mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-13 00:08:26 +08:00
CUDA 13.2 samples update (#432)
- Added Python samples for CUDA Python 1.0 release - Renamed top-level `Samples` directory to `cpp` to accommodate Python samples.
This commit is contained in:
18
cpp/0_Introduction/vectorAdd/.vscode/c_cpp_properties.json
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18
cpp/0_Introduction/vectorAdd/.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/**",
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"${workspaceFolder}/../../../Common"
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],
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"defines": [],
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"compilerPath": "/usr/local/cuda/bin/nvcc",
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"cStandard": "gnu17",
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"cppStandard": "gnu++14",
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"intelliSenseMode": "linux-gcc-x64",
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"configurationProvider": "ms-vscode.makefile-tools"
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}
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],
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"version": 4
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}
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7
cpp/0_Introduction/vectorAdd/.vscode/extensions.json
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7
cpp/0_Introduction/vectorAdd/.vscode/extensions.json
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{
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"recommendations": [
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"nvidia.nsight-vscode-edition",
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"ms-vscode.cpptools",
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"ms-vscode.makefile-tools"
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]
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}
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34
cpp/0_Introduction/vectorAdd/CMakeLists.txt
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cpp/0_Introduction/vectorAdd/CMakeLists.txt
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cmake_minimum_required(VERSION 3.20)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/Modules")
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project(vectorAdd LANGUAGES C CXX CUDA)
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find_package(CUDAToolkit REQUIRED)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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set(CMAKE_CUDA_ARCHITECTURES 75 80 86 87 89 90 100 110 120)
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Wno-deprecated-gpu-targets")
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if(ENABLE_CUDA_DEBUG)
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G") # enable cuda-gdb (may significantly affect performance on some targets)
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else()
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -lineinfo") # add line information to all builds for debug tools (exclusive to -G option)
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endif()
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# Include directories and libraries
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include_directories(../../../Common)
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# Source file
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# Add target for vectorAdd
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add_executable(vectorAdd vectorAdd.cu)
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target_compile_options(vectorAdd PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
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target_compile_features(vectorAdd PRIVATE cxx_std_17 cuda_std_17)
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set_target_properties(vectorAdd PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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# Include installation configuration
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include(${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/InstallSamples.cmake)
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setup_samples_install()
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32
cpp/0_Introduction/vectorAdd/README.md
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cpp/0_Introduction/vectorAdd/README.md
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# vectorAdd - Vector Addition
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## Description
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This CUDA Runtime API sample is a very basic sample that implements element by element vector addition. It is the same as the sample illustrating Chapter 3 of the programming guide with some additions like error checking.
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## Key Concepts
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CUDA Runtime API, Vector Addition
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## Supported SM Architectures
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[SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus) [SM 8.9 ](https://developer.nvidia.com/cuda-gpus) [SM 9.0 ](https://developer.nvidia.com/cuda-gpus)
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## Supported OSes
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Linux, Windows
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## Supported CPU Architecture
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x86_64, armv7l
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## CUDA APIs involved
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### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
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cudaMemcpy, cudaGetErrorString, cudaFree, cudaGetLastError, cudaMalloc
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## Prerequisites
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Download and install the [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
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## References (for more details)
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196
cpp/0_Introduction/vectorAdd/vectorAdd.cu
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196
cpp/0_Introduction/vectorAdd/vectorAdd.cu
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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* Vector addition: C = A + B.
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*
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* This sample is a very basic sample that implements element by element
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* vector addition. It is the same as the sample illustrating Chapter 2
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* of the programming guide with some additions like error checking.
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*/
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#include <stdio.h>
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// For the CUDA runtime routines (prefixed with "cuda_")
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#include <cuda_runtime.h>
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#include <helper_cuda.h>
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/**
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* CUDA Kernel Device code
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*
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* Computes the vector addition of A and B into C. The 3 vectors have the same
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* number of elements numElements.
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*/
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__global__ void vectorAdd(const float *A, const float *B, float *C, int numElements)
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{
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int i = blockDim.x * blockIdx.x + threadIdx.x;
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if (i < numElements) {
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C[i] = A[i] + B[i] + 0.0f;
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}
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}
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/**
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* Host main routine
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*/
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int main(void)
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{
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// Error code to check return values for CUDA calls
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cudaError_t err = cudaSuccess;
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// Print the vector length to be used, and compute its size
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int numElements = 50000;
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size_t size = numElements * sizeof(float);
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printf("[Vector addition of %d elements]\n", numElements);
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// Allocate the host input vector A
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float *h_A = (float *)malloc(size);
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// Allocate the host input vector B
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float *h_B = (float *)malloc(size);
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// Allocate the host output vector C
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float *h_C = (float *)malloc(size);
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// Verify that allocations succeeded
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if (h_A == NULL || h_B == NULL || h_C == NULL) {
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fprintf(stderr, "Failed to allocate host vectors!\n");
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exit(EXIT_FAILURE);
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}
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// Initialize the host input vectors
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for (int i = 0; i < numElements; ++i) {
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h_A[i] = rand() / (float)RAND_MAX;
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h_B[i] = rand() / (float)RAND_MAX;
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}
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// Allocate the device input vector A
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float *d_A = NULL;
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err = cudaMalloc((void **)&d_A, size);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to allocate device vector A (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Allocate the device input vector B
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float *d_B = NULL;
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err = cudaMalloc((void **)&d_B, size);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to allocate device vector B (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Allocate the device output vector C
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float *d_C = NULL;
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err = cudaMalloc((void **)&d_C, size);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to allocate device vector C (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Copy the host input vectors A and B in host memory to the device input
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// vectors in
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// device memory
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printf("Copy input data from the host memory to the CUDA device\n");
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err = cudaMemcpy(d_A, h_A, size, cudaMemcpyHostToDevice);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to copy vector A from host to device (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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err = cudaMemcpy(d_B, h_B, size, cudaMemcpyHostToDevice);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to copy vector B from host to device (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Launch the Vector Add CUDA Kernel
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int threadsPerBlock = 256;
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int blocksPerGrid = (numElements + threadsPerBlock - 1) / threadsPerBlock;
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printf("CUDA kernel launch with %d blocks of %d threads\n", blocksPerGrid, threadsPerBlock);
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vectorAdd<<<blocksPerGrid, threadsPerBlock>>>(d_A, d_B, d_C, numElements);
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err = cudaGetLastError();
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to launch vectorAdd kernel (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Copy the device result vector in device memory to the host result vector
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// in host memory.
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printf("Copy output data from the CUDA device to the host memory\n");
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err = cudaMemcpy(h_C, d_C, size, cudaMemcpyDeviceToHost);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to copy vector C from device to host (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Verify that the result vector is correct
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for (int i = 0; i < numElements; ++i) {
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if (fabs(h_A[i] + h_B[i] - h_C[i]) > 1e-5) {
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fprintf(stderr, "Result verification failed at element %d!\n", i);
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exit(EXIT_FAILURE);
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}
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}
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printf("Test PASSED\n");
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// Free device global memory
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err = cudaFree(d_A);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to free device vector A (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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err = cudaFree(d_B);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to free device vector B (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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err = cudaFree(d_C);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to free device vector C (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Free host memory
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free(h_A);
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free(h_B);
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free(h_C);
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printf("Done\n");
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return 0;
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}
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