/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef NV_UTIL_NPP_EXCEPTIONS_H #define NV_UTIL_NPP_EXCEPTIONS_H #include #include #include /// All npp related C++ classes are put into the npp namespace. namespace npp { /// Exception base class. /// This exception base class will be used for everything C++ throught /// the NPP project. /// The exception contains a string message, as well as data fields for a string /// containing the name of the file as well as the line number where the exception was thrown. /// The easiest way of throwing exceptions and providing filename and line number is /// to use one of the ASSERT macros defined for that purpose. class Exception { public: /// Constructor. /// \param rMessage A message with information as to why the exception was thrown. /// \param rFileName The name of the file where the exception was thrown. /// \param nLineNumber Line number in the file where the exception was thrown. explicit Exception(const std::string &rMessage = "", const std::string &rFileName = "", unsigned int nLineNumber = 0) : sMessage_(rMessage), sFileName_(rFileName), nLineNumber_(nLineNumber) { }; Exception(const Exception &rException) : sMessage_(rException.sMessage_), sFileName_(rException.sFileName_), nLineNumber_(rException.nLineNumber_) { }; virtual ~Exception() { }; /// Get the exception's message. const std::string & message() const { return sMessage_; } /// Get the exception's file info. const std::string & fileName() const { return sFileName_; } /// Get the exceptions's line info. unsigned int lineNumber() const { return nLineNumber_; } /// Create a clone of this exception. /// This creates a new Exception object on the heap. It is /// the responsibility of the user of this function to free this memory /// (delete x). virtual Exception * clone() const { return new Exception(*this); } /// Create a single string with all the exceptions information. /// The virtual toString() method is used by the operator<<() /// so that all exceptions derived from this base-class can print /// their full information correctly even if a reference to their /// exact type is not had at the time of printing (i.e. the basic /// operator<<() is used). virtual std::string toString() const { std::ostringstream oOutputString; oOutputString << fileName() << ":" << lineNumber() << ": " << message(); return oOutputString.str(); } private: std::string sMessage_; ///< Message regarding the cause of the exception. std::string sFileName_; ///< Name of the file where the exception was thrown. unsigned int nLineNumber_; ///< Line number in the file where the exception was thrown }; /// Output stream inserter for Exception. /// \param rOutputStream The stream the exception information is written to. /// \param rException The exception that's being written. /// \return Reference to the output stream being used. std::ostream & operator << (std::ostream &rOutputStream, const Exception &rException) { rOutputStream << rException.toString(); return rOutputStream; } /// Basic assert macro. /// This macro should be used to enforce any kind of pre or post conditions. /// Unlike the C-runtime assert macro, this macro does not abort execution, but throws /// a C++ exception. The exception is automatically filled with information about the failing /// condition, the filename and line number where the exception was thrown. /// \note The macro is written in such a way that omitting a semicolon after its usage /// causes a compiler error. The correct way to invoke this macro is: /// NPP_ASSERT(n < MAX); #define NPP_ASSERT(C) do {if (!(C)) throw npp::Exception(#C " assertion faild!", __FILE__, __LINE__);} while(false) // ASSERT macro. // Same functionality as the basic assert macro with the added ability to pass // a message M. M should be a string literal. // Note: Never use code inside ASSERT() that causes a side-effect ASSERT macros may get compiled // out in release mode. #define NPP_ASSERT_MSG(C, M) do {if (!(C)) throw npp::Exception(#C " assertion faild! Message: " M, __FILE__, __LINE__);} while(false) #ifdef _DEBUG /// Basic debug assert macro. /// This macro is identical in every respect to NPP_ASSERT(C) but it does get compiled to a /// no-op in release builds. It is therefor of utmost importance to not put statements into /// this macro that cause side effects required for correct program execution. #define NPP_DEBUG_ASSERT(C) do {if (!(C)) throw npp::Exception(#C " debug assertion faild!", __FILE__, __LINE__);} while(false) #else #define NPP_DEBUG_ASSERT(C) #endif /// ASSERT for null-pointer test. /// It is safe to put code with side effects into this macro. Also: This macro never /// gets compiled to a no-op because resource allocation may fail based on external causes not under /// control of a software developer. #define NPP_ASSERT_NOT_NULL(P) do {if ((P) == 0) throw npp::Exception(#P " not null assertion faild!", __FILE__, __LINE__);} while(false) /// Macro for flagging methods as not implemented. /// The macro throws an exception with a message that an implementation was missing #define NPP_NOT_IMPLEMENTED() do {throw npp::Exception("Implementation missing!", __FILE__, __LINE__);} while(false) /// Macro for checking error return code of CUDA (runtime) calls. /// This macro never gets disabled. #define NPP_CHECK_CUDA(S) do {cudaError_t eCUDAResult; \ eCUDAResult = S; \ if (eCUDAResult != cudaSuccess) std::cout << "NPP_CHECK_CUDA - eCUDAResult = " << eCUDAResult << std::endl; \ NPP_ASSERT(eCUDAResult == cudaSuccess);} while (false) /// Macro for checking error return code for NPP calls. #define NPP_CHECK_NPP(S) do {NppStatus eStatusNPP; \ eStatusNPP = S; \ if (eStatusNPP != NPP_SUCCESS) std::cout << "NPP_CHECK_NPP - eStatusNPP = " << _cudaGetErrorEnum(eStatusNPP) << "("<< eStatusNPP << ")" << std::endl; \ NPP_ASSERT(eStatusNPP == NPP_SUCCESS);} while (false) /// Macro for checking error return codes from cuFFT calls. #define NPP_CHECK_CUFFT(S) do {cufftResult eCUFFTResult; \ eCUFFTResult = S; \ if (eCUFFTResult != NPP_SUCCESS) std::cout << "NPP_CHECK_CUFFT - eCUFFTResult = " << eCUFFTResult << std::endl; \ NPP_ASSERT(eCUFFTResult == CUFFT_SUCCESS);} while (false) } // npp namespace #endif // NV_UTIL_NPP_EXCEPTIONS_H