Make target compile options, language standards target-specific

This commit is contained in:
Rob Armstrong
2024-12-16 12:01:03 -08:00
parent 1bb070deba
commit 8d2e39c395
47 changed files with 277 additions and 577 deletions

View File

@@ -6,28 +6,22 @@ project(simpleTextureDrv LANGUAGES C CXX CUDA)
find_package(CUDAToolkit REQUIRED)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CUDA_STANDARD 17)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
set(CMAKE_CUDA_ARCHITECTURES "native")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
# set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G") # enable cuda-gdb (expensive)
endif()
set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} --extended-lambda")
# Include directories and libraries
include_directories(../../../Common)
# Source file
set(SRC_FILES
simpleTextureDrv.cpp
)
# Add target for simpleTextureDrv
add_executable(simpleTextureDrv ${SRC_FILES})
add_executable(simpleTextureDrv simpleTextureDrv.cpp)
target_compile_options(simpleTextureDrv PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
target_compile_features(simpleTextureDrv PRIVATE cxx_std_17 cuda_std_17)
set_target_properties(simpleTextureDrv PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
target_include_directories(simpleTextureDrv PRIVATE
${CUDAToolkit_INCLUDE_DIRS}