mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-13 00:08:26 +08:00
CUDA 13.2 samples update (#432)
- Added Python samples for CUDA Python 1.0 release - Renamed top-level `Samples` directory to `cpp` to accommodate Python samples.
This commit is contained in:
18
cpp/0_Introduction/simpleMultiGPU/.vscode/c_cpp_properties.json
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18
cpp/0_Introduction/simpleMultiGPU/.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/**",
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"${workspaceFolder}/../../../Common"
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],
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"defines": [],
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"compilerPath": "/usr/local/cuda/bin/nvcc",
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"cStandard": "gnu17",
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"cppStandard": "gnu++14",
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"intelliSenseMode": "linux-gcc-x64",
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"configurationProvider": "ms-vscode.makefile-tools"
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}
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],
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"version": 4
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}
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7
cpp/0_Introduction/simpleMultiGPU/.vscode/extensions.json
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7
cpp/0_Introduction/simpleMultiGPU/.vscode/extensions.json
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{
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"recommendations": [
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"nvidia.nsight-vscode-edition",
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"ms-vscode.cpptools",
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"ms-vscode.makefile-tools"
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]
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}
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34
cpp/0_Introduction/simpleMultiGPU/CMakeLists.txt
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34
cpp/0_Introduction/simpleMultiGPU/CMakeLists.txt
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cmake_minimum_required(VERSION 3.20)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/Modules")
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project(simpleMultiGPU LANGUAGES C CXX CUDA)
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find_package(CUDAToolkit REQUIRED)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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set(CMAKE_CUDA_ARCHITECTURES 75 80 86 87 89 90 100 110 120)
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Wno-deprecated-gpu-targets")
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if(ENABLE_CUDA_DEBUG)
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G") # enable cuda-gdb (may significantly affect performance on some targets)
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else()
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -lineinfo") # add line information to all builds for debug tools (exclusive to -G option)
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endif()
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# Include directories and libraries
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include_directories(../../../Common)
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# Source file
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# Add target for simpleMultiGPU
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add_executable(simpleMultiGPU simpleMultiGPU.cu)
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target_compile_options(simpleMultiGPU PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
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target_compile_features(simpleMultiGPU PRIVATE cxx_std_17 cuda_std_17)
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set_target_properties(simpleMultiGPU PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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# Include installation configuration
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include(${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/InstallSamples.cmake)
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setup_samples_install()
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32
cpp/0_Introduction/simpleMultiGPU/README.md
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32
cpp/0_Introduction/simpleMultiGPU/README.md
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# simpleMultiGPU - Simple Multi-GPU
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## Description
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This application demonstrates how to use the new CUDA 4.0 API for CUDA context management and multi-threaded access to run CUDA kernels on multiple-GPUs.
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## Key Concepts
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Asynchronous Data Transfers, CUDA Streams and Events, Multithreading, Multi-GPU
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## Supported SM Architectures
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[SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus) [SM 8.9 ](https://developer.nvidia.com/cuda-gpus) [SM 9.0 ](https://developer.nvidia.com/cuda-gpus)
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## Supported OSes
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Linux, Windows
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## Supported CPU Architecture
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x86_64, armv7l
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## CUDA APIs involved
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### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
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cudaStreamDestroy, cudaFree, cudaMallocHost, cudaSetDevice, cudaFreeHost, cudaStreamSynchronize, cudaMalloc, cudaMemcpyAsync, cudaStreamCreate, cudaGetDeviceCount
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## Prerequisites
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Download and install the [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
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## References (for more details)
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232
cpp/0_Introduction/simpleMultiGPU/simpleMultiGPU.cu
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232
cpp/0_Introduction/simpleMultiGPU/simpleMultiGPU.cu
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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* This application demonstrates how to use the CUDA API to use multiple GPUs,
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* with an emphasis on simple illustration of the techniques (not on
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* performance).
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*
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* Note that in order to detect multiple GPUs in your system you have to disable
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* SLI in the nvidia control panel. Otherwise only one GPU is visible to the
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* application. On the other side, you can still extend your desktop to screens
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* attached to both GPUs.
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*/
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// System includes
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#include <assert.h>
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#include <stdio.h>
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// CUDA runtime
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#include <cuda_runtime.h>
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// helper functions and utilities to work with CUDA
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#include <helper_cuda.h>
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#include <helper_functions.h>
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#ifndef MAX
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#define MAX(a, b) (a > b ? a : b)
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#endif
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#include "simpleMultiGPU.h"
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////////////////////////////////////////////////////////////////////////////////
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// Data configuration
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////////////////////////////////////////////////////////////////////////////////
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const int MAX_GPU_COUNT = 32;
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const int DATA_N = 1048576 * 32;
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////////////////////////////////////////////////////////////////////////////////
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// Simple reduction kernel.
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// Refer to the 'reduction' CUDA Sample describing
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// reduction optimization strategies
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////////////////////////////////////////////////////////////////////////////////
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__global__ static void reduceKernel(float *d_Result, float *d_Input, int N)
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{
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const int tid = blockIdx.x * blockDim.x + threadIdx.x;
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const int threadN = gridDim.x * blockDim.x;
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float sum = 0;
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for (int pos = tid; pos < N; pos += threadN)
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sum += d_Input[pos];
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d_Result[tid] = sum;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Program main
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////////////////////////////////////////////////////////////////////////////////
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int main(int argc, char **argv)
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{
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// Solver config
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TGPUplan plan[MAX_GPU_COUNT];
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// GPU reduction results
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float h_SumGPU[MAX_GPU_COUNT];
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float sumGPU;
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double sumCPU, diff;
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int i, j, gpuBase, GPU_N;
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const int BLOCK_N = 32;
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const int THREAD_N = 256;
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const int ACCUM_N = BLOCK_N * THREAD_N;
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printf("Starting simpleMultiGPU\n");
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checkCudaErrors(cudaGetDeviceCount(&GPU_N));
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if (GPU_N > MAX_GPU_COUNT) {
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GPU_N = MAX_GPU_COUNT;
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}
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printf("CUDA-capable device count: %i\n", GPU_N);
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printf("Generating input data...\n\n");
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// Subdividing input data across GPUs
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// Get data sizes for each GPU
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for (i = 0; i < GPU_N; i++) {
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plan[i].dataN = DATA_N / GPU_N;
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}
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// Take into account "odd" data sizes
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for (i = 0; i < DATA_N % GPU_N; i++) {
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plan[i].dataN++;
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}
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// Assign data ranges to GPUs
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gpuBase = 0;
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for (i = 0; i < GPU_N; i++) {
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plan[i].h_Sum = h_SumGPU + i;
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gpuBase += plan[i].dataN;
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}
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// Create streams for issuing GPU command asynchronously and allocate memory
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// (GPU and System page-locked)
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for (i = 0; i < GPU_N; i++) {
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checkCudaErrors(cudaSetDevice(i));
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checkCudaErrors(cudaStreamCreate(&plan[i].stream));
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// Allocate memory
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checkCudaErrors(cudaMalloc((void **)&plan[i].d_Data, plan[i].dataN * sizeof(float)));
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checkCudaErrors(cudaMalloc((void **)&plan[i].d_Sum, ACCUM_N * sizeof(float)));
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checkCudaErrors(cudaMallocHost((void **)&plan[i].h_Sum_from_device, ACCUM_N * sizeof(float)));
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checkCudaErrors(cudaMallocHost((void **)&plan[i].h_Data, plan[i].dataN * sizeof(float)));
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for (j = 0; j < plan[i].dataN; j++) {
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plan[i].h_Data[j] = (float)rand() / (float)RAND_MAX;
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}
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}
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// Start timing and compute on GPU(s)
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printf("Computing with %d GPUs...\n", GPU_N);
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// create and start timer
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StopWatchInterface *timer = NULL;
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sdkCreateTimer(&timer);
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// start the timer
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sdkStartTimer(&timer);
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// Copy data to GPU, launch the kernel and copy data back. All asynchronously
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for (i = 0; i < GPU_N; i++) {
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// Set device
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checkCudaErrors(cudaSetDevice(i));
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// Copy input data from CPU
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checkCudaErrors(cudaMemcpyAsync(
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plan[i].d_Data, plan[i].h_Data, plan[i].dataN * sizeof(float), cudaMemcpyHostToDevice, plan[i].stream));
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// Perform GPU computations
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reduceKernel<<<BLOCK_N, THREAD_N, 0, plan[i].stream>>>(plan[i].d_Sum, plan[i].d_Data, plan[i].dataN);
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getLastCudaError("reduceKernel() execution failed.\n");
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// Read back GPU results
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checkCudaErrors(cudaMemcpyAsync(
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plan[i].h_Sum_from_device, plan[i].d_Sum, ACCUM_N * sizeof(float), cudaMemcpyDeviceToHost, plan[i].stream));
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}
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// Process GPU results
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for (i = 0; i < GPU_N; i++) {
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float sum;
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// Set device
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checkCudaErrors(cudaSetDevice(i));
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// Wait for all operations to finish
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cudaStreamSynchronize(plan[i].stream);
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// Finalize GPU reduction for current subvector
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sum = 0;
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for (j = 0; j < ACCUM_N; j++) {
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sum += plan[i].h_Sum_from_device[j];
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}
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*(plan[i].h_Sum) = (float)sum;
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// Shut down this GPU
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checkCudaErrors(cudaFreeHost(plan[i].h_Sum_from_device));
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checkCudaErrors(cudaFree(plan[i].d_Sum));
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checkCudaErrors(cudaFree(plan[i].d_Data));
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checkCudaErrors(cudaStreamDestroy(plan[i].stream));
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}
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sumGPU = 0;
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for (i = 0; i < GPU_N; i++) {
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sumGPU += h_SumGPU[i];
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}
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sdkStopTimer(&timer);
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printf(" GPU Processing time: %f (ms)\n\n", sdkGetTimerValue(&timer));
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sdkDeleteTimer(&timer);
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// Compute on Host CPU
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printf("Computing with Host CPU...\n\n");
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sumCPU = 0;
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for (i = 0; i < GPU_N; i++) {
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for (j = 0; j < plan[i].dataN; j++) {
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sumCPU += plan[i].h_Data[j];
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}
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}
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// Compare GPU and CPU results
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printf("Comparing GPU and Host CPU results...\n");
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diff = fabs(sumCPU - sumGPU) / fabs(sumCPU);
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printf(" GPU sum: %f\n CPU sum: %f\n", sumGPU, sumCPU);
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printf(" Relative difference: %E \n\n", diff);
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// Cleanup and shutdown
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for (i = 0; i < GPU_N; i++) {
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checkCudaErrors(cudaSetDevice(i));
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checkCudaErrors(cudaFreeHost(plan[i].h_Data));
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}
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exit((diff < 1e-5) ? EXIT_SUCCESS : EXIT_FAILURE);
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}
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62
cpp/0_Introduction/simpleMultiGPU/simpleMultiGPU.h
Normal file
62
cpp/0_Introduction/simpleMultiGPU/simpleMultiGPU.h
Normal file
@@ -0,0 +1,62 @@
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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This application demonstrates how to use the CUDA API to use multiple GPUs.
|
||||
*
|
||||
* Note that in order to detect multiple GPUs in your system you have to disable
|
||||
* SLI in the nvidia control panel. Otherwise only one GPU is visible to the
|
||||
* application. On the other side, you can still extend your desktop to screens
|
||||
* attached to both GPUs.
|
||||
*/
|
||||
|
||||
#ifndef SIMPLEMULTIGPU_H
|
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#define SIMPLEMULTIGPU_H
|
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|
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typedef struct
|
||||
{
|
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// Host-side input data
|
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int dataN;
|
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float *h_Data;
|
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|
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// Partial sum for this GPU
|
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float *h_Sum;
|
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|
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// Device buffers
|
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float *d_Data, *d_Sum;
|
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|
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// Reduction copied back from GPU
|
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float *h_Sum_from_device;
|
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|
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// Stream for asynchronous command execution
|
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cudaStream_t stream;
|
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|
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} TGPUplan;
|
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|
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extern "C" void launch_reduceKernel(float *d_Result, float *d_Input, int N, int BLOCK_N, int THREAD_N, cudaStream_t &s);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user