cmake_minimum_required(VERSION 3.20) include("${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/DetectCudaArch.cmake") if(SAMPLE_SKIP_BUILD) return() endif() project(smokeParticles LANGUAGES C CXX CUDA) include("${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/CudaSampleCommon.cmake") find_package(CUDAToolkit REQUIRED) include_directories(../../../Common) if(WIN32) set(PC_GLUT_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/../../../Common") set(PC_GLUT_LIBRARY_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/../../../Common/lib/x64") # The GLEW library built on Windows on Arm system is named as glew32.lib/glew32.dll by default. if(EXISTS "${PC_GLUT_LIBRARY_DIRS}/glew32.lib") set(GLEW_LIB_NAME "glew32") else() set(GLEW_LIB_NAME "glew64") endif() endif() find_package(OpenGL) find_package(GLUT) if(${OpenGL_FOUND}) if (${GLUT_FOUND}) add_executable(smokeParticles GLSLProgram.cpp ParticleSystem.cpp ParticleSystem_cuda.cu SmokeRenderer.cpp SmokeShaders.cpp framebufferObject.cpp particleDemo.cpp renderbuffer.cpp) target_compile_options(smokeParticles PRIVATE $<$:--extended-lambda>) target_compile_features(smokeParticles PRIVATE cxx_std_17 cuda_std_17) target_include_directories(smokeParticles PUBLIC ${OPENGL_INCLUDE_DIR} ${CUDAToolkit_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS} ) target_link_libraries(smokeParticles ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ) add_custom_command(TARGET smokeParticles POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/data ${CMAKE_CURRENT_BINARY_DIR}/data ) if(WIN32) target_link_libraries(smokeParticles ${PC_GLUT_LIBRARY_DIRS}/freeglut.lib ${PC_GLUT_LIBRARY_DIRS}/${GLEW_LIB_NAME}.lib ) add_custom_command(TARGET smokeParticles POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/../../../bin/win64/$/freeglut.dll ${CMAKE_CURRENT_BINARY_DIR}/$ ) add_custom_command(TARGET smokeParticles POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/../../../bin/win64/$/${GLEW_LIB_NAME}.dll ${CMAKE_CURRENT_BINARY_DIR}/$ ) endif() include(InstallSamples) setup_samples_install() else() message(STATUS "GLUT not found - will not build sample 'smokeParticles'") endif() else() message(STATUS "OpenGL not found - will not build sample 'smokeParticles'") endif()