/* * Copyright 1993-2018 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ #include "stdafx.h" #include "simpleD3D12.h" _Use_decl_annotations_ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR, int nCmdShow) { DX12CudaInterop sample(1280, 720, "D3D12 CUDA Interop"); return Win32Application::Run(&sample, hInstance, nCmdShow); }