Add and update samples for cuda 10.1 update 2 support

This commit is contained in:
Mahesh Doijade
2019-08-02 23:15:47 +05:30
parent 337815dbee
commit 58d0ceff18
118 changed files with 18252 additions and 54 deletions

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################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# Makefile project only supported on Mac OS X and Linux Platforms)
#
################################################################################
# Location of the CUDA Toolkit
CUDA_PATH ?= /usr/local/cuda
##############################
# start deprecated interface #
##############################
ifeq ($(x86_64),1)
$(info WARNING - x86_64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
TARGET_ARCH ?= x86_64
endif
ifeq ($(ARMv7),1)
$(info WARNING - ARMv7 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=armv7l instead)
TARGET_ARCH ?= armv7l
endif
ifeq ($(aarch64),1)
$(info WARNING - aarch64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
TARGET_ARCH ?= aarch64
endif
ifeq ($(ppc64le),1)
$(info WARNING - ppc64le variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
TARGET_ARCH ?= ppc64le
endif
ifneq ($(GCC),)
$(info WARNING - GCC variable has been deprecated)
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
HOST_COMPILER ?= $(GCC)
endif
ifneq ($(abi),)
$(error ERROR - abi variable has been removed)
endif
############################
# end deprecated interface #
############################
# architecture
HOST_ARCH := $(shell uname -m)
TARGET_ARCH ?= $(HOST_ARCH)
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le armv7l))
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le))
TARGET_SIZE := 64
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
TARGET_SIZE := 32
endif
else
TARGET_SIZE := $(shell getconf LONG_BIT)
endif
else
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-ppc64le))
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
endif
endif
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
TARGET_ARCH = armv7l
endif
# operating system
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
TARGET_OS ?= $(HOST_OS)
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
endif
# host compiler
ifeq ($(TARGET_OS),darwin)
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
HOST_COMPILER ?= clang++
endif
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
ifeq ($(TARGET_OS),linux)
HOST_COMPILER ?= arm-linux-gnueabihf-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
else ifeq ($(TARGET_OS),android)
HOST_COMPILER ?= arm-linux-androideabi-g++
endif
else ifeq ($(TARGET_ARCH),aarch64)
ifeq ($(TARGET_OS), linux)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/aarch64-unknown-nto-qnx7.0.0-g++
else ifeq ($(TARGET_OS), android)
HOST_COMPILER ?= aarch64-linux-android-clang++
endif
else ifeq ($(TARGET_ARCH),ppc64le)
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
endif
endif
HOST_COMPILER ?= g++
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
# internal flags
NVCCFLAGS := -m${TARGET_SIZE}
CCFLAGS :=
LDFLAGS :=
# build flags
ifeq ($(TARGET_OS),darwin)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(HOST_ARCH)
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
else ifeq ($(TARGET_OS),android)
LDFLAGS += -pie
CCFLAGS += -fpie -fpic -fexceptions
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L $(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L $(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L $(TARGET_FS)/usr/lib/aarch64-linux-gnu
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
CCFLAGS += -isystem=$(TARGET_FS)/usr/include
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu
endif
endif
endif
ifeq ($(TARGET_OS),qnx)
CCFLAGS += -DWIN_INTERFACE_CUSTOM
LDFLAGS += -lsocket
endif
# Install directory of different arch
CUDA_INSTALL_TARGET_DIR :=
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
else ifeq ($(TARGET_ARCH),ppc64le)
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
BUILD_TYPE := debug
else
BUILD_TYPE := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
SAMPLE_ENABLED := 1
# This sample is not supported on QNX
ifeq ($(TARGET_OS),qnx)
$(info >>> WARNING - boxFilterNPP is not supported on QNX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
INCLUDES := -I../../Common
LIBRARIES :=
################################################################################
# Gencode arguments
SMS ?=
ifeq ($(GENCODE_FLAGS),)
# Generate SASS code for each SM architecture listed in $(SMS)
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
ifeq ($(SMS),)
# Generate PTX code from SM 30
GENCODE_FLAGS += -gencode arch=compute_30,code=compute_30
endif
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
HIGHEST_SM := $(lastword $(sort $(SMS)))
ifneq ($(HIGHEST_SM),)
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
endif
endif
INCLUDES += -I../../Common/UtilNPP -I../../Common/FreeImage/include
LIBRARIES += -L../../Common/FreeImage/lib/x64 -L../../Common/FreeImage/lib/$(TARGET_OS) -L../../Common/FreeImage/lib/$(TARGET_OS)/$(TARGET_ARCH) -lnppisu_static -lnppif_static -lnppc_static -lculibos -lfreeimage
# Attempt to compile a minimal application linked against FreeImage. If a.out exists, FreeImage is properly set up.
$(shell echo "#include \"FreeImage.h\"" > test.c; echo "int main() { return 0; }" >> test.c ; $(NVCC) $(ALL_CCFLAGS) $(INCLUDES) $(LIBRARIES) -l freeimage test.c)
FREEIMAGE := $(shell find a.out 2>/dev/null)
$(shell rm a.out test.c 2>/dev/null)
ifeq ("$(FREEIMAGE)","")
$(info >>> WARNING - FreeImage is not set up correctly. Please ensure FreeImage is set up correctly. <<<)
SAMPLE_ENABLED := 0
endif
ifeq ($(SAMPLE_ENABLED),0)
EXEC ?= @echo "[@]"
endif
################################################################################
# Target rules
all: build
build: boxFilterNPP
check.deps:
ifeq ($(SAMPLE_ENABLED),0)
@echo "Sample will be waived due to the above missing dependencies"
else
@echo "Sample is ready - all dependencies have been met"
endif
boxFilterNPP.o:boxFilterNPP.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
boxFilterNPP: boxFilterNPP.o
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
$(EXEC) mkdir -p ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp $@ ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
run: build
$(EXEC) ./boxFilterNPP
clean:
rm -f boxFilterNPP boxFilterNPP.o
rm -rf ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/boxFilterNPP
clobber: clean

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# boxFilterNPP - Box Filter with NPP
## Description
A NPP CUDA Sample that demonstrates how to use NPP FilterBox function to perform a Box Filter.
## Key Concepts
Performance Strategies, Image Processing, NPP Library
## Supported SM Architectures
[SM 3.0 ](https://developer.nvidia.com/cuda-gpus) [SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux, Windows, MacOSX
## Supported CPU Architecture
x86_64, ppc64le, armv7l
## CUDA APIs involved
## Dependencies needed to build/run
[FreeImage](../../README.md#freeimage), [NPP](../../README.md#npp)
## Prerequisites
Download and install the [CUDA Toolkit 10.1](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, ppc64le, armv7l.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=ppc64le` <br/> `$ make TARGET_ARCH=armv7l` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
### Mac
The Mac samples are built using makefiles. To use the makefiles, change directory into the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where "A B ..." is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use SMS="50 60".
```
$ make SMS="A B ..."
```
* **HOST_COMPILER=<host_compiler>** - override the default clang host compiler. See the [Mac Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-mac-os-x/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=clang
```
## References (for more details)

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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
#define WINDOWS_LEAN_AND_MEAN
#define NOMINMAX
#include <windows.h>
#pragma warning(disable : 4819)
#endif
#include <Exceptions.h>
#include <ImageIO.h>
#include <ImagesCPU.h>
#include <ImagesNPP.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <cuda_runtime.h>
#include <npp.h>
#include <helper_cuda.h>
#include <helper_string.h>
bool printfNPPinfo(int argc, char *argv[]) {
const NppLibraryVersion *libVer = nppGetLibVersion();
printf("NPP Library Version %d.%d.%d\n", libVer->major, libVer->minor,
libVer->build);
int driverVersion, runtimeVersion;
cudaDriverGetVersion(&driverVersion);
cudaRuntimeGetVersion(&runtimeVersion);
printf(" CUDA Driver Version: %d.%d\n", driverVersion / 1000,
(driverVersion % 100) / 10);
printf(" CUDA Runtime Version: %d.%d\n", runtimeVersion / 1000,
(runtimeVersion % 100) / 10);
// Min spec is SM 1.0 devices
bool bVal = checkCudaCapabilities(1, 0);
return bVal;
}
int main(int argc, char *argv[]) {
printf("%s Starting...\n\n", argv[0]);
try {
std::string sFilename;
char *filePath;
findCudaDevice(argc, (const char **)argv);
if (printfNPPinfo(argc, argv) == false) {
exit(EXIT_SUCCESS);
}
if (checkCmdLineFlag(argc, (const char **)argv, "input")) {
getCmdLineArgumentString(argc, (const char **)argv, "input", &filePath);
} else {
filePath = sdkFindFilePath("Lena.pgm", argv[0]);
}
if (filePath) {
sFilename = filePath;
} else {
sFilename = "Lena.pgm";
}
// if we specify the filename at the command line, then we only test
// sFilename[0].
int file_errors = 0;
std::ifstream infile(sFilename.data(), std::ifstream::in);
if (infile.good()) {
std::cout << "boxFilterNPP opened: <" << sFilename.data()
<< "> successfully!" << std::endl;
file_errors = 0;
infile.close();
} else {
std::cout << "boxFilterNPP unable to open: <" << sFilename.data() << ">"
<< std::endl;
file_errors++;
infile.close();
}
if (file_errors > 0) {
exit(EXIT_FAILURE);
}
std::string sResultFilename = sFilename;
std::string::size_type dot = sResultFilename.rfind('.');
if (dot != std::string::npos) {
sResultFilename = sResultFilename.substr(0, dot);
}
sResultFilename += "_boxFilter.pgm";
if (checkCmdLineFlag(argc, (const char **)argv, "output")) {
char *outputFilePath;
getCmdLineArgumentString(argc, (const char **)argv, "output",
&outputFilePath);
sResultFilename = outputFilePath;
}
// declare a host image object for an 8-bit grayscale image
npp::ImageCPU_8u_C1 oHostSrc;
// load gray-scale image from disk
npp::loadImage(sFilename, oHostSrc);
// declare a device image and copy construct from the host image,
// i.e. upload host to device
npp::ImageNPP_8u_C1 oDeviceSrc(oHostSrc);
// create struct with box-filter mask size
NppiSize oMaskSize = {5, 5};
NppiSize oSrcSize = {(int)oDeviceSrc.width(), (int)oDeviceSrc.height()};
NppiPoint oSrcOffset = {0, 0};
// create struct with ROI size
NppiSize oSizeROI = {(int)oDeviceSrc.width(), (int)oDeviceSrc.height()};
// allocate device image of appropriately reduced size
npp::ImageNPP_8u_C1 oDeviceDst(oSizeROI.width, oSizeROI.height);
// set anchor point inside the mask to (oMaskSize.width / 2,
// oMaskSize.height / 2) It should round down when odd
NppiPoint oAnchor = {oMaskSize.width / 2, oMaskSize.height / 2};
// run box filter
NPP_CHECK_NPP(nppiFilterBoxBorder_8u_C1R(
oDeviceSrc.data(), oDeviceSrc.pitch(), oSrcSize, oSrcOffset,
oDeviceDst.data(), oDeviceDst.pitch(), oSizeROI, oMaskSize, oAnchor,
NPP_BORDER_REPLICATE));
// declare a host image for the result
npp::ImageCPU_8u_C1 oHostDst(oDeviceDst.size());
// and copy the device result data into it
oDeviceDst.copyTo(oHostDst.data(), oHostDst.pitch());
saveImage(sResultFilename, oHostDst);
std::cout << "Saved image: " << sResultFilename << std::endl;
nppiFree(oDeviceSrc.data());
nppiFree(oDeviceDst.data());
exit(EXIT_SUCCESS);
} catch (npp::Exception &rException) {
std::cerr << "Program error! The following exception occurred: \n";
std::cerr << rException << std::endl;
std::cerr << "Aborting." << std::endl;
exit(EXIT_FAILURE);
} catch (...) {
std::cerr << "Program error! An unknow type of exception occurred. \n";
std::cerr << "Aborting." << std::endl;
exit(EXIT_FAILURE);
return -1;
}
return 0;
}

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "boxFilterNPP", "boxFilterNPP_vs2012.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>boxFilterNPP_vs2012</RootNamespace>
<ProjectName>boxFilterNPP</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
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<Link>
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<Link>
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Microsoft Visual Studio Solution File, Format Version 13.00
# Visual Studio 2013
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
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<Runtime>MTd</Runtime>
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<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<CudaCompile>
<Runtime>MT</Runtime>
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</CudaCompile>
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<Link>
</Link>
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<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Link>
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<ItemGroup>
<ClCompile Include="boxFilterNPP.cpp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</ImportGroup>
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Microsoft Visual Studio Solution File, Format Version 14.00
# Visual Studio 2015
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Release|x64 = Release|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
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<Link>
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<ClCompile Include="boxFilterNPP.cpp" />
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<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

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@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "boxFilterNPP", "boxFilterNPP_vs2017.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
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Release|x64 = Release|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
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View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2019
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
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View File

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<CodeGeneration>compute_30,compute_30;</CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<Link>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Link>
<AdditionalDependencies>freeimage.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="boxFilterNPP.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

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################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# Makefile project only supported on Mac OS X and Linux Platforms)
#
################################################################################
# Location of the CUDA Toolkit
CUDA_PATH ?= /usr/local/cuda
##############################
# start deprecated interface #
##############################
ifeq ($(x86_64),1)
$(info WARNING - x86_64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
TARGET_ARCH ?= x86_64
endif
ifeq ($(ARMv7),1)
$(info WARNING - ARMv7 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=armv7l instead)
TARGET_ARCH ?= armv7l
endif
ifeq ($(aarch64),1)
$(info WARNING - aarch64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
TARGET_ARCH ?= aarch64
endif
ifeq ($(ppc64le),1)
$(info WARNING - ppc64le variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
TARGET_ARCH ?= ppc64le
endif
ifneq ($(GCC),)
$(info WARNING - GCC variable has been deprecated)
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
HOST_COMPILER ?= $(GCC)
endif
ifneq ($(abi),)
$(error ERROR - abi variable has been removed)
endif
############################
# end deprecated interface #
############################
# architecture
HOST_ARCH := $(shell uname -m)
TARGET_ARCH ?= $(HOST_ARCH)
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le armv7l))
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le))
TARGET_SIZE := 64
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
TARGET_SIZE := 32
endif
else
TARGET_SIZE := $(shell getconf LONG_BIT)
endif
else
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-ppc64le))
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
endif
endif
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
TARGET_ARCH = armv7l
endif
# operating system
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
TARGET_OS ?= $(HOST_OS)
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
endif
# host compiler
ifeq ($(TARGET_OS),darwin)
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
HOST_COMPILER ?= clang++
endif
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
ifeq ($(TARGET_OS),linux)
HOST_COMPILER ?= arm-linux-gnueabihf-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
else ifeq ($(TARGET_OS),android)
HOST_COMPILER ?= arm-linux-androideabi-g++
endif
else ifeq ($(TARGET_ARCH),aarch64)
ifeq ($(TARGET_OS), linux)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/aarch64-unknown-nto-qnx7.0.0-g++
else ifeq ($(TARGET_OS), android)
HOST_COMPILER ?= aarch64-linux-android-clang++
endif
else ifeq ($(TARGET_ARCH),ppc64le)
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
endif
endif
HOST_COMPILER ?= g++
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
# internal flags
NVCCFLAGS := -m${TARGET_SIZE}
CCFLAGS :=
LDFLAGS :=
# build flags
ifeq ($(TARGET_OS),darwin)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(HOST_ARCH)
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
else ifeq ($(TARGET_OS),android)
LDFLAGS += -pie
CCFLAGS += -fpie -fpic -fexceptions
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L $(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L $(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L $(TARGET_FS)/usr/lib/aarch64-linux-gnu
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
CCFLAGS += -isystem=$(TARGET_FS)/usr/include
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu
endif
endif
endif
ifeq ($(TARGET_OS),qnx)
CCFLAGS += -DWIN_INTERFACE_CUSTOM
LDFLAGS += -lsocket
endif
# Install directory of different arch
CUDA_INSTALL_TARGET_DIR :=
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
else ifeq ($(TARGET_ARCH),ppc64le)
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
BUILD_TYPE := debug
else
BUILD_TYPE := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
SAMPLE_ENABLED := 1
# This sample is not supported on QNX
ifeq ($(TARGET_OS),qnx)
$(info >>> WARNING - cannyEdgeDetectorNPP is not supported on QNX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
INCLUDES := -I../../Common
LIBRARIES :=
################################################################################
# Gencode arguments
SMS ?=
ifeq ($(GENCODE_FLAGS),)
# Generate SASS code for each SM architecture listed in $(SMS)
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
ifeq ($(SMS),)
# Generate PTX code from SM 30
GENCODE_FLAGS += -gencode arch=compute_30,code=compute_30
endif
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
HIGHEST_SM := $(lastword $(sort $(SMS)))
ifneq ($(HIGHEST_SM),)
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
endif
endif
INCLUDES += -I../../Common/UtilNPP -I../../Common/FreeImage/include
LIBRARIES += -L../../Common/FreeImage/lib/x64 -L../../Common/FreeImage/lib/$(TARGET_OS) -L../../Common/FreeImage/lib/$(TARGET_OS)/$(TARGET_ARCH) -lnppisu_static -lnppif_static -lnppc_static -lculibos -lfreeimage
# Attempt to compile a minimal application linked against FreeImage. If a.out exists, FreeImage is properly set up.
$(shell echo "#include \"FreeImage.h\"" > test.c; echo "int main() { return 0; }" >> test.c ; $(NVCC) $(ALL_CCFLAGS) $(INCLUDES) $(LIBRARIES) -l freeimage test.c)
FREEIMAGE := $(shell find a.out 2>/dev/null)
$(shell rm a.out test.c 2>/dev/null)
ifeq ("$(FREEIMAGE)","")
$(info >>> WARNING - FreeImage is not set up correctly. Please ensure FreeImage is set up correctly. <<<)
SAMPLE_ENABLED := 0
endif
ifeq ($(SAMPLE_ENABLED),0)
EXEC ?= @echo "[@]"
endif
################################################################################
# Target rules
all: build
build: cannyEdgeDetectorNPP
check.deps:
ifeq ($(SAMPLE_ENABLED),0)
@echo "Sample will be waived due to the above missing dependencies"
else
@echo "Sample is ready - all dependencies have been met"
endif
cannyEdgeDetectorNPP.o:cannyEdgeDetectorNPP.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
cannyEdgeDetectorNPP: cannyEdgeDetectorNPP.o
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
$(EXEC) mkdir -p ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp $@ ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
run: build
$(EXEC) ./cannyEdgeDetectorNPP
clean:
rm -f cannyEdgeDetectorNPP cannyEdgeDetectorNPP.o
rm -rf ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/cannyEdgeDetectorNPP
clobber: clean

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# cannyEdgeDetectorNPP - Canny Edge Detector NPP
## Description
An NPP CUDA Sample that demonstrates the recommended parameters to use with the nppiFilterCannyBorder_8u_C1R Canny Edge Detection image filter function. This function expects a single channel 8-bit grayscale input image. You can generate a grayscale image from a color image by first calling nppiColorToGray() or nppiRGBToGray(). The Canny Edge Detection function combines and improves on the techniques required to produce an edge detection image using multiple steps.
## Key Concepts
Performance Strategies, Image Processing, NPP Library
## Supported SM Architectures
[SM 3.0 ](https://developer.nvidia.com/cuda-gpus) [SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux, Windows, MacOSX
## Supported CPU Architecture
x86_64, ppc64le, armv7l
## CUDA APIs involved
## Dependencies needed to build/run
[FreeImage](../../README.md#freeimage), [NPP](../../README.md#npp)
## Prerequisites
Download and install the [CUDA Toolkit 10.1](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, ppc64le, armv7l.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=ppc64le` <br/> `$ make TARGET_ARCH=armv7l` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
### Mac
The Mac samples are built using makefiles. To use the makefiles, change directory into the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where "A B ..." is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use SMS="50 60".
```
$ make SMS="A B ..."
```
* **HOST_COMPILER=<host_compiler>** - override the default clang host compiler. See the [Mac Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-mac-os-x/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=clang
```
## References (for more details)

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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
#define WINDOWS_LEAN_AND_MEAN
#define NOMINMAX
#include <windows.h>
#pragma warning(disable : 4819)
#endif
#include <Exceptions.h>
#include <ImageIO.h>
#include <ImagesCPU.h>
#include <ImagesNPP.h>
#include <string.h>
#include <fstream>
#include <iostream>
#include <cuda_runtime.h>
#include <npp.h>
#include <helper_cuda.h>
#include <helper_string.h>
bool printfNPPinfo(int argc, char *argv[]) {
const NppLibraryVersion *libVer = nppGetLibVersion();
printf("NPP Library Version %d.%d.%d\n", libVer->major, libVer->minor,
libVer->build);
int driverVersion, runtimeVersion;
cudaDriverGetVersion(&driverVersion);
cudaRuntimeGetVersion(&runtimeVersion);
printf(" CUDA Driver Version: %d.%d\n", driverVersion / 1000,
(driverVersion % 100) / 10);
printf(" CUDA Runtime Version: %d.%d\n", runtimeVersion / 1000,
(runtimeVersion % 100) / 10);
// Min spec is SM 1.0 devices
bool bVal = checkCudaCapabilities(1, 0);
return bVal;
}
int main(int argc, char *argv[]) {
printf("%s Starting...\n\n", argv[0]);
try {
std::string sFilename;
char *filePath;
int dev = findCudaDevice(argc, (const char **)argv);
if (printfNPPinfo(argc, argv) == false) {
exit(EXIT_SUCCESS);
}
if (checkCmdLineFlag(argc, (const char **)argv, "input")) {
getCmdLineArgumentString(argc, (const char **)argv, "input", &filePath);
} else {
filePath = sdkFindFilePath("Lena.pgm", argv[0]);
}
if (filePath) {
sFilename = filePath;
} else {
sFilename = "Lena.pgm";
}
// if we specify the filename at the command line, then we only test
// sFilename[0].
int file_errors = 0;
std::ifstream infile(sFilename.data(), std::ifstream::in);
if (infile.good()) {
std::cout << "cannyEdgeDetectionNPP opened: <" << sFilename.data()
<< "> successfully!" << std::endl;
file_errors = 0;
infile.close();
} else {
std::cout << "cannyEdgeDetectionNPP unable to open: <" << sFilename.data()
<< ">" << std::endl;
file_errors++;
infile.close();
}
if (file_errors > 0) {
exit(EXIT_FAILURE);
}
std::string sResultFilename = sFilename;
std::string::size_type dot = sResultFilename.rfind('.');
if (dot != std::string::npos) {
sResultFilename = sResultFilename.substr(0, dot);
}
sResultFilename += "_cannyEdgeDetection.pgm";
if (checkCmdLineFlag(argc, (const char **)argv, "output")) {
char *outputFilePath;
getCmdLineArgumentString(argc, (const char **)argv, "output",
&outputFilePath);
sResultFilename = outputFilePath;
}
// declare a host image object for an 8-bit grayscale image
npp::ImageCPU_8u_C1 oHostSrc;
// load gray-scale image from disk
npp::loadImage(sFilename, oHostSrc);
// declare a device image and copy construct from the host image,
// i.e. upload host to device
npp::ImageNPP_8u_C1 oDeviceSrc(oHostSrc);
NppiSize oSrcSize = {(int)oDeviceSrc.width(), (int)oDeviceSrc.height()};
NppiPoint oSrcOffset = {0, 0};
// create struct with ROI size
NppiSize oSizeROI = {(int)oDeviceSrc.width(), (int)oDeviceSrc.height()};
// allocate device image of appropriately reduced size
npp::ImageNPP_8u_C1 oDeviceDst(oSizeROI.width, oSizeROI.height);
int nBufferSize = 0;
Npp8u *pScratchBufferNPP = 0;
// get necessary scratch buffer size and allocate that much device memory
NPP_CHECK_NPP(nppiFilterCannyBorderGetBufferSize(oSizeROI, &nBufferSize));
cudaMalloc((void **)&pScratchBufferNPP, nBufferSize);
// now run the canny edge detection filter
// Using nppiNormL2 will produce larger magnitude values allowing for finer
// control of threshold values while nppiNormL1 will be slightly faster.
// Also, selecting the sobel gradient filter allows up to a 5x5 kernel size
// which can produce more precise results but is a bit slower. Commonly
// nppiNormL2 and sobel gradient filter size of 3x3 are used. Canny
// recommends that the high threshold value should be about 3 times the low
// threshold value. The threshold range will depend on the range of
// magnitude values that the sobel gradient filter generates for a
// particular image.
Npp16s nLowThreshold = 72;
Npp16s nHighThreshold = 256;
if ((nBufferSize > 0) && (pScratchBufferNPP != 0)) {
NPP_CHECK_NPP(nppiFilterCannyBorder_8u_C1R(
oDeviceSrc.data(), oDeviceSrc.pitch(), oSrcSize, oSrcOffset,
oDeviceDst.data(), oDeviceDst.pitch(), oSizeROI, NPP_FILTER_SOBEL,
NPP_MASK_SIZE_3_X_3, nLowThreshold, nHighThreshold, nppiNormL2,
NPP_BORDER_REPLICATE, pScratchBufferNPP));
}
// free scratch buffer memory
cudaFree(pScratchBufferNPP);
// declare a host image for the result
npp::ImageCPU_8u_C1 oHostDst(oDeviceDst.size());
// and copy the device result data into it
oDeviceDst.copyTo(oHostDst.data(), oHostDst.pitch());
saveImage(sResultFilename, oHostDst);
std::cout << "Saved image: " << sResultFilename << std::endl;
nppiFree(oDeviceSrc.data());
nppiFree(oDeviceDst.data());
exit(EXIT_SUCCESS);
} catch (npp::Exception &rException) {
std::cerr << "Program error! The following exception occurred: \n";
std::cerr << rException << std::endl;
std::cerr << "Aborting." << std::endl;
exit(EXIT_FAILURE);
} catch (...) {
std::cerr << "Program error! An unknow type of exception occurred. \n";
std::cerr << "Aborting." << std::endl;
exit(EXIT_FAILURE);
return -1;
}
return 0;
}

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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 13.00
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Microsoft Visual Studio Solution File, Format Version 14.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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Microsoft Visual Studio Solution File, Format Version 12.00
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>cannyEdgeDetectorNPP_vs2019</RootNamespace>
<ProjectName>cannyEdgeDetectorNPP</ProjectName>
<CudaToolkitCustomDir />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
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<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);../../Common/UtilNPP;../../Common/FreeImage/include;</AdditionalIncludeDirectories>
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<AdditionalDependencies>nppisu.lib;nppif.lib;nppc.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<CodeGeneration>compute_30,compute_30;</CodeGeneration>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<Link>
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<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
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<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
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<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
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<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<Link>
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<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Link>
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<ClCompile Include="cannyEdgeDetectorNPP.cpp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

View File

@@ -246,9 +246,9 @@ ifeq ($(TARGET_ARCH),armv7l)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on aarch64
ifeq ($(TARGET_ARCH),aarch64)
$(info >>> WARNING - nvJPEG is not supported on aarch64 - waiving sample <<<)
# This sample is not supported on QNX
ifeq ($(TARGET_OS),qnx)
$(info >>> WARNING - nvJPEG is not supported on QNX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif

View File

@@ -24,9 +24,6 @@
</librarypaths>
<nsight_eclipse>true</nsight_eclipse>
<primary_file>nvJPEG.cpp</primary_file>
<qatests>
<qatest>-i ../../../../Samples/nvJPEG/images/</qatest>
</qatests>
<required_dependencies>
<dependency>NVJPEG</dependency>
</required_dependencies>
@@ -49,6 +46,16 @@
<arch>x86_64</arch>
<platform>linux</platform>
</env>
<env>
<platform>windows</platform>
</env>
<env>
<arch>ppc64le</arch>
<platform>linux</platform>
</env>
<env>
<arch>aarch64</arch>
</env>
</supported_envs>
<supported_sm_architectures>
<from>3.0</from>

View File

@@ -14,11 +14,11 @@ Image Decoding, NVJPEG Library
## Supported OSes
Linux
Linux, Windows
## Supported CPU Architecture
x86_64
x86_64, ppc64le, aarch64
## CUDA APIs involved
@@ -32,6 +32,16 @@ Make sure the dependencies mentioned in [Dependencies]() section above are insta
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
@@ -39,9 +49,9 @@ $ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64.
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, ppc64le, aarch64.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=ppc64le` <br/> `$ make TARGET_ARCH=aarch64` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```

View File

@@ -30,7 +30,7 @@
// images can be decoded using the API for batch mode
#include <cuda_runtime_api.h>
#include "nvJPEG_helper.hxx"
#include "helper_nvJPEG.hxx"
int dev_malloc(void **p, size_t s) { return (int)cudaMalloc(p, s); }
@@ -436,9 +436,13 @@ int main(int argc, const char *argv[]) {
if ((pidx = findParamIndex(argv, argc, "-i")) != -1) {
params.input_dir = argv[pidx + 1];
} else {
std::cerr << "Please specify input directory with encoded images"
<< std::endl;
return EXIT_WAIVED;
// Search in default paths for input images.
int found = getInputDir(params.input_dir, argv[0]);
if (!found)
{
std::cout << "Please specify input directory with encoded images"<< std::endl;
return EXIT_WAIVED;
}
}
params.batch_size = 1;

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG", "nvJPEG_vs2012.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
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View File

@@ -0,0 +1,107 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_vs2012</RootNamespace>
<ProjectName>nvJPEG</ProjectName>
<CudaToolkitCustomDir />
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<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<Link>
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<Include>./;../../Common</Include>
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<ClCompile>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
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View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 13.00
# Visual Studio 2013
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG", "nvJPEG_vs2013.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
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Debug|x64 = Debug|x64
Release|x64 = Release|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
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View File

@@ -0,0 +1,107 @@
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<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
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<CudaToolkitCustomDir />
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<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 14.00
# Visual Studio 2015
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG", "nvJPEG_vs2015.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
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Debug|x64 = Debug|x64
Release|x64 = Release|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
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@@ -0,0 +1,107 @@
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View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
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@@ -0,0 +1,112 @@
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<ProjectConfiguration Include="Release|x64">
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<RootNamespace>nvJPEG_vs2017</RootNamespace>
<ProjectName>nvJPEG</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
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<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2019
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG", "nvJPEG_vs2019.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_vs2019</RootNamespace>
<ProjectName>nvJPEG</ProjectName>
<CudaToolkitCustomDir />
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<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
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<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
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<ClCompile Include="nvJPEG.cpp" />
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<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

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################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# Makefile project only supported on Mac OS X and Linux Platforms)
#
################################################################################
# Location of the CUDA Toolkit
CUDA_PATH ?= /usr/local/cuda
##############################
# start deprecated interface #
##############################
ifeq ($(x86_64),1)
$(info WARNING - x86_64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
TARGET_ARCH ?= x86_64
endif
ifeq ($(ARMv7),1)
$(info WARNING - ARMv7 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=armv7l instead)
TARGET_ARCH ?= armv7l
endif
ifeq ($(aarch64),1)
$(info WARNING - aarch64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
TARGET_ARCH ?= aarch64
endif
ifeq ($(ppc64le),1)
$(info WARNING - ppc64le variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
TARGET_ARCH ?= ppc64le
endif
ifneq ($(GCC),)
$(info WARNING - GCC variable has been deprecated)
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
HOST_COMPILER ?= $(GCC)
endif
ifneq ($(abi),)
$(error ERROR - abi variable has been removed)
endif
############################
# end deprecated interface #
############################
# architecture
HOST_ARCH := $(shell uname -m)
TARGET_ARCH ?= $(HOST_ARCH)
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le armv7l))
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le))
TARGET_SIZE := 64
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
TARGET_SIZE := 32
endif
else
TARGET_SIZE := $(shell getconf LONG_BIT)
endif
else
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-ppc64le))
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
endif
endif
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
TARGET_ARCH = armv7l
endif
# operating system
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
TARGET_OS ?= $(HOST_OS)
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
endif
# host compiler
ifeq ($(TARGET_OS),darwin)
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
HOST_COMPILER ?= clang++
endif
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
ifeq ($(TARGET_OS),linux)
HOST_COMPILER ?= arm-linux-gnueabihf-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
else ifeq ($(TARGET_OS),android)
HOST_COMPILER ?= arm-linux-androideabi-g++
endif
else ifeq ($(TARGET_ARCH),aarch64)
ifeq ($(TARGET_OS), linux)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/aarch64-unknown-nto-qnx7.0.0-g++
else ifeq ($(TARGET_OS), android)
HOST_COMPILER ?= aarch64-linux-android-clang++
endif
else ifeq ($(TARGET_ARCH),ppc64le)
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
endif
endif
HOST_COMPILER ?= g++
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
# internal flags
NVCCFLAGS := -m${TARGET_SIZE}
CCFLAGS :=
LDFLAGS :=
# build flags
ifeq ($(TARGET_OS),darwin)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(HOST_ARCH)
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
else ifeq ($(TARGET_OS),android)
LDFLAGS += -pie
CCFLAGS += -fpie -fpic -fexceptions
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L $(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L $(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L $(TARGET_FS)/usr/lib/aarch64-linux-gnu
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
CCFLAGS += -isystem=$(TARGET_FS)/usr/include
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu
endif
endif
endif
ifeq ($(TARGET_OS),qnx)
CCFLAGS += -DWIN_INTERFACE_CUSTOM
LDFLAGS += -lsocket
endif
# Install directory of different arch
CUDA_INSTALL_TARGET_DIR :=
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
else ifeq ($(TARGET_ARCH),ppc64le)
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
BUILD_TYPE := debug
else
BUILD_TYPE := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
SAMPLE_ENABLED := 1
# This sample is not supported on Mac OSX
ifeq ($(TARGET_OS),darwin)
$(info >>> WARNING - nvJPEG_encoder is not supported on Mac OSX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on ARMv7
ifeq ($(TARGET_ARCH),armv7l)
$(info >>> WARNING - nvJPEG_encoder is not supported on ARMv7 - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on QNX
ifeq ($(TARGET_OS),qnx)
$(info >>> WARNING - nvJPEG_encoder is not supported on QNX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
INCLUDES := -I../../Common
LIBRARIES :=
################################################################################
LIBRARIES += -lnvjpeg
ifeq ($(SAMPLE_ENABLED),0)
EXEC ?= @echo "[@]"
endif
################################################################################
# Target rules
all: build
build: nvJPEG_encoder
check.deps:
ifeq ($(SAMPLE_ENABLED),0)
@echo "Sample will be waived due to the above missing dependencies"
else
@echo "Sample is ready - all dependencies have been met"
endif
nvJPEG_encoder.o:nvJPEG_encoder.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
nvJPEG_encoder: nvJPEG_encoder.o
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
$(EXEC) mkdir -p ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp $@ ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
run: build
$(EXEC) ./nvJPEG_encoder
clean:
rm -f nvJPEG_encoder nvJPEG_encoder.o
rm -rf ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/nvJPEG_encoder
clobber: clean

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
<entry>
<name>nvJPEG_encoder</name>
<description><![CDATA[A CUDA Sample that demonstrates single encoding of jpeg images using NVJPEG Library.]]></description>
<devicecompilation>whole</devicecompilation>
<includepaths>
<path>./</path>
<path>../</path>
<path>../../common/inc</path>
</includepaths>
<keyconcepts>
<concept level="basic">Image Encoding</concept>
<concept level="basic">NVJPEG Library</concept>
</keyconcepts>
<keywords>
<keyword>NVJPEG</keyword>
<keyword>JPEG Encoding</keyword>
</keywords>
<libraries>
<library>nvjpeg</library>
</libraries>
<librarypaths>
</librarypaths>
<nsight_eclipse>true</nsight_eclipse>
<primary_file>nvJPEG_encoder.cpp</primary_file>
<required_dependencies>
<dependency>NVJPEG</dependency>
</required_dependencies>
<scopes>
<scope>1:CUDA Basic Topics</scope>
<scope>4:JPEG Encoding</scope>
</scopes>
<sm-arch>sm30</sm-arch>
<sm-arch>sm35</sm-arch>
<sm-arch>sm37</sm-arch>
<sm-arch>sm50</sm-arch>
<sm-arch>sm52</sm-arch>
<sm-arch>sm60</sm-arch>
<sm-arch>sm61</sm-arch>
<sm-arch>sm70</sm-arch>
<sm-arch>sm72</sm-arch>
<sm-arch>sm75</sm-arch>
<supported_envs>
<env>
<arch>x86_64</arch>
<platform>linux</platform>
</env>
<env>
<platform>windows</platform>
</env>
<env>
<arch>ppc64le</arch>
<platform>linux</platform>
</env>
<env>
<arch>aarch64</arch>
</env>
</supported_envs>
<supported_sm_architectures>
<from>3.0</from>
</supported_sm_architectures>
<title>NVJPEG Encoder</title>
<type>exe</type>
</entry>

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# nvJPEG_encoder - NVJPEG Encoder
## Description
A CUDA Sample that demonstrates single encoding of jpeg images using NVJPEG Library.
## Key Concepts
Image Encoding, NVJPEG Library
## Supported SM Architectures
[SM 3.0 ](https://developer.nvidia.com/cuda-gpus) [SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux, Windows
## Supported CPU Architecture
x86_64, ppc64le, aarch64
## CUDA APIs involved
## Dependencies needed to build/run
[NVJPEG](../../README.md#nvjpeg)
## Prerequisites
Download and install the [CUDA Toolkit 10.1](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, ppc64le, aarch64.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=ppc64le` <br/> `$ make TARGET_ARCH=aarch64` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
## References (for more details)

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/* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This sample needs at least CUDA 10.1. It demonstrates usages of the nvJPEG
// library nvJPEG encoder supports single and multiple image encode.
#include <cuda_runtime_api.h>
#include "helper_nvJPEG.hxx"
int dev_malloc(void **p, size_t s) { return (int)cudaMalloc(p, s); }
int dev_free(void *p) { return (int)cudaFree(p); }
StopWatchInterface *timer = NULL;
bool is_interleaved(nvjpegOutputFormat_t format)
{
if (format == NVJPEG_OUTPUT_RGBI || format == NVJPEG_OUTPUT_BGRI)
return true;
else
return false;
}
struct encode_params_t {
std::string input_dir;
std::string output_dir;
std::string format;
std::string subsampling;
int quality;
int dev;
};
nvjpegEncoderParams_t encode_params;
nvjpegHandle_t nvjpeg_handle;
nvjpegJpegState_t jpeg_state;
nvjpegEncoderState_t encoder_state;
int decodeEncodeOneImage(std::string sImagePath, std::string sOutputPath, double &time, nvjpegOutputFormat_t output_format, nvjpegInputFormat_t input_format)
{
time = 0.;
// Get the file name, without extension.
// This will be used to rename the output file.
size_t position = sImagePath.rfind("/");
std::string sFileName = (std::string::npos == position)? sImagePath : sImagePath.substr(position + 1, sImagePath.size());
position = sFileName.rfind(".");
sFileName = (std::string::npos == position)? sFileName : sFileName.substr(0, position);
position = sFileName.rfind("/");
sFileName = (std::string::npos == position) ? sFileName : sFileName.substr(position + 1, sFileName.length());
position = sFileName.rfind("\\");
sFileName = (std::string::npos == position) ? sFileName : sFileName.substr(position+1, sFileName.length());
// Read an image from disk.
std::ifstream oInputStream(sImagePath.c_str(), std::ios::in | std::ios::binary | std::ios::ate);
if(!(oInputStream.is_open()))
{
std::cerr << "Cannot open image: " << sImagePath << std::endl;
return 1;
}
// Get the size.
std::streamsize nSize = oInputStream.tellg();
oInputStream.seekg(0, std::ios::beg);
// Image buffers.
unsigned char * pBuffer = NULL;
double decode_time = 0.;
std::vector<char> vBuffer(nSize);
if (oInputStream.read(vBuffer.data(), nSize))
{
unsigned char * dpImage = (unsigned char *)vBuffer.data();
// Retrieve the componenet and size info.
int nComponent = 0;
nvjpegChromaSubsampling_t subsampling;
int widths[NVJPEG_MAX_COMPONENT];
int heights[NVJPEG_MAX_COMPONENT];
if (NVJPEG_STATUS_SUCCESS != nvjpegGetImageInfo(nvjpeg_handle, dpImage, nSize, &nComponent, &subsampling, widths, heights))
{
std::cerr << "Error decoding JPEG header: " << sImagePath << std::endl;
return 1;
}
// image information
std::cout << "Image is " << nComponent << " channels." << std::endl;
for (int i = 0; i < nComponent; i++)
{
std::cout << "Channel #" << i << " size: " << widths[i] << " x " << heights[i] << std::endl;
}
switch (subsampling)
{
case NVJPEG_CSS_444:
std::cout << "YUV 4:4:4 chroma subsampling" << std::endl;
break;
case NVJPEG_CSS_440:
std::cout << "YUV 4:4:0 chroma subsampling" << std::endl;
break;
case NVJPEG_CSS_422:
std::cout << "YUV 4:2:2 chroma subsampling" << std::endl;
break;
case NVJPEG_CSS_420:
std::cout << "YUV 4:2:0 chroma subsampling" << std::endl;
break;
case NVJPEG_CSS_411:
std::cout << "YUV 4:1:1 chroma subsampling" << std::endl;
break;
case NVJPEG_CSS_410:
std::cout << "YUV 4:1:0 chroma subsampling" << std::endl;
break;
case NVJPEG_CSS_GRAY:
std::cout << "Grayscale JPEG " << std::endl;
break;
case NVJPEG_CSS_UNKNOWN:
std::cout << "Unknown chroma subsampling" << std::endl;
return 1;
}
{
cudaError_t eCopy = cudaMalloc(&pBuffer, widths[0] * heights[0] * NVJPEG_MAX_COMPONENT);
if(cudaSuccess != eCopy)
{
std::cerr << "cudaMalloc failed for component Y: " << cudaGetErrorString(eCopy) << std::endl;
return 1;
}
nvjpegImage_t imgdesc =
{
{
pBuffer,
pBuffer + widths[0]*heights[0],
pBuffer + widths[0]*heights[0]*2,
pBuffer + widths[0]*heights[0]*3
},
{
(unsigned int)(is_interleaved(output_format) ? widths[0] * 3 : widths[0]),
(unsigned int)widths[0],
(unsigned int)widths[0],
(unsigned int)widths[0]
}
};
int nReturnCode = 0;
cudaDeviceSynchronize();
// Create the CUTIL timer
sdkCreateTimer(&timer);
sdkStartTimer(&timer);
nReturnCode = nvjpegDecode(nvjpeg_handle, jpeg_state, dpImage, nSize, output_format, &imgdesc, NULL);
// alternatively decode by stages
/*int nReturnCode = nvjpegDecodeCPU(nvjpeg_handle, dpImage, nSize, output_format, &imgdesc, NULL);
nReturnCode = nvjpegDecodeMixed(nvjpeg_handle, NULL);
nReturnCode = nvjpegDecodeGPU(nvjpeg_handle, NULL);*/
cudaDeviceSynchronize();
sdkStopTimer(&timer);
decode_time =sdkGetTimerValue(&timer);
if(nReturnCode != 0)
{
std::cerr << "Error in nvjpegDecode." << std::endl;
return 1;
}
/////////////////////// encode ////////////////////
if (NVJPEG_OUTPUT_YUV == output_format)
{
checkCudaErrors(nvjpegEncodeYUV(nvjpeg_handle,
encoder_state,
encode_params,
&imgdesc,
subsampling,
widths[0],
heights[0],
NULL));
}
else
{
checkCudaErrors(nvjpegEncodeImage(nvjpeg_handle,
encoder_state,
encode_params,
&imgdesc,
input_format,
widths[0],
heights[0],
NULL));
}
std::vector<unsigned char> obuffer;
size_t length;
checkCudaErrors(nvjpegEncodeRetrieveBitstream(
nvjpeg_handle,
encoder_state,
NULL,
&length,
NULL));
obuffer.resize(length);
checkCudaErrors(nvjpegEncodeRetrieveBitstream(
nvjpeg_handle,
encoder_state,
obuffer.data(),
&length,
NULL));
std::string output_filename = sOutputPath + "/" + sFileName + ".jpg";
char directory[120];
char mkdir_cmd[256];
std::string folder = sOutputPath;
output_filename = folder + "/"+ sFileName +".jpg";
#if !defined(_WIN32)
sprintf(directory, "%s", folder.c_str());
sprintf(mkdir_cmd, "mkdir -p %s 2> /dev/null", directory);
#else
sprintf(directory, "%s", folder.c_str());
sprintf(mkdir_cmd, "mkdir %s 2> nul", directory);
#endif
int ret = system(mkdir_cmd);
std::cout << "Writing JPEG file: " << output_filename << std::endl;
std::ofstream outputFile(output_filename.c_str(), std::ios::out | std::ios::binary);
outputFile.write(reinterpret_cast<const char *>(obuffer.data()), static_cast<int>(length));
// Free memory
checkCudaErrors(cudaFree(pBuffer));
}
}
time = decode_time;
return 0;
}
int processArgs(encode_params_t param)
{
std::string sInputPath(param.input_dir);
std::string sOutputPath(param.output_dir);
std::string sFormat(param.format);
std::string sSubsampling(param.subsampling);
nvjpegOutputFormat_t oformat = NVJPEG_OUTPUT_RGB;
nvjpegInputFormat_t iformat = NVJPEG_INPUT_RGB;
int error_code = 1;
if (sFormat == "yuv")
{
oformat = NVJPEG_OUTPUT_YUV;
}
else if (sFormat == "rgb")
{
oformat = NVJPEG_OUTPUT_RGB;
iformat = NVJPEG_INPUT_RGB;
}
else if (sFormat == "bgr")
{
oformat = NVJPEG_OUTPUT_BGR;
iformat = NVJPEG_INPUT_BGR;
}
else if (sFormat == "rgbi")
{
oformat = NVJPEG_OUTPUT_RGBI;
iformat = NVJPEG_INPUT_RGBI;
}
else if (sFormat == "bgri")
{
oformat = NVJPEG_OUTPUT_BGRI;
iformat = NVJPEG_INPUT_BGRI;
}
else
{
std::cerr << "Unknown or unsupported output format: " << sFormat << std::endl;
return error_code;
}
if (sSubsampling == "444")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_444, NULL));
}
else if (sSubsampling == "422")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_422, NULL));
}
else if (sSubsampling == "420")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_420, NULL));
}
else if (sSubsampling == "440")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_440, NULL));
}
else if (sSubsampling == "411")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_411, NULL));
}
else if (sSubsampling == "410")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_410, NULL));
}
else if (sSubsampling == "400")
{
checkCudaErrors(nvjpegEncoderParamsSetSamplingFactors(encode_params, NVJPEG_CSS_GRAY, NULL));
}
else
{
std::cerr << "Unknown or unsupported subsampling: " << sSubsampling << std::endl;
return error_code;
}
/*if( stat(sOutputPath.c_str(), &s) == 0 )
{
if( !(s.st_mode & S_IFDIR) )
{
std::cout << "Output path already exist as non-directory: " << sOutputPath << std::endl;
return error_code;
}
}
else
{
if (mkdir(sOutputPath.c_str(), 0775))
{
std::cout << "Cannot create output directory: " << sOutputPath << std::endl;
return error_code;
}
}*/
std::vector<std::string> inputFiles;
if (readInput(sInputPath, inputFiles))
{
return error_code;
}
double total_time = 0., decode_time = 0.;
int total_images = 0;
for (unsigned int i = 0; i < inputFiles.size(); i++)
{
std::string &sFileName = inputFiles[i];
std::cout << "Processing file: " << sFileName << std::endl;
int image_error_code = decodeEncodeOneImage(sFileName, sOutputPath, decode_time, oformat, iformat);
if (image_error_code)
{
std::cerr << "Error processing file: " << sFileName << std::endl;
//return image_error_code;
}
else
{
total_images++;
total_time += decode_time;
}
}
std::cout << "Total images processed: " << total_images << std::endl;
std::cout << "Total time spent on decoding: " << total_time << std::endl;
std::cout << "Avg time/image: " << total_time/total_images << std::endl;
return 0;
}
// parse parameters
int findParamIndex(const char **argv, int argc, const char *parm) {
int count = 0;
int index = -1;
for (int i = 0; i < argc; i++) {
if (strncmp(argv[i], parm, 100) == 0) {
index = i;
count++;
}
}
if (count == 0 || count == 1) {
return index;
} else {
std::cout << "Error, parameter " << parm
<< " has been specified more than once, exiting\n"
<< std::endl;
return -1;
}
return -1;
}
int main(int argc, const char *argv[])
{
int pidx;
if ((pidx = findParamIndex(argv, argc, "-h")) != -1 ||
(pidx = findParamIndex(argv, argc, "--help")) != -1) {
std::cout << "Usage: " << argv[0]
<< " -i images_dir [-o output_dir] [-device=device_id]"
"[-q quality][-s 420/444] [-fmt output_format]\n";
std::cout << "Parameters: " << std::endl;
std::cout << "\timages_dir\t:\tPath to single image or directory of images" << std::endl;
std::cout << "\toutput_dir\t:\tWrite encoded images as jpeg to this directory" << std::endl;
std::cout << "\tdevice_id\t:\tWhich device to use for encoding" << std::endl;
std::cout << "\tQuality\t:\tUse image quality [default 70]" << std::endl;
std::cout << "\tsubsampling\t:\tUse Subsampling [420, 444]" << std::endl;
std::cout << "\toutput_format\t:\tnvJPEG output format for encoding. One "
"of [rgb, rgbi, bgr, bgri, yuv, y, unchanged]"
<< std::endl;
return EXIT_SUCCESS;
}
encode_params_t params;
params.input_dir = "./";
if ((pidx = findParamIndex(argv, argc, "-i")) != -1) {
params.input_dir = argv[pidx + 1];
} else {
// Search in default paths for input images.
int found = getInputDir(params.input_dir, argv[0]);
if (!found)
{
std::cout << "Please specify input directory with encoded images"<< std::endl;
return EXIT_WAIVED;
}
}
if ((pidx = findParamIndex(argv, argc, "-o")) != -1) {
params.output_dir = argv[pidx + 1];
} else {
// by-default write the folder named "output" in cwd
params.output_dir = "encode_output";
}
params.dev = 0;
params.dev = findCudaDevice(argc, argv);
params.quality = 70;
if ((pidx = findParamIndex(argv, argc, "-q")) != -1) {
params.quality = std::atoi(argv[pidx + 1]);
}
if ((pidx = findParamIndex(argv, argc, "-s")) != -1) {
params.subsampling = argv[pidx + 1];
} else {
// by-default use subsampling as 420
params.subsampling = "420";
}
if ((pidx = findParamIndex(argv, argc, "-fmt")) != -1) {
params.format = argv[pidx + 1];
} else {
// by-default use output format yuv
params.format = "yuv";
}
cudaDeviceProp props;
checkCudaErrors(cudaGetDeviceProperties(&props, params.dev));
printf("Using GPU %d (%s, %d SMs, %d th/SM max, CC %d.%d, ECC %s)\n",
params.dev, props.name, props.multiProcessorCount,
props.maxThreadsPerMultiProcessor, props.major, props.minor,
props.ECCEnabled ? "on" : "off");
nvjpegDevAllocator_t dev_allocator = {&dev_malloc, &dev_free};
checkCudaErrors(nvjpegCreate(NVJPEG_BACKEND_DEFAULT, &dev_allocator, &nvjpeg_handle));
checkCudaErrors(nvjpegJpegStateCreate(nvjpeg_handle, &jpeg_state));
checkCudaErrors(nvjpegEncoderStateCreate(nvjpeg_handle, &encoder_state, NULL));
checkCudaErrors(nvjpegEncoderParamsCreate(nvjpeg_handle, &encode_params, NULL));
// sample input parameters
checkCudaErrors(nvjpegEncoderParamsSetQuality(encode_params, params.quality, NULL));
checkCudaErrors(nvjpegEncoderParamsSetOptimizedHuffman(encode_params, 1, NULL));
pidx = processArgs(params);
checkCudaErrors(nvjpegEncoderParamsDestroy(encode_params));
checkCudaErrors(nvjpegEncoderStateDestroy(encoder_state));
checkCudaErrors(nvjpegJpegStateDestroy(jpeg_state));
checkCudaErrors(nvjpegDestroy(nvjpeg_handle));
return pidx;
}

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG_encoder", "nvJPEG_encoder_vs2012.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_encoder_vs2012</RootNamespace>
<ProjectName>nvJPEG_encoder</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v110</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG_encoder.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="nvJPEG_encoder.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

View File

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Microsoft Visual Studio Solution File, Format Version 13.00
# Visual Studio 2013
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG_encoder", "nvJPEG_encoder_vs2013.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,107 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_encoder_vs2013</RootNamespace>
<ProjectName>nvJPEG_encoder</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
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<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG_encoder.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="nvJPEG_encoder.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 14.00
# Visual Studio 2015
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG_encoder", "nvJPEG_encoder_vs2015.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,107 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_encoder_vs2015</RootNamespace>
<ProjectName>nvJPEG_encoder</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG_encoder.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="nvJPEG_encoder.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG_encoder", "nvJPEG_encoder_vs2017.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,112 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_encoder_vs2017</RootNamespace>
<ProjectName>nvJPEG_encoder</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG_encoder.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="nvJPEG_encoder.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2019
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "nvJPEG_encoder", "nvJPEG_encoder_vs2019.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,108 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>nvJPEG_encoder_vs2019</RootNamespace>
<ProjectName>nvJPEG_encoder</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>nvjpeg.lib;cudart_static.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/nvJPEG_encoder.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration></CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
<Include>./;../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="nvJPEG_encoder.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
</ImportGroup>
</Project>

View File

@@ -99,7 +99,7 @@ void printHelp(void) {
printf(
"--p2p_read\tUse P2P reads for data transfers between GPU pairs and show "
"corresponding results.\n \t\tDefault used is P2P write operation.\n");
printf("--sm_copy\tUse SM intiated p2p transfers instead of Copy Engine\n");
printf("--sm_copy\t\tUse SM intiated p2p transfers instead of Copy Engine\n");
}
void checkP2Paccess(int numGPUs) {
@@ -441,6 +441,7 @@ void outputBidirectionalBandwidthMatrix(int numGPUs, bool p2p) {
void outputLatencyMatrix(int numGPUs, bool p2p, P2PDataTransfer p2p_method) {
int repeat = 100;
int numElems = 4; // perform 1-int4 transfer.
volatile int *flag = NULL;
StopWatchInterface *stopWatch = NULL;
vector<int *> buffers(numGPUs);
@@ -461,8 +462,8 @@ void outputLatencyMatrix(int numGPUs, bool p2p, P2PDataTransfer p2p_method) {
for (int d = 0; d < numGPUs; d++) {
cudaSetDevice(d);
cudaStreamCreateWithFlags(&stream[d], cudaStreamNonBlocking);
cudaMalloc(&buffers[d], sizeof(int));
cudaMalloc(&buffersD2D[d], sizeof(int));
cudaMalloc(&buffers[d], sizeof(int) * numElems);
cudaMalloc(&buffersD2D[d], sizeof(int) * numElems);
cudaCheckError();
cudaEventCreate(&start[d]);
cudaCheckError();
@@ -505,14 +506,14 @@ void outputLatencyMatrix(int numGPUs, bool p2p, P2PDataTransfer p2p_method) {
sdkResetTimer(&stopWatch);
if (i == j) {
// Perform intra-GPU, D2D copies
performP2PCopy(buffers[i], i, buffersD2D[i], i, 1, repeat, access,
stream[i]);
performP2PCopy(buffers[i], i, buffersD2D[i], i, numElems, repeat,
access, stream[i]);
} else {
if (p2p_method == P2P_WRITE) {
performP2PCopy(buffers[j], j, buffers[i], i, 1, repeat, access,
performP2PCopy(buffers[j], j, buffers[i], i, numElems, repeat, access,
stream[i]);
} else {
performP2PCopy(buffers[i], i, buffers[j], j, 1, repeat, access,
performP2PCopy(buffers[i], i, buffers[j], j, numElems, repeat, access,
stream[i]);
}
}

View File

@@ -25,7 +25,6 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <cooperative_groups.h>
#include <cuda_runtime.h>
#include <helper_cuda.h>
@@ -292,35 +291,49 @@ void cudaGraphsManual(float *inputVec_h, float *inputVec_d, double *outputVec_d,
void cudaGraphsUsingStreamCapture(float *inputVec_h, float *inputVec_d,
double *outputVec_d, double *result_d,
size_t inputSize, size_t numOfBlocks) {
cudaStream_t stream1, stream2, streamForGraph;
cudaEvent_t reduceKernelEvent;
cudaStream_t stream1, stream2, stream3, streamForGraph;
cudaEvent_t forkStreamEvent, memsetEvent1, memsetEvent2;
cudaGraph_t graph;
double result_h = 0.0;
checkCudaErrors(cudaStreamCreate(&stream1));
checkCudaErrors(cudaStreamCreate(&stream2));
checkCudaErrors(cudaStreamCreate(&stream3));
checkCudaErrors(cudaStreamCreate(&streamForGraph));
checkCudaErrors(cudaEventCreate(&reduceKernelEvent));
checkCudaErrors(cudaEventCreate(&forkStreamEvent));
checkCudaErrors(cudaEventCreate(&memsetEvent1));
checkCudaErrors(cudaEventCreate(&memsetEvent2));
checkCudaErrors(cudaStreamBeginCapture(stream1, cudaStreamCaptureModeGlobal));
checkCudaErrors(cudaEventRecord(forkStreamEvent, stream1));
checkCudaErrors(cudaStreamWaitEvent(stream2, forkStreamEvent, 0));
checkCudaErrors(cudaStreamWaitEvent(stream3, forkStreamEvent, 0));
checkCudaErrors(cudaMemcpyAsync(inputVec_d, inputVec_h,
sizeof(float) * inputSize, cudaMemcpyDefault,
stream1));
checkCudaErrors(
cudaMemsetAsync(outputVec_d, 0, sizeof(double) * numOfBlocks, stream1));
cudaMemsetAsync(outputVec_d, 0, sizeof(double) * numOfBlocks, stream2));
checkCudaErrors(cudaEventRecord(memsetEvent1, stream2));
checkCudaErrors(cudaMemsetAsync(result_d, 0, sizeof(double), stream3));
checkCudaErrors(cudaEventRecord(memsetEvent2, stream3));
checkCudaErrors(cudaStreamWaitEvent(stream1, memsetEvent1, 0));
reduce<<<numOfBlocks, THREADS_PER_BLOCK, 0, stream1>>>(
inputVec_d, outputVec_d, inputSize, numOfBlocks);
checkCudaErrors(cudaEventRecord(reduceKernelEvent, stream1));
checkCudaErrors(cudaStreamWaitEvent(stream2, reduceKernelEvent, 0));
checkCudaErrors(cudaMemsetAsync(result_d, 0, sizeof(double), stream2));
reduceFinal<<<1, THREADS_PER_BLOCK, 0, stream2>>>(outputVec_d, result_d,
checkCudaErrors(cudaStreamWaitEvent(stream1, memsetEvent2, 0));
reduceFinal<<<1, THREADS_PER_BLOCK, 0, stream1>>>(outputVec_d, result_d,
numOfBlocks);
checkCudaErrors(cudaMemcpyAsync(&result_h, result_d, sizeof(double),
cudaMemcpyDefault, stream2));
checkCudaErrors(cudaEventRecord(reduceKernelEvent, stream2));
checkCudaErrors(cudaStreamWaitEvent(stream1, reduceKernelEvent, 0));
cudaMemcpyDefault, stream1));
callBackData_t hostFnData = {0};
hostFnData.data = &result_h;

View File

@@ -25,9 +25,34 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*Includes code from DirectX-Graphics-Samples/Samples/Desktop/D3D12HelloWorld/src/HelloTexture,
which is licensed as follows:
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "stdafx.h"
#include "DX12CudaSample.h"
#include <helper_string.h>
#include "stdafx.h"
using namespace Microsoft::WRL;

View File

@@ -25,6 +25,31 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*Includes code from DirectX-Graphics-Samples/Samples/Desktop/D3D12HelloWorld/src/HelloTexture,
which is licensed as follows:
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#pragma once
#include "DXSampleHelper.h"

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@@ -25,6 +25,31 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*Includes code from DirectX-Graphics-Samples/Samples/Desktop/D3D12HelloWorld/src/HelloTexture,
which is licensed as follows:
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#pragma once
#include <stdexcept>

View File

@@ -25,8 +25,8 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "simpleD3D12.h"
#include "stdafx.h"
#include "simpleD3D12.h"
_Use_decl_annotations_ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE, LPSTR,
int nCmdShow) {

View File

@@ -25,8 +25,33 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "Win32Application.h"
/*Includes code from DirectX-Graphics-Samples/Samples/Desktop/D3D12HelloWorld/src/HelloTexture,
which is licensed as follows:
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "stdafx.h"
#include "Win32Application.h"
HWND Win32Application::m_hwnd = nullptr;

View File

@@ -25,6 +25,31 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*Includes code from DirectX-Graphics-Samples/Samples/Desktop/D3D12HelloWorld/src/HelloTexture,
which is licensed as follows:
The MIT License (MIT)
Copyright (c) 2015 Microsoft
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#pragma once
#include "DX12CudaSample.h"

View File

@@ -25,9 +25,10 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "stdafx.h"
#include "simpleD3D12.h"
#include <aclapi.h>
#include "stdafx.h"
//////////////////////////////////////////////
// WindowsSecurityAttributes implementation //

View File

@@ -0,0 +1,26 @@
For Windows:
Follow these steps once you have installed Vulkan SDK for Windows from https://www.lunarg.com/vulkan-sdk/
-- Install GLFW3 library at suitable location
-- Open the simpleVulkan VS project file.
To add the GLFW3 library path
-- Right click on Project name "simpleVulkan" click on "Properties"
-- In Property pages window go to Linker -> General. Here in "Additional Libraries Directories" edit and add path to glfw3dll.lib
To add the GLFW3 headers path
-- Right click on Project name "simpleVulkan" click on "Properties"
-- In Property pages window go to "VC++ Directories" section. Here in "Include Directories" edit and add path to GLFW3 headers include directory location.
** Make sure to add path to glfw3.dll in your PATH environment variable**
For Linux:
-- Install the Vulkan SDK from https://www.lunarg.com/vulkan-sdk/ and follow environment setup instructions.
-- Install GLFW3 library through your OS package repository. For example: apt-get for Ubuntu and dnf for RHEL/CentOS. Below is for Ubuntu:
sudo apt-get install libglfw3
sudo apt-get install libglfw3-dev
-- Install "libxcb1-dev" and "xorg-dev" as GLFW3 is depended on it
-- Add Vulkan and GLFW3 libraries directories to LD_LIBRARY_PATH
For Linux aarch64(L4T):
-- Install GLFW3 library using "sudo apt-get install libglfw3-dev" this will provide glfw3
-- install above will also provide libvulkan-dev as dependencies
-- Add Vulkan and GLFW3 libraries directories to LD_LIBRARY_PATH
-- Pass path to vulkan sdk while building 'make VULKAN_SDK_PATH=<PATH_TO_VULKAN_SDK>', VULKAN_SDK_PATH in this scenario is typically "/usr"

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@@ -0,0 +1,361 @@
################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# Makefile project only supported on Mac OS X and Linux Platforms)
#
################################################################################
# Location of the CUDA Toolkit
CUDA_PATH ?= /usr/local/cuda
##############################
# start deprecated interface #
##############################
ifeq ($(x86_64),1)
$(info WARNING - x86_64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
TARGET_ARCH ?= x86_64
endif
ifeq ($(ARMv7),1)
$(info WARNING - ARMv7 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=armv7l instead)
TARGET_ARCH ?= armv7l
endif
ifeq ($(aarch64),1)
$(info WARNING - aarch64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
TARGET_ARCH ?= aarch64
endif
ifeq ($(ppc64le),1)
$(info WARNING - ppc64le variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
TARGET_ARCH ?= ppc64le
endif
ifneq ($(GCC),)
$(info WARNING - GCC variable has been deprecated)
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
HOST_COMPILER ?= $(GCC)
endif
ifneq ($(abi),)
$(error ERROR - abi variable has been removed)
endif
############################
# end deprecated interface #
############################
# architecture
HOST_ARCH := $(shell uname -m)
TARGET_ARCH ?= $(HOST_ARCH)
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le armv7l))
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 ppc64le))
TARGET_SIZE := 64
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
TARGET_SIZE := 32
endif
else
TARGET_SIZE := $(shell getconf LONG_BIT)
endif
else
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-ppc64le))
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
endif
endif
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
TARGET_ARCH = armv7l
endif
# operating system
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
TARGET_OS ?= $(HOST_OS)
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
endif
# host compiler
ifeq ($(TARGET_OS),darwin)
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
HOST_COMPILER ?= clang++
endif
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
ifeq ($(TARGET_OS),linux)
HOST_COMPILER ?= arm-linux-gnueabihf-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
else ifeq ($(TARGET_OS),android)
HOST_COMPILER ?= arm-linux-androideabi-g++
endif
else ifeq ($(TARGET_ARCH),aarch64)
ifeq ($(TARGET_OS), linux)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/aarch64-unknown-nto-qnx7.0.0-g++
else ifeq ($(TARGET_OS), android)
HOST_COMPILER ?= aarch64-linux-android-clang++
endif
else ifeq ($(TARGET_ARCH),ppc64le)
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
endif
endif
HOST_COMPILER ?= g++
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
# internal flags
NVCCFLAGS := -m${TARGET_SIZE}
CCFLAGS :=
LDFLAGS :=
# build flags
ifeq ($(TARGET_OS),darwin)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(HOST_ARCH)
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
else ifeq ($(TARGET_OS),android)
LDFLAGS += -pie
CCFLAGS += -fpie -fpic -fexceptions
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L $(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L $(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L $(TARGET_FS)/usr/lib/aarch64-linux-gnu
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
CCFLAGS += -isystem=$(TARGET_FS)/usr/include
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu
endif
endif
endif
ifeq ($(TARGET_OS),qnx)
CCFLAGS += -DWIN_INTERFACE_CUSTOM
LDFLAGS += -lsocket
endif
# Install directory of different arch
CUDA_INSTALL_TARGET_DIR :=
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
else ifeq ($(TARGET_ARCH),ppc64le)
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
BUILD_TYPE := debug
else
BUILD_TYPE := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
SAMPLE_ENABLED := 1
# This sample is not supported on Mac OSX
ifeq ($(TARGET_OS),darwin)
$(info >>> WARNING - vulkanImageCUDA is not supported on Mac OSX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on ARMv7
ifeq ($(TARGET_ARCH),armv7l)
$(info >>> WARNING - vulkanImageCUDA is not supported on ARMv7 - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on QNX
ifeq ($(TARGET_OS),qnx)
$(info >>> WARNING - vulkanImageCUDA is not supported on QNX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
INCLUDES := -I../../Common
LIBRARIES :=
################################################################################
# Makefile include to help find Vulkan SDK and dependencies
include ./findvulkan.mk
# Vulkan specific libraries
ifeq ($(TARGET_OS),linux)
LIBRARIES += -L $(VULKAN_SDK_PATH)/lib
LIBRARIES += `pkg-config --static --libs glfw3` -lvulkan
INCLUDES += `pkg-config --static --cflags glfw3` -I$(VULKAN_SDK_PATH)/include
endif
#Detect if installed version of GCC supports C++11
ifeq ($(TARGET_OS),linux)
empty :=
space := $(empty) $(empty)
GCCVERSIONSTRING := $(shell expr `$(HOST_COMPILER) -dumpversion`)
#Create version number without "."
GCCVERSION := $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f1 -d.)
GCCVERSION += $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f2 -d.)
GCCVERSION += $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f3 -d.)
# Make sure the version number has at least 3 decimals
GCCVERSION += 00
# Remove spaces from the version number
GCCVERSION := $(subst $(space),$(empty),$(GCCVERSION))
# Crop the version number to 3 decimals.
GCCVERSION := $(shell expr `echo $(GCCVERSION)` | cut -b1-3)
#$(warning $(GCCVERSION))
IS_MIN_VERSION := $(shell expr `echo $(GCCVERSION)` \>= 470)
ifeq ($(IS_MIN_VERSION), 1)
$(info >>> GCC Version is greater or equal to 4.7.0 <<<)
else
$(info >>> Waiving build. Minimum GCC version required for C++11 is 4.7.0 <<<)
SAMPLE_ENABLED := 0
endif
endif
# Gencode arguments
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),armv7l aarch64))
SMS ?= 30 35 37 50 52 60 61 70 72 75
else
SMS ?= 30 35 37 50 52 60 61 70 75
endif
ifeq ($(SMS),)
$(info >>> WARNING - no SM architectures have been specified - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ifeq ($(GENCODE_FLAGS),)
# Generate SASS code for each SM architecture listed in $(SMS)
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
HIGHEST_SM := $(lastword $(sort $(SMS)))
ifneq ($(HIGHEST_SM),)
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
endif
endif
ALL_CCFLAGS += --std=c++11
ifeq ($(SAMPLE_ENABLED),0)
EXEC ?= @echo "[@]"
endif
################################################################################
# Target rules
all: build
build: vulkanImageCUDA
check.deps:
ifeq ($(SAMPLE_ENABLED),0)
@echo "Sample will be waived due to the above missing dependencies"
else
@echo "Sample is ready - all dependencies have been met"
endif
vulkanImageCUDA.o:vulkanImageCUDA.cu
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
vulkanImageCUDA: vulkanImageCUDA.o
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
$(EXEC) mkdir -p ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp $@ ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
run: build
$(EXEC) ./vulkanImageCUDA
clean:
rm -f vulkanImageCUDA vulkanImageCUDA.o
rm -rf ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/vulkanImageCUDA
clobber: clean

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@@ -0,0 +1,77 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
<entry>
<name>vulkanImageCUDA</name>
<cflags>
<flag>--std=c++11</flag>
</cflags>
<cuda_api_list>
<toolkit>cudaImportExternalMemory</toolkit>
<toolkit>cudaExternalMemoryGetMappedMipmappedArray</toolkit>
<toolkit>cudaImportExternalSemaphore</toolkit>
<toolkit>cudaSignalExternalSemaphoresAsync</toolkit>
<toolkit>cudaWaitExternalSemaphoresAsync</toolkit>
<toolkit>cudaDestroyExternalSemaphore</toolkit>
<toolkit>cudaDestroyExternalMemory</toolkit>
</cuda_api_list>
<description><![CDATA[This sample demonstrates Vulkan Image - CUDA Interop. CUDA imports the Vulkan image buffer, performs box filtering over it, and synchronizes with Vulkan through vulkan semaphores imported by CUDA. This sample depends on Vulkan SDK, GLFW3 libraries, for building this sample please refer to "Build_instructions.txt" provided in this sample's directory]]></description>
<devicecompilation>whole</devicecompilation>
<includepaths>
<path>./</path>
<path>../</path>
<path>../../common/inc</path>
</includepaths>
<keyconcepts>
<concept level="advanced">Graphics Interop</concept>
<concept level="advanced">CUDA Vulkan Interop</concept>
<concept level="advanced">Data Parallel Algorithms</concept>
</keyconcepts>
<keywords>
<keyword>CUDA</keyword>
<keyword>CPP11</keyword>
<keyword>Image processing</keyword>
<keyword>Vulkan</keyword>
</keywords>
<libraries>
</libraries>
<librarypaths>
</librarypaths>
<nsight_eclipse>true</nsight_eclipse>
<primary_file>vulkanImageCUDA.cu</primary_file>
<required_dependencies>
<dependency>X11</dependency>
<dependency>VULKAN</dependency>
</required_dependencies>
<scopes>
<scope>2:Graphics Interop</scope>
<scope>1:CUDA Advanced Topics</scope>
<scope>1:CUDA Vulkan Interop</scope>
</scopes>
<sm-arch>sm30</sm-arch>
<sm-arch>sm35</sm-arch>
<sm-arch>sm37</sm-arch>
<sm-arch>sm50</sm-arch>
<sm-arch>sm52</sm-arch>
<sm-arch>sm60</sm-arch>
<sm-arch>sm61</sm-arch>
<sm-arch>sm70</sm-arch>
<sm-arch>sm72</sm-arch>
<sm-arch>sm75</sm-arch>
<supported_envs>
<env>
<arch>x86_64</arch>
<platform>linux</platform>
</env>
<env>
<platform>windows7</platform>
</env>
<env>
<platform>aarch64</platform>
</env>
</supported_envs>
<supported_sm_architectures>
<include>all</include>
</supported_sm_architectures>
<title>Vulkan Image - CUDA Interop</title>
<type>exe</type>
</entry>

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@@ -0,0 +1,74 @@
# vulkanImageCUDA - Vulkan Image - CUDA Interop
## Description
This sample demonstrates Vulkan Image - CUDA Interop. CUDA imports the Vulkan image buffer, performs box filtering over it, and synchronizes with Vulkan through vulkan semaphores imported by CUDA. This sample depends on Vulkan SDK, GLFW3 libraries, for building this sample please refer to "Build_instructions.txt" provided in this sample's directory
## Key Concepts
Graphics Interop, CUDA Vulkan Interop, Data Parallel Algorithms
## Supported SM Architectures
[SM 3.0 ](https://developer.nvidia.com/cuda-gpus) [SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux, Windows
## Supported CPU Architecture
x86_64, aarch64
## CUDA APIs involved
### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
cudaImportExternalMemory, cudaExternalMemoryGetMappedMipmappedArray, cudaImportExternalSemaphore, cudaSignalExternalSemaphoresAsync, cudaWaitExternalSemaphoresAsync, cudaDestroyExternalSemaphore, cudaDestroyExternalMemory
## Dependencies needed to build/run
[X11](../../README.md#x11), [VULKAN](../../README.md#vulkan)
## Prerequisites
Download and install the [CUDA Toolkit 10.1](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, aarch64.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=aarch64` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
## References (for more details)

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################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# findvulkan.mk is used to find the necessary Vulkan Libraries for specific distributions
# this is supported on Linux
#
################################################################################
# Determine OS platform and unix distribution
ifeq ("$(TARGET_OS)","linux")
# first search lsb_release
DISTRO = $(shell lsb_release -i -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
ifeq ("$(DISTRO)","")
# second search and parse /etc/issue
DISTRO = $(shell more /etc/issue | awk '{print $$1}' | sed '1!d' | sed -e "/^$$/d" 2>/dev/null | tr "[:upper:]" "[:lower:]")
# ensure data from /etc/issue is valid
ifneq (,$(filter-out $(DISTRO),ubuntu fedora red rhel centos suse))
DISTRO =
endif
ifeq ("$(DISTRO)","")
# third, we can search in /etc/os-release or /etc/{distro}-release
DISTRO = $(shell awk '/ID/' /etc/*-release | sed 's/ID=//' | grep -v "VERSION" | grep -v "ID" | grep -v "DISTRIB")
endif
endif
endif
ifeq ("$(TARGET_OS)","linux")
# Each set of Linux Distros have different paths for where to find their GLM/GLFW3 libraries reside
UBUNTU = $(shell echo $(DISTRO) | grep -i ubuntu >/dev/null 2>&1; echo $$?)
FEDORA = $(shell echo $(DISTRO) | grep -i fedora >/dev/null 2>&1; echo $$?)
RHEL = $(shell echo $(DISTRO) | grep -i 'red\|rhel' >/dev/null 2>&1; echo $$?)
CENTOS = $(shell echo $(DISTRO) | grep -i centos >/dev/null 2>&1; echo $$?)
SUSE = $(shell echo $(DISTRO) | grep -i 'suse\|sles' >/dev/null 2>&1; echo $$?)
ifeq ("$(UBUNTU)","0")
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
GLPATH := /usr/arm-linux-gnueabihf/lib
GLLINK := -L/usr/arm-linux-gnueabihf/lib
ifneq ($(TARGET_FS),)
GLPATH += $(TARGET_FS)/usr/lib/arm-linux-gnueabihf
GLLINK += -L$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-aarch64)
GLPATH := /usr/aarch64-linux-gnu/lib
GLLINK := -L/usr/aarch64-linux-gnu/lib
ifneq ($(TARGET_FS),)
GLPATH += $(TARGET_FS)/usr/lib
GLPATH += $(TARGET_FS)/usr/lib/aarch64-linux-gnu
GLLINK += -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
endif
else
UBUNTU_PKG_NAME = $(shell which dpkg >/dev/null 2>&1 && dpkg -l 'nvidia-*' | grep '^ii' | awk '{print $$2}' | head -1)
ifneq ("$(UBUNTU_PKG_NAME)","")
GLPATH ?= /usr/lib/$(UBUNTU_PKG_NAME)
GLLINK ?= -L/usr/lib/$(UBUNTU_PKG_NAME)
endif
DFLT_PATH ?= /usr/lib
endif
endif
ifeq ("$(SUSE)","0")
GLPATH ?= /usr/X11R6/lib64
GLLINK ?= -L/usr/X11R6/lib64
DFLT_PATH ?= /usr/lib64
endif
ifeq ("$(FEDORA)","0")
GLPATH ?= /usr/lib64/nvidia
GLLINK ?= -L/usr/lib64/nvidia
DFLT_PATH ?= /usr/lib64
endif
ifeq ("$(RHEL)","0")
GLPATH ?= /usr/lib64/nvidia
GLLINK ?= -L/usr/lib64/nvidia
DFLT_PATH ?= /usr/lib64
endif
ifeq ("$(CENTOS)","0")
GLPATH ?= /usr/lib64/nvidia
GLLINK ?= -L/usr/lib64/nvidia
DFLT_PATH ?= /usr/lib64
endif
VULKAN_SDK_PATH ?= ${VULKAN_SDK}
ifeq ("$(VULKAN_SDK_PATH)","")
$(info >>> WARNING - Vulkan SDK not found, please install Vulkan SDK <<<)
SAMPLE_ENABLED := 0
endif
VULKAN_SDK_LIB := $(shell find -L $(VULKAN_SDK_PATH)/lib -name libvulkan.so -print 2>/dev/null)
X11LIB := $(shell find -L $(GLPATH) $(DFLT_PATH) -name libX11.so -print 2>/dev/null)
ifeq ("$(VULKAN_SDK_LIB)","")
$(info >>> WARNING - libvulkan.so not found, please install libvulkan.so <<<)
SAMPLE_ENABLED := 0
endif
ifeq ("$(X11LIB)","")
$(info >>> WARNING - libX11.so not found, please install libX11.so <<<)
SAMPLE_ENABLED := 0
endif
HEADER_SEARCH_PATH ?= $(TARGET_FS)/usr/include
HEADER_SEARCH_PATH += $(TARGET_FS)/usr/local/include
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
HEADER_SEARCH_PATH += /usr/arm-linux-gnueabihf/include
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-aarch64-linux)
HEADER_SEARCH_PATH += /usr/aarch64-linux-gnu/include
endif
VULKANHEADER := $(shell find -L $(VULKAN_SDK_PATH)/include -name vulkan.h -print 2>/dev/null)
ifeq ("$(VULKANHEADER)","")
$(info >>> WARNING - vulkan.h not found, please install vulkan.h <<<)
SAMPLE_ENABLED := 0
endif
else
endif

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/*
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Relicensed from the WTFPL (http://www.wtfpl.net/faq/).
*/
#ifndef LINMATH_H
#define LINMATH_H
#include <math.h>
// Converts degrees to radians.
#define degreesToRadians(angleDegrees) (angleDegrees * M_PI / 180.0)
// Converts radians to degrees.
#define radiansToDegrees(angleRadians) (angleRadians * 180.0 / M_PI)
typedef float vec3[3];
static inline void vec3_add(vec3 r, vec3 const a, vec3 const b) {
int i;
for (i = 0; i < 3; ++i) r[i] = a[i] + b[i];
}
static inline void vec3_sub(vec3 r, vec3 const a, vec3 const b) {
int i;
for (i = 0; i < 3; ++i) r[i] = a[i] - b[i];
}
static inline void vec3_scale(vec3 r, vec3 const v, float const s) {
int i;
for (i = 0; i < 3; ++i) r[i] = v[i] * s;
}
static inline float vec3_mul_inner(vec3 const a, vec3 const b) {
float p = 0.f;
int i;
for (i = 0; i < 3; ++i) p += b[i] * a[i];
return p;
}
static inline void vec3_mul_cross(vec3 r, vec3 const a, vec3 const b) {
r[0] = a[1] * b[2] - a[2] * b[1];
r[1] = a[2] * b[0] - a[0] * b[2];
r[2] = a[0] * b[1] - a[1] * b[0];
}
static inline float vec3_len(vec3 const v) { return sqrtf(vec3_mul_inner(v, v)); }
static inline void vec3_norm(vec3 r, vec3 const v) {
float k = 1.f / vec3_len(v);
vec3_scale(r, v, k);
}
static inline void vec3_reflect(vec3 r, vec3 const v, vec3 const n) {
float p = 2.f * vec3_mul_inner(v, n);
int i;
for (i = 0; i < 3; ++i) r[i] = v[i] - p * n[i];
}
typedef float vec4[4];
static inline void vec4_add(vec4 r, vec4 const a, vec4 const b) {
int i;
for (i = 0; i < 4; ++i) r[i] = a[i] + b[i];
}
static inline void vec4_sub(vec4 r, vec4 const a, vec4 const b) {
int i;
for (i = 0; i < 4; ++i) r[i] = a[i] - b[i];
}
static inline void vec4_scale(vec4 r, vec4 v, float s) {
int i;
for (i = 0; i < 4; ++i) r[i] = v[i] * s;
}
static inline float vec4_mul_inner(vec4 a, vec4 b) {
float p = 0.f;
int i;
for (i = 0; i < 4; ++i) p += b[i] * a[i];
return p;
}
static inline void vec4_mul_cross(vec4 r, vec4 a, vec4 b) {
r[0] = a[1] * b[2] - a[2] * b[1];
r[1] = a[2] * b[0] - a[0] * b[2];
r[2] = a[0] * b[1] - a[1] * b[0];
r[3] = 1.f;
}
static inline float vec4_len(vec4 v) { return sqrtf(vec4_mul_inner(v, v)); }
static inline void vec4_norm(vec4 r, vec4 v) {
float k = 1.f / vec4_len(v);
vec4_scale(r, v, k);
}
static inline void vec4_reflect(vec4 r, vec4 v, vec4 n) {
float p = 2.f * vec4_mul_inner(v, n);
int i;
for (i = 0; i < 4; ++i) r[i] = v[i] - p * n[i];
}
typedef vec4 mat4x4[4];
static inline void mat4x4_identity(mat4x4 M) {
int i, j;
for (i = 0; i < 4; ++i)
for (j = 0; j < 4; ++j) M[i][j] = i == j ? 1.f : 0.f;
}
static inline void mat4x4_dup(mat4x4 M, mat4x4 N) {
int i, j;
for (i = 0; i < 4; ++i)
for (j = 0; j < 4; ++j) M[i][j] = N[i][j];
}
static inline void mat4x4_row(vec4 r, mat4x4 M, int i) {
int k;
for (k = 0; k < 4; ++k) r[k] = M[k][i];
}
static inline void mat4x4_col(vec4 r, mat4x4 M, int i) {
int k;
for (k = 0; k < 4; ++k) r[k] = M[i][k];
}
static inline void mat4x4_transpose(mat4x4 M, mat4x4 N) {
int i, j;
for (j = 0; j < 4; ++j)
for (i = 0; i < 4; ++i) M[i][j] = N[j][i];
}
static inline void mat4x4_add(mat4x4 M, mat4x4 a, mat4x4 b) {
int i;
for (i = 0; i < 4; ++i) vec4_add(M[i], a[i], b[i]);
}
static inline void mat4x4_sub(mat4x4 M, mat4x4 a, mat4x4 b) {
int i;
for (i = 0; i < 4; ++i) vec4_sub(M[i], a[i], b[i]);
}
static inline void mat4x4_scale(mat4x4 M, mat4x4 a, float k) {
int i;
for (i = 0; i < 4; ++i) vec4_scale(M[i], a[i], k);
}
static inline void mat4x4_scale_aniso(mat4x4 M, mat4x4 a, float x, float y, float z) {
int i;
vec4_scale(M[0], a[0], x);
vec4_scale(M[1], a[1], y);
vec4_scale(M[2], a[2], z);
for (i = 0; i < 4; ++i) {
M[3][i] = a[3][i];
}
}
static inline void mat4x4_mul(mat4x4 M, mat4x4 a, mat4x4 b) {
int k, r, c;
for (c = 0; c < 4; ++c)
for (r = 0; r < 4; ++r) {
M[c][r] = 0.f;
for (k = 0; k < 4; ++k) M[c][r] += a[k][r] * b[c][k];
}
}
static inline void mat4x4_mul_vec4(vec4 r, mat4x4 M, vec4 v) {
int i, j;
for (j = 0; j < 4; ++j) {
r[j] = 0.f;
for (i = 0; i < 4; ++i) r[j] += M[i][j] * v[i];
}
}
static inline void mat4x4_translate(mat4x4 T, float x, float y, float z) {
mat4x4_identity(T);
T[3][0] = x;
T[3][1] = y;
T[3][2] = z;
}
static inline void mat4x4_translate_in_place(mat4x4 M, float x, float y, float z) {
vec4 t = {x, y, z, 0};
vec4 r;
int i;
for (i = 0; i < 4; ++i) {
mat4x4_row(r, M, i);
M[3][i] += vec4_mul_inner(r, t);
}
}
static inline void mat4x4_from_vec3_mul_outer(mat4x4 M, vec3 a, vec3 b) {
int i, j;
for (i = 0; i < 4; ++i)
for (j = 0; j < 4; ++j) M[i][j] = i < 3 && j < 3 ? a[i] * b[j] : 0.f;
}
static inline void mat4x4_rotate(mat4x4 R, mat4x4 M, float x, float y, float z, float angle) {
float s = sinf(angle);
float c = cosf(angle);
vec3 u = {x, y, z};
if (vec3_len(u) > 1e-4) {
vec3_norm(u, u);
mat4x4 T;
mat4x4_from_vec3_mul_outer(T, u, u);
mat4x4 S = {{0, u[2], -u[1], 0}, {-u[2], 0, u[0], 0}, {u[1], -u[0], 0, 0}, {0, 0, 0, 0}};
mat4x4_scale(S, S, s);
mat4x4 C;
mat4x4_identity(C);
mat4x4_sub(C, C, T);
mat4x4_scale(C, C, c);
mat4x4_add(T, T, C);
mat4x4_add(T, T, S);
T[3][3] = 1.;
mat4x4_mul(R, M, T);
} else {
mat4x4_dup(R, M);
}
}
static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) {
float s = sinf(angle);
float c = cosf(angle);
mat4x4 R = {{1.f, 0.f, 0.f, 0.f}, {0.f, c, s, 0.f}, {0.f, -s, c, 0.f}, {0.f, 0.f, 0.f, 1.f}};
mat4x4_mul(Q, M, R);
}
static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) {
float s = sinf(angle);
float c = cosf(angle);
mat4x4 R = {{c, 0.f, s, 0.f}, {0.f, 1.f, 0.f, 0.f}, {-s, 0.f, c, 0.f}, {0.f, 0.f, 0.f, 1.f}};
mat4x4_mul(Q, M, R);
}
static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) {
float s = sinf(angle);
float c = cosf(angle);
mat4x4 R = {{c, s, 0.f, 0.f}, {-s, c, 0.f, 0.f}, {0.f, 0.f, 1.f, 0.f}, {0.f, 0.f, 0.f, 1.f}};
mat4x4_mul(Q, M, R);
}
static inline void mat4x4_invert(mat4x4 T, mat4x4 M) {
float s[6];
float c[6];
s[0] = M[0][0] * M[1][1] - M[1][0] * M[0][1];
s[1] = M[0][0] * M[1][2] - M[1][0] * M[0][2];
s[2] = M[0][0] * M[1][3] - M[1][0] * M[0][3];
s[3] = M[0][1] * M[1][2] - M[1][1] * M[0][2];
s[4] = M[0][1] * M[1][3] - M[1][1] * M[0][3];
s[5] = M[0][2] * M[1][3] - M[1][2] * M[0][3];
c[0] = M[2][0] * M[3][1] - M[3][0] * M[2][1];
c[1] = M[2][0] * M[3][2] - M[3][0] * M[2][2];
c[2] = M[2][0] * M[3][3] - M[3][0] * M[2][3];
c[3] = M[2][1] * M[3][2] - M[3][1] * M[2][2];
c[4] = M[2][1] * M[3][3] - M[3][1] * M[2][3];
c[5] = M[2][2] * M[3][3] - M[3][2] * M[2][3];
/* Assumes it is invertible */
float idet = 1.0f / (s[0] * c[5] - s[1] * c[4] + s[2] * c[3] + s[3] * c[2] - s[4] * c[1] + s[5] * c[0]);
T[0][0] = (M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet;
T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet;
T[0][2] = (M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet;
T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet;
T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet;
T[1][1] = (M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet;
T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet;
T[1][3] = (M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet;
T[2][0] = (M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet;
T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet;
T[2][2] = (M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet;
T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet;
T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet;
T[3][1] = (M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet;
T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
T[3][3] = (M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
}
static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) {
mat4x4_dup(R, M);
float s = 1.;
vec3 h;
vec3_norm(R[2], R[2]);
s = vec3_mul_inner(R[1], R[2]);
vec3_scale(h, R[2], s);
vec3_sub(R[1], R[1], h);
vec3_norm(R[2], R[2]);
s = vec3_mul_inner(R[1], R[2]);
vec3_scale(h, R[2], s);
vec3_sub(R[1], R[1], h);
vec3_norm(R[1], R[1]);
s = vec3_mul_inner(R[0], R[1]);
vec3_scale(h, R[1], s);
vec3_sub(R[0], R[0], h);
vec3_norm(R[0], R[0]);
}
static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f) {
M[0][0] = 2.f * n / (r - l);
M[0][1] = M[0][2] = M[0][3] = 0.f;
M[1][1] = 2.f * n / (t - b);
M[1][0] = M[1][2] = M[1][3] = 0.f;
M[2][0] = (r + l) / (r - l);
M[2][1] = (t + b) / (t - b);
M[2][2] = -(f + n) / (f - n);
M[2][3] = -1.f;
M[3][2] = -2.f * (f * n) / (f - n);
M[3][0] = M[3][1] = M[3][3] = 0.f;
}
static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f) {
M[0][0] = 2.f / (r - l);
M[0][1] = M[0][2] = M[0][3] = 0.f;
M[1][1] = 2.f / (t - b);
M[1][0] = M[1][2] = M[1][3] = 0.f;
M[2][2] = -2.f / (f - n);
M[2][0] = M[2][1] = M[2][3] = 0.f;
M[3][0] = -(r + l) / (r - l);
M[3][1] = -(t + b) / (t - b);
M[3][2] = -(f + n) / (f - n);
M[3][3] = 1.f;
}
static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) {
/* NOTE: Degrees are an unhandy unit to work with.
* linmath.h uses radians for everything! */
float const a = (float)(1.f / tan(y_fov / 2.f));
m[0][0] = a / aspect;
m[0][1] = 0.f;
m[0][2] = 0.f;
m[0][3] = 0.f;
m[1][0] = 0.f;
m[1][1] = a;
m[1][2] = 0.f;
m[1][3] = 0.f;
m[2][0] = 0.f;
m[2][1] = 0.f;
m[2][2] = -((f + n) / (f - n));
m[2][3] = -1.f;
m[3][0] = 0.f;
m[3][1] = 0.f;
m[3][2] = -((2.f * f * n) / (f - n));
m[3][3] = 0.f;
}
static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) {
/* Adapted from Android's OpenGL Matrix.java. */
/* See the OpenGL GLUT documentation for gluLookAt for a description */
/* of the algorithm. We implement it in a straightforward way: */
/* TODO: The negation of of can be spared by swapping the order of
* operands in the following cross products in the right way. */
vec3 f;
vec3_sub(f, center, eye);
vec3_norm(f, f);
vec3 s;
vec3_mul_cross(s, f, up);
vec3_norm(s, s);
vec3 t;
vec3_mul_cross(t, s, f);
m[0][0] = s[0];
m[0][1] = t[0];
m[0][2] = -f[0];
m[0][3] = 0.f;
m[1][0] = s[1];
m[1][1] = t[1];
m[1][2] = -f[1];
m[1][3] = 0.f;
m[2][0] = s[2];
m[2][1] = t[2];
m[2][2] = -f[2];
m[2][3] = 0.f;
m[3][0] = 0.f;
m[3][1] = 0.f;
m[3][2] = 0.f;
m[3][3] = 1.f;
mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]);
}
typedef float quat[4];
static inline void quat_identity(quat q) {
q[0] = q[1] = q[2] = 0.f;
q[3] = 1.f;
}
static inline void quat_add(quat r, quat a, quat b) {
int i;
for (i = 0; i < 4; ++i) r[i] = a[i] + b[i];
}
static inline void quat_sub(quat r, quat a, quat b) {
int i;
for (i = 0; i < 4; ++i) r[i] = a[i] - b[i];
}
static inline void quat_mul(quat r, quat p, quat q) {
vec3 w;
vec3_mul_cross(r, p, q);
vec3_scale(w, p, q[3]);
vec3_add(r, r, w);
vec3_scale(w, q, p[3]);
vec3_add(r, r, w);
r[3] = p[3] * q[3] - vec3_mul_inner(p, q);
}
static inline void quat_scale(quat r, quat v, float s) {
int i;
for (i = 0; i < 4; ++i) r[i] = v[i] * s;
}
static inline float quat_inner_product(quat a, quat b) {
float p = 0.f;
int i;
for (i = 0; i < 4; ++i) p += b[i] * a[i];
return p;
}
static inline void quat_conj(quat r, quat q) {
int i;
for (i = 0; i < 3; ++i) r[i] = -q[i];
r[3] = q[3];
}
#define quat_norm vec4_norm
static inline void quat_mul_vec3(vec3 r, quat q, vec3 v) {
quat v_ = {v[0], v[1], v[2], 0.f};
quat_conj(r, q);
quat_norm(r, r);
quat_mul(r, v_, r);
quat_mul(r, q, r);
}
static inline void mat4x4_from_quat(mat4x4 M, quat q) {
float a = q[3];
float b = q[0];
float c = q[1];
float d = q[2];
float a2 = a * a;
float b2 = b * b;
float c2 = c * c;
float d2 = d * d;
M[0][0] = a2 + b2 - c2 - d2;
M[0][1] = 2.f * (b * c + a * d);
M[0][2] = 2.f * (b * d - a * c);
M[0][3] = 0.f;
M[1][0] = 2 * (b * c - a * d);
M[1][1] = a2 - b2 + c2 - d2;
M[1][2] = 2.f * (c * d + a * b);
M[1][3] = 0.f;
M[2][0] = 2.f * (b * d + a * c);
M[2][1] = 2.f * (c * d - a * b);
M[2][2] = a2 - b2 - c2 + d2;
M[2][3] = 0.f;
M[3][0] = M[3][1] = M[3][2] = 0.f;
M[3][3] = 1.f;
}
static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) {
/* XXX: The way this is written only works for othogonal matrices. */
/* TODO: Take care of non-orthogonal case. */
quat_mul_vec3(R[0], q, M[0]);
quat_mul_vec3(R[1], q, M[1]);
quat_mul_vec3(R[2], q, M[2]);
R[3][0] = R[3][1] = R[3][2] = 0.f;
R[3][3] = 1.f;
}
static inline void quat_from_mat4x4(quat q, mat4x4 M) {
float r = 0.f;
int i;
int perm[] = {0, 1, 2, 0, 1};
int *p = perm;
for (i = 0; i < 3; i++) {
float m = M[i][i];
if (m < r) continue;
m = r;
p = &perm[i];
}
r = sqrtf(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]]);
if (r < 1e-6) {
q[0] = 1.f;
q[1] = q[2] = q[3] = 0.f;
return;
}
q[0] = r / 2.f;
q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]]) / (2.f * r);
q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]]) / (2.f * r);
q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]]) / (2.f * r);
}
#endif

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#version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_NV_gpu_shader5 : enable
layout(location = 0) in vec3 fragColor;
layout(location = 1) in vec2 fragTexCoord;
layout(binding = 1) uniform sampler2D texSampler;
layout(location = 0) out vec4 outColor;
void main() {
outColor = texture(texSampler, fragTexCoord);
}

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#version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_NV_gpu_shader5 : enable
layout(binding = 0) uniform UniformBufferObject {
mat4 model;
mat4 view;
mat4 proj;
} ubo;
layout(location = 0) in vec4 inPosition;
layout(location = 1) in vec3 inColor;
layout(location = 2) in vec2 inTexCoord;
layout(location = 0) out vec3 fragColor;
layout(location = 1) out vec2 fragTexCoord;
out gl_PerVertex {
vec4 gl_Position;
};
void main() {
gl_Position = ubo.proj * ubo.view * ubo.model * inPosition;
fragColor = inColor;
fragTexCoord = inTexCoord;
}

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Microsoft Visual Studio Solution File, Format Version 13.00
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<CudaCompile>
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<Link>
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@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 14.00
# Visual Studio 2015
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vulkanImageCUDA", "vulkanImageCUDA_vs2015.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
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Debug|x64 = Debug|x64
Release|x64 = Release|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
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@@ -0,0 +1,117 @@
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<ClInclude Include="linmath.h" />
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<Import Project="$(CUDAPropsPath)\CUDA 10.1.targets" />
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@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vulkanImageCUDA", "vulkanImageCUDA_vs2017.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
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@@ -0,0 +1,122 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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