particles --std=c++14 cudaGraphicsMapResources cudaGraphicsUnmapResources cudaGraphicsResourceGetMappedPointer cudaGraphicsRegisterResource cudaGraphicsGLRegisterBuffer cudaGraphicsUnregisterResource " to the command line will allow users to set # of particles for simulation. This example implements a uniform grid data structure using either atomic operations or a fast radix sort from the Thrust library]]> whole data\ref_particles.ppm data\ref_particles.bin ./ ../ ../../Common Graphics Interop Data Parallel Algorithms Physically-Based Simulation Performance Strategies CUDA GPGPU OpenGL openGL CPP14 GLU GL GLUT GLEW glut X11 ../../common/lib/linux/x86_64 ../../common/lib/linux/armv7l ../../common/lib/darwin true particles.cpp -file=ref_particles.bin X11 GL 2:Graphics Interop 3:Physically-Based Simulation sm35 sm37 sm50 sm52 sm60 sm61 sm70 sm72 sm75 sm80 sm86 ..\..\Common\param.h ..\..\Common\paramgl.h ..\..\Common\rendercheck_gl.h x86_64 linux windows7 x86_64 macosx arm all Particles exe doc\particles.pdf