particles
--std=c++14
cudaGraphicsMapResources
cudaGraphicsUnmapResources
cudaGraphicsResourceGetMappedPointer
cudaGraphicsRegisterResource
cudaGraphicsGLRegisterBuffer
cudaGraphicsUnregisterResource
" to the command line will allow users to set # of particles for simulation. This example implements a uniform grid data structure using either atomic operations or a fast radix sort from the Thrust library]]>
whole
data\ref_particles.ppm
data\ref_particles.bin
./
../
../../Common
Graphics Interop
Data Parallel Algorithms
Physically-Based Simulation
Performance Strategies
CUDA
GPGPU
OpenGL
openGL
CPP14
GLU
GL
GLUT
GLEW
glut
X11
../../common/lib/linux/x86_64
../../common/lib/linux/armv7l
../../common/lib/darwin
true
particles.cpp
-file=ref_particles.bin
X11
GL
2:Graphics Interop
3:Physically-Based Simulation
sm35
sm37
sm50
sm52
sm60
sm61
sm70
sm72
sm75
sm80
sm86
..\..\Common\param.h
..\..\Common\paramgl.h
..\..\Common\rendercheck_gl.h
x86_64
linux
windows7
x86_64
macosx
arm
all
Particles
exe
doc\particles.pdf