Enhancement for GLFW include and lib search (#331)

Fixes NVIDIA bug 5115098
This commit is contained in:
XSShawnZeng
2025-02-21 00:06:40 +08:00
committed by GitHub
parent 37c5bcbef4
commit 8d564d5e3a
5 changed files with 43 additions and 34 deletions

View File

@@ -26,10 +26,12 @@ include(CheckIncludeFile)
# Check for the GLFW/glfw3.h header
check_include_file("GLFW/glfw3.h" HAVE_GLFW3_H)
# Find GLFW/glfw3.h header for Windows
# Find GLFW header and lib for Windows
if(WIN32)
find_file(GLFW3_H "glfw3.h" PATH "$ENV{GLFW_INCLUDES_DIR}/GLFW")
if(GLFW3_H)
find_file(GLFW3_H "GLFW/glfw3.h" PATH "${GLFW_INCLUDE_DIR}")
find_library(GLFW3_LIB "glfw3" PATH "${GLFW_LIB_DIR}")
if(GLFW3_H AND GLFW3_LIB)
message(STATUS "Found GLFW/glfw3.h and GLFW library.")
set(HAVE_GLFW3_H 1)
endif()
endif()
@@ -51,23 +53,23 @@ if(${Vulkan_FOUND})
${Vulkan_INCLUDE_DIRS}
${CUDAToolkit_INCLUDE_DIRS}
)
target_link_libraries(simpleVulkanMMAP
${Vulkan_LIBRARIES}
OpenGL::GL
CUDA::cuda_driver
)
if(WIN32)
target_include_directories(simpleVulkanMMAP PUBLIC
${GLFW_INCLUDE_DIR}
)
target_link_libraries(simpleVulkanMMAP
${Vulkan_LIBRARIES}
OpenGL::GL
CUDA::cuda_driver
glfw3.dll
${GLFW3_LIB}
)
else()
target_link_libraries(simpleVulkanMMAP
${Vulkan_LIBRARIES}
OpenGL::GL
CUDA::cuda_driver
glfw
)
endif()
add_custom_command(TARGET simpleVulkanMMAP POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/montecarlo.frag