mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-26 06:38:16 +08:00
Apply consistent code formatting across the repo. Add clang-format and pre-commit hooks.
This commit is contained in:
File diff suppressed because it is too large
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@@ -37,4 +37,3 @@ Download and install the [CUDA Toolkit 12.5](https://developer.nvidia.com/cuda-d
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Make sure the dependencies mentioned in [Dependencies]() section above are installed.
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## References (for more details)
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@@ -32,13 +32,14 @@
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#ifndef _EGL_COMMON_H_
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#define _EGL_COMMON_H_
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <signal.h>
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#include <unistd.h>
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#include "cuda.h"
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#include "cudaEGL.h"
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@@ -54,18 +55,18 @@ EGLImageKHR eglImage;
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T(PFNEGLCREATESYNC64KHRPROC, eglCreateSync64KHR) \
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T(PFNEGLWAITSYNCKHRPROC, eglWaitSyncKHR)
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#define eglCreateImageKHR my_eglCreateImageKHR
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#define eglDestroyImageKHR my_eglDestroyImageKHR
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#define eglCreateSyncKHR my_eglCreateSyncKHR
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#define eglDestroySyncKHR my_eglDestroySyncKHR
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#define eglCreateImageKHR my_eglCreateImageKHR
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#define eglDestroyImageKHR my_eglDestroyImageKHR
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#define eglCreateSyncKHR my_eglCreateSyncKHR
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#define eglDestroySyncKHR my_eglDestroySyncKHR
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#define eglClientWaitSyncKHR my_eglClientWaitSyncKHR
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#define eglGetSyncAttribKHR my_eglGetSyncAttribKHR
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#define eglCreateSync64KHR my_eglCreateSync64KHR
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#define eglWaitSyncKHR my_eglWaitSyncKHR
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#define eglGetSyncAttribKHR my_eglGetSyncAttribKHR
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#define eglCreateSync64KHR my_eglCreateSync64KHR
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#define eglWaitSyncKHR my_eglWaitSyncKHR
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#define EXTLST_DECL(tx, x) tx my_##x = NULL;
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#define EXTLST_DECL(tx, x) tx my_##x = NULL;
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#define EXTLST_EXTERN(tx, x) extern tx my_##x;
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#define EXTLST_ENTRY(tx, x) {(extlst_fnptr_t *)&my_##x, #x},
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#define EXTLST_ENTRY(tx, x) {(extlst_fnptr_t *)&my_##x, #x},
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int eglSetupExtensions(void);
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#endif
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@@ -27,178 +27,197 @@
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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Display *display;
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int screen;
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Window win = 0;
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int screen;
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Window win = 0;
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void error_exit(const char *format, ...) {
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va_list args;
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va_start(args, format);
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vfprintf(stderr, format, args);
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va_end(args);
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exit(1);
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void error_exit(const char *format, ...)
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{
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va_list args;
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va_start(args, format);
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vfprintf(stderr, format, args);
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va_end(args);
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exit(1);
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}
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#define GET_GLERROR(ret) \
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{ \
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GLenum err = glGetError(); \
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if (err != GL_NO_ERROR) { \
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fprintf(stderr, "[%s line %d] OpenGL Error: 0x%x\n", __FILE__, __LINE__, \
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err); \
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fflush(stderr); \
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\
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switch (err) { \
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case GL_INVALID_ENUM: \
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printf("GL_INVALID_ENUM\n"); \
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break; \
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case GL_INVALID_VALUE: \
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printf("GL_INVALID_VALUE\n"); \
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break; \
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case GL_INVALID_OPERATION: \
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printf("GL_INVALID_OPERATION\n"); \
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break; \
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case GL_OUT_OF_MEMORY: \
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printf("GL_OUT_OF_MEMORY\n"); \
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break; \
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case GL_INVALID_FRAMEBUFFER_OPERATION: \
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printf("GL_INVALID_FRAMEBUFFER_OPERATION\n"); \
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break; \
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default: \
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printf("UKNOWN OPENGL ERROR CODE 0x%x\n", err); \
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}; \
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} \
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}
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#define GET_GLERROR(ret) \
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{ \
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GLenum err = glGetError(); \
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if (err != GL_NO_ERROR) { \
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fprintf(stderr, "[%s line %d] OpenGL Error: 0x%x\n", __FILE__, __LINE__, err); \
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fflush(stderr); \
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\
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switch (err) { \
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case GL_INVALID_ENUM: \
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printf("GL_INVALID_ENUM\n"); \
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break; \
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case GL_INVALID_VALUE: \
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printf("GL_INVALID_VALUE\n"); \
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break; \
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case GL_INVALID_OPERATION: \
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printf("GL_INVALID_OPERATION\n"); \
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break; \
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case GL_OUT_OF_MEMORY: \
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printf("GL_OUT_OF_MEMORY\n"); \
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break; \
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case GL_INVALID_FRAMEBUFFER_OPERATION: \
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printf("GL_INVALID_FRAMEBUFFER_OPERATION\n"); \
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break; \
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default: \
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printf("UKNOWN OPENGL ERROR CODE 0x%x\n", err); \
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}; \
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} \
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}
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EGLDisplay eglDisplay = EGL_NO_DISPLAY;
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EGLSurface eglSurface = EGL_NO_SURFACE;
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EGLContext eglContext = EGL_NO_CONTEXT;
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int graphics_setup_window(int xpos, int ypos, int width, int height,
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const char *windowname) {
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EGLint configAttrs[] = {
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EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_DEPTH_SIZE, 16,
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EGL_SAMPLE_BUFFERS, 0, EGL_SAMPLES, 0,
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// EGL_CONFORMANT, EGL_OPENGL_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, // 3_BIT_KHR,
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EGL_NONE};
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EGLint contextAttrs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
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int graphics_setup_window(int xpos, int ypos, int width, int height, const char *windowname)
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{
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EGLint configAttrs[] = {EGL_RED_SIZE,
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1,
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EGL_GREEN_SIZE,
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1,
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EGL_BLUE_SIZE,
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1,
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EGL_DEPTH_SIZE,
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16,
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EGL_SAMPLE_BUFFERS,
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0,
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EGL_SAMPLES,
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0,
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// EGL_CONFORMANT, EGL_OPENGL_BIT,
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EGL_RENDERABLE_TYPE,
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EGL_OPENGL_ES2_BIT, // 3_BIT_KHR,
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EGL_NONE};
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EGLint contextAttrs[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
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EGLConfig *configList = NULL;
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EGLint configCount;
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EGLConfig *configList = NULL;
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EGLint configCount;
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display = XOpenDisplay(NULL);
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if (!display) error_exit("Error opening X display.\n");
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display = XOpenDisplay(NULL);
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if (!display)
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error_exit("Error opening X display.\n");
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screen = DefaultScreen(display);
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screen = DefaultScreen(display);
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eglDisplay = eglGetDisplay(0);
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eglDisplay = eglGetDisplay(0);
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if (eglDisplay == EGL_NO_DISPLAY)
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error_exit("EGL failed to obtain display\n");
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if (eglDisplay == EGL_NO_DISPLAY)
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error_exit("EGL failed to obtain display\n");
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if (!eglInitialize(eglDisplay, 0, 0))
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error_exit("EGL failed to initialize\n");
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if (!eglInitialize(eglDisplay, 0, 0))
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error_exit("EGL failed to initialize\n");
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if (!eglChooseConfig(eglDisplay, configAttrs, NULL, 0, &configCount) ||
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!configCount)
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error_exit("EGL failed to return any matching configurations\n");
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if (!eglChooseConfig(eglDisplay, configAttrs, NULL, 0, &configCount) || !configCount)
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error_exit("EGL failed to return any matching configurations\n");
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configList = (EGLConfig *)malloc(configCount * sizeof(EGLConfig));
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configList = (EGLConfig *)malloc(configCount * sizeof(EGLConfig));
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if (!eglChooseConfig(eglDisplay, configAttrs, configList, configCount,
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&configCount) ||
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!configCount)
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error_exit("EGL failed to populate configuration list\n");
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if (!eglChooseConfig(eglDisplay, configAttrs, configList, configCount, &configCount) || !configCount)
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error_exit("EGL failed to populate configuration list\n");
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Window xRootWindow = DefaultRootWindow(display);
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XSetWindowAttributes xCreateWindowAttributes;
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xCreateWindowAttributes.event_mask = ExposureMask;
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win = XCreateWindow(display, xRootWindow, 0, 0, width, height, 0,
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CopyFromParent, InputOutput, CopyFromParent, CWEventMask,
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&xCreateWindowAttributes);
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XMapWindow(display, win);
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Window xRootWindow = DefaultRootWindow(display);
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XSetWindowAttributes xCreateWindowAttributes;
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xCreateWindowAttributes.event_mask = ExposureMask;
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win = XCreateWindow(display,
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xRootWindow,
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0,
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0,
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width,
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height,
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0,
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CopyFromParent,
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InputOutput,
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CopyFromParent,
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CWEventMask,
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&xCreateWindowAttributes);
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XMapWindow(display, win);
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Atom netWmStateAtom = XInternAtom(display, "_NET_WM_STATE", false);
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XEvent xEvent;
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memset(&xEvent, 0, sizeof(xEvent));
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xEvent.type = ClientMessage;
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xEvent.xclient.window = win;
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xEvent.xclient.message_type = netWmStateAtom;
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xEvent.xclient.format = 32;
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xEvent.xclient.data.l[0] = 1;
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xEvent.xclient.data.l[1] = false;
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XSendEvent(display, xRootWindow, false, SubstructureNotifyMask, &xEvent);
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Atom netWmStateAtom = XInternAtom(display, "_NET_WM_STATE", false);
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XEvent xEvent;
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memset(&xEvent, 0, sizeof(xEvent));
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xEvent.type = ClientMessage;
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xEvent.xclient.window = win;
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xEvent.xclient.message_type = netWmStateAtom;
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xEvent.xclient.format = 32;
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xEvent.xclient.data.l[0] = 1;
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xEvent.xclient.data.l[1] = false;
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XSendEvent(display, xRootWindow, false, SubstructureNotifyMask, &xEvent);
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XStoreName(display, win, windowname);
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XStoreName(display, win, windowname);
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XSelectInput(display, win,
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ExposureMask | KeyPressMask | ButtonPressMask |
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ButtonReleaseMask | KeyReleaseMask | VisibilityChangeMask |
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PointerMotionMask);
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XSelectInput(display,
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win,
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ExposureMask | KeyPressMask | ButtonPressMask | ButtonReleaseMask | KeyReleaseMask
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| VisibilityChangeMask | PointerMotionMask);
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EGLint windowAttrs[] = {EGL_NONE};
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EGLint windowAttrs[] = {EGL_NONE};
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eglSurface = eglCreateWindowSurface(eglDisplay, configList[0],
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(EGLNativeWindowType)win, windowAttrs);
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eglSurface = eglCreateWindowSurface(eglDisplay, configList[0], (EGLNativeWindowType)win, windowAttrs);
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if (!eglSurface) error_exit("EGL couldn't create window\n");
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if (!eglSurface)
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error_exit("EGL couldn't create window\n");
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eglBindAPI(EGL_OPENGL_ES_API);
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eglBindAPI(EGL_OPENGL_ES_API);
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eglContext = eglCreateContext(eglDisplay, configList[0], NULL, contextAttrs);
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if (!eglContext) error_exit("EGL couldn't create context\n");
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eglContext = eglCreateContext(eglDisplay, configList[0], NULL, contextAttrs);
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if (!eglContext)
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error_exit("EGL couldn't create context\n");
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if (!eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext))
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error_exit("EGL couldn't make context/surface current\n");
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if (!eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext))
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error_exit("EGL couldn't make context/surface current\n");
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EGLint Context_RendererType;
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eglQueryContext(eglDisplay, eglContext, EGL_CONTEXT_CLIENT_TYPE,
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&Context_RendererType);
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EGLint Context_RendererType;
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eglQueryContext(eglDisplay, eglContext, EGL_CONTEXT_CLIENT_TYPE, &Context_RendererType);
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switch (Context_RendererType) {
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switch (Context_RendererType) {
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case EGL_OPENGL_API:
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printf("Using OpenGL API is not supported\n");
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exit(EXIT_FAILURE);
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break;
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printf("Using OpenGL API is not supported\n");
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exit(EXIT_FAILURE);
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break;
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case EGL_OPENGL_ES_API:
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printf("Using OpenGL ES API\n");
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break;
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printf("Using OpenGL ES API\n");
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break;
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case EGL_OPENVG_API:
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error_exit("Context Query Returned OpenVG. This is Unsupported\n");
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error_exit("Context Query Returned OpenVG. This is Unsupported\n");
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default:
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error_exit("Unknown Context Type. %04X\n", Context_RendererType);
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}
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error_exit("Unknown Context Type. %04X\n", Context_RendererType);
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}
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return 1;
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return 1;
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}
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void graphics_set_windowtitle(const char *windowname) {
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XStoreName(display, win, windowname);
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}
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void graphics_set_windowtitle(const char *windowname) { XStoreName(display, win, windowname); }
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void graphics_swap_buffers() { eglSwapBuffers(eglDisplay, eglSurface); }
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void graphics_close_window() {
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if (eglDisplay != EGL_NO_DISPLAY) {
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eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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void graphics_close_window()
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{
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if (eglDisplay != EGL_NO_DISPLAY) {
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eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (eglContext != EGL_NO_CONTEXT) eglDestroyContext(eglDisplay, eglContext);
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if (eglContext != EGL_NO_CONTEXT)
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eglDestroyContext(eglDisplay, eglContext);
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if (eglSurface != EGL_NO_SURFACE) eglDestroySurface(eglDisplay, eglSurface);
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if (eglSurface != EGL_NO_SURFACE)
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eglDestroySurface(eglDisplay, eglSurface);
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eglTerminate(eglDisplay);
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}
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eglTerminate(eglDisplay);
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}
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if (display) {
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if (win) XDestroyWindow(display, win);
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if (display) {
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if (win)
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XDestroyWindow(display, win);
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XCloseDisplay(display);
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}
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XCloseDisplay(display);
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}
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}
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Reference in New Issue
Block a user