numParticles) {
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uint numThreads, numBlocks;
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computeGridSize(numParticles, 256, numBlocks, numThreads);
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// execute the kernel
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calcHashD<<<numBlocks, numThreads>>>(gridParticleHash, gridParticleIndex,
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(float4 *)pos, numParticles);
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// check if kernel invocation generated an error
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getLastCudaError("Kernel execution failed");
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}
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void reorderDataAndFindCellStart(uint *cellStart, uint *cellEnd,
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float *sortedPos, float *sortedVel,
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uint *gridParticleHash,
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uint *gridParticleIndex, float *oldPos,
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float *oldVel, uint numParticles,
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uint numCells) {
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uint numThreads, numBlocks;
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computeGridSize(numParticles, 256, numBlocks, numThreads);
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// set all cells to empty
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checkCudaErrors(cudaMemset(cellStart, 0xffffffff, numCells * sizeof(uint)));
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uint smemSize = sizeof(uint) * (numThreads + 1);
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reorderDataAndFindCellStartD<<<numBlocks, numThreads, smemSize>>>(
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cellStart, cellEnd, (float4 *)sortedPos, (float4 *)sortedVel,
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gridParticleHash, gridParticleIndex, (float4 *)oldPos, (float4 *)oldVel,
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numParticles);
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getLastCudaError("Kernel execution failed: reorderDataAndFindCellStartD");
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}
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void collide(float *newVel, float *sortedPos, float *sortedVel,
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uint *gridParticleIndex, uint *cellStart, uint *cellEnd,
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uint numParticles, uint numCells) {
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// thread per particle
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uint numThreads, numBlocks;
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computeGridSize(numParticles, 64, numBlocks, numThreads);
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// execute the kernel
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collideD<<<numBlocks, numThreads>>>((float4 *)newVel, (float4 *)sortedPos,
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(float4 *)sortedVel, gridParticleIndex,
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cellStart, cellEnd, numParticles);
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// check if kernel invocation generated an error
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getLastCudaError("Kernel execution failed");
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}
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void sortParticles(uint *dGridParticleHash, uint *dGridParticleIndex,
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uint numParticles) {
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thrust::sort_by_key(
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thrust::device_ptr<uint>(dGridParticleHash),
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thrust::device_ptr<uint>(dGridParticleHash + numParticles),
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thrust::device_ptr<uint>(dGridParticleIndex));
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}
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} // extern "C"
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