Mahesh Doijade
							
						 
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							92b0568792
							
						
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							Add cudaNvSciNvMedia sample with/without nvsci* APIs, it takes RGBA image as input and produces YUV via nvmedia
						
						
						
						
						
						
						
						this YUV is consumed by cuda which converts it to grayscale image which is written to file as output 
						
						
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						2020-11-24 16:28:04 +05:30 | 
					
					
						
						
							
							
							
						
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								Mahesh Doijade
							
						 
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							cd76533c3f
							
						
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							Add and update samples for cuda 11.1 support
						
						
						
						
						
						
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						2020-09-15 23:45:56 +05:30 | 
					
					
						
						
							
							
							
						
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								Mahesh Doijade
							
						 
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							0ec4bd58e5
							
						
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							cudaCompressibleMemory: when unable to allocate compressible memory waive the execution
						
						
						
						
						
						
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						2020-06-01 20:22:22 +05:30 | 
					
					
						
						
							
							
							
						
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								Mahesh Doijade
							
						 
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							908dddb207
							
						
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							cudaCompressibleMemory: refactor and refine, and use only cuMemMap API for non-compressible allocation.
						
						
						
						
						
						
						
						hence, remove use of cudaMalloc. 
						
						
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						2020-05-27 19:00:33 +05:30 | 
					
					
						
						
							
							
							
						
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								Mahesh Doijade
							
						 
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							b60c149b17
							
						
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							Correct the runtime API section in documentation when sample has both driver as well as runtime API
						
						
						
						
						
						
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						2020-05-22 22:33:02 +05:30 | 
					
					
						
						
							
							
							
						
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								Mahesh Doijade
							
						 
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							56b5b4c767
							
						
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							-- add cudaCompressibleMemory sample
						
						
						
						
						
						
						
						-- fix simpleD3D12 build issue
-- fix simpleVulkanMMAP shader file locating issue 
						
						
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						2020-05-22 22:07:30 +05:30 | 
					
					
						
						
							
							
							
						
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