/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** ************************************************************************** * \file BmpUtil.cpp * \brief Contains basic image operations implementation. * * This file contains implementation of basic bitmap loading, saving, * conversions to different representations and memory management routines. */ #include "Common.h" #include "BmpUtil.h" #if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64) #pragma warning(disable : 4996) // disable deprecated warning #endif /** ************************************************************************** * The routine clamps the input value to integer byte range [0, 255] * * \param x [IN] - Input value * * \return Pointer to the created plane */ int clamp_0_255(int x) { return (x < 0) ? 0 : ((x > 255) ? 255 : x); } /** ************************************************************************** * Float round to nearest value * * \param num [IN] - Float value to round * * \return The closest to the input float integer value */ float round_f(float num) { float NumAbs = fabs(num); int NumAbsI = (int)(NumAbs + 0.5f); float sign = num > 0 ? 1.0f : -1.0f; return sign * NumAbsI; } /** ************************************************************************** * Memory allocator, returns aligned format frame with 8bpp pixels. * * \param width [IN] - Width of image buffer to be allocated * \param height [IN] - Height of image buffer to be allocated * \param pStepBytes [OUT] - Step between two sequential rows * * \return Pointer to the created plane */ byte *MallocPlaneByte(int width, int height, int *pStepBytes) { byte *ptr; *pStepBytes = ((int)ceil(width / 16.0f)) * 16; //#ifdef __ALLOW_ALIGNED_MEMORY_MANAGEMENT // ptr = (byte *)_aligned_malloc(*pStepBytes * height, 16); //#else ptr = (byte *)malloc(*pStepBytes * height); //#endif return ptr; } /** ************************************************************************** * Memory allocator, returns aligned format frame with 16bpp float pixels. * * \param width [IN] - Width of image buffer to be allocated * \param height [IN] - Height of image buffer to be allocated * \param pStepBytes [OUT] - Step between two sequential rows * * \return Pointer to the created plane */ short *MallocPlaneShort(int width, int height, int *pStepBytes) { short *ptr; *pStepBytes = ((int)ceil((width * sizeof(short)) / 16.0f)) * 16; //#ifdef __ALLOW_ALIGNED_MEMORY_MANAGEMENT // ptr = (float *)_aligned_malloc(*pStepBytes * height, 16); //#else ptr = (short *)malloc(*pStepBytes * height); //#endif *pStepBytes = *pStepBytes / sizeof(short); return ptr; } /** ************************************************************************** * Memory allocator, returns aligned format frame with 32bpp float pixels. * * \param width [IN] - Width of image buffer to be allocated * \param height [IN] - Height of image buffer to be allocated * \param pStepBytes [OUT] - Step between two sequential rows * * \return Pointer to the created plane */ float *MallocPlaneFloat(int width, int height, int *pStepBytes) { float *ptr; *pStepBytes = ((int)ceil((width * sizeof(float)) / 16.0f)) * 16; //#ifdef __ALLOW_ALIGNED_MEMORY_MANAGEMENT // ptr = (float *)_aligned_malloc(*pStepBytes * height, 16); //#else ptr = (float *)malloc(*pStepBytes * height); //#endif *pStepBytes = *pStepBytes / sizeof(float); return ptr; } /** ************************************************************************** * Copies byte plane to float plane * * \param ImgSrc [IN] - Source byte plane * \param StrideB [IN] - Source plane stride * \param ImgDst [OUT] - Destination float plane * \param StrideF [IN] - Destination plane stride * \param Size [IN] - Size of area to copy * * \return None */ void CopyByte2Float(byte *ImgSrc, int StrideB, float *ImgDst, int StrideF, ROI Size) { for (int i = 0; i < Size.height; i++) { for (int j = 0; j < Size.width; j++) { ImgDst[i * StrideF + j] = (float)ImgSrc[i * StrideB + j]; } } } /** ************************************************************************** * Copies float plane to byte plane (with clamp) * * \param ImgSrc [IN] - Source float plane * \param StrideF [IN] - Source plane stride * \param ImgDst [OUT] - Destination byte plane * \param StrideB [IN] - Destination plane stride * \param Size [IN] - Size of area to copy * * \return None */ void CopyFloat2Byte(float *ImgSrc, int StrideF, byte *ImgDst, int StrideB, ROI Size) { for (int i = 0; i < Size.height; i++) { for (int j = 0; j < Size.width; j++) { ImgDst[i * StrideB + j] = (byte)clamp_0_255((int)(round_f(ImgSrc[i * StrideF + j]))); } } } /** ************************************************************************** * Memory deallocator, deletes aligned format frame. * * \param ptr [IN] - Pointer to the plane * * \return None */ void FreePlane(void *ptr) { //#ifdef __ALLOW_ALIGNED_MEMORY_MANAGEMENT // if (ptr) // { // _aligned_free(ptr); // } //#else if (ptr) { free(ptr); } //#endif } /** ************************************************************************** * Performs addition of given value to each pixel in the plane * * \param Value [IN] - Value to add * \param ImgSrcDst [IN/OUT] - Source float plane * \param StrideF [IN] - Source plane stride * \param Size [IN] - Size of area to copy * * \return None */ void AddFloatPlane(float Value, float *ImgSrcDst, int StrideF, ROI Size) { for (int i = 0; i < Size.height; i++) { for (int j = 0; j < Size.width; j++) { ImgSrcDst[i * StrideF + j] += Value; } } } /** ************************************************************************** * Performs multiplication of given value with each pixel in the plane * * \param Value [IN] - Value for multiplication * \param ImgSrcDst [IN/OUT] - Source float plane * \param StrideF [IN] - Source plane stride * \param Size [IN] - Size of area to copy * * \return None */ void MulFloatPlane(float Value, float *ImgSrcDst, int StrideF, ROI Size) { for (int i = 0; i < Size.height; i++) { for (int j = 0; j < Size.width; j++) { ImgSrcDst[i * StrideF + j] *= Value; } } } /** ************************************************************************** * This function performs acquisition of image dimensions * * \param FileName [IN] - Image name to load * \param Width [OUT] - Image width from file header * \param Height [OUT] - Image height from file header * * \return Status code */ int PreLoadBmp(char *FileName, int *Width, int *Height) { BMPFileHeader FileHeader; BMPInfoHeader InfoHeader; FILE *fh; if (!(fh = fopen(FileName, "rb"))) { return 1; // invalid filename } fread(&FileHeader, sizeof(BMPFileHeader), 1, fh); if (FileHeader._bm_signature != 0x4D42) { return 2; // invalid file format } fread(&InfoHeader, sizeof(BMPInfoHeader), 1, fh); if (InfoHeader._bm_color_depth != 24) { return 3; // invalid color depth } if (InfoHeader._bm_compressed) { return 4; // invalid compression property } *Width = InfoHeader._bm_image_width; *Height = InfoHeader._bm_image_height; fclose(fh); return 0; } /** ************************************************************************** * This function performs loading of bitmap luma * * \param FileName [IN] - Image name to load * \param Stride [IN] - Image stride * \param ImSize [IN] - Image size * \param Img [OUT] - Prepared buffer * * \return None */ void LoadBmpAsGray(char *FileName, int Stride, ROI ImSize, byte *Img) { BMPFileHeader FileHeader; BMPInfoHeader InfoHeader; FILE *fh; fh = fopen(FileName, "rb"); fread(&FileHeader, sizeof(BMPFileHeader), 1, fh); fread(&InfoHeader, sizeof(BMPInfoHeader), 1, fh); for (int i = ImSize.height - 1; i >= 0; i--) { for (int j = 0; j < ImSize.width; j++) { int r = 0, g = 0, b = 0; fread(&b, 1, 1, fh); fread(&g, 1, 1, fh); fread(&r, 1, 1, fh); int val = (313524 * r + 615514 * g + 119537 * b + 524288) >> 20; Img[i * Stride + j] = (byte)clamp_0_255(val); } } fclose(fh); return; } /** ************************************************************************** * This function performs dumping of bitmap luma on HDD * * \param FileName [OUT] - Image name to dump to * \param Img [IN] - Image luma to dump * \param Stride [IN] - Image stride * \param ImSize [IN] - Image size * * \return None */ void DumpBmpAsGray(char *FileName, byte *Img, int Stride, ROI ImSize) { FILE *fp = NULL; fp = fopen(FileName, "wb"); if (fp == NULL) { return; } BMPFileHeader FileHeader; BMPInfoHeader InfoHeader; // init headers FileHeader._bm_signature = 0x4D42; FileHeader._bm_file_size = 54 + 3 * ImSize.width * ImSize.height; FileHeader._bm_reserved = 0; FileHeader._bm_bitmap_data = 0x36; InfoHeader._bm_bitmap_size = 0; InfoHeader._bm_color_depth = 24; InfoHeader._bm_compressed = 0; InfoHeader._bm_hor_resolution = 0; InfoHeader._bm_image_height = ImSize.height; InfoHeader._bm_image_width = ImSize.width; InfoHeader._bm_info_header_size = 40; InfoHeader._bm_num_colors_used = 0; InfoHeader._bm_num_important_colors = 0; InfoHeader._bm_num_of_planes = 1; InfoHeader._bm_ver_resolution = 0; fwrite(&FileHeader, sizeof(BMPFileHeader), 1, fp); fwrite(&InfoHeader, sizeof(BMPInfoHeader), 1, fp); for (int i = ImSize.height - 1; i >= 0; i--) { for (int j = 0; j < ImSize.width; j++) { fwrite(&(Img[i * Stride + j]), 1, 1, fp); fwrite(&(Img[i * Stride + j]), 1, 1, fp); fwrite(&(Img[i * Stride + j]), 1, 1, fp); } } fclose(fp); } /** ************************************************************************** * This function performs dumping of 8x8 block from float plane * * \param PlaneF [IN] - Image plane * \param StrideF [IN] - Image stride * \param Fname [OUT] - File name to dump to * * \return None */ void DumpBlockF(float *PlaneF, int StrideF, char *Fname) { FILE *fp = fopen(Fname, "wb"); for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { fprintf(fp, "%.*f ", 14, PlaneF[i * StrideF + j]); } fprintf(fp, "\n"); } fclose(fp); } /** ************************************************************************** * This function performs dumping of 8x8 block from byte plane * * \param Plane [IN] - Image plane * \param Stride [IN] - Image stride * \param Fname [OUT] - File name to dump to * * \return None */ void DumpBlock(byte *Plane, int Stride, char *Fname) { FILE *fp = fopen(Fname, "wb"); for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { fprintf(fp, "%.3d ", Plane[i * Stride + j]); } fprintf(fp, "\n"); } fclose(fp); } /** ************************************************************************** * This function performs evaluation of Mean Square Error between two images * * \param Img1 [IN] - Image 1 * \param Img2 [IN] - Image 2 * \param Stride [IN] - Image stride * \param Size [IN] - Image size * * \return Mean Square Error between images */ float CalculateMSE(byte *Img1, byte *Img2, int Stride, ROI Size) { uint32 Acc = 0; for (int i = 0; i < Size.height; i++) { for (int j = 0; j < Size.width; j++) { int TmpDiff = Img1[i * Stride + j] - Img2[i * Stride + j]; TmpDiff *= TmpDiff; Acc += TmpDiff; } } return ((float)Acc) / (Size.height * Size.width); } /** ************************************************************************** * This function performs evaluation of Peak Signal to Noise Ratio between * two images * * \param Img1 [IN] - Image 1 * \param Img2 [IN] - Image 2 * \param Stride [IN] - Image stride * \param Size [IN] - Image size * * \return Peak Signal to Noise Ratio between images */ float CalculatePSNR(byte *Img1, byte *Img2, int Stride, ROI Size) { float MSE = CalculateMSE(Img1, Img2, Stride, Size); return 10 * log10(255 * 255 / MSE); }