Apply consistent code formatting across the repo. Add clang-format and pre-commit hooks.

This commit is contained in:
Rob Armstrong
2025-03-27 10:30:07 -07:00
parent 2cd58fbc9a
commit ceab6e8bcc
782 changed files with 107230 additions and 106548 deletions

View File

@@ -34,4 +34,3 @@ Download and install the [CUDA Toolkit 12.5](https://developer.nvidia.com/cuda-d
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## References (for more details)

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@@ -64,472 +64,467 @@
#endif
// CUDA includes and interop headers
#include <cuda_runtime.h>
#include <cuda_gl_interop.h>
#include <cuda_runtime.h>
// CUDA utilities and system includes
#include <helper_cuda.h> // includes cuda.h and cuda_runtime_api.h
#include <helper_functions.h>
#include <helper_cuda.h> // includes cuda.h and cuda_runtime_api.h
// Includes
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX(a, b) ((a > b) ? a : b)
#define USE_SIMPLE_FILTER 0
#define MAX_EPSILON_ERROR 5.0f
#define THRESHOLD 0.15f
#define THRESHOLD 0.15f
// Define the files that are to be save and the reference images for validation
const char *sOriginal[] = {"teapot512_10.ppm", "teapot512_14.ppm", "teapot512_18.ppm",
"teapot512_22.ppm", NULL};
const char *sOriginal[] = {"teapot512_10.ppm", "teapot512_14.ppm", "teapot512_18.ppm", "teapot512_22.ppm", NULL};
const char *sReference[] = {"ref_10.ppm", "ref_14.ppm", "ref_18.ppm",
"ref_22.ppm", NULL};
const char *sReference[] = {"ref_10.ppm", "ref_14.ppm", "ref_18.ppm", "ref_22.ppm", NULL};
const char *image_filename = "teapot512.ppm";
float sigma = 10.0f;
int order = 0;
int nthreads = 64; // number of threads per block
float sigma = 10.0f;
int order = 0;
int nthreads = 64; // number of threads per block
unsigned int width, height;
unsigned int *h_img = NULL;
unsigned int *d_img = NULL;
unsigned int width, height;
unsigned int *h_img = NULL;
unsigned int *d_img = NULL;
unsigned int *d_temp = NULL;
GLuint pbo = 0; // OpenGL pixel buffer object
GLuint texid = 0; // texture
GLuint pbo = 0; // OpenGL pixel buffer object
GLuint texid = 0; // texture
cudaGraphicsResource_t cuda_vbo_resource;
StopWatchInterface *timer = 0;
// Auto-Verification Code
const int frameCheckNumber = 4;
int fpsCount = 0; // FPS count for averaging
int fpsLimit = 1; // FPS limit for sampling
unsigned int frameCount = 0;
const int frameCheckNumber = 4;
int fpsCount = 0; // FPS count for averaging
int fpsLimit = 1; // FPS limit for sampling
unsigned int frameCount = 0;
int *pArgc = NULL;
int *pArgc = NULL;
char **pArgv = NULL;
bool runBenchmark = false;
const char *sSDKsample = "CUDA Recursive Gaussian";
extern "C" void transpose(unsigned int *d_src, unsigned int *d_dest,
unsigned int width, int height);
extern "C" void transpose(unsigned int *d_src, unsigned int *d_dest, unsigned int width, int height);
extern "C" void gaussianFilterRGBA(unsigned int *d_src, unsigned int *d_dest,
unsigned int *d_temp, int width, int height,
float sigma, int order, int nthreads);
extern "C" void gaussianFilterRGBA(unsigned int *d_src,
unsigned int *d_dest,
unsigned int *d_temp,
int width,
int height,
float sigma,
int order,
int nthreads);
void cleanup();
void computeFPS() {
frameCount++;
fpsCount++;
void computeFPS()
{
frameCount++;
fpsCount++;
if (fpsCount == fpsLimit) {
char fps[256];
float ifps = 1.f / (sdkGetAverageTimerValue(&timer) / 1000.f);
sprintf(fps, "%s (sigma=%4.2f): %3.1f fps", sSDKsample, sigma, ifps);
if (fpsCount == fpsLimit) {
char fps[256];
float ifps = 1.f / (sdkGetAverageTimerValue(&timer) / 1000.f);
sprintf(fps, "%s (sigma=%4.2f): %3.1f fps", sSDKsample, sigma, ifps);
glutSetWindowTitle(fps);
fpsCount = 0;
glutSetWindowTitle(fps);
fpsCount = 0;
fpsLimit = ftoi(MAX(ifps, 1.f));
sdkResetTimer(&timer);
}
fpsLimit = ftoi(MAX(ifps, 1.f));
sdkResetTimer(&timer);
}
}
// display results using OpenGL
void display() {
sdkStartTimer(&timer);
void display()
{
sdkStartTimer(&timer);
// execute filter, writing results to pbo
unsigned int *d_result;
checkCudaErrors(cudaGraphicsMapResources(1, &cuda_vbo_resource, 0));
size_t num_bytes;
checkCudaErrors(cudaGraphicsResourceGetMappedPointer(
(void **)&d_result, &num_bytes, cuda_vbo_resource));
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order,
nthreads);
// execute filter, writing results to pbo
unsigned int *d_result;
checkCudaErrors(cudaGraphicsMapResources(1, &cuda_vbo_resource, 0));
size_t num_bytes;
checkCudaErrors(cudaGraphicsResourceGetMappedPointer((void **)&d_result, &num_bytes, cuda_vbo_resource));
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order, nthreads);
// unmap buffer object
checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_vbo_resource, 0));
// unmap buffer object
checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_vbo_resource, 0));
// load texture from pbo
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
glBindTexture(GL_TEXTURE_2D, texid);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA,
GL_UNSIGNED_BYTE, 0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
// load texture from pbo
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
glBindTexture(GL_TEXTURE_2D, texid);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, 0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
// display results
glClear(GL_COLOR_BUFFER_BIT);
// display results
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
glDisable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
glDisable(GL_DEPTH_TEST);
glBegin(GL_QUADS);
glTexCoord2f(0, 1);
glVertex2f(0, 0);
glTexCoord2f(1, 1);
glVertex2f(1, 0);
glTexCoord2f(1, 0);
glVertex2f(1, 1);
glTexCoord2f(0, 0);
glVertex2f(0, 1);
glEnd();
glBegin(GL_QUADS);
glTexCoord2f(0, 1);
glVertex2f(0, 0);
glTexCoord2f(1, 1);
glVertex2f(1, 0);
glTexCoord2f(1, 0);
glVertex2f(1, 1);
glTexCoord2f(0, 0);
glVertex2f(0, 1);
glEnd();
glDisable(GL_TEXTURE_2D);
glutSwapBuffers();
glDisable(GL_TEXTURE_2D);
glutSwapBuffers();
sdkStopTimer(&timer);
sdkStopTimer(&timer);
computeFPS();
computeFPS();
}
void idle() { glutPostRedisplay(); }
void cleanup() {
sdkDeleteTimer(&timer);
void cleanup()
{
sdkDeleteTimer(&timer);
checkCudaErrors(cudaFree(d_img));
checkCudaErrors(cudaFree(d_temp));
checkCudaErrors(cudaFree(d_img));
checkCudaErrors(cudaFree(d_temp));
if (!runBenchmark) {
if (pbo) {
// unregister this buffer object with CUDA
checkCudaErrors(cudaGraphicsUnregisterResource(cuda_vbo_resource));
glDeleteBuffers(1, &pbo);
if (!runBenchmark) {
if (pbo) {
// unregister this buffer object with CUDA
checkCudaErrors(cudaGraphicsUnregisterResource(cuda_vbo_resource));
glDeleteBuffers(1, &pbo);
}
if (texid) {
glDeleteTextures(1, &texid);
}
}
if (texid) {
glDeleteTextures(1, &texid);
}
}
}
void keyboard(unsigned char key, int x, int y) {
switch (key) {
void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
#if defined(__APPLE__) || defined(MACOSX)
exit(EXIT_SUCCESS);
exit(EXIT_SUCCESS);
#else
glutDestroyWindow(glutGetWindow());
return;
glutDestroyWindow(glutGetWindow());
return;
#endif
break;
break;
case '=':
sigma += 0.1f;
break;
sigma += 0.1f;
break;
case '-':
sigma -= 0.1f;
sigma -= 0.1f;
if (sigma < 0.0) {
sigma = 0.0f;
}
if (sigma < 0.0) {
sigma = 0.0f;
}
break;
break;
case '+':
sigma += 1.0f;
break;
sigma += 1.0f;
break;
case '_':
sigma -= 1.0f;
sigma -= 1.0f;
if (sigma < 0.0) {
sigma = 0.0f;
}
if (sigma < 0.0) {
sigma = 0.0f;
}
break;
break;
case '0':
order = 0;
break;
order = 0;
break;
case '1':
order = 1;
sigma = 0.5f;
break;
order = 1;
sigma = 0.5f;
break;
case '2':
order = 2;
sigma = 0.5f;
break;
order = 2;
sigma = 0.5f;
break;
default:
break;
}
break;
}
printf("sigma = %f\n", sigma);
glutPostRedisplay();
printf("sigma = %f\n", sigma);
glutPostRedisplay();
}
void reshape(int x, int y) {
glViewport(0, 0, x, y);
void reshape(int x, int y)
{
glViewport(0, 0, x, y);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
}
void initCudaBuffers() {
unsigned int size = width * height * sizeof(unsigned int);
void initCudaBuffers()
{
unsigned int size = width * height * sizeof(unsigned int);
// allocate device memory
checkCudaErrors(cudaMalloc((void **)&d_img, size));
checkCudaErrors(cudaMalloc((void **)&d_temp, size));
// allocate device memory
checkCudaErrors(cudaMalloc((void **)&d_img, size));
checkCudaErrors(cudaMalloc((void **)&d_temp, size));
checkCudaErrors(cudaMemcpy(d_img, h_img, size, cudaMemcpyHostToDevice));
checkCudaErrors(cudaMemcpy(d_img, h_img, size, cudaMemcpyHostToDevice));
sdkCreateTimer(&timer);
sdkCreateTimer(&timer);
}
void initGLBuffers() {
// create pixel buffer object to store final image
glGenBuffers(1, &pbo);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, width * height * sizeof(GLubyte) * 4,
h_img, GL_STREAM_DRAW_ARB);
void initGLBuffers()
{
// create pixel buffer object to store final image
glGenBuffers(1, &pbo);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB, width * height * sizeof(GLubyte) * 4, h_img, GL_STREAM_DRAW_ARB);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
checkCudaErrors(cudaGraphicsGLRegisterBuffer(
&cuda_vbo_resource, pbo, cudaGraphicsRegisterFlagsWriteDiscard));
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
checkCudaErrors(cudaGraphicsGLRegisterBuffer(&cuda_vbo_resource, pbo, cudaGraphicsRegisterFlagsWriteDiscard));
// create texture for display
glGenTextures(1, &texid);
glBindTexture(GL_TEXTURE_2D, texid);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA,
GL_UNSIGNED_BYTE, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glBindTexture(GL_TEXTURE_2D, 0);
// create texture for display
glGenTextures(1, &texid);
glBindTexture(GL_TEXTURE_2D, texid);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glBindTexture(GL_TEXTURE_2D, 0);
}
void initGL(int *argc, char **argv) {
glutInit(argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutInitWindowSize(width, height);
glutCreateWindow(sSDKsample);
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutReshapeFunc(reshape);
glutIdleFunc(idle);
void initGL(int *argc, char **argv)
{
glutInit(argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
glutInitWindowSize(width, height);
glutCreateWindow(sSDKsample);
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutReshapeFunc(reshape);
glutIdleFunc(idle);
#if defined(__APPLE__) || defined(MACOSX)
atexit(cleanup);
atexit(cleanup);
#else
glutCloseFunc(cleanup);
glutCloseFunc(cleanup);
#endif
printf("Press '+' and '-' to change filter width\n");
printf("0, 1, 2 - change filter order\n");
printf("Press '+' and '-' to change filter width\n");
printf("0, 1, 2 - change filter order\n");
if (!isGLVersionSupported(2, 0) ||
!areGLExtensionsSupported(
"GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object")) {
fprintf(stderr, "Required OpenGL extensions missing.");
exit(EXIT_FAILURE);
}
if (!isGLVersionSupported(2, 0)
|| !areGLExtensionsSupported("GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object")) {
fprintf(stderr, "Required OpenGL extensions missing.");
exit(EXIT_FAILURE);
}
}
void benchmark(int iterations) {
// allocate memory for result
unsigned int *d_result;
unsigned int size = width * height * sizeof(unsigned int);
checkCudaErrors(cudaMalloc((void **)&d_result, size));
void benchmark(int iterations)
{
// allocate memory for result
unsigned int *d_result;
unsigned int size = width * height * sizeof(unsigned int);
checkCudaErrors(cudaMalloc((void **)&d_result, size));
// warm-up
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order,
nthreads);
// warm-up
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order, nthreads);
checkCudaErrors(cudaDeviceSynchronize());
sdkStartTimer(&timer);
checkCudaErrors(cudaDeviceSynchronize());
sdkStartTimer(&timer);
// execute the kernel
for (int i = 0; i < iterations; i++) {
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order,
nthreads);
}
// execute the kernel
for (int i = 0; i < iterations; i++) {
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order, nthreads);
}
checkCudaErrors(cudaDeviceSynchronize());
sdkStopTimer(&timer);
checkCudaErrors(cudaDeviceSynchronize());
sdkStopTimer(&timer);
// check if kernel execution generated an error
getLastCudaError("Kernel execution failed");
// check if kernel execution generated an error
getLastCudaError("Kernel execution failed");
printf("Processing time: %f (ms)\n", sdkGetTimerValue(&timer));
printf("%.2f Mpixels/sec\n",
(width * height * iterations / (sdkGetTimerValue(&timer) / 1000.0f)) /
1e6);
printf("Processing time: %f (ms)\n", sdkGetTimerValue(&timer));
printf("%.2f Mpixels/sec\n", (width * height * iterations / (sdkGetTimerValue(&timer) / 1000.0f)) / 1e6);
checkCudaErrors(cudaFree(d_result));
checkCudaErrors(cudaFree(d_result));
}
bool runSingleTest(const char *ref_file, const char *exec_path) {
// allocate memory for result
int nTotalErrors = 0;
unsigned int *d_result;
unsigned int size = width * height * sizeof(unsigned int);
checkCudaErrors(cudaMalloc((void **)&d_result, size));
bool runSingleTest(const char *ref_file, const char *exec_path)
{
// allocate memory for result
int nTotalErrors = 0;
unsigned int *d_result;
unsigned int size = width * height * sizeof(unsigned int);
checkCudaErrors(cudaMalloc((void **)&d_result, size));
// warm-up
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order,
nthreads);
// warm-up
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order, nthreads);
checkCudaErrors(cudaDeviceSynchronize());
sdkStartTimer(&timer);
checkCudaErrors(cudaDeviceSynchronize());
sdkStartTimer(&timer);
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order,
nthreads);
checkCudaErrors(cudaDeviceSynchronize());
getLastCudaError("Kernel execution failed");
sdkStopTimer(&timer);
gaussianFilterRGBA(d_img, d_result, d_temp, width, height, sigma, order, nthreads);
checkCudaErrors(cudaDeviceSynchronize());
getLastCudaError("Kernel execution failed");
sdkStopTimer(&timer);
unsigned char *h_result = (unsigned char *)malloc(width * height * 4);
checkCudaErrors(cudaMemcpy(h_result, d_result, width * height * 4,
cudaMemcpyDeviceToHost));
unsigned char *h_result = (unsigned char *)malloc(width * height * 4);
checkCudaErrors(cudaMemcpy(h_result, d_result, width * height * 4, cudaMemcpyDeviceToHost));
char dump_file[1024];
sprintf(dump_file, "teapot512_%02d.ppm", (int)sigma);
sdkSavePPM4ub(dump_file, h_result, width, height);
char dump_file[1024];
sprintf(dump_file, "teapot512_%02d.ppm", (int)sigma);
sdkSavePPM4ub(dump_file, h_result, width, height);
if (!sdkComparePPM(dump_file, sdkFindFilePath(ref_file, exec_path),
MAX_EPSILON_ERROR, THRESHOLD, false)) {
nTotalErrors++;
}
if (!sdkComparePPM(dump_file, sdkFindFilePath(ref_file, exec_path), MAX_EPSILON_ERROR, THRESHOLD, false)) {
nTotalErrors++;
}
printf("Processing time: %f (ms)\n", sdkGetTimerValue(&timer));
printf("%.2f Mpixels/sec\n",
(width * height / (sdkGetTimerValue(&timer) / 1000.0f)) / 1e6);
printf("Processing time: %f (ms)\n", sdkGetTimerValue(&timer));
printf("%.2f Mpixels/sec\n", (width * height / (sdkGetTimerValue(&timer) / 1000.0f)) / 1e6);
checkCudaErrors(cudaFree(d_result));
free(h_result);
checkCudaErrors(cudaFree(d_result));
free(h_result);
printf("Summary: %d errors!\n", nTotalErrors);
printf("Summary: %d errors!\n", nTotalErrors);
printf(nTotalErrors == 0 ? "Test passed\n" : "Test failed!\n");
return (nTotalErrors == 0);
printf(nTotalErrors == 0 ? "Test passed\n" : "Test failed!\n");
return (nTotalErrors == 0);
}
////////////////////////////////////////////////////////////////////////////////
// Program main
////////////////////////////////////////////////////////////////////////////////
int main(int argc, char **argv) {
pArgc = &argc;
pArgv = argv;
char *ref_file = NULL;
int main(int argc, char **argv)
{
pArgc = &argc;
pArgv = argv;
char *ref_file = NULL;
#if defined(__linux__)
setenv("DISPLAY", ":0", 0);
setenv("DISPLAY", ":0", 0);
#endif
printf("%s Starting...\n\n", sSDKsample);
printf("%s Starting...\n\n", sSDKsample);
printf(
"NOTE: The CUDA Samples are not meant for performance measurements. "
"Results may vary when GPU Boost is enabled.\n\n");
printf("NOTE: The CUDA Samples are not meant for performance measurements. "
"Results may vary when GPU Boost is enabled.\n\n");
// use command-line specified CUDA device, otherwise use device with highest
// Gflops/s
if (argc > 1) {
if (checkCmdLineFlag(argc, (const char **)argv, "file")) {
getCmdLineArgumentString(argc, (const char **)argv, "file", &ref_file);
fpsLimit = frameCheckNumber;
// use command-line specified CUDA device, otherwise use device with highest
// Gflops/s
if (argc > 1) {
if (checkCmdLineFlag(argc, (const char **)argv, "file")) {
getCmdLineArgumentString(argc, (const char **)argv, "file", &ref_file);
fpsLimit = frameCheckNumber;
}
}
}
// Get the path of the filename
char *filename;
// Get the path of the filename
char *filename;
if (getCmdLineArgumentString(argc, (const char **)argv, "image", &filename)) {
image_filename = filename;
}
if (getCmdLineArgumentString(argc, (const char **)argv, "image", &filename)) {
image_filename = filename;
}
// load image
char *image_path = sdkFindFilePath(image_filename, argv[0]);
// load image
char *image_path = sdkFindFilePath(image_filename, argv[0]);
if (image_path == NULL) {
fprintf(stderr, "Error unable to find and load image file: '%s'\n",
image_filename);
exit(EXIT_FAILURE);
}
if (image_path == NULL) {
fprintf(stderr, "Error unable to find and load image file: '%s'\n", image_filename);
exit(EXIT_FAILURE);
}
sdkLoadPPM4ub(image_path, (unsigned char **)&h_img, &width, &height);
sdkLoadPPM4ub(image_path, (unsigned char **)&h_img, &width, &height);
if (!h_img) {
printf("Error unable to load PPM file: '%s'\n", image_path);
exit(EXIT_FAILURE);
}
if (!h_img) {
printf("Error unable to load PPM file: '%s'\n", image_path);
exit(EXIT_FAILURE);
}
printf("Loaded '%s', %d x %d pixels\n", image_path, width, height);
printf("Loaded '%s', %d x %d pixels\n", image_path, width, height);
if (checkCmdLineFlag(argc, (const char **)argv, "threads")) {
nthreads = getCmdLineArgumentInt(argc, (const char **)argv, "threads");
}
if (checkCmdLineFlag(argc, (const char **)argv, "threads")) {
nthreads = getCmdLineArgumentInt(argc, (const char **)argv, "threads");
}
if (checkCmdLineFlag(argc, (const char **)argv, "sigma")) {
sigma = getCmdLineArgumentFloat(argc, (const char **)argv, "sigma");
}
if (checkCmdLineFlag(argc, (const char **)argv, "sigma")) {
sigma = getCmdLineArgumentFloat(argc, (const char **)argv, "sigma");
}
runBenchmark = checkCmdLineFlag(argc, (const char **)argv, "benchmark");
runBenchmark = checkCmdLineFlag(argc, (const char **)argv, "benchmark");
int device;
struct cudaDeviceProp prop;
cudaGetDevice(&device);
cudaGetDeviceProperties(&prop, device);
int device;
struct cudaDeviceProp prop;
cudaGetDevice(&device);
cudaGetDeviceProperties(&prop, device);
if (!strncmp("Tesla", prop.name, 5)) {
printf(
"Tesla card detected, running the test in benchmark mode (no OpenGL "
"display)\n");
// runBenchmark = true;
runBenchmark = true;
}
if (!strncmp("Tesla", prop.name, 5)) {
printf("Tesla card detected, running the test in benchmark mode (no OpenGL "
"display)\n");
// runBenchmark = true;
runBenchmark = true;
}
// Benchmark or AutoTest mode detected, no OpenGL
if (runBenchmark == true || ref_file != NULL) {
findCudaDevice(argc, (const char **)argv);
} else {
// First initialize OpenGL context, and then select CUDA device.
initGL(&argc, argv);
findCudaDevice(argc, (const char **)argv);
}
// Benchmark or AutoTest mode detected, no OpenGL
if (runBenchmark == true || ref_file != NULL) {
findCudaDevice(argc, (const char **)argv);
}
else {
// First initialize OpenGL context, and then select CUDA device.
initGL(&argc, argv);
findCudaDevice(argc, (const char **)argv);
}
initCudaBuffers();
initCudaBuffers();
if (ref_file) {
printf("(Automated Testing)\n");
bool testPassed = runSingleTest(ref_file, argv[0]);
if (ref_file) {
printf("(Automated Testing)\n");
bool testPassed = runSingleTest(ref_file, argv[0]);
cleanup();
exit(testPassed ? EXIT_SUCCESS : EXIT_FAILURE);
}
cleanup();
exit(testPassed ? EXIT_SUCCESS : EXIT_FAILURE);
}
if (runBenchmark) {
printf("(Run Benchmark)\n");
benchmark(100);
if (runBenchmark) {
printf("(Run Benchmark)\n");
benchmark(100);
cleanup();
exit(EXIT_SUCCESS);
}
initGLBuffers();
glutMainLoop();
cleanup();
exit(EXIT_SUCCESS);
}
initGLBuffers();
glutMainLoop();
exit(EXIT_SUCCESS);
}

View File

@@ -49,13 +49,12 @@
Thanks to David Tschumperl<72> and all the CImg contributors!
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <cuda_runtime.h>
#include <helper_cuda.h>
#include <helper_math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "recursiveGaussian_kernel.cuh"
@@ -67,11 +66,12 @@ int iDivUp(int a, int b) { return (a % b != 0) ? (a / b + 1) : (a / b); }
/*
Transpose a 2D array (see SDK transpose example)
*/
extern "C" void transpose(uint *d_src, uint *d_dest, uint width, int height) {
dim3 grid(iDivUp(width, BLOCK_DIM), iDivUp(height, BLOCK_DIM), 1);
dim3 threads(BLOCK_DIM, BLOCK_DIM, 1);
d_transpose<<<grid, threads>>>(d_dest, d_src, width, height);
getLastCudaError("Kernel execution failed");
extern "C" void transpose(uint *d_src, uint *d_dest, uint width, int height)
{
dim3 grid(iDivUp(width, BLOCK_DIM), iDivUp(height, BLOCK_DIM), 1);
dim3 threads(BLOCK_DIM, BLOCK_DIM, 1);
d_transpose<<<grid, threads>>>(d_dest, d_src, width, height);
getLastCudaError("Kernel execution failed");
}
/*
@@ -88,73 +88,68 @@ extern "C" void transpose(uint *d_src, uint *d_dest, uint width, int height) {
*/
// 8-bit RGBA version
extern "C" void gaussianFilterRGBA(uint *d_src, uint *d_dest, uint *d_temp,
int width, int height, float sigma,
int order, int nthreads) {
// compute filter coefficients
const float nsigma = sigma < 0.1f ? 0.1f : sigma, alpha = 1.695f / nsigma,
ema = (float)std::exp(-alpha), ema2 = (float)std::exp(-2 * alpha),
b1 = -2 * ema, b2 = ema2;
extern "C" void
gaussianFilterRGBA(uint *d_src, uint *d_dest, uint *d_temp, int width, int height, float sigma, int order, int nthreads)
{
// compute filter coefficients
const float nsigma = sigma < 0.1f ? 0.1f : sigma, alpha = 1.695f / nsigma, ema = (float)std::exp(-alpha),
ema2 = (float)std::exp(-2 * alpha), b1 = -2 * ema, b2 = ema2;
float a0 = 0, a1 = 0, a2 = 0, a3 = 0, coefp = 0, coefn = 0;
float a0 = 0, a1 = 0, a2 = 0, a3 = 0, coefp = 0, coefn = 0;
switch (order) {
switch (order) {
case 0: {
const float k = (1 - ema) * (1 - ema) / (1 + 2 * alpha * ema - ema2);
a0 = k;
a1 = k * (alpha - 1) * ema;
a2 = k * (alpha + 1) * ema;
a3 = -k * ema2;
const float k = (1 - ema) * (1 - ema) / (1 + 2 * alpha * ema - ema2);
a0 = k;
a1 = k * (alpha - 1) * ema;
a2 = k * (alpha + 1) * ema;
a3 = -k * ema2;
} break;
case 1: {
const float k = (1 - ema) * (1 - ema) / ema;
a0 = k * ema;
a1 = a3 = 0;
a2 = -a0;
const float k = (1 - ema) * (1 - ema) / ema;
a0 = k * ema;
a1 = a3 = 0;
a2 = -a0;
} break;
case 2: {
const float ea = (float)std::exp(-alpha),
k = -(ema2 - 1) / (2 * alpha * ema),
kn = (-2 * (-1 + 3 * ea - 3 * ea * ea + ea * ea * ea) /
(3 * ea + 1 + 3 * ea * ea + ea * ea * ea));
a0 = kn;
a1 = -kn * (1 + k * alpha) * ema;
a2 = kn * (1 - k * alpha) * ema;
a3 = -kn * ema2;
const float ea = (float)std::exp(-alpha), k = -(ema2 - 1) / (2 * alpha * ema),
kn = (-2 * (-1 + 3 * ea - 3 * ea * ea + ea * ea * ea) / (3 * ea + 1 + 3 * ea * ea + ea * ea * ea));
a0 = kn;
a1 = -kn * (1 + k * alpha) * ema;
a2 = kn * (1 - k * alpha) * ema;
a3 = -kn * ema2;
} break;
default:
fprintf(stderr, "gaussianFilter: invalid order parameter!\n");
return;
}
fprintf(stderr, "gaussianFilter: invalid order parameter!\n");
return;
}
coefp = (a0 + a1) / (1 + b1 + b2);
coefn = (a2 + a3) / (1 + b1 + b2);
coefp = (a0 + a1) / (1 + b1 + b2);
coefn = (a2 + a3) / (1 + b1 + b2);
// process columns
#if USE_SIMPLE_FILTER
d_simpleRecursive_rgba<<<iDivUp(width, nthreads), nthreads>>>(
d_src, d_temp, width, height, ema);
d_simpleRecursive_rgba<<<iDivUp(width, nthreads), nthreads>>>(d_src, d_temp, width, height, ema);
#else
d_recursiveGaussian_rgba<<<iDivUp(width, nthreads), nthreads>>>(
d_src, d_temp, width, height, a0, a1, a2, a3, b1, b2, coefp, coefn);
d_recursiveGaussian_rgba<<<iDivUp(width, nthreads), nthreads>>>(
d_src, d_temp, width, height, a0, a1, a2, a3, b1, b2, coefp, coefn);
#endif
getLastCudaError("Kernel execution failed");
getLastCudaError("Kernel execution failed");
transpose(d_temp, d_dest, width, height);
getLastCudaError("transpose: Kernel execution failed");
transpose(d_temp, d_dest, width, height);
getLastCudaError("transpose: Kernel execution failed");
// process rows
#if USE_SIMPLE_FILTER
d_simpleRecursive_rgba<<<iDivUp(height, nthreads), nthreads>>>(
d_dest, d_temp, height, width, ema);
d_simpleRecursive_rgba<<<iDivUp(height, nthreads), nthreads>>>(d_dest, d_temp, height, width, ema);
#else
d_recursiveGaussian_rgba<<<iDivUp(height, nthreads), nthreads>>>(
d_dest, d_temp, height, width, a0, a1, a2, a3, b1, b2, coefp, coefn);
d_recursiveGaussian_rgba<<<iDivUp(height, nthreads), nthreads>>>(
d_dest, d_temp, height, width, a0, a1, a2, a3, b1, b2, coefp, coefn);
#endif
getLastCudaError("Kernel execution failed");
getLastCudaError("Kernel execution failed");
transpose(d_temp, d_dest, height, width);
transpose(d_temp, d_dest, height, width);
}

View File

@@ -32,68 +32,70 @@
#ifndef _RECURSIVEGAUSSIAN_KERNEL_CU_
#define _RECURSIVEGAUSSIAN_KERNEL_CU_
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <cooperative_groups.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
namespace cg = cooperative_groups;
#include <helper_cuda.h>
#include <helper_math.h>
#define BLOCK_DIM 16
#define BLOCK_DIM 16
#define CLAMP_TO_EDGE 1
// Transpose kernel (see transpose CUDA Sample for details)
__global__ void d_transpose(uint *odata, uint *idata, int width, int height) {
// Handle to thread block group
cg::thread_block cta = cg::this_thread_block();
__global__ void d_transpose(uint *odata, uint *idata, int width, int height)
{
// Handle to thread block group
cg::thread_block cta = cg::this_thread_block();
__shared__ uint block[BLOCK_DIM][BLOCK_DIM + 1];
__shared__ uint block[BLOCK_DIM][BLOCK_DIM + 1];
// read the matrix tile into shared memory
unsigned int xIndex = blockIdx.x * BLOCK_DIM + threadIdx.x;
unsigned int yIndex = blockIdx.y * BLOCK_DIM + threadIdx.y;
// read the matrix tile into shared memory
unsigned int xIndex = blockIdx.x * BLOCK_DIM + threadIdx.x;
unsigned int yIndex = blockIdx.y * BLOCK_DIM + threadIdx.y;
if ((xIndex < width) && (yIndex < height)) {
unsigned int index_in = yIndex * width + xIndex;
block[threadIdx.y][threadIdx.x] = idata[index_in];
}
if ((xIndex < width) && (yIndex < height)) {
unsigned int index_in = yIndex * width + xIndex;
block[threadIdx.y][threadIdx.x] = idata[index_in];
}
cg::sync(cta);
cg::sync(cta);
// write the transposed matrix tile to global memory
xIndex = blockIdx.y * BLOCK_DIM + threadIdx.x;
yIndex = blockIdx.x * BLOCK_DIM + threadIdx.y;
// write the transposed matrix tile to global memory
xIndex = blockIdx.y * BLOCK_DIM + threadIdx.x;
yIndex = blockIdx.x * BLOCK_DIM + threadIdx.y;
if ((xIndex < height) && (yIndex < width)) {
unsigned int index_out = yIndex * height + xIndex;
odata[index_out] = block[threadIdx.x][threadIdx.y];
}
if ((xIndex < height) && (yIndex < width)) {
unsigned int index_out = yIndex * height + xIndex;
odata[index_out] = block[threadIdx.x][threadIdx.y];
}
}
// RGBA version
// reads from 32-bit uint array holding 8-bit RGBA
// convert floating point rgba color to 32-bit integer
__device__ uint rgbaFloatToInt(float4 rgba) {
rgba.x = __saturatef(rgba.x); // clamp to [0.0, 1.0]
rgba.y = __saturatef(rgba.y);
rgba.z = __saturatef(rgba.z);
rgba.w = __saturatef(rgba.w);
return (uint(rgba.w * 255) << 24) | (uint(rgba.z * 255) << 16) |
(uint(rgba.y * 255) << 8) | uint(rgba.x * 255);
__device__ uint rgbaFloatToInt(float4 rgba)
{
rgba.x = __saturatef(rgba.x); // clamp to [0.0, 1.0]
rgba.y = __saturatef(rgba.y);
rgba.z = __saturatef(rgba.z);
rgba.w = __saturatef(rgba.w);
return (uint(rgba.w * 255) << 24) | (uint(rgba.z * 255) << 16) | (uint(rgba.y * 255) << 8) | uint(rgba.x * 255);
}
// convert from 32-bit int to float4
__device__ float4 rgbaIntToFloat(uint c) {
float4 rgba;
rgba.x = (c & 0xff) / 255.0f;
rgba.y = ((c >> 8) & 0xff) / 255.0f;
rgba.z = ((c >> 16) & 0xff) / 255.0f;
rgba.w = ((c >> 24) & 0xff) / 255.0f;
return rgba;
__device__ float4 rgbaIntToFloat(uint c)
{
float4 rgba;
rgba.x = (c & 0xff) / 255.0f;
rgba.y = ((c >> 8) & 0xff) / 255.0f;
rgba.z = ((c >> 16) & 0xff) / 255.0f;
rgba.w = ((c >> 24) & 0xff) / 255.0f;
return rgba;
}
/*
@@ -108,44 +110,44 @@ __device__ float4 rgbaIntToFloat(uint c) {
a - blur parameter
*/
__global__ void d_simpleRecursive_rgba(uint *id, uint *od, int w, int h,
float a) {
unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
__global__ void d_simpleRecursive_rgba(uint *id, uint *od, int w, int h, float a)
{
unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
if (x >= w) return;
if (x >= w)
return;
id += x; // advance pointers to correct column
od += x;
id += x; // advance pointers to correct column
od += x;
// forward pass
float4 yp = rgbaIntToFloat(*id); // previous output
// forward pass
float4 yp = rgbaIntToFloat(*id); // previous output
for (int y = 0; y < h; y++) {
float4 xc = rgbaIntToFloat(*id);
float4 yc =
xc + a * (yp - xc); // simple lerp between current and previous value
*od = rgbaFloatToInt(yc);
id += w;
od += w; // move to next row
yp = yc;
}
for (int y = 0; y < h; y++) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = xc + a * (yp - xc); // simple lerp between current and previous value
*od = rgbaFloatToInt(yc);
id += w;
od += w; // move to next row
yp = yc;
}
// reset pointers to point to last element in column
id -= w;
od -= w;
// reverse pass
// ensures response is symmetrical
yp = rgbaIntToFloat(*id);
for (int y = h - 1; y >= 0; y--) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = xc + a * (yp - xc);
*od = rgbaFloatToInt((rgbaIntToFloat(*od) + yc) * 0.5f);
// reset pointers to point to last element in column
id -= w;
od -= w; // move to previous row
yp = yc;
}
od -= w;
// reverse pass
// ensures response is symmetrical
yp = rgbaIntToFloat(*id);
for (int y = h - 1; y >= 0; y--) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = xc + a * (yp - xc);
*od = rgbaFloatToInt((rgbaIntToFloat(*od) + yc) * 0.5f);
id -= w;
od -= w; // move to previous row
yp = yc;
}
}
/*
@@ -159,65 +161,75 @@ __global__ void d_simpleRecursive_rgba(uint *id, uint *od, int w, int h,
a0-a3, b1, b2, coefp, coefn - filter parameters
*/
__global__ void d_recursiveGaussian_rgba(uint *id, uint *od, int w, int h,
float a0, float a1, float a2, float a3,
float b1, float b2, float coefp,
float coefn) {
unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
__global__ void d_recursiveGaussian_rgba(uint *id,
uint *od,
int w,
int h,
float a0,
float a1,
float a2,
float a3,
float b1,
float b2,
float coefp,
float coefn)
{
unsigned int x = blockIdx.x * blockDim.x + threadIdx.x;
if (x >= w) return;
if (x >= w)
return;
id += x; // advance pointers to correct column
od += x;
id += x; // advance pointers to correct column
od += x;
// forward pass
float4 xp = make_float4(0.0f); // previous input
float4 yp = make_float4(0.0f); // previous output
float4 yb = make_float4(0.0f); // previous output by 2
// forward pass
float4 xp = make_float4(0.0f); // previous input
float4 yp = make_float4(0.0f); // previous output
float4 yb = make_float4(0.0f); // previous output by 2
#if CLAMP_TO_EDGE
xp = rgbaIntToFloat(*id);
yb = coefp * xp;
yp = yb;
xp = rgbaIntToFloat(*id);
yb = coefp * xp;
yp = yb;
#endif
for (int y = 0; y < h; y++) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = a0 * xc + a1 * xp - b1 * yp - b2 * yb;
*od = rgbaFloatToInt(yc);
id += w;
od += w; // move to next row
xp = xc;
yb = yp;
yp = yc;
}
for (int y = 0; y < h; y++) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = a0 * xc + a1 * xp - b1 * yp - b2 * yb;
*od = rgbaFloatToInt(yc);
id += w;
od += w; // move to next row
xp = xc;
yb = yp;
yp = yc;
}
// reset pointers to point to last element in column
id -= w;
od -= w;
// reverse pass
// ensures response is symmetrical
float4 xn = make_float4(0.0f);
float4 xa = make_float4(0.0f);
float4 yn = make_float4(0.0f);
float4 ya = make_float4(0.0f);
#if CLAMP_TO_EDGE
xn = xa = rgbaIntToFloat(*id);
yn = coefn * xn;
ya = yn;
#endif
for (int y = h - 1; y >= 0; y--) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = a2 * xn + a3 * xa - b1 * yn - b2 * ya;
xa = xn;
xn = xc;
ya = yn;
yn = yc;
*od = rgbaFloatToInt(rgbaIntToFloat(*od) + yc);
// reset pointers to point to last element in column
id -= w;
od -= w; // move to previous row
}
od -= w;
// reverse pass
// ensures response is symmetrical
float4 xn = make_float4(0.0f);
float4 xa = make_float4(0.0f);
float4 yn = make_float4(0.0f);
float4 ya = make_float4(0.0f);
#if CLAMP_TO_EDGE
xn = xa = rgbaIntToFloat(*id);
yn = coefn * xn;
ya = yn;
#endif
for (int y = h - 1; y >= 0; y--) {
float4 xc = rgbaIntToFloat(*id);
float4 yc = a2 * xn + a3 * xa - b1 * yn - b2 * ya;
xa = xn;
xn = xc;
ya = yn;
yn = yc;
*od = rgbaFloatToInt(rgbaIntToFloat(*od) + yc);
id -= w;
od -= w; // move to previous row
}
}
#endif // #ifndef _GAUSSIAN_KERNEL_H_
#endif // #ifndef _GAUSSIAN_KERNEL_H_