/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _NVMEDIA_TEST_IMAGE_UTILS_H_ #define _NVMEDIA_TEST_IMAGE_UTILS_H_ #ifdef __cplusplus extern "C" { #endif #include "misc_utils.h" #include "nvmedia_core.h" #include "nvmedia_surface.h" #include "nvmedia_image.h" #include "cmdline.h" #if (NV_IS_SAFETY == 1) #include "nvmedia_image_internal.h" #endif #define PACK_RGBA(R, G, B, A) (((uint32_t)(A) << 24) | ((uint32_t)(B) << 16) | \ ((uint32_t)(G) << 8) | (uint32_t)(R)) #define DEFAULT_ALPHA 0x80 // ReadImage // // ReadImage() Read image from file // // Arguments: // // filename // (in) Input file name // // frameNum // (in) Frame number to read. Use for stream input files. // // width // (in) Surface width // // height // (in) Surface height // // image // (out) Pointer to pre-allocated output surface // // uvOrderFlag // (in) Flag for UV order. If true - UV; If false - VU; // // bytesPerPixel // (in) Bytes per pixel. Nedded for RAW image types handling. // RAW8 - 1 byte per pixel // RAW10, RAW12, RAW14 - 2 bytes per pixel // // pixelAlignment // (in) Alignment of bits in pixel. // 0 - LSB Aligned // 1 - MSB Aligned NvMediaStatus ReadImage( char *fileName, uint32_t frameNum, uint32_t width, uint32_t height, NvMediaImage *image, NvMediaBool uvOrderFlag, uint32_t bytesPerPixel, uint32_t pixelAlignment); // InitImage // // InitImage() Init image data to zeros // // Arguments: // // image // (in) image to initialize // // width // (in) Surface width // // height // (in) Surface height NvMediaStatus InitImage( NvMediaImage *image, uint32_t width, uint32_t height); NvMediaStatus AllocateBufferToWriteImage( Blit2DTest *ctx, NvMediaImage *image, NvMediaBool uvOrderFlag, NvMediaBool appendFlag); // WriteImageToBuffer // // WriteImageToBuffer() Save RGB or YUV image // NvMediaStatus WriteImageToAllocatedBuffer( Blit2DTest *ctx, NvMediaImage *image, NvMediaBool uvOrderFlag, NvMediaBool appendFlag, uint32_t bytesPerPixel); #ifdef __cplusplus } #endif #endif /* _NVMEDIA_TEST_IMAGE_UTILS_H_ */