/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // CUDA Runtime #include // Utilities and system includes #include #include #include "quasirandomGenerator_common.h" //////////////////////////////////////////////////////////////////////////////// // CPU code //////////////////////////////////////////////////////////////////////////////// extern "C" void initQuasirandomGenerator( unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION]); extern "C" float getQuasirandomValue( unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION], int i, int dim); extern "C" double getQuasirandomValue63(INT64 i, int dim); extern "C" double MoroInvCNDcpu(unsigned int p); //////////////////////////////////////////////////////////////////////////////// // GPU code //////////////////////////////////////////////////////////////////////////////// extern "C" void initTableGPU( unsigned int tableCPU[QRNG_DIMENSIONS][QRNG_RESOLUTION]); extern "C" void quasirandomGeneratorGPU(float *d_Output, unsigned int seed, unsigned int N); extern "C" void inverseCNDgpu(float *d_Output, unsigned int *d_Input, unsigned int N); const int N = 1048576; int main(int argc, char **argv) { // Start logs printf("%s Starting...\n\n", argv[0]); unsigned int tableCPU[QRNG_DIMENSIONS][QRNG_RESOLUTION]; float *h_OutputGPU, *d_Output; int dim, pos; double delta, ref, sumDelta, sumRef, L1norm, gpuTime; StopWatchInterface *hTimer = NULL; if (sizeof(INT64) != 8) { printf("sizeof(INT64) != 8\n"); return 0; } sdkCreateTimer(&hTimer); printf("Allocating GPU memory...\n"); checkCudaErrors( cudaMalloc((void **)&d_Output, QRNG_DIMENSIONS * N * sizeof(float))); printf("Allocating CPU memory...\n"); h_OutputGPU = (float *)malloc(QRNG_DIMENSIONS * N * sizeof(float)); printf("Initializing QRNG tables...\n\n"); initQuasirandomGenerator(tableCPU); initTableGPU(tableCPU); printf("Testing QRNG...\n\n"); checkCudaErrors(cudaMemset(d_Output, 0, QRNG_DIMENSIONS * N * sizeof(float))); int numIterations = 20; for (int i = -1; i < numIterations; i++) { if (i == 0) { checkCudaErrors(cudaDeviceSynchronize()); sdkResetTimer(&hTimer); sdkStartTimer(&hTimer); } quasirandomGeneratorGPU(d_Output, 0, N); } checkCudaErrors(cudaDeviceSynchronize()); sdkStopTimer(&hTimer); gpuTime = sdkGetTimerValue(&hTimer) / (double)numIterations * 1e-3; printf( "quasirandomGenerator, Throughput = %.4f GNumbers/s, Time = %.5f s, Size " "= %u Numbers, NumDevsUsed = %u, Workgroup = %u\n", (double)QRNG_DIMENSIONS * (double)N * 1.0E-9 / gpuTime, gpuTime, QRNG_DIMENSIONS * N, 1, 128 * QRNG_DIMENSIONS); printf("\nReading GPU results...\n"); checkCudaErrors(cudaMemcpy(h_OutputGPU, d_Output, QRNG_DIMENSIONS * N * sizeof(float), cudaMemcpyDeviceToHost)); printf("Comparing to the CPU results...\n\n"); sumDelta = 0; sumRef = 0; for (dim = 0; dim < QRNG_DIMENSIONS; dim++) for (pos = 0; pos < N; pos++) { ref = getQuasirandomValue63(pos, dim); delta = (double)h_OutputGPU[dim * N + pos] - ref; sumDelta += fabs(delta); sumRef += fabs(ref); } printf("L1 norm: %E\n", sumDelta / sumRef); printf("\nTesting inverseCNDgpu()...\n\n"); checkCudaErrors(cudaMemset(d_Output, 0, QRNG_DIMENSIONS * N * sizeof(float))); for (int i = -1; i < numIterations; i++) { if (i == 0) { checkCudaErrors(cudaDeviceSynchronize()); sdkResetTimer(&hTimer); sdkStartTimer(&hTimer); } inverseCNDgpu(d_Output, NULL, QRNG_DIMENSIONS * N); } checkCudaErrors(cudaDeviceSynchronize()); sdkStopTimer(&hTimer); gpuTime = sdkGetTimerValue(&hTimer) / (double)numIterations * 1e-3; printf( "quasirandomGenerator-inverse, Throughput = %.4f GNumbers/s, Time = %.5f " "s, Size = %u Numbers, NumDevsUsed = %u, Workgroup = %u\n", (double)QRNG_DIMENSIONS * (double)N * 1E-9 / gpuTime, gpuTime, QRNG_DIMENSIONS * N, 1, 128); printf("Reading GPU results...\n"); checkCudaErrors(cudaMemcpy(h_OutputGPU, d_Output, QRNG_DIMENSIONS * N * sizeof(float), cudaMemcpyDeviceToHost)); printf("\nComparing to the CPU results...\n"); sumDelta = 0; sumRef = 0; unsigned int distance = ((unsigned int)-1) / (QRNG_DIMENSIONS * N + 1); for (pos = 0; pos < QRNG_DIMENSIONS * N; pos++) { unsigned int d = (pos + 1) * distance; ref = MoroInvCNDcpu(d); delta = (double)h_OutputGPU[pos] - ref; sumDelta += fabs(delta); sumRef += fabs(ref); } printf("L1 norm: %E\n\n", L1norm = sumDelta / sumRef); printf("Shutting down...\n"); sdkDeleteTimer(&hTimer); free(h_OutputGPU); checkCudaErrors(cudaFree(d_Output)); exit(L1norm < 1e-6 ? EXIT_SUCCESS : EXIT_FAILURE); }