# Include directories and libraries include_directories(../../../Common) find_package(OpenGL) find_package(GLUT) # Source file set(SRC_FILES bodysystemcuda.cu render_particles.cpp nbody.cpp ) if(${OpenGL_FOUND}) if (${GLUT_FOUND}) # Add target for nbody add_executable(nbody ${SRC_FILES}) set_target_properties(nbody PROPERTIES CUDA_SEPARABLE_COMPILATION ON) target_include_directories(nbody PUBLIC ${OPENGL_INCLUDE_DIR} ${CUDAToolkit_INCLUDE_DIRS} ${GLUT_INCLUDE_DIRS} ) target_link_libraries(nbody ${OPENGL_LIBRARIES} ${GLUT_LIBRARIES} ) else() message(STATUS "GLUT not found - will not build sample 'nbody'") endif() else() message(STATUS "OpenGL not found - will not build sample 'nbody'") endif()