/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of NVIDIA CORPORATION nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include //////////////////////////////////////////////////////////////////////////////// // Variable on the GPU used to generate unique identifiers of blocks. //////////////////////////////////////////////////////////////////////////////// __device__ int g_uids = 0; //////////////////////////////////////////////////////////////////////////////// // Print a simple message to signal the block which is currently executing. //////////////////////////////////////////////////////////////////////////////// __device__ void print_info(int depth, int thread, int uid, int parent_uid) { if (threadIdx.x == 0) { if (depth == 0) printf("BLOCK %d launched by the host\n", uid); else { char buffer[32]; for (int i = 0; i < depth; ++i) { buffer[3 * i + 0] = '|'; buffer[3 * i + 1] = ' '; buffer[3 * i + 2] = ' '; } buffer[3 * depth] = '\0'; printf("%sBLOCK %d launched by thread %d of block %d\n", buffer, uid, thread, parent_uid); } } __syncthreads(); } //////////////////////////////////////////////////////////////////////////////// // The kernel using CUDA dynamic parallelism. // // It generates a unique identifier for each block. Prints the information // about that block. Finally, if the 'max_depth' has not been reached, the // block launches new blocks directly from the GPU. //////////////////////////////////////////////////////////////////////////////// __global__ void cdp_kernel(int max_depth, int depth, int thread, int parent_uid) { // We create a unique ID per block. Thread 0 does that and shares the value // with the other threads. __shared__ int s_uid; if (threadIdx.x == 0) { s_uid = atomicAdd(&g_uids, 1); } __syncthreads(); // We print the ID of the block and information about its parent. print_info(depth, thread, s_uid, parent_uid); // We launch new blocks if we haven't reached the max_depth yet. if (++depth >= max_depth) { return; } cdp_kernel<<>>(max_depth, depth, threadIdx.x, s_uid); } //////////////////////////////////////////////////////////////////////////////// // Main entry point. //////////////////////////////////////////////////////////////////////////////// int main(int argc, char **argv) { printf("starting Simple Print (CUDA Dynamic Parallelism)\n"); // Parse a few command-line arguments. int max_depth = 2; if (checkCmdLineFlag(argc, (const char **)argv, "help") || checkCmdLineFlag(argc, (const char **)argv, "h")) { printf( "Usage: %s depth=\t(where max_depth is a value between 1 " "and 8).\n", argv[0]); exit(EXIT_SUCCESS); } if (checkCmdLineFlag(argc, (const char **)argv, "depth")) { max_depth = getCmdLineArgumentInt(argc, (const char **)argv, "depth"); if (max_depth < 1 || max_depth > 8) { printf("depth parameter has to be between 1 and 8\n"); exit(EXIT_FAILURE); } } // Find/set the device. int device = -1; cudaDeviceProp deviceProp; device = findCudaDevice(argc, (const char **)argv); checkCudaErrors(cudaGetDeviceProperties(&deviceProp, device)); if (!(deviceProp.major > 3 || (deviceProp.major == 3 && deviceProp.minor >= 5))) { printf("GPU %d - %s does not support CUDA Dynamic Parallelism\n Exiting.", device, deviceProp.name); exit(EXIT_WAIVED); } // Print a message describing what the sample does. printf( "*********************************************************************" "******\n"); printf( "The CPU launches 2 blocks of 2 threads each. On the device each thread " "will\n"); printf( "launch 2 blocks of 2 threads each. The GPU we will do that " "recursively\n"); printf("until it reaches max_depth=%d\n\n", max_depth); printf("In total 2"); int num_blocks = 2, sum = 2; for (int i = 1; i < max_depth; ++i) { num_blocks *= 4; printf("+%d", num_blocks); sum += num_blocks; } printf("=%d blocks are launched!!! (%d from the GPU)\n", sum, sum - 2); printf( "************************************************************************" "***\n\n"); // Launch the kernel from the CPU. printf("Launching cdp_kernel() with CUDA Dynamic Parallelism:\n\n"); cdp_kernel<<<2, 2>>>(max_depth, 0, 0, -1); checkCudaErrors(cudaGetLastError()); // Finalize. checkCudaErrors(cudaDeviceSynchronize()); exit(EXIT_SUCCESS); }