particles
--std=c++14
cudaMemcpyToSymbol
cudaMemset
cudaFree
cudaGraphicsMapResources
cudaGLInit
cudaGraphicsGLRegisterBuffer
cudaGraphicsResourceGetMappedPointer
cudaDeviceSynchronize
cudaInit
cudaMalloc
cudaGraphicsUnregisterResource
cudaGraphicsUnmapResources
cudaMemcpy
" to the command line will allow users to set # of particles for simulation. This example implements a uniform grid data structure using either atomic operations or a fast radix sort from the Thrust library]]>
whole
data\ref_particles.ppm
data\ref_particles.bin
./
../
../../../Common
Graphics Interop
Data Parallel Algorithms
Physically-Based Simulation
Performance Strategies
CUDA
GPGPU
OpenGL
openGL
CPP14
GLU
GL
GLUT
GLEW
glut
X11
../../../common/lib/linux/x86_64
../../../common/lib/linux/armv7l
../../../common/lib/darwin
true
particles.cpp
-file=ref_particles.bin
X11
GL
2:Graphics Interop
3:Physically-Based Simulation
sm35
sm37
sm50
sm52
sm53
sm60
sm61
sm70
sm72
sm75
sm80
sm86
sm87
..\..\..\Common\param.h
..\..\..\Common\paramgl.h
..\..\..\Common\rendercheck_gl.h
x86_64
linux
windows7
x86_64
macosx
arm
sbsa
all
Particles
exe
doc\particles.pdf