mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-01-09 20:07:49 +08:00
Bug 5454390: Add specific glfw3/X11 link for vulkan samples
This commit is contained in:
parent
6e23a98575
commit
cbc075ef59
@ -29,8 +29,17 @@ include(CheckIncludeFile)
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# Check for the GLFW/glfw3.h header
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# Check for the GLFW/glfw3.h header
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check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
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check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
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# Find GLFW header and lib for Windows
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# Check for SUSE Linux
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if(WIN32 OR CMAKE_CROSSCOMPILING)
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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file(READ "/etc/os-release" OS_RELEASE_CONTENTS)
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if(OS_RELEASE_CONTENTS MATCHES "ID=[^ ]*suse[^ ]*")
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message(STATUS "SUSE Linux detected")
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set(SUSE_LINUX TRUE)
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endif()
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endif()
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# Find GLFW header and lib for Windows and SUSE Linux
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if(WIN32 OR CMAKE_CROSSCOMPILING OR SUSE_LINUX)
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set(GLFW_INCLUDE_DIRS "${GLFW_INCLUDE_DIR}" "${CMAKE_INCLUDE_PATH}")
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set(GLFW_INCLUDE_DIRS "${GLFW_INCLUDE_DIR}" "${CMAKE_INCLUDE_PATH}")
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find_file(GLFW3_H "GLFW/glfw3.h" PATHS ${GLFW_INCLUDE_DIRS})
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find_file(GLFW3_H "GLFW/glfw3.h" PATHS ${GLFW_INCLUDE_DIRS})
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find_library(GLFW3_LIB
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find_library(GLFW3_LIB
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@ -64,7 +73,7 @@ if(${Vulkan_FOUND})
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${Vulkan_LIBRARIES}
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${Vulkan_LIBRARIES}
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OpenGL::GL
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OpenGL::GL
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)
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)
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if(WIN32 OR CMAKE_CROSSCOMPILING)
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if(WIN32 OR CMAKE_CROSSCOMPILING OR SUSE_LINUX)
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target_include_directories(simpleVulkan PUBLIC
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target_include_directories(simpleVulkan PUBLIC
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${GLFW_INCLUDE_DIRS}
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${GLFW_INCLUDE_DIRS}
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)
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)
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@ -76,6 +85,12 @@ if(${Vulkan_FOUND})
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glfw
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glfw
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)
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)
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endif()
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endif()
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# Need to add X11 for SUSE Linux explicitly
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if(SUSE_LINUX)
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target_link_libraries(simpleVulkan
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X11
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)
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endif()
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add_custom_command(TARGET simpleVulkan POST_BUILD
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add_custom_command(TARGET simpleVulkan POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${CMAKE_CURRENT_SOURCE_DIR}/sinewave.frag
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${CMAKE_CURRENT_SOURCE_DIR}/sinewave.frag
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@ -28,8 +28,17 @@ include(CheckIncludeFile)
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# Check for the GLFW/glfw3.h header
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# Check for the GLFW/glfw3.h header
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check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
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check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
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# Find GLFW header and lib for Windows
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# Check for SUSE Linux
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if(WIN32 OR CMAKE_CROSSCOMPILING)
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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file(READ "/etc/os-release" OS_RELEASE_CONTENTS)
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if(OS_RELEASE_CONTENTS MATCHES "ID=[^ ]*suse[^ ]*")
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message(STATUS "SUSE Linux detected")
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set(SUSE_LINUX TRUE)
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endif()
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endif()
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# Find GLFW header and lib for Windows and SUSE Linux
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if(WIN32 OR CMAKE_CROSSCOMPILING OR SUSE_LINUX)
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set(GLFW_INCLUDE_DIRS "${GLFW_INCLUDE_DIR}" "${CMAKE_INCLUDE_PATH}")
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set(GLFW_INCLUDE_DIRS "${GLFW_INCLUDE_DIR}" "${CMAKE_INCLUDE_PATH}")
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find_file(GLFW3_H "GLFW/glfw3.h" PATHS ${GLFW_INCLUDE_DIRS})
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find_file(GLFW3_H "GLFW/glfw3.h" PATHS ${GLFW_INCLUDE_DIRS})
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find_library(GLFW3_LIB
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find_library(GLFW3_LIB
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@ -64,7 +73,7 @@ if(${Vulkan_FOUND})
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OpenGL::GL
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OpenGL::GL
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CUDA::cuda_driver
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CUDA::cuda_driver
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)
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)
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if(WIN32 OR CMAKE_CROSSCOMPILING)
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if(WIN32 OR CMAKE_CROSSCOMPILING OR SUSE_LINUX)
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target_include_directories(simpleVulkanMMAP PUBLIC
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target_include_directories(simpleVulkanMMAP PUBLIC
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${GLFW_INCLUDE_DIRS}
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${GLFW_INCLUDE_DIRS}
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)
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)
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@ -76,6 +85,12 @@ if(${Vulkan_FOUND})
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glfw
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glfw
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)
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)
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endif()
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endif()
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# Need to add X11 for SUSE Linux explicitly
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if(SUSE_LINUX)
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target_link_libraries(simpleVulkanMMAP
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X11
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)
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endif()
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add_custom_command(TARGET simpleVulkanMMAP POST_BUILD
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add_custom_command(TARGET simpleVulkanMMAP POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${CMAKE_CURRENT_SOURCE_DIR}/montecarlo.frag
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${CMAKE_CURRENT_SOURCE_DIR}/montecarlo.frag
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@ -28,8 +28,17 @@ include(CheckIncludeFile)
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# Check for the GLFW/glfw3.h header
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# Check for the GLFW/glfw3.h header
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check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
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check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
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# Find GLFW header and lib for Windows
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# Check for SUSE Linux
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if(WIN32 OR CMAKE_CROSSCOMPILING)
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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file(READ "/etc/os-release" OS_RELEASE_CONTENTS)
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if(OS_RELEASE_CONTENTS MATCHES "ID=[^ ]*suse[^ ]*")
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message(STATUS "SUSE Linux detected")
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set(SUSE_LINUX TRUE)
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endif()
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endif()
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# Find GLFW header and lib for Windows and SUSE Linux
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if(WIN32 OR CMAKE_CROSSCOMPILING OR SUSE_LINUX)
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set(GLFW_INCLUDE_DIRS "${GLFW_INCLUDE_DIR}" "${CMAKE_INCLUDE_PATH}")
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set(GLFW_INCLUDE_DIRS "${GLFW_INCLUDE_DIR}" "${CMAKE_INCLUDE_PATH}")
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find_file(GLFW3_H "GLFW/glfw3.h" PATHS ${GLFW_INCLUDE_DIRS})
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find_file(GLFW3_H "GLFW/glfw3.h" PATHS ${GLFW_INCLUDE_DIRS})
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find_library(GLFW3_LIB
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find_library(GLFW3_LIB
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@ -63,7 +72,7 @@ if(${Vulkan_FOUND})
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${Vulkan_LIBRARIES}
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${Vulkan_LIBRARIES}
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OpenGL::GL
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OpenGL::GL
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)
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)
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if(WIN32 OR CMAKE_CROSSCOMPILING)
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if(WIN32 OR CMAKE_CROSSCOMPILING OR SUSE_LINUX)
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target_include_directories(vulkanImageCUDA PUBLIC
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target_include_directories(vulkanImageCUDA PUBLIC
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${GLFW_INCLUDE_DIRS}
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${GLFW_INCLUDE_DIRS}
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)
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)
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@ -75,6 +84,12 @@ if(${Vulkan_FOUND})
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glfw
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glfw
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)
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)
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endif()
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endif()
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# Need to add X11 for SUSE Linux explicitly
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if(SUSE_LINUX)
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target_link_libraries(vulkanImageCUDA
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X11
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)
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endif()
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add_custom_command(TARGET vulkanImageCUDA POST_BUILD
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add_custom_command(TARGET vulkanImageCUDA POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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${CMAKE_CURRENT_SOURCE_DIR}/shader.frag
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${CMAKE_CURRENT_SOURCE_DIR}/shader.frag
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