mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-13 00:08:26 +08:00
CUDA 13.2 samples update (#432)
- Added Python samples for CUDA Python 1.0 release - Renamed top-level `Samples` directory to `cpp` to accommodate Python samples.
This commit is contained in:
18
cpp/5_Domain_Specific/quasirandomGenerator/.vscode/c_cpp_properties.json
vendored
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18
cpp/5_Domain_Specific/quasirandomGenerator/.vscode/c_cpp_properties.json
vendored
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@@ -0,0 +1,18 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"${workspaceFolder}/../../../Common"
|
||||
],
|
||||
"defines": [],
|
||||
"compilerPath": "/usr/local/cuda/bin/nvcc",
|
||||
"cStandard": "gnu17",
|
||||
"cppStandard": "gnu++14",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"configurationProvider": "ms-vscode.makefile-tools"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
7
cpp/5_Domain_Specific/quasirandomGenerator/.vscode/extensions.json
vendored
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7
cpp/5_Domain_Specific/quasirandomGenerator/.vscode/extensions.json
vendored
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@@ -0,0 +1,7 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"nvidia.nsight-vscode-edition",
|
||||
"ms-vscode.cpptools",
|
||||
"ms-vscode.makefile-tools"
|
||||
]
|
||||
}
|
||||
38
cpp/5_Domain_Specific/quasirandomGenerator/CMakeLists.txt
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38
cpp/5_Domain_Specific/quasirandomGenerator/CMakeLists.txt
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@@ -0,0 +1,38 @@
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||||
cmake_minimum_required(VERSION 3.20)
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||||
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||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/Modules")
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project(quasirandomGenerator LANGUAGES C CXX CUDA)
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||||
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||||
find_package(CUDAToolkit REQUIRED)
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||||
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
|
||||
set(CMAKE_CUDA_ARCHITECTURES 75 80 86 87 89 90 100 110 120)
|
||||
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Wno-deprecated-gpu-targets")
|
||||
if(ENABLE_CUDA_DEBUG)
|
||||
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G") # enable cuda-gdb (may significantly affect performance on some targets)
|
||||
else()
|
||||
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -lineinfo") # add line information to all builds for debug tools (exclusive to -G option)
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||||
endif()
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||||
|
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# Include directories and libraries
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include_directories(../../../Common)
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||||
|
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# Source file
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# Add target for quasirandomGenerator
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add_executable(quasirandomGenerator quasirandomGenerator.cpp quasirandomGenerator_gold.cpp quasirandomGenerator_kernel.cu)
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||||
|
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target_compile_options(quasirandomGenerator PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
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|
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target_compile_features(quasirandomGenerator PRIVATE cxx_std_17 cuda_std_17)
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set_target_properties(quasirandomGenerator PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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||||
|
||||
target_include_directories(quasirandomGenerator PRIVATE
|
||||
${CUDAToolkit_INCLUDE_DIRS}
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)
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||||
|
||||
# Include installation configuration
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include(${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/InstallSamples.cmake)
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setup_samples_install()
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||||
32
cpp/5_Domain_Specific/quasirandomGenerator/README.md
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32
cpp/5_Domain_Specific/quasirandomGenerator/README.md
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@@ -0,0 +1,32 @@
|
||||
# quasirandomGenerator - Niederreiter Quasirandom Sequence Generator
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|
||||
## Description
|
||||
|
||||
This sample implements Niederreiter Quasirandom Sequence Generator and Inverse Cumulative Normal Distribution functions for the generation of Standard Normal Distributions.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
Computational Finance
|
||||
|
||||
## Supported SM Architectures
|
||||
|
||||
[SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus) [SM 8.9 ](https://developer.nvidia.com/cuda-gpus) [SM 9.0 ](https://developer.nvidia.com/cuda-gpus)
|
||||
|
||||
## Supported OSes
|
||||
|
||||
Linux, Windows
|
||||
|
||||
## Supported CPU Architecture
|
||||
|
||||
x86_64, armv7l
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||||
|
||||
## CUDA APIs involved
|
||||
|
||||
### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
|
||||
cudaMemcpy, cudaFree, cudaDeviceSynchronize, cudaMemset, cudaMemcpyToSymbol, cudaMalloc
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Download and install the [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
|
||||
|
||||
## References (for more details)
|
||||
@@ -0,0 +1,178 @@
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||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
// CUDA Runtime
|
||||
#include <cuda_runtime.h>
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||||
|
||||
// Utilities and system includes
|
||||
#include <helper_cuda.h>
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#include <helper_functions.h>
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#include "quasirandomGenerator_common.h"
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||||
////////////////////////////////////////////////////////////////////////////////
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||||
// CPU code
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
extern "C" void initQuasirandomGenerator(unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION]);
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||||
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||||
extern "C" float getQuasirandomValue(unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION], int i, int dim);
|
||||
|
||||
extern "C" double getQuasirandomValue63(INT64 i, int dim);
|
||||
extern "C" double MoroInvCNDcpu(unsigned int p);
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// GPU code
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
extern "C" void initTableGPU(unsigned int tableCPU[QRNG_DIMENSIONS][QRNG_RESOLUTION]);
|
||||
extern "C" void quasirandomGeneratorGPU(float *d_Output, unsigned int seed, unsigned int N);
|
||||
extern "C" void inverseCNDgpu(float *d_Output, unsigned int *d_Input, unsigned int N);
|
||||
|
||||
const int N = 1048576;
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// Start logs
|
||||
printf("%s Starting...\n\n", argv[0]);
|
||||
|
||||
unsigned int tableCPU[QRNG_DIMENSIONS][QRNG_RESOLUTION];
|
||||
|
||||
float *h_OutputGPU, *d_Output;
|
||||
|
||||
int dim, pos;
|
||||
double delta, ref, sumDelta, sumRef, L1norm, gpuTime;
|
||||
|
||||
StopWatchInterface *hTimer = NULL;
|
||||
|
||||
if (sizeof(INT64) != 8) {
|
||||
printf("sizeof(INT64) != 8\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
sdkCreateTimer(&hTimer);
|
||||
|
||||
printf("Allocating GPU memory...\n");
|
||||
checkCudaErrors(cudaMalloc((void **)&d_Output, QRNG_DIMENSIONS * N * sizeof(float)));
|
||||
|
||||
printf("Allocating CPU memory...\n");
|
||||
h_OutputGPU = (float *)malloc(QRNG_DIMENSIONS * N * sizeof(float));
|
||||
|
||||
printf("Initializing QRNG tables...\n\n");
|
||||
initQuasirandomGenerator(tableCPU);
|
||||
|
||||
initTableGPU(tableCPU);
|
||||
|
||||
printf("Testing QRNG...\n\n");
|
||||
checkCudaErrors(cudaMemset(d_Output, 0, QRNG_DIMENSIONS * N * sizeof(float)));
|
||||
int numIterations = 20;
|
||||
|
||||
for (int i = -1; i < numIterations; i++) {
|
||||
if (i == 0) {
|
||||
checkCudaErrors(cudaDeviceSynchronize());
|
||||
sdkResetTimer(&hTimer);
|
||||
sdkStartTimer(&hTimer);
|
||||
}
|
||||
|
||||
quasirandomGeneratorGPU(d_Output, 0, N);
|
||||
}
|
||||
|
||||
checkCudaErrors(cudaDeviceSynchronize());
|
||||
sdkStopTimer(&hTimer);
|
||||
gpuTime = sdkGetTimerValue(&hTimer) / (double)numIterations * 1e-3;
|
||||
printf("quasirandomGenerator, Throughput = %.4f GNumbers/s, Time = %.5f s, Size "
|
||||
"= %u Numbers, NumDevsUsed = %u, Workgroup = %u\n",
|
||||
(double)QRNG_DIMENSIONS * (double)N * 1.0E-9 / gpuTime,
|
||||
gpuTime,
|
||||
QRNG_DIMENSIONS * N,
|
||||
1,
|
||||
128 * QRNG_DIMENSIONS);
|
||||
|
||||
printf("\nReading GPU results...\n");
|
||||
checkCudaErrors(cudaMemcpy(h_OutputGPU, d_Output, QRNG_DIMENSIONS * N * sizeof(float), cudaMemcpyDeviceToHost));
|
||||
|
||||
printf("Comparing to the CPU results...\n\n");
|
||||
sumDelta = 0;
|
||||
sumRef = 0;
|
||||
|
||||
for (dim = 0; dim < QRNG_DIMENSIONS; dim++)
|
||||
for (pos = 0; pos < N; pos++) {
|
||||
ref = getQuasirandomValue63(pos, dim);
|
||||
delta = (double)h_OutputGPU[dim * N + pos] - ref;
|
||||
sumDelta += fabs(delta);
|
||||
sumRef += fabs(ref);
|
||||
}
|
||||
|
||||
printf("L1 norm: %E\n", sumDelta / sumRef);
|
||||
|
||||
printf("\nTesting inverseCNDgpu()...\n\n");
|
||||
checkCudaErrors(cudaMemset(d_Output, 0, QRNG_DIMENSIONS * N * sizeof(float)));
|
||||
|
||||
for (int i = -1; i < numIterations; i++) {
|
||||
if (i == 0) {
|
||||
checkCudaErrors(cudaDeviceSynchronize());
|
||||
sdkResetTimer(&hTimer);
|
||||
sdkStartTimer(&hTimer);
|
||||
}
|
||||
|
||||
inverseCNDgpu(d_Output, NULL, QRNG_DIMENSIONS * N);
|
||||
}
|
||||
|
||||
checkCudaErrors(cudaDeviceSynchronize());
|
||||
sdkStopTimer(&hTimer);
|
||||
gpuTime = sdkGetTimerValue(&hTimer) / (double)numIterations * 1e-3;
|
||||
printf("quasirandomGenerator-inverse, Throughput = %.4f GNumbers/s, Time = %.5f "
|
||||
"s, Size = %u Numbers, NumDevsUsed = %u, Workgroup = %u\n",
|
||||
(double)QRNG_DIMENSIONS * (double)N * 1E-9 / gpuTime,
|
||||
gpuTime,
|
||||
QRNG_DIMENSIONS * N,
|
||||
1,
|
||||
128);
|
||||
|
||||
printf("Reading GPU results...\n");
|
||||
checkCudaErrors(cudaMemcpy(h_OutputGPU, d_Output, QRNG_DIMENSIONS * N * sizeof(float), cudaMemcpyDeviceToHost));
|
||||
|
||||
printf("\nComparing to the CPU results...\n");
|
||||
sumDelta = 0;
|
||||
sumRef = 0;
|
||||
unsigned int distance = ((unsigned int)-1) / (QRNG_DIMENSIONS * N + 1);
|
||||
|
||||
for (pos = 0; pos < QRNG_DIMENSIONS * N; pos++) {
|
||||
unsigned int d = (pos + 1) * distance;
|
||||
ref = MoroInvCNDcpu(d);
|
||||
delta = (double)h_OutputGPU[pos] - ref;
|
||||
sumDelta += fabs(delta);
|
||||
sumRef += fabs(ref);
|
||||
}
|
||||
|
||||
printf("L1 norm: %E\n\n", L1norm = sumDelta / sumRef);
|
||||
|
||||
printf("Shutting down...\n");
|
||||
sdkDeleteTimer(&hTimer);
|
||||
free(h_OutputGPU);
|
||||
checkCudaErrors(cudaFree(d_Output));
|
||||
|
||||
exit(L1norm < 1e-6 ? EXIT_SUCCESS : EXIT_FAILURE);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef QUASIRANDOMGENERATOR_COMMON_H
|
||||
#define QUASIRANDOMGENERATOR_COMMON_H
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Global types and constants
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
typedef long long int INT64;
|
||||
|
||||
#define QRNG_DIMENSIONS 3
|
||||
#define QRNG_RESOLUTION 31
|
||||
#define INT_SCALE (1.0f / (float)0x80000001U)
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,330 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "quasirandomGenerator_common.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Table generation functions
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Internal 64(63)-bit table
|
||||
static INT64 cjn[63][QRNG_DIMENSIONS];
|
||||
|
||||
static int GeneratePolynomials(int buffer[QRNG_DIMENSIONS], bool primitive)
|
||||
{
|
||||
int i, j, n, p1, p2, l;
|
||||
int e_p1, e_p2, e_b;
|
||||
|
||||
// generate all polynomials to buffer
|
||||
for (n = 1, buffer[0] = 0x2, p2 = 0, l = 0; n < QRNG_DIMENSIONS; ++n) {
|
||||
// search for the next irreducible polynomial
|
||||
for (p1 = buffer[n - 1] + 1;; ++p1) {
|
||||
// find degree of polynomial p1
|
||||
for (e_p1 = 30; (p1 & (1 << e_p1)) == 0; --e_p1) {
|
||||
}
|
||||
|
||||
// try to divide p1 by all polynomials in buffer
|
||||
for (i = 0; i < n; ++i) {
|
||||
// find the degree of buffer[i]
|
||||
for (e_b = e_p1; (buffer[i] & (1 << e_b)) == 0; --e_b) {
|
||||
}
|
||||
|
||||
// divide p2 by buffer[i] until the end
|
||||
for (p2 = (buffer[i] << ((e_p2 = e_p1) - e_b)) ^ p1; p2 >= buffer[i];
|
||||
p2 = (buffer[i] << (e_p2 - e_b)) ^ p2) {
|
||||
for (; (p2 & (1 << e_p2)) == 0; --e_p2) {
|
||||
}
|
||||
} // compute new degree of p2
|
||||
|
||||
// division without remainder!!! p1 is not irreducible
|
||||
if (p2 == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// all divisions were with remainder - p1 is irreducible
|
||||
if (p2 != 0) {
|
||||
e_p2 = 0;
|
||||
|
||||
if (primitive) {
|
||||
// check that p1 has only one cycle (i.e. is monic, or primitive)
|
||||
j = ~(0xffffffff << (e_p1 + 1));
|
||||
e_b = (1 << e_p1) | 0x1;
|
||||
|
||||
for (p2 = e_b, e_p2 = (1 << e_p1) - 2; e_p2 > 0; --e_p2) {
|
||||
p2 <<= 1;
|
||||
i = p2 & p1;
|
||||
i = (i & 0x55555555) + ((i >> 1) & 0x55555555);
|
||||
i = (i & 0x33333333) + ((i >> 2) & 0x33333333);
|
||||
i = (i & 0x07070707) + ((i >> 4) & 0x07070707);
|
||||
p2 |= (i % 255) & 1;
|
||||
|
||||
if ((p2 & j) == e_b)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// it is monic - add it to the list of polynomials
|
||||
if (e_p2 == 0) {
|
||||
buffer[n] = p1;
|
||||
l += e_p1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return l + 1;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// @misc{Bratley92:LDS,
|
||||
// author = "B. Fox and P. Bratley and H. Niederreiter",
|
||||
// title = "Implementation and test of low discrepancy sequences",
|
||||
// text = "B. L. Fox, P. Bratley, and H. Niederreiter. Implementation and
|
||||
// test of
|
||||
// low discrepancy sequences. ACM Trans. Model. Comput. Simul.,
|
||||
// 2(3):195--213,
|
||||
// July 1992.",
|
||||
// year = "1992" }
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
static void GenerateCJ()
|
||||
{
|
||||
int buffer[QRNG_DIMENSIONS];
|
||||
int *polynomials;
|
||||
int n, p1, l, e_p1;
|
||||
|
||||
// Niederreiter (in contrast to Sobol) allows to use not primitive, but just
|
||||
// irreducible polynomials
|
||||
l = GeneratePolynomials(buffer, false);
|
||||
|
||||
// convert all polynomials from buffer to polynomials table
|
||||
polynomials = new int[l + 2 * QRNG_DIMENSIONS + 1];
|
||||
|
||||
for (n = 0, l = 0; n < QRNG_DIMENSIONS; ++n) {
|
||||
// find degree of polynomial p1
|
||||
for (p1 = buffer[n], e_p1 = 30; (p1 & (1 << e_p1)) == 0; --e_p1) {
|
||||
}
|
||||
|
||||
// fill polynomials table with values for this polynomial
|
||||
polynomials[l++] = 1;
|
||||
|
||||
for (--e_p1; e_p1 >= 0; --e_p1) {
|
||||
polynomials[l++] = (p1 >> e_p1) & 1;
|
||||
}
|
||||
|
||||
polynomials[l++] = -1;
|
||||
}
|
||||
|
||||
polynomials[l] = -1;
|
||||
|
||||
// irreducible polynomial p
|
||||
int *p = polynomials, e, d;
|
||||
// polynomial b
|
||||
int b_arr[1024], *b, m;
|
||||
// v array
|
||||
int v_arr[1024], *v;
|
||||
// temporary polynomial, required to do multiplication of p and b
|
||||
int t_arr[1024], *t;
|
||||
// subsidiary variables
|
||||
int i, j, u, m1, ip, it;
|
||||
|
||||
// cycle over monic irreducible polynomials
|
||||
for (d = 0; p[0] != -1; p += e + 2) {
|
||||
// allocate memory for cj array for dimension (ip + 1)
|
||||
for (i = 0; i < 63; ++i) {
|
||||
cjn[i][d] = 0;
|
||||
}
|
||||
|
||||
// determine the power of irreducible polynomial
|
||||
for (e = 0; p[e + 1] != -1; ++e) {
|
||||
}
|
||||
|
||||
// polynomial b in the beginning is just '1'
|
||||
(b = b_arr + 1023)[m = 0] = 1;
|
||||
// v array needs only (63 + e - 2) length
|
||||
v = v_arr + 1023 - (63 + e - 2);
|
||||
|
||||
// cycle over all coefficients
|
||||
for (j = 63 - 1, u = e; j >= 0; --j, ++u) {
|
||||
if (u == e) {
|
||||
u = 0;
|
||||
|
||||
// multiply b by p (polynomials multiplication)
|
||||
for (i = 0, t = t_arr + 1023 - (m1 = m); i <= m; ++i) {
|
||||
t[i] = b[i];
|
||||
}
|
||||
|
||||
b = b_arr + 1023 - (m += e);
|
||||
|
||||
for (i = 0; i <= m; ++i) {
|
||||
b[i] = 0;
|
||||
|
||||
for (ip = e - (m - i), it = m1; ip <= e && it >= 0; ++ip, --it) {
|
||||
if (ip >= 0) {
|
||||
b[i] ^= p[ip] & t[it];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// multiplication of polynomials finished
|
||||
|
||||
// calculate v
|
||||
for (i = 0; i < m1; ++i) {
|
||||
v[i] = 0;
|
||||
}
|
||||
|
||||
for (; i < m; ++i) {
|
||||
v[i] = 1;
|
||||
}
|
||||
|
||||
for (; i <= 63 + e - 2; ++i) {
|
||||
v[i] = 0;
|
||||
|
||||
for (it = 1; it <= m; ++it) {
|
||||
v[i] ^= v[i - it] & b[it];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// copy calculated v to cj
|
||||
for (i = 0; i < 63; i++) {
|
||||
cjn[i][d] |= (INT64)v[i + u] << j;
|
||||
}
|
||||
}
|
||||
|
||||
++d;
|
||||
}
|
||||
|
||||
delete[] polynomials;
|
||||
}
|
||||
|
||||
// Generate 63-bit quasirandom number for given index and dimension and
|
||||
// normalize
|
||||
extern "C" double getQuasirandomValue63(INT64 i, int dim)
|
||||
{
|
||||
const double INT63_SCALE = (1.0 / (double)0x8000000000000001ULL);
|
||||
INT64 result = 0;
|
||||
|
||||
for (int bit = 0; bit < 63; bit++, i >>= 1)
|
||||
if (i & 1)
|
||||
result ^= cjn[bit][dim];
|
||||
|
||||
return (double)(result + 1) * INT63_SCALE;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Initialization (table setup)
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
extern "C" void initQuasirandomGenerator(unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION])
|
||||
{
|
||||
GenerateCJ();
|
||||
|
||||
for (int dim = 0; dim < QRNG_DIMENSIONS; dim++)
|
||||
for (int bit = 0; bit < QRNG_RESOLUTION; bit++)
|
||||
table[dim][bit] = (int)((cjn[bit][dim] >> 32) & 0x7FFFFFFF);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Generate 31-bit quasirandom number for given index and dimension
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
extern "C" float getQuasirandomValue(unsigned int table[QRNG_DIMENSIONS][QRNG_RESOLUTION], int i, int dim)
|
||||
{
|
||||
int result = 0;
|
||||
|
||||
for (int bit = 0; bit < QRNG_RESOLUTION; bit++, i >>= 1)
|
||||
if (i & 1)
|
||||
result ^= table[dim][bit];
|
||||
|
||||
return (float)(result + 1) * INT_SCALE;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Moro's Inverse Cumulative Normal Distribution function approximation
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
extern "C" double MoroInvCNDcpu(unsigned int x)
|
||||
{
|
||||
const double a1 = 2.50662823884;
|
||||
const double a2 = -18.61500062529;
|
||||
const double a3 = 41.39119773534;
|
||||
const double a4 = -25.44106049637;
|
||||
const double b1 = -8.4735109309;
|
||||
const double b2 = 23.08336743743;
|
||||
const double b3 = -21.06224101826;
|
||||
const double b4 = 3.13082909833;
|
||||
const double c1 = 0.337475482272615;
|
||||
const double c2 = 0.976169019091719;
|
||||
const double c3 = 0.160797971491821;
|
||||
const double c4 = 2.76438810333863E-02;
|
||||
const double c5 = 3.8405729373609E-03;
|
||||
const double c6 = 3.951896511919E-04;
|
||||
const double c7 = 3.21767881768E-05;
|
||||
const double c8 = 2.888167364E-07;
|
||||
const double c9 = 3.960315187E-07;
|
||||
|
||||
double z;
|
||||
|
||||
bool negate = false;
|
||||
|
||||
// Ensure the conversion to floating point will give a value in the
|
||||
// range (0,0.5] by restricting the input to the bottom half of the
|
||||
// input domain. We will later reflect the result if the input was
|
||||
// originally in the top half of the input domain
|
||||
if (x >= 0x80000000UL) {
|
||||
x = 0xffffffffUL - x;
|
||||
negate = true;
|
||||
}
|
||||
|
||||
// x is now in the range [0,0x80000000) (i.e. [0,0x7fffffff])
|
||||
// Convert to floating point in (0,0.5]
|
||||
const double x1 = 1.0 / static_cast<double>(0xffffffffUL);
|
||||
const double x2 = x1 / 2.0;
|
||||
double p1 = x * x1 + x2;
|
||||
// Convert to floating point in (-0.5,0]
|
||||
double p2 = p1 - 0.5;
|
||||
|
||||
// The input to the Moro inversion is p2 which is in the range
|
||||
// (-0.5,0]. This means that our output will be the negative side
|
||||
// of the bell curve (which we will reflect if "negate" is true).
|
||||
|
||||
// Main body of the bell curve for |p| < 0.42
|
||||
if (p2 > -0.42) {
|
||||
z = p2 * p2;
|
||||
z = p2 * (((a4 * z + a3) * z + a2) * z + a1) / ((((b4 * z + b3) * z + b2) * z + b1) * z + 1.0);
|
||||
}
|
||||
// Special case (Chebychev) for tail
|
||||
else {
|
||||
z = log(-log(p1));
|
||||
z = -(c1 + z * (c2 + z * (c3 + z * (c4 + z * (c5 + z * (c6 + z * (c7 + z * (c8 + z * c9))))))));
|
||||
}
|
||||
|
||||
// If the original input (x) was in the top half of the range, reflect
|
||||
// to get the positive side of the bell curve
|
||||
return negate ? -z : z;
|
||||
}
|
||||
@@ -0,0 +1,175 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef QUASIRANDOMGENERATOR_KERNEL_CUH
|
||||
#define QUASIRANDOMGENERATOR_KERNEL_CUH
|
||||
|
||||
#include <helper_cuda.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "quasirandomGenerator_common.h"
|
||||
|
||||
// Fast integer multiplication
|
||||
#define MUL(a, b) __umul24(a, b)
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Niederreiter quasirandom number generation kernel
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
static __constant__ unsigned int c_Table[QRNG_DIMENSIONS][QRNG_RESOLUTION];
|
||||
|
||||
static __global__ void quasirandomGeneratorKernel(float *d_Output, unsigned int seed, unsigned int N)
|
||||
{
|
||||
unsigned int *dimBase = &c_Table[threadIdx.y][0];
|
||||
unsigned int tid = MUL(blockDim.x, blockIdx.x) + threadIdx.x;
|
||||
unsigned int threadN = MUL(blockDim.x, gridDim.x);
|
||||
|
||||
for (unsigned int pos = tid; pos < N; pos += threadN) {
|
||||
unsigned int result = 0;
|
||||
unsigned int data = seed + pos;
|
||||
|
||||
for (int bit = 0; bit < QRNG_RESOLUTION; bit++, data >>= 1)
|
||||
if (data & 1) {
|
||||
result ^= dimBase[bit];
|
||||
}
|
||||
|
||||
d_Output[MUL(threadIdx.y, N) + pos] = (float)(result + 1) * INT_SCALE;
|
||||
}
|
||||
}
|
||||
|
||||
// Table initialization routine
|
||||
extern "C" void initTableGPU(unsigned int tableCPU[QRNG_DIMENSIONS][QRNG_RESOLUTION])
|
||||
{
|
||||
checkCudaErrors(cudaMemcpyToSymbol(c_Table, tableCPU, QRNG_DIMENSIONS * QRNG_RESOLUTION * sizeof(unsigned int)));
|
||||
}
|
||||
|
||||
// Host-side interface
|
||||
extern "C" void quasirandomGeneratorGPU(float *d_Output, unsigned int seed, unsigned int N)
|
||||
{
|
||||
dim3 threads(128, QRNG_DIMENSIONS);
|
||||
quasirandomGeneratorKernel<<<128, threads>>>(d_Output, seed, N);
|
||||
getLastCudaError("quasirandomGeneratorKernel() execution failed.\n");
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Moro's Inverse Cumulative Normal Distribution function approximation
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
__device__ inline float MoroInvCNDgpu(unsigned int x)
|
||||
{
|
||||
const float a1 = 2.50662823884f;
|
||||
const float a2 = -18.61500062529f;
|
||||
const float a3 = 41.39119773534f;
|
||||
const float a4 = -25.44106049637f;
|
||||
const float b1 = -8.4735109309f;
|
||||
const float b2 = 23.08336743743f;
|
||||
const float b3 = -21.06224101826f;
|
||||
const float b4 = 3.13082909833f;
|
||||
const float c1 = 0.337475482272615f;
|
||||
const float c2 = 0.976169019091719f;
|
||||
const float c3 = 0.160797971491821f;
|
||||
const float c4 = 2.76438810333863E-02f;
|
||||
const float c5 = 3.8405729373609E-03f;
|
||||
const float c6 = 3.951896511919E-04f;
|
||||
const float c7 = 3.21767881768E-05f;
|
||||
const float c8 = 2.888167364E-07f;
|
||||
const float c9 = 3.960315187E-07f;
|
||||
|
||||
float z;
|
||||
|
||||
bool negate = false;
|
||||
|
||||
// Ensure the conversion to floating point will give a value in the
|
||||
// range (0,0.5] by restricting the input to the bottom half of the
|
||||
// input domain. We will later reflect the result if the input was
|
||||
// originally in the top half of the input domain
|
||||
if (x >= 0x80000000UL) {
|
||||
x = 0xffffffffUL - x;
|
||||
negate = true;
|
||||
}
|
||||
|
||||
// x is now in the range [0,0x80000000) (i.e. [0,0x7fffffff])
|
||||
// Convert to floating point in (0,0.5]
|
||||
const float x1 = 1.0f / static_cast<float>(0xffffffffUL);
|
||||
const float x2 = x1 / 2.0f;
|
||||
float p1 = x * x1 + x2;
|
||||
// Convert to floating point in (-0.5,0]
|
||||
float p2 = p1 - 0.5f;
|
||||
|
||||
// The input to the Moro inversion is p2 which is in the range
|
||||
// (-0.5,0]. This means that our output will be the negative side
|
||||
// of the bell curve (which we will reflect if "negate" is true).
|
||||
|
||||
// Main body of the bell curve for |p| < 0.42
|
||||
if (p2 > -0.42f) {
|
||||
z = p2 * p2;
|
||||
z = p2 * (((a4 * z + a3) * z + a2) * z + a1) / ((((b4 * z + b3) * z + b2) * z + b1) * z + 1.0f);
|
||||
}
|
||||
// Special case (Chebychev) for tail
|
||||
else {
|
||||
z = __logf(-__logf(p1));
|
||||
z = -(c1 + z * (c2 + z * (c3 + z * (c4 + z * (c5 + z * (c6 + z * (c7 + z * (c8 + z * c9))))))));
|
||||
}
|
||||
|
||||
// If the original input (x) was in the top half of the range, reflect
|
||||
// to get the positive side of the bell curve
|
||||
return negate ? -z : z;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Main kernel. Choose between transforming
|
||||
// input sequence and uniform ascending (0, 1) sequence
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
static __global__ void inverseCNDKernel(float *d_Output, unsigned int *d_Input, unsigned int pathN)
|
||||
{
|
||||
unsigned int distance = ((unsigned int)-1) / (pathN + 1);
|
||||
unsigned int tid = MUL(blockDim.x, blockIdx.x) + threadIdx.x;
|
||||
unsigned int threadN = MUL(blockDim.x, gridDim.x);
|
||||
|
||||
// Transform input number sequence if it's supplied
|
||||
if (d_Input) {
|
||||
for (unsigned int pos = tid; pos < pathN; pos += threadN) {
|
||||
unsigned int d = d_Input[pos];
|
||||
d_Output[pos] = (float)MoroInvCNDgpu(d);
|
||||
}
|
||||
}
|
||||
// Else generate input uniformly placed samples on the fly
|
||||
// and write to destination
|
||||
else {
|
||||
for (unsigned int pos = tid; pos < pathN; pos += threadN) {
|
||||
unsigned int d = (pos + 1) * distance;
|
||||
d_Output[pos] = (float)MoroInvCNDgpu(d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void inverseCNDgpu(float *d_Output, unsigned int *d_Input, unsigned int N)
|
||||
{
|
||||
inverseCNDKernel<<<128, 128>>>(d_Output, d_Input, N);
|
||||
getLastCudaError("inverseCNDKernel() execution failed.\n");
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user