Bug 5199167: Adjust the include header files sequence for simpleD3D11/simpleD3D11Texture

This commit is contained in:
shawnz 2025-04-02 15:10:29 +08:00
parent ad9908e32b
commit 718fe6486d
2 changed files with 2 additions and 2 deletions

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@ -31,8 +31,8 @@
#pragma warning(disable : 4312) #pragma warning(disable : 4312)
#include <mmsystem.h>
#include <windows.h> #include <windows.h>
#include <mmsystem.h>
// This header inclues all the necessary D3D11 and CUDA includes // This header inclues all the necessary D3D11 and CUDA includes
#include <cuda_d3d11_interop.h> #include <cuda_d3d11_interop.h>

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@ -31,8 +31,8 @@
#pragma warning(disable : 4312) #pragma warning(disable : 4312)
#include <mmsystem.h>
#include <windows.h> #include <windows.h>
#include <mmsystem.h>
// This header inclues all the necessary D3D11 and CUDA includes // This header inclues all the necessary D3D11 and CUDA includes
#include <cuda_d3d11_interop.h> #include <cuda_d3d11_interop.h>