/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // CUDA Runtime #include // Helper functions #include #include #include "volume.h" void Volume_init(Volume *vol, cudaExtent dataSize, void *h_data, int allowStore) { // create 3D array vol->channelDesc = cudaCreateChannelDesc(); checkCudaErrors( cudaMalloc3DArray(&vol->content, &vol->channelDesc, dataSize, allowStore ? cudaArraySurfaceLoadStore : 0)); vol->size = dataSize; if (h_data) { // copy data to 3D array cudaMemcpy3DParms copyParams = {0}; copyParams.srcPtr = make_cudaPitchedPtr(h_data, dataSize.width * sizeof(VolumeType), dataSize.width, dataSize.height); copyParams.dstArray = vol->content; copyParams.extent = dataSize; copyParams.kind = cudaMemcpyHostToDevice; checkCudaErrors(cudaMemcpy3D(©Params)); } if (allowStore) { cudaResourceDesc surfRes; memset(&surfRes, 0, sizeof(cudaResourceDesc)); surfRes.resType = cudaResourceTypeArray; surfRes.res.array.array = vol->content; checkCudaErrors(cudaCreateSurfaceObject(&vol->volumeSurf, &surfRes)); } cudaResourceDesc texRes; memset(&texRes, 0, sizeof(cudaResourceDesc)); texRes.resType = cudaResourceTypeArray; texRes.res.array.array = vol->content; cudaTextureDesc texDescr; memset(&texDescr, 0, sizeof(cudaTextureDesc)); texDescr.normalizedCoords = true; texDescr.filterMode = cudaFilterModeLinear; texDescr.addressMode[0] = cudaAddressModeWrap; texDescr.addressMode[1] = cudaAddressModeWrap; texDescr.addressMode[2] = cudaAddressModeWrap; texDescr.readMode = cudaReadModeNormalizedFloat; // VolumeTypeInfo::readMode; checkCudaErrors( cudaCreateTextureObject(&vol->volumeTex, &texRes, &texDescr, NULL)); } void Volume_deinit(Volume *vol) { checkCudaErrors(cudaDestroyTextureObject(vol->volumeTex)); checkCudaErrors(cudaDestroySurfaceObject(vol->volumeSurf)); checkCudaErrors(cudaFreeArray(vol->content)); vol->content = 0; }