mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-13 00:08:26 +08:00
CUDA 13.4 samples update - v13.4-public
Release 13.4 of the CUDA Samples supported by CUDA Toolkit 13.4. See Changelog for more information.
This commit is contained in:
@@ -1,18 +0,0 @@
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{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/**",
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"${workspaceFolder}/../../../Common"
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],
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"defines": [],
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"compilerPath": "/usr/local/cuda/bin/nvcc",
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"cStandard": "gnu17",
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"cppStandard": "gnu++14",
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"intelliSenseMode": "linux-gcc-x64",
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"configurationProvider": "ms-vscode.makefile-tools"
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}
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],
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"version": 4
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}
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@@ -1,7 +0,0 @@
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{
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"recommendations": [
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"nvidia.nsight-vscode-edition",
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"ms-vscode.cpptools",
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"ms-vscode.makefile-tools"
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]
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}
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@@ -1,34 +1,25 @@
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cmake_minimum_required(VERSION 3.20)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/Modules")
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include("${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/DetectCudaArch.cmake")
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if(SAMPLE_SKIP_BUILD)
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return()
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endif()
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project(vectorAdd LANGUAGES C CXX CUDA)
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include("${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/CudaSampleCommon.cmake")
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find_package(CUDAToolkit REQUIRED)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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set(CMAKE_CUDA_ARCHITECTURES 75 80 86 87 89 90 100 110 120)
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Wno-deprecated-gpu-targets")
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if(ENABLE_CUDA_DEBUG)
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -G") # enable cuda-gdb (may significantly affect performance on some targets)
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else()
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set(CMAKE_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -lineinfo") # add line information to all builds for debug tools (exclusive to -G option)
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endif()
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# Include directories and libraries
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include_directories(../../../Common)
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# Source file
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# Add target for vectorAdd
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add_executable(vectorAdd vectorAdd.cu)
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target_compile_options(vectorAdd PRIVATE $<$<COMPILE_LANGUAGE:CUDA>:--extended-lambda>)
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target_compile_features(vectorAdd PRIVATE cxx_std_17 cuda_std_17)
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set_target_properties(vectorAdd PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
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# Include installation configuration
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include(${CMAKE_CURRENT_SOURCE_DIR}/../../../cmake/InstallSamples.cmake)
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include(InstallSamples)
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setup_samples_install()
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@@ -1,32 +1,82 @@
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# vectorAdd - Vector Addition
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# Sample: Vector Addition (Unified Memory)
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## Description
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This CUDA Runtime API sample is a very basic sample that implements element by element vector addition. It is the same as the sample illustrating Chapter 3 of the programming guide with some additions like error checking.
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A first-look CUDA sample: add two float vectors element-wise on the GPU. This version uses **Unified Memory** (`cudaMallocManaged`) so the same pointer is accessible from both host and device, eliminating the need for explicit `cudaMemcpy` calls. The GPU result is verified against a CPU reference computed on the same buffers.
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The sample mirrors the corresponding Unified Memory example in the CUDA Programming Guide and uses the `//unified-memory-begin` / `//unified-memory-end` markers so the guide can extract the snippet directly.
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## What You'll Learn
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- Allocating memory accessible to both host and device with `cudaMallocManaged`
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- Launching a 1D CUDA kernel that operates on a Unified Memory buffer with no explicit transfers
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- Computing grid dimensions with `cuda::ceil_div` (from `<cuda/cmath>`)
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- Synchronizing host execution with device work via `cudaDeviceSynchronize`
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- Validating GPU output against a serial CPU reference
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## Key Concepts
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CUDA Runtime API, Vector Addition
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- **Unified Memory** — one pointer for both CPU and GPU; the CUDA runtime migrates pages on demand
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- **1D thread indexing** — `threadIdx.x + blockIdx.x * blockDim.x`
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- **Bounds checking** in the kernel so the vector length need not be a multiple of the block size
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## Supported SM Architectures
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## Key APIs
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[SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus) [SM 8.9 ](https://developer.nvidia.com/cuda-gpus) [SM 9.0 ](https://developer.nvidia.com/cuda-gpus)
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### CUDA Runtime
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- `cudaMallocManaged` — allocate Unified Memory accessible to both host and device
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- `cudaDeviceSynchronize` — block the host until all submitted device work completes
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- `cudaFree` — release a Unified Memory allocation
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## Supported OSes
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### libcudacxx
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- `cuda::ceil_div` — `ceil(a / b)` used to compute the number of blocks; from `<cuda/cmath>`
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Linux, Windows
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## Requirements
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## Supported CPU Architecture
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### Hardware
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- NVIDIA GPU with Compute Capability 7.5 or higher
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x86_64, armv7l
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### Software
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- CMake 3.20 or newer
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- A C++17-capable host compiler
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## CUDA APIs involved
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## How to Build
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### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
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cudaMemcpy, cudaGetErrorString, cudaFree, cudaGetLastError, cudaMalloc
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See the [top-level README](../../../README.md#building-cuda-samples) for full build instructions, including how to build all samples or a single sample standalone.
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## Prerequisites
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## How to Run
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Download and install the [CUDA Toolkit](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
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### Basic usage (default vector length = 1024)
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```bash
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./vectorAdd
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```
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### Custom vector length
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```bash
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./vectorAdd 1000000
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```
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## Expected Output
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On success:
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```text
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Unified Memory: CPU and GPU answers match
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```
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On failure, the first mismatching index and the two diverging values are printed, followed by an error line:
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```text
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Index 0 mismatch: 0.123456 != 0.123400
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Unified Memory: Error - CPU and GPU answers do not match
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```
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## Files
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- `vectorAdd.cu` — Unified Memory vector addition implementation (kernel + host driver)
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- `README.md` — this file
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- `CMakeLists.txt` — build configuration
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## See Also
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- [CUDA C++ Programming Guide — vectorAdd example with Unified Memory](https://docs.nvidia.com/cuda/cuda-programming-guide/02-basics/intro-to-cuda-cpp.html)
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## References (for more details)
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@@ -1,4 +1,4 @@
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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
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/* Copyright (c) 2026, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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@@ -33,164 +33,112 @@
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* of the programming guide with some additions like error checking.
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*/
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#include <cuda_runtime_api.h>
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#include <memory.h>
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#include <cstdlib>
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#include <ctime>
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#include <stdio.h>
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// For the CUDA runtime routines (prefixed with "cuda_")
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#include <cuda_runtime.h>
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#include <helper_cuda.h>
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#include <cuda/cmath>
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/**
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* CUDA Kernel Device code
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*
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* Computes the vector addition of A and B into C. The 3 vectors have the same
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* number of elements numElements.
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* number of elements. This exmple shows Vector addition using Unified memory.
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*/
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__global__ void vectorAdd(const float *A, const float *B, float *C, int numElements)
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{
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int i = blockDim.x * blockIdx.x + threadIdx.x;
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if (i < numElements) {
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C[i] = A[i] + B[i] + 0.0f;
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__global__ void vecAdd(float* A, float* B, float* C, int vectorLength)
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{
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int workIndex = threadIdx.x + blockIdx.x*blockDim.x;
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if(workIndex < vectorLength)
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{
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C[workIndex] = A[workIndex] + B[workIndex];
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}
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}
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/**
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* Host main routine
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*/
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int main(void)
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void initArray(float* A, int length)
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{
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// Error code to check return values for CUDA calls
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cudaError_t err = cudaSuccess;
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// Print the vector length to be used, and compute its size
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int numElements = 50000;
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size_t size = numElements * sizeof(float);
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printf("[Vector addition of %d elements]\n", numElements);
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// Allocate the host input vector A
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float *h_A = (float *)malloc(size);
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// Allocate the host input vector B
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float *h_B = (float *)malloc(size);
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// Allocate the host output vector C
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float *h_C = (float *)malloc(size);
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// Verify that allocations succeeded
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if (h_A == NULL || h_B == NULL || h_C == NULL) {
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fprintf(stderr, "Failed to allocate host vectors!\n");
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exit(EXIT_FAILURE);
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std::srand(std::time({}));
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for(int i=0; i<length; i++)
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{
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A[i] = rand() / (float)RAND_MAX;
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}
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}
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// Initialize the host input vectors
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for (int i = 0; i < numElements; ++i) {
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h_A[i] = rand() / (float)RAND_MAX;
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h_B[i] = rand() / (float)RAND_MAX;
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void serialVecAdd(float* A, float* B, float* C, int length)
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{
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for(int i=0; i<length; i++)
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{
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C[i] = A[i] + B[i];
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}
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}
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// Allocate the device input vector A
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float *d_A = NULL;
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err = cudaMalloc((void **)&d_A, size);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to allocate device vector A (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Allocate the device input vector B
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float *d_B = NULL;
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err = cudaMalloc((void **)&d_B, size);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to allocate device vector B (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Allocate the device output vector C
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float *d_C = NULL;
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err = cudaMalloc((void **)&d_C, size);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to allocate device vector C (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Copy the host input vectors A and B in host memory to the device input
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// vectors in
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// device memory
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printf("Copy input data from the host memory to the CUDA device\n");
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err = cudaMemcpy(d_A, h_A, size, cudaMemcpyHostToDevice);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to copy vector A from host to device (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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err = cudaMemcpy(d_B, h_B, size, cudaMemcpyHostToDevice);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to copy vector B from host to device (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Launch the Vector Add CUDA Kernel
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int threadsPerBlock = 256;
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int blocksPerGrid = (numElements + threadsPerBlock - 1) / threadsPerBlock;
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printf("CUDA kernel launch with %d blocks of %d threads\n", blocksPerGrid, threadsPerBlock);
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vectorAdd<<<blocksPerGrid, threadsPerBlock>>>(d_A, d_B, d_C, numElements);
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err = cudaGetLastError();
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to launch vectorAdd kernel (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Copy the device result vector in device memory to the host result vector
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// in host memory.
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printf("Copy output data from the CUDA device to the host memory\n");
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err = cudaMemcpy(h_C, d_C, size, cudaMemcpyDeviceToHost);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to copy vector C from device to host (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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// Verify that the result vector is correct
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for (int i = 0; i < numElements; ++i) {
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if (fabs(h_A[i] + h_B[i] - h_C[i]) > 1e-5) {
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fprintf(stderr, "Result verification failed at element %d!\n", i);
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exit(EXIT_FAILURE);
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bool vectorApproximatelyEqual(float* A, float* B, int length, float epsilon=0.00001)
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{
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for(int i=0; i<length; i++)
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{
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if(fabs(A[i] -B[i]) > epsilon)
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{
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printf("Index %d mismatch: %f != %f", i, A[i], B[i]);
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return false;
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}
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}
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return true;
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}
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printf("Test PASSED\n");
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// Free device global memory
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err = cudaFree(d_A);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to free device vector A (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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int main(int argc, char** argv)
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{
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int vectorLength = 1024;
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if(argc >=2)
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{
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vectorLength = std::atoi(argv[1]);
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}
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err = cudaFree(d_B);
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//unified-memory-example-begin
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to free device vector B (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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// Pointers to memory vectors
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float* A = nullptr;
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float* B = nullptr;
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float* C = nullptr;
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float* comparisonResult = (float*)malloc(vectorLength*sizeof(float));
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// Use unified memory to allocate buffers
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cudaMallocManaged(&A, vectorLength*sizeof(float));
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cudaMallocManaged(&B, vectorLength*sizeof(float));
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cudaMallocManaged(&C, vectorLength*sizeof(float));
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// Initialize vectors on the host
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initArray(A, vectorLength);
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initArray(B, vectorLength);
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// Launch the kernel. Unified memory will make sure A, B, and C are
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// accessible to the GPU
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int threads = 256;
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int blocks = cuda::ceil_div(vectorLength, threads);
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vecAdd<<<blocks, threads>>>(A, B, C, vectorLength);
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// Wait for the kernel to complete execution
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cudaDeviceSynchronize();
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// Perform computation serially on CPU for comparison
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serialVecAdd(A, B, comparisonResult, vectorLength);
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// Confirm that CPU and GPU got the same answer
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if(vectorApproximatelyEqual(C, comparisonResult, vectorLength))
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{
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printf("Unified Memory: CPU and GPU answers match\n");
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}
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else
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{
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printf("Unified Memory: Error - CPU and GPU answers do not match\n");
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}
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err = cudaFree(d_C);
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// Clean Up
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cudaFree(A);
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cudaFree(B);
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cudaFree(C);
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free(comparisonResult);
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if (err != cudaSuccess) {
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fprintf(stderr, "Failed to free device vector C (error code %s)!\n", cudaGetErrorString(err));
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exit(EXIT_FAILURE);
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}
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//unified-memory-example-end
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// Free host memory
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free(h_A);
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free(h_B);
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free(h_C);
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printf("Done\n");
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return 0;
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}
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