Add and update samples for cuda 11.0 support

This commit is contained in:
Mahesh Doijade
2020-05-18 22:22:06 +05:30
parent 6be514679b
commit 4f6e02970b
410 changed files with 21920 additions and 3864 deletions

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################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# Makefile project only supported on Mac OS X and Linux Platforms)
#
################################################################################
# Location of the CUDA Toolkit
CUDA_PATH ?= /usr/local/cuda
##############################
# start deprecated interface #
##############################
ifeq ($(x86_64),1)
$(info WARNING - x86_64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
TARGET_ARCH ?= x86_64
endif
ifeq ($(ARMv7),1)
$(info WARNING - ARMv7 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=armv7l instead)
TARGET_ARCH ?= armv7l
endif
ifeq ($(aarch64),1)
$(info WARNING - aarch64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
TARGET_ARCH ?= aarch64
endif
ifeq ($(ppc64le),1)
$(info WARNING - ppc64le variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
TARGET_ARCH ?= ppc64le
endif
ifneq ($(GCC),)
$(info WARNING - GCC variable has been deprecated)
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
HOST_COMPILER ?= $(GCC)
endif
ifneq ($(abi),)
$(error ERROR - abi variable has been removed)
endif
############################
# end deprecated interface #
############################
# architecture
HOST_ARCH := $(shell uname -m)
TARGET_ARCH ?= $(HOST_ARCH)
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le armv7l))
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le))
TARGET_SIZE := 64
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
TARGET_SIZE := 32
endif
else
TARGET_SIZE := $(shell getconf LONG_BIT)
endif
else
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
endif
# sbsa and aarch64 systems look similar. Need to differentiate them at host level for now.
ifeq ($(HOST_ARCH),aarch64)
ifeq ($(CUDA_PATH)/targets/sbsa-linux,$(shell ls -1d $(CUDA_PATH)/targets/sbsa-linux))
HOST_ARCH := sbsa
TARGET_ARCH := sbsa
endif
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-sbsa x86_64-ppc64le))
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
endif
endif
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
TARGET_ARCH = armv7l
endif
# operating system
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
TARGET_OS ?= $(HOST_OS)
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
endif
# host compiler
ifeq ($(TARGET_OS),darwin)
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
HOST_COMPILER ?= clang++
endif
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
ifeq ($(TARGET_OS),linux)
HOST_COMPILER ?= arm-linux-gnueabihf-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
else ifeq ($(TARGET_OS),android)
HOST_COMPILER ?= arm-linux-androideabi-g++
endif
else ifeq ($(TARGET_ARCH),aarch64)
ifeq ($(TARGET_OS), linux)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/aarch64-unknown-nto-qnx7.0.0-g++
else ifeq ($(TARGET_OS), android)
HOST_COMPILER ?= aarch64-linux-android-clang++
endif
else ifeq ($(TARGET_ARCH),sbsa)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_ARCH),ppc64le)
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
endif
endif
HOST_COMPILER ?= g++
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
# internal flags
NVCCFLAGS := -m${TARGET_SIZE}
CCFLAGS :=
LDFLAGS :=
# build flags
ifeq ($(TARGET_OS),darwin)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(HOST_ARCH)
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
else ifeq ($(TARGET_OS),android)
LDFLAGS += -pie
CCFLAGS += -fpie -fpic -fexceptions
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/lib/aarch64-linux-gnu -L$(TARGET_FS)/lib/aarch64-linux-gnu
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
CCFLAGS += -isystem=$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu -I$(TARGET_FS)/usr/include/aarch64-linux-gnu
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CCFLAGS += -DWIN_INTERFACE_CUSTOM -I/usr/include/aarch64-qnx-gnu
LDFLAGS += -lsocket
LDFLAGS += -rpath=/usr/lib/aarch64-qnx-gnu -L/usr/lib/aarch64-qnx-gnu
ifneq ($(TARGET_FS),)
LDFLAGS += -rpath=$(TARGET_FS)/usr/lib -L $(TARGET_FS)/usr/lib
LDFLAGS += -rpath=$(TARGET_FS)/usr/libnvidia -L $(TARGET_FS)/usr/libnvidia
endif
ifdef TARGET_OVERRIDE # cuda toolkit targets override
NVCCFLAGS += -target-dir $(TARGET_OVERRIDE)
endif
endif
endif
# Install directory of different arch
CUDA_INSTALL_TARGET_DIR :=
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),sbsa-linux)
CUDA_INSTALL_TARGET_DIR = targets/sbsa-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
else ifeq ($(TARGET_ARCH),ppc64le)
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
BUILD_TYPE := debug
else
BUILD_TYPE := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
UBUNTU = $(shell lsb_release -i -s 2>/dev/null | grep -i ubuntu)
SAMPLE_ENABLED := 1
# This sample is not supported on Mac OSX
ifeq ($(TARGET_OS),darwin)
$(info >>> WARNING - simpleVulkanMMAP is not supported on Mac OSX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on ARMv7
ifeq ($(TARGET_ARCH),armv7l)
$(info >>> WARNING - simpleVulkanMMAP is not supported on ARMv7 - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on QNX
ifeq ($(TARGET_OS),qnx)
$(info >>> WARNING - simpleVulkanMMAP is not supported on QNX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
INCLUDES := -I../../Common
LIBRARIES :=
################################################################################
# Makefile include to help find Vulkan SDK and dependencies
include ./findvulkan.mk
# Vulkan specific libraries
ifeq ($(TARGET_OS),linux)
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
LIBRARIES += -L$(VULKAN_SDK_LIB) -lvulkan
LIBRARIES += -lglfw
INCLUDES += -I$(VULKAN_HEADER)
else
LIBRARIES += -L$(VULKAN_SDK_LIB)
LIBRARIES += `pkg-config --static --libs glfw3` -lvulkan
INCLUDES += `pkg-config --static --cflags glfw3` -I$(VULKAN_HEADER)
endif
endif
#Detect if installed version of GCC supports required C++11
ifeq ($(TARGET_OS),linux)
empty :=
space := $(empty) $(empty)
GCCVERSIONSTRING := $(shell expr `$(HOST_COMPILER) -dumpversion`)
#Create version number without "."
GCCVERSION := $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f1 -d.)
GCCVERSION += $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f2 -d.)
GCCVERSION += $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f3 -d.)
# Make sure the version number has at least 3 decimals
GCCVERSION += 00
# Remove spaces from the version number
GCCVERSION := $(subst $(space),$(empty),$(GCCVERSION))
# Crop the version number to 3 decimals.
GCCVERSION := $(shell expr `echo $(GCCVERSION)` | cut -b1-3)
#$(warning $(GCCVERSION))
IS_MIN_VERSION := $(shell expr `echo $(GCCVERSION)` \>= 470)
ifeq ($(IS_MIN_VERSION), 1)
$(info >>> GCC Version is greater or equal to 4.7.0 <<<)
else
$(info >>> Waiving build. Minimum GCC version required is 4.7.0<<<)
SAMPLE_ENABLED := 0
endif
endif
# Gencode arguments
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),armv7l aarch64))
SMS ?= 35 37 50 52 60 61 70 72 75 80
else
SMS ?= 35 37 50 52 60 61 70 75 80
endif
ifeq ($(SMS),)
$(info >>> WARNING - no SM architectures have been specified - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ifeq ($(GENCODE_FLAGS),)
# Generate SASS code for each SM architecture listed in $(SMS)
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
HIGHEST_SM := $(lastword $(sort $(SMS)))
ifneq ($(HIGHEST_SM),)
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
endif
endif
ifeq ($(TARGET_OS),darwin)
ALL_LDFLAGS += -Xcompiler -F/Library/Frameworks -Xlinker -framework -Xlinker CUDA
else
ifeq ($(TARGET_ARCH),x86_64)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/lib64/stubs
CUDA_SEARCH_PATH += $(CUDA_PATH)/targets/x86_64-linux/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/armv7-linux-gnueabihf/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/aarch64-linux/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),sbsa-linux)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/sbsa-linux/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/armv7-linux-androideabi/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/aarch64-linux-androideabi/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/ARMv7-linux-QNX/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/aarch64-qnx/lib/stubs
ifdef TARGET_OVERRIDE
CUDA_SEARCH_PATH := $(CUDA_PATH)/targets/$(TARGET_OVERRIDE)/lib/stubs
endif
endif
ifeq ($(TARGET_ARCH),ppc64le)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/ppc64le-linux/lib/stubs
endif
ifeq ($(HOST_ARCH),ppc64le)
CUDA_SEARCH_PATH += $(CUDA_PATH)/lib64/stubs
endif
CUDALIB ?= $(shell find -L $(CUDA_SEARCH_PATH) -maxdepth 1 -name libcuda.so 2> /dev/null)
ifeq ("$(CUDALIB)","")
$(info >>> WARNING - libcuda.so not found, CUDA Driver is not installed. Please re-install the driver. <<<)
SAMPLE_ENABLED := 0
else
CUDALIB := $(shell echo $(CUDALIB) | sed "s/ .*//" | sed "s/\/libcuda.so//" )
LIBRARIES += -L$(CUDALIB) -lcuda
endif
endif
ALL_CCFLAGS += --std=c++11
ifeq ($(SAMPLE_ENABLED),0)
EXEC ?= @echo "[@]"
endif
################################################################################
# Target rules
all: build
build: simpleVulkanMMAP
check.deps:
ifeq ($(SAMPLE_ENABLED),0)
@echo "Sample will be waived due to the above missing dependencies"
else
@echo "Sample is ready - all dependencies have been met"
endif
helper_multiprocess.o:../../Common/helper_multiprocess.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
MonteCarloPi.o:MonteCarloPi.cu
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
VulkanBaseApp.o:VulkanBaseApp.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
main.o:main.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
simpleVulkanMMAP: helper_multiprocess.o MonteCarloPi.o VulkanBaseApp.o main.o
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
$(EXEC) mkdir -p ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp $@ ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
run: build
$(EXEC) ./simpleVulkanMMAP
clean:
rm -f simpleVulkanMMAP helper_multiprocess.o MonteCarloPi.o VulkanBaseApp.o main.o
rm -rf ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/simpleVulkanMMAP
clobber: clean

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@@ -0,0 +1,275 @@
/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* See: https://www.piday.org/million/
*/
#include "MonteCarloPi.h"
#include <algorithm>
#define CUDA_DRIVER_API
#include <helper_cuda.h>
#include <iostream>
#define ROUND_UP_TO_GRANULARITY(x, n) (((x + n - 1) / n) * n)
// `ipcHandleTypeFlag` specifies the platform specific handle type this sample
// uses for importing and exporting memory allocation. On Linux this sample
// specifies the type as CU_MEM_HANDLE_TYPE_POSIX_FILE_DESCRIPTOR meaning that
// file descriptors will be used. On Windows this sample specifies the type as
// CU_MEM_HANDLE_TYPE_WIN32 meaning that NT HANDLEs will be used. The
// ipcHandleTypeFlag variable is a convenience variable and is passed by value
// to individual requests.
#if defined(__linux__)
CUmemAllocationHandleType ipcHandleTypeFlag = CU_MEM_HANDLE_TYPE_POSIX_FILE_DESCRIPTOR;
#else
CUmemAllocationHandleType ipcHandleTypeFlag = CU_MEM_HANDLE_TYPE_WIN32;
#endif
// Windows-specific LPSECURITYATTRIBUTES
void getDefaultSecurityDescriptor(CUmemAllocationProp *prop) {
#if defined(__linux__)
return;
#elif defined(WIN32) || defined(_WIN32) || defined(WIN64) || defined(_WIN64)
static const char sddl[] = "D:P(OA;;GARCSDWDWOCCDCLCSWLODTWPRPCRFA;;;WD)";
static OBJECT_ATTRIBUTES objAttributes;
static bool objAttributesConfigured = false;
if (!objAttributesConfigured) {
PSECURITY_DESCRIPTOR secDesc;
BOOL result = ConvertStringSecurityDescriptorToSecurityDescriptorA(
sddl, SDDL_REVISION_1, &secDesc, NULL);
if (result == 0) {
printf("IPC failure: getDefaultSecurityDescriptor Failed! (%d)\n",
GetLastError());
}
InitializeObjectAttributes(&objAttributes, NULL, 0, NULL, secDesc);
objAttributesConfigured = true;
}
prop->win32HandleMetaData = &objAttributes;
return;
#endif
}
__global__ void monte_carlo_kernel(vec2 *xyVector, float *pointsInsideCircle, float *numPointsInCircle, unsigned int numPoints, float time)
{
const size_t stride = gridDim.x * blockDim.x;
size_t tid = blockIdx.x * blockDim.x + threadIdx.x;
float count = 0.0f;
curandState rgnState;
curand_init((unsigned long long)time, tid, 0, &rgnState);
for (; tid < numPoints; tid += stride) {
float x = curand_uniform(&rgnState);
float y = curand_uniform(&rgnState);
x = (2.0f * x) - 1.0f;
y = (2.0f * y) - 1.0f;
xyVector[tid][0] = x;
xyVector[tid][1] = y;
// Compute the distance of this point form the center(0, 0)
float dist = sqrtf((x*x) + (y*y));
// If distance is less than the radius of the unit circle, the point lies in the circle.
pointsInsideCircle[tid] = (dist <= 1.0f);
count += (dist <= 1.0f);
}
atomicAdd(numPointsInCircle, count);
}
MonteCarloPiSimulation::MonteCarloPiSimulation(size_t num_points) :
m_xyVector(nullptr),
m_pointsInsideCircle(nullptr),
m_totalPointsInsideCircle(0),
m_totalPointsSimulated(0),
m_numPoints(num_points)
{
}
MonteCarloPiSimulation::~MonteCarloPiSimulation()
{
if (m_numPointsInCircle) {
checkCudaErrors(cudaFree(m_numPointsInCircle));
m_numPointsInCircle = nullptr;
}
if (m_hostNumPointsInCircle) {
checkCudaErrors(cudaFreeHost(m_hostNumPointsInCircle));
m_hostNumPointsInCircle = nullptr;
}
cleanupSimulationAllocations();
}
void MonteCarloPiSimulation::initSimulation(int cudaDevice, cudaStream_t stream)
{
m_cudaDevice = cudaDevice;
getIdealExecutionConfiguration();
// Allocate a position buffer that contains random location of the points in XY cartesian plane.
// Allocate a bitmap buffer which holds information of whether a point in the position buffer is inside the unit circle or not.
setupSimulationAllocations();
checkCudaErrors(cudaMalloc((float **)&m_numPointsInCircle, sizeof(*m_numPointsInCircle)));
checkCudaErrors(cudaMallocHost((float **)&m_hostNumPointsInCircle, sizeof(*m_hostNumPointsInCircle)));
}
void MonteCarloPiSimulation::stepSimulation(float time, cudaStream_t stream)
{
checkCudaErrors(cudaMemsetAsync(m_numPointsInCircle, 0, sizeof(*m_numPointsInCircle), stream));
monte_carlo_kernel << < m_blocks, m_threads, 0, stream >> > (m_xyVector, m_pointsInsideCircle, m_numPointsInCircle, m_numPoints, time);
getLastCudaError("Failed to launch CUDA simulation");
checkCudaErrors(cudaMemcpyAsync(m_hostNumPointsInCircle, m_numPointsInCircle, sizeof(*m_numPointsInCircle), cudaMemcpyDeviceToHost, stream));
// Queue up a stream callback to compute and print the PI value.
checkCudaErrors(cudaLaunchHostFunc(stream, this->computePiCallback, (void *)this));
}
void MonteCarloPiSimulation::computePiCallback(void *args)
{
MonteCarloPiSimulation *cbData = (MonteCarloPiSimulation *)args;
cbData->m_totalPointsInsideCircle += *(cbData->m_hostNumPointsInCircle);
cbData->m_totalPointsSimulated += cbData->m_numPoints;
double piValue = 4.0 * ((double)cbData->m_totalPointsInsideCircle / (double)cbData->m_totalPointsSimulated);
printf("Approximate Pi value for %zd data points: %lf \n", cbData->m_totalPointsSimulated, piValue);
}
void MonteCarloPiSimulation::getIdealExecutionConfiguration()
{
int warpSize = 0;
int multiProcessorCount = 0;
checkCudaErrors(cudaSetDevice(m_cudaDevice));
checkCudaErrors(cudaDeviceGetAttribute(&warpSize, cudaDevAttrWarpSize, m_cudaDevice));
// We don't need large block sizes, since there's not much inter-thread communication
m_threads = warpSize;
// Use the occupancy calculator and fill the gpu as best as we can
checkCudaErrors(cudaOccupancyMaxActiveBlocksPerMultiprocessor(&m_blocks, monte_carlo_kernel, warpSize, 0));
checkCudaErrors(cudaDeviceGetAttribute(&multiProcessorCount, cudaDevAttrMultiProcessorCount, m_cudaDevice));
m_blocks *= multiProcessorCount;
// Go ahead and the clamp the blocks to the minimum needed for this height/width
m_blocks = std::min(m_blocks, (int)((m_numPoints + m_threads - 1) / m_threads));
}
void MonteCarloPiSimulation::setupSimulationAllocations()
{
CUdeviceptr d_ptr = 0U;
size_t granularity = 0;
CUmemGenericAllocationHandle cudaPositionHandle, cudaInCircleHandle;
CUmemAllocationProp allocProp = { };
allocProp.type = CU_MEM_ALLOCATION_TYPE_PINNED;
allocProp.location.type = CU_MEM_LOCATION_TYPE_DEVICE;
allocProp.location.id = m_cudaDevice;
allocProp.win32HandleMetaData = NULL;
allocProp.requestedHandleTypes = ipcHandleTypeFlag;
// Windows-specific LPSECURITYATTRIBUTES is required when
// CU_MEM_HANDLE_TYPE_WIN32 is used. The security attribute defines the scope
// of which exported allocations may be tranferred to other processes. For all
// other handle types, pass NULL.
getDefaultSecurityDescriptor(&allocProp);
// Get the recommended granularity for m_cudaDevice.
checkCudaErrors(cuMemGetAllocationGranularity(&granularity, &allocProp, CU_MEM_ALLOC_GRANULARITY_RECOMMENDED));
size_t xyPositionVecSize = m_numPoints * sizeof(*m_xyVector);
size_t inCircleVecSize = m_numPoints * sizeof(*m_pointsInsideCircle);
size_t xyPositionSize = ROUND_UP_TO_GRANULARITY(xyPositionVecSize, granularity);
size_t inCircleSize = ROUND_UP_TO_GRANULARITY(inCircleVecSize, granularity);
m_totalAllocationSize = (xyPositionSize + inCircleSize);
// Reserve the required contiguous VA space for the allocations
checkCudaErrors(cuMemAddressReserve(&d_ptr, m_totalAllocationSize, granularity, 0U, 0));
// Create the allocations as a pinned allocation on this device.
// Create an allocation to store all the positions of points on the xy plane and a second
// allocation which stores information if the corresponding position is inside the unit circle or not.
checkCudaErrors(cuMemCreate(&cudaPositionHandle, xyPositionSize, &allocProp, 0));
checkCudaErrors(cuMemCreate(&cudaInCircleHandle, inCircleSize, &allocProp, 0));
// Export the allocation to a platform-specific handle. The type of handle
// requested here must match the requestedHandleTypes field in the prop
// structure passed to cuMemCreate. The handle obtained here will be passed to vulkan
// to import the allocation.
checkCudaErrors(cuMemExportToShareableHandle((void *)&m_posShareableHandle, cudaPositionHandle, ipcHandleTypeFlag, 0));
checkCudaErrors(cuMemExportToShareableHandle((void *)&m_inCircleShareableHandle, cudaInCircleHandle, ipcHandleTypeFlag, 0));
CUdeviceptr va_position = d_ptr;
CUdeviceptr va_InCircle = va_position + xyPositionSize;
m_pointsInsideCircle = (float *)va_InCircle;
m_xyVector = (vec2 *)va_position;
// Assign the chunk to the appropriate VA range
checkCudaErrors(cuMemMap(va_position, xyPositionSize, 0, cudaPositionHandle, 0));
checkCudaErrors(cuMemMap(va_InCircle, inCircleSize, 0, cudaInCircleHandle, 0));
// Release the handles for the allocation. Since the allocation is currently mapped to a VA range
// with a previous call to cuMemMap the actual freeing of memory allocation will happen on an eventual call to
// cuMemUnmap. Thus the allocation will be kept live until it is unmapped.
checkCudaErrors(cuMemRelease(cudaPositionHandle));
checkCudaErrors(cuMemRelease(cudaInCircleHandle));
CUmemAccessDesc accessDescriptor = {};
accessDescriptor.location.id = m_cudaDevice;
accessDescriptor.location.type = CU_MEM_LOCATION_TYPE_DEVICE;
accessDescriptor.flags = CU_MEM_ACCESS_FLAGS_PROT_READWRITE;
// Apply the access descriptor to the whole VA range. Essentially enables Read-Write access to the range.
checkCudaErrors(cuMemSetAccess(d_ptr, m_totalAllocationSize, &accessDescriptor, 1));
}
void MonteCarloPiSimulation::cleanupSimulationAllocations()
{
if (m_xyVector && m_pointsInsideCircle) {
// Unmap the mapped virtual memory region
// Since the handles to the mapped backing stores have already been released
// by cuMemRelease, and these are the only/last mappings referencing them,
// The backing stores will be freed.
checkCudaErrors(cuMemUnmap((CUdeviceptr)m_xyVector, m_totalAllocationSize));
checkIpcErrors(ipcCloseShareableHandle(m_posShareableHandle));
checkIpcErrors(ipcCloseShareableHandle(m_inCircleShareableHandle));
// Free the virtual address region.
checkCudaErrors(cuMemAddressFree((CUdeviceptr)m_xyVector, m_totalAllocationSize));
m_xyVector = nullptr;
m_pointsInsideCircle = nullptr;
}
}

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/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef __PISIM_H__
#define __PISIM_H__
#include <vector>
#include <cuda_runtime_api.h>
#include <curand.h>
#include <curand_kernel.h>
#include <cuda.h>
#include "helper_multiprocess.h"
typedef float vec2[2];
class MonteCarloPiSimulation
{
size_t m_numPoints;
// Pointers to Cuda allocated buffers which are imported and used by vulkan as vertex buffer
vec2 *m_xyVector;
float *m_pointsInsideCircle;
// Pointers to device and host allocated memories storing number of points that are inside the unit circle
float *m_numPointsInCircle;
float *m_hostNumPointsInCircle;
int m_blocks, m_threads;
// Total size of allocations created by cuMemMap Apis. This size is the sum of sizes of
// m_xyVector and m_pointsInsideCircle buffers.
size_t m_totalAllocationSize;
// Shareable Handles(a file descriptor on Linux and NT Handle on Windows), used for sharing cuda
// allocated memory with Vulkan
ShareableHandle m_posShareableHandle, m_inCircleShareableHandle;
// Cuda Device corresponding to the Vulkan Physical device
int m_cudaDevice;
// Track and accumulate total points that have been simulated since start of the sample.
// The idea is to get a closer approximation to PI with time.
size_t m_totalPointsInsideCircle;
size_t m_totalPointsSimulated;
void setupSimulationAllocations();
void cleanupSimulationAllocations();
void getIdealExecutionConfiguration();
public:
MonteCarloPiSimulation(size_t num_points);
~MonteCarloPiSimulation();
void initSimulation(int cudaDevice, cudaStream_t stream = 0);
void stepSimulation(float time, cudaStream_t stream = 0);
static void computePiCallback(void *args);
size_t getNumPoints() const {
return m_numPoints;
}
float getNumPointsInCircle() const {
return *m_hostNumPointsInCircle;
}
ShareableHandle &getPositionShareableHandle() {
return m_posShareableHandle;
}
ShareableHandle &getInCircleShareableHandle() {
return m_inCircleShareableHandle;
}
};
#endif // __PISIM_H__

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
<entry>
<name>simpleVulkanMMAP</name>
<cflags>
<flag>--std=c++11</flag>
</cflags>
<cuda_api_list>
<driver>cuDeviceGetAttribute</driver>
<driver>cuMemAddressReserve</driver>
<driver>cuMemCreate</driver>
<driver>cuMemRelease</driver>
<driver>cuCtxSetCurrent</driver>
<driver>cuMemExportToShareableHandle</driver>
<driver>cuMemImportFromShareableHandle</driver>
<driver>cuMemMap</driver>
<driver>cuMemSetAccess</driver>
<driver>cuMemUnmap</driver>
<driver>cuMemAddressFree</driver>
<toolkit>cudaGetDeviceProperties</toolkit>
<toolkit>cudaImportExternalMemory</toolkit>
<toolkit>cudaExternalMemoryGetMappedBuffer</toolkit>
<toolkit>cudaImportExternalSemaphore</toolkit>
<toolkit>cudaImportExternalSemaphore</toolkit>
<toolkit>cudaSignalExternalSemaphoresAsync</toolkit>
<toolkit>cudaWaitExternalSemaphoresAsync</toolkit>
<toolkit>cudaDestroyExternalSemaphore</toolkit>
<toolkit>cudaDestroyExternalMemory</toolkit>
</cuda_api_list>
<description><![CDATA[ This sample demonstrates Vulkan CUDA Interop via cuMemMap APIs. CUDA exports buffers that Vulkan imports as vertex buffer. CUDA invokes kernels to operate on vertices and synchronizes with Vulkan through vulkan semaphores imported by CUDA. This sample depends on Vulkan SDK, GLFW3 libraries, for building this sample please refer to "Build_instructions.txt" provided in this sample's directory]]></description>
<devicecompilation>whole</devicecompilation>
<files>
<file>montecarlo.vert</file>
<file>montecarlo.frag</file>
</files>
<includepaths>
<path>./</path>
<path>../</path>
<path>../../common/inc</path>
</includepaths>
<keyconcepts>
<concept level="basic">cuMemMap IPC</concept>
<concept level="basic">MMAP</concept>
<concept level="advanced">Graphics Interop</concept>
<concept level="advanced">CUDA Vulkan Interop</concept>
<concept level="advanced">Data Parallel Algorithms</concept>
</keyconcepts>
<keywords>
<keyword>CUDA</keyword>
<keyword>CPP11</keyword>
<keyword>monte-carlo</keyword>
<keyword>Vulkan</keyword>
</keywords>
<libraries>
<library os="linux">cuda</library>
<library framework="true" os="macosx">CUDA</library>
</libraries>
<librarypaths>
</librarypaths>
<nsight_eclipse>true</nsight_eclipse>
<primary_file>main.cpp</primary_file>
<required_dependencies>
<dependency>X11</dependency>
<dependency>VULKAN</dependency>
</required_dependencies>
<scopes>
<scope>2:Graphics Interop</scope>
<scope>1:CUDA Advanced Topics</scope>
<scope>1:CUDA Vulkan Interop</scope>
</scopes>
<sm-arch>sm35</sm-arch>
<sm-arch>sm37</sm-arch>
<sm-arch>sm50</sm-arch>
<sm-arch>sm52</sm-arch>
<sm-arch>sm60</sm-arch>
<sm-arch>sm61</sm-arch>
<sm-arch>sm70</sm-arch>
<sm-arch>sm72</sm-arch>
<sm-arch>sm75</sm-arch>
<sm-arch>sm80</sm-arch>
<sources>
<extracompilation>../../Common/helper_multiprocess.cpp</extracompilation>
<extraheader>../../Common/helper_multiprocess.h</extraheader>
</sources>
<supported_envs>
<env>
<arch>x86_64</arch>
<platform>linux</platform>
</env>
<env>
<platform>windows7</platform>
</env>
<env>
<platform>aarch64</platform>
</env>
</supported_envs>
<supported_sm_architectures>
<include>all</include>
</supported_sm_architectures>
<title>Vulkan CUDA Interop PI Approximation</title>
</entry>

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# simpleVulkanMMAP - Vulkan CUDA Interop PI Approximation
## Description
This sample demonstrates Vulkan CUDA Interop via cuMemMap APIs. CUDA exports buffers that Vulkan imports as vertex buffer. CUDA invokes kernels to operate on vertices and synchronizes with Vulkan through vulkan semaphores imported by CUDA. This sample depends on Vulkan SDK, GLFW3 libraries, for building this sample please refer to "Build_instructions.txt" provided in this sample's directory
## Key Concepts
cuMemMap IPC, MMAP, Graphics Interop, CUDA Vulkan Interop, Data Parallel Algorithms
## Supported SM Architectures
[SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux, Windows
## Supported CPU Architecture
x86_64, aarch64
## CUDA APIs involved
### [CUDA Driver API](http://docs.nvidia.com/cuda/cuda-driver-api/index.html)
cuDeviceGetAttribute, cuMemAddressReserve, cuMemCreate, cuMemRelease, cuCtxSetCurrent, cuMemExportToShareableHandle, cuMemImportFromShareableHandle, cuMemMap, cuMemSetAccess, cuMemUnmap, cuMemAddressFree### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
cudaGetDeviceProperties, cudaImportExternalMemory, cudaExternalMemoryGetMappedBuffer, cudaImportExternalSemaphore, cudaImportExternalSemaphore, cudaSignalExternalSemaphoresAsync, cudaWaitExternalSemaphoresAsync, cudaDestroyExternalSemaphore, cudaDestroyExternalMemory
## Dependencies needed to build/run
[X11](../../README.md#x11), [VULKAN](../../README.md#vulkan)
## Prerequisites
Download and install the [CUDA Toolkit 11.0](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, aarch64.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=aarch64` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
## References (for more details)

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/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef __VULKANBASEAPP_H__
#define __VULKANBASEAPP_H__
#include <string>
#include <vector>
#include <vulkan/vulkan.h>
#ifdef _WIN64
#define NOMINMAX
#include <windows.h>
#include <vulkan/vulkan_win32.h>
#endif /* _WIN64 */
struct GLFWwindow;
class VulkanBaseApp
{
public:
VulkanBaseApp(const std::string& appName, bool enableValidation = false);
static VkExternalSemaphoreHandleTypeFlagBits getDefaultSemaphoreHandleType();
static VkExternalMemoryHandleTypeFlagBits getDefaultMemHandleType();
virtual ~VulkanBaseApp();
void init();
void *getMemHandle(VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagBits handleType);
void *getSemaphoreHandle(VkSemaphore semaphore, VkExternalSemaphoreHandleTypeFlagBits handleType);
bool isVkPhysicalDeviceUuid(void *Uuid);
void createExternalSemaphore(VkSemaphore& semaphore, VkExternalSemaphoreHandleTypeFlagBits handleType);
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory);
void createExternalBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkExternalMemoryHandleTypeFlagsKHR extMemHandleType, VkBuffer& buffer, VkDeviceMemory& bufferMemory);
void importExternalBuffer(void *handle, VkExternalMemoryHandleTypeFlagBits handleType, size_t size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& memory);
void copyBuffer(VkBuffer dst, VkBuffer src, VkDeviceSize size);
VkCommandBuffer beginSingleTimeCommands();
void endSingleTimeCommands(VkCommandBuffer commandBuffer);
void mainLoop();
protected:
const std::string m_appName;
const bool m_enableValidation;
VkInstance m_instance;
VkDebugUtilsMessengerEXT m_debugMessenger;
VkSurfaceKHR m_surface;
VkPhysicalDevice m_physicalDevice;
uint8_t m_deviceUUID[VK_UUID_SIZE];
VkDevice m_device;
VkQueue m_graphicsQueue;
VkQueue m_presentQueue;
VkSwapchainKHR m_swapChain;
std::vector<VkImage> m_swapChainImages;
VkFormat m_swapChainFormat;
VkExtent2D m_swapChainExtent;
std::vector<VkImageView> m_swapChainImageViews;
std::vector<std::pair<VkShaderStageFlagBits, std::string> > m_shaderFiles;
VkRenderPass m_renderPass;
VkPipelineLayout m_pipelineLayout;
VkPipeline m_graphicsPipeline;
std::vector<VkFramebuffer> m_swapChainFramebuffers;
VkCommandPool m_commandPool;
std::vector<VkCommandBuffer> m_commandBuffers;
std::vector<VkSemaphore> m_imageAvailableSemaphores;
std::vector<VkSemaphore> m_renderFinishedSemaphores;
std::vector<VkFence> m_inFlightFences;
std::vector<VkBuffer> m_uniformBuffers;
std::vector<VkDeviceMemory> m_uniformMemory;
VkDescriptorSetLayout m_descriptorSetLayout;
VkDescriptorPool m_descriptorPool;
std::vector<VkDescriptorSet> m_descriptorSets;
VkImage m_depthImage;
VkDeviceMemory m_depthImageMemory;
VkImageView m_depthImageView;
size_t m_currentFrame;
bool m_framebufferResized;
virtual void initVulkanApp() {}
virtual void fillRenderingCommandBuffer(VkCommandBuffer& buffer) {}
virtual std::vector<const char *> getRequiredExtensions() const;
virtual std::vector<const char *> getRequiredDeviceExtensions() const;
virtual void getVertexDescriptions(std::vector<VkVertexInputBindingDescription>& bindingDesc, std::vector<VkVertexInputAttributeDescription>& attribDesc);
virtual void getAssemblyStateInfo(VkPipelineInputAssemblyStateCreateInfo& info);
virtual void getWaitFrameSemaphores(std::vector<VkSemaphore>& wait, std::vector< VkPipelineStageFlags>& waitStages) const;
virtual void getSignalFrameSemaphores(std::vector<VkSemaphore>& signal) const;
virtual VkDeviceSize getUniformSize() const;
virtual void updateUniformBuffer(uint32_t imageIndex, size_t globalFrame);
virtual void drawFrame();
private:
GLFWwindow *m_window;
void initWindow();
void initVulkan();
void createInstance();
void createSurface();
void createDevice();
void createSwapChain();
void createImageViews();
void createRenderPass();
void createDescriptorSetLayout();
void createGraphicsPipeline();
void createFramebuffers();
void createCommandPool();
void createDepthResources();
void createUniformBuffers();
void createDescriptorPool();
void createDescriptorSets();
void createCommandBuffers();
void createSyncObjects();
void cleanupSwapChain();
void recreateSwapChain();
bool isSuitableDevice(VkPhysicalDevice dev) const;
static void resizeCallback(GLFWwindow *window, int width, int height);
};
void readFile(std::istream& s, std::vector<char>& data);
#endif /* __VULKANBASEAPP_H__ */

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/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#ifndef __VKCUDA_H__
#define __VKCUDA_H__
#include <cuda_runtime_api.h>
#include "cuda.h"
#define CUDA_DRIVER_API
#include <helper_cuda.h>
bool isDeviceCompatible(void *Uuid, size_t size) {
int cudaDevice = cudaInvalidDeviceId;
int deviceCount;
checkCudaErrors(cudaGetDeviceCount(&deviceCount));
for (int i = 0; i < deviceCount; ++i) {
cudaDeviceProp devProp = { };
checkCudaErrors(cudaGetDeviceProperties(&devProp, i));
if (!memcmp(&devProp.uuid, Uuid, size)) {
cudaDevice = i;
break;
}
}
if (cudaDevice == cudaInvalidDeviceId) {
return false;
}
int deviceSupportsHandle = 0;
int attributeVal = 0;
int deviceComputeMode = 0;
checkCudaErrors(cuDeviceGetAttribute(&deviceComputeMode, CU_DEVICE_ATTRIBUTE_COMPUTE_MODE, cudaDevice));
checkCudaErrors(cuDeviceGetAttribute(&attributeVal, CU_DEVICE_ATTRIBUTE_VIRTUAL_ADDRESS_MANAGEMENT_SUPPORTED, cudaDevice));
#if defined(__linux__)
checkCudaErrors(cuDeviceGetAttribute(&deviceSupportsHandle, CU_DEVICE_ATTRIBUTE_HANDLE_TYPE_POSIX_FILE_DESCRIPTOR_SUPPORTED, cudaDevice));
#else
checkCudaErrors(cuDeviceGetAttribute(&deviceSupportsHandle, CU_DEVICE_ATTRIBUTE_HANDLE_TYPE_WIN32_HANDLE_SUPPORTED, cudaDevice));
#endif
if ((deviceComputeMode != CU_COMPUTEMODE_DEFAULT) || !attributeVal || !deviceSupportsHandle) {
return false;
}
return true;
}
#endif // __VKCUDA_H__

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################################################################################
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# findvulkan.mk is used to find the necessary Vulkan Libraries for specific distributions
# this is supported on Linux
#
################################################################################
# Determine OS platform and unix distribution
ifeq ("$(TARGET_OS)","linux")
# first search lsb_release
DISTRO = $(shell lsb_release -i -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
ifeq ("$(DISTRO)","")
# second search and parse /etc/issue
DISTRO = $(shell more /etc/issue | awk '{print $$1}' | sed '1!d' | sed -e "/^$$/d" 2>/dev/null | tr "[:upper:]" "[:lower:]")
# ensure data from /etc/issue is valid
ifneq (,$(filter-out $(DISTRO),ubuntu fedora red rhel centos suse))
DISTRO =
endif
ifeq ("$(DISTRO)","")
# third, we can search in /etc/os-release or /etc/{distro}-release
DISTRO = $(shell awk '/ID/' /etc/*-release | sed 's/ID=//' | grep -v "VERSION" | grep -v "ID" | grep -v "DISTRIB")
endif
endif
endif
ifeq ("$(TARGET_OS)","linux")
# Each set of Linux Distros have different paths for where to find libraries
UBUNTU = $(shell echo $(DISTRO) | grep -i ubuntu >/dev/null 2>&1; echo $$?)
FEDORA = $(shell echo $(DISTRO) | grep -i fedora >/dev/null 2>&1; echo $$?)
RHEL = $(shell echo $(DISTRO) | grep -i 'red\|rhel' >/dev/null 2>&1; echo $$?)
CENTOS = $(shell echo $(DISTRO) | grep -i centos >/dev/null 2>&1; echo $$?)
SUSE = $(shell echo $(DISTRO) | grep -i 'suse\|sles' >/dev/null 2>&1; echo $$?)
ifeq ("$(UBUNTU)","0")
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
GLPATH := /usr/arm-linux-gnueabihf/lib
GLLINK := -L/usr/arm-linux-gnueabihf/lib
ifneq ($(TARGET_FS),)
GLPATH += $(TARGET_FS)/usr/lib/arm-linux-gnueabihf
GLLINK += -L$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-aarch64)
GLPATH := /usr/aarch64-linux-gnu/lib
GLLINK := -L/usr/aarch64-linux-gnu/lib
ifneq ($(TARGET_FS),)
GLPATH += $(TARGET_FS)/usr/lib
GLPATH += $(TARGET_FS)/usr/lib/aarch64-linux-gnu
GLLINK += -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
endif
else
UBUNTU_PKG_NAME = $(shell which dpkg >/dev/null 2>&1 && dpkg -l 'nvidia-*' | grep '^ii' | awk '{print $$2}' | head -1)
ifneq ("$(UBUNTU_PKG_NAME)","")
GLPATH ?= /usr/lib/$(UBUNTU_PKG_NAME)
GLLINK ?= -L/usr/lib/$(UBUNTU_PKG_NAME)
endif
DFLT_PATH ?= /usr/lib
endif
endif
ifeq ("$(SUSE)","0")
GLPATH ?= /usr/X11R6/lib64
GLLINK ?= -L/usr/X11R6/lib64
DFLT_PATH ?= /usr/lib64
endif
ifeq ("$(FEDORA)","0")
GLPATH ?= /usr/lib64/nvidia
GLLINK ?= -L/usr/lib64/nvidia
DFLT_PATH ?= /usr/lib64
endif
ifeq ("$(RHEL)","0")
GLPATH ?= /usr/lib64/nvidia
GLLINK ?= -L/usr/lib64/nvidia
DFLT_PATH ?= /usr/lib64
endif
ifeq ("$(CENTOS)","0")
GLPATH ?= /usr/lib64/nvidia
GLLINK ?= -L/usr/lib64/nvidia
DFLT_PATH ?= /usr/lib64
endif
VULKAN_SDK_PATH ?= ${VULKAN_SDK}
ifeq ("$(VULKAN_SDK_PATH)","")
VULKAN_SDK_PATH := $(DFLT_PATH)
endif
VULKAN_SDK_LIB := $(shell find -L $(VULKAN_SDK_PATH) -name libvulkan.so -print 2>/dev/null)
X11LIB := $(shell find -L $(GLPATH) $(DFLT_PATH) -name libX11.so -print 2>/dev/null)
ifeq ("$(VULKAN_SDK_LIB)","")
$(info >>> WARNING - libvulkan.so not found, please install Vulkan SDK and pass VULKAN_SDK_PATH=<PATH_TO_VULKAN_SDK> <<<)
SAMPLE_ENABLED := 0
else
VULKAN_SDK_LIB := $(shell echo $(VULKAN_SDK_LIB) | sed "s/ .*//" | sed "s/\/libvulkan.so//" )
endif
ifeq ("$(X11LIB)","")
$(info >>> WARNING - libX11.so not found, please install libX11.so <<<)
SAMPLE_ENABLED := 0
endif
HEADER_SEARCH_PATH ?= $(TARGET_FS)/usr/include
HEADER_SEARCH_PATH += $(TARGET_FS)/usr/local/include
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
HEADER_SEARCH_PATH += /usr/arm-linux-gnueabihf/include
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-aarch64-linux)
HEADER_SEARCH_PATH += /usr/aarch64-linux-gnu/include
endif
VULKAN_HEADER := $(shell find -L $(VULKAN_SDK_PATH) $(HEADER_SEARCH_PATH) -name vulkan.h -print 2>/dev/null)
ifeq ("$(VULKAN_HEADER)","")
$(info >>> WARNING - vulkan.h not found, please install vulkan.h <<<)
SAMPLE_ENABLED := 0
else
VULKAN_HEADER := $(shell echo $(VULKAN_HEADER) | sed "s/ .*//" | sed "s/\/vulkan\/vulkan.h//" )
endif
else
endif

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@@ -0,0 +1,312 @@
/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* This sample demonstrates CUDA Interop with Vulkan using cuMemMap APIs.
* Allocating device memory and updating values in those allocations are performed by CUDA
* and the contents of the allocation are visualized by Vulkan.
*/
#include "VulkanBaseApp.h"
#include <iostream>
#include <iomanip>
#include <chrono>
#include <algorithm>
#include "MonteCarloPi.h"
#include <helper_cuda.h>
#include <cuda.h>
#include "helper_multiprocess.h"
//#define DEBUG
#ifndef DEBUG
#define ENABLE_VALIDATION (false)
#else
#define ENABLE_VALIDATION (true)
#endif
#define NUM_SIMULATION_POINTS 50000
class VulkanCudaPi : public VulkanBaseApp
{
typedef struct UniformBufferObject_st {
float frame;
} UniformBufferObject;
VkBuffer m_inCircleBuffer, m_xyPositionBuffer;
VkDeviceMemory m_inCircleMemory, m_xyPositionMemory;
VkSemaphore m_vkWaitSemaphore, m_vkSignalSemaphore;
MonteCarloPiSimulation m_sim;
UniformBufferObject m_ubo;
cudaStream_t m_stream;
cudaExternalSemaphore_t m_cudaWaitSemaphore, m_cudaSignalSemaphore;
using chrono_tp = std::chrono::time_point<std::chrono::high_resolution_clock>;
chrono_tp m_lastTime;
size_t m_lastFrame;
public:
VulkanCudaPi(size_t num_points) :
VulkanBaseApp("simpleVulkanMMAP", ENABLE_VALIDATION),
m_inCircleBuffer(VK_NULL_HANDLE),
m_xyPositionBuffer(VK_NULL_HANDLE),
m_inCircleMemory(VK_NULL_HANDLE),
m_xyPositionMemory(VK_NULL_HANDLE),
m_sim(num_points),
m_ubo(),
m_stream(0),
m_vkWaitSemaphore(VK_NULL_HANDLE),
m_vkSignalSemaphore(VK_NULL_HANDLE),
m_cudaWaitSemaphore(),
m_cudaSignalSemaphore(),
m_lastFrame(0) {
// Add our compiled vulkan shader files
m_shaderFiles.push_back(std::make_pair(VK_SHADER_STAGE_VERTEX_BIT, "montecarlo.vert"));
m_shaderFiles.push_back(std::make_pair(VK_SHADER_STAGE_FRAGMENT_BIT, "montecarlo.frag"));
}
~VulkanCudaPi() {
if (m_stream) {
// Make sure there's no pending work before we start tearing down
checkCudaErrors(cudaStreamSynchronize(m_stream));
checkCudaErrors(cudaStreamDestroy(m_stream));
}
if (m_vkSignalSemaphore != VK_NULL_HANDLE) {
checkCudaErrors(cudaDestroyExternalSemaphore(m_cudaSignalSemaphore));
vkDestroySemaphore(m_device, m_vkSignalSemaphore, nullptr);
}
if (m_vkWaitSemaphore != VK_NULL_HANDLE) {
checkCudaErrors(cudaDestroyExternalSemaphore(m_cudaWaitSemaphore));
vkDestroySemaphore(m_device, m_vkWaitSemaphore, nullptr);
}
if (m_xyPositionBuffer != VK_NULL_HANDLE) {
vkDestroyBuffer(m_device, m_xyPositionBuffer, nullptr);
}
if (m_xyPositionMemory != VK_NULL_HANDLE) {
vkFreeMemory(m_device, m_xyPositionMemory, nullptr);
}
if (m_inCircleBuffer != VK_NULL_HANDLE) {
vkDestroyBuffer(m_device, m_inCircleBuffer, nullptr);
}
if (m_inCircleMemory != VK_NULL_HANDLE) {
vkFreeMemory(m_device, m_inCircleMemory, nullptr);
}
}
void fillRenderingCommandBuffer(VkCommandBuffer& commandBuffer) {
VkBuffer vertexBuffers[] = { m_inCircleBuffer, m_xyPositionBuffer };
VkDeviceSize offsets[] = { 0, 0 };
vkCmdBindVertexBuffers(commandBuffer, 0, sizeof(vertexBuffers) / sizeof(vertexBuffers[0]), vertexBuffers, offsets);
vkCmdDraw(commandBuffer, (uint32_t)(m_sim.getNumPoints()), 1, 0, 0);
}
void getVertexDescriptions(std::vector<VkVertexInputBindingDescription>& bindingDesc, std::vector<VkVertexInputAttributeDescription>& attribDesc) {
bindingDesc.resize(2);
attribDesc.resize(2);
bindingDesc[0].binding = 0;
bindingDesc[0].stride = sizeof(float);
bindingDesc[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
bindingDesc[1].binding = 1;
bindingDesc[1].stride = sizeof(vec2);
bindingDesc[1].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
attribDesc[0].binding = 0;
attribDesc[0].location = 0;
attribDesc[0].format = VK_FORMAT_R32_SFLOAT;
attribDesc[0].offset = 0;
attribDesc[1].binding = 1;
attribDesc[1].location = 1;
attribDesc[1].format = VK_FORMAT_R32G32_SFLOAT;
attribDesc[1].offset = 0;
}
void getAssemblyStateInfo(VkPipelineInputAssemblyStateCreateInfo& info) {
info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
info.primitiveRestartEnable = VK_FALSE;
}
void getWaitFrameSemaphores(std::vector<VkSemaphore>& wait, std::vector< VkPipelineStageFlags>& waitStages) const {
if (m_currentFrame != 0) {
// Have vulkan wait until cuda is done with the vertex buffer before rendering
// We don't do this on the first frame, as the wait semaphore hasn't been initialized yet
wait.push_back(m_vkWaitSemaphore);
// We want to wait until all the pipeline commands are complete before letting cuda work
waitStages.push_back(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
}
}
void getSignalFrameSemaphores(std::vector<VkSemaphore>& signal) const {
// Add this semaphore for vulkan to signal once the vertex buffer is ready for cuda to modify
signal.push_back(m_vkSignalSemaphore);
}
void initVulkanApp() {
const size_t nVerts = m_sim.getNumPoints();
// Obtain cuda device id for the device corresponding to the Vulkan physical device
int deviceCount;
int cudaDevice = cudaInvalidDeviceId;
checkCudaErrors(cudaGetDeviceCount(&deviceCount));
for (int dev = 0; dev < deviceCount; ++dev) {
cudaDeviceProp devProp = { };
checkCudaErrors(cudaGetDeviceProperties(&devProp, dev));
if (isVkPhysicalDeviceUuid(&devProp.uuid)) {
cudaDevice = dev;
break;
}
}
if (cudaDevice == cudaInvalidDeviceId) {
throw std::runtime_error("No Suitable device found!");
}
// On the corresponding cuda device, create the cuda stream we'll using
checkCudaErrors(cudaSetDevice(cudaDevice));
checkCudaErrors(cudaStreamCreateWithFlags(&m_stream, cudaStreamNonBlocking));
m_sim.initSimulation(cudaDevice, m_stream);
importExternalBuffer((void *)(uintptr_t)m_sim.getPositionShareableHandle(), getDefaultMemHandleType(), nVerts * sizeof(vec2),
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, m_xyPositionBuffer, m_xyPositionMemory);
importExternalBuffer((void *)(uintptr_t)m_sim.getInCircleShareableHandle(), getDefaultMemHandleType(), nVerts * sizeof(float),
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, m_inCircleBuffer, m_inCircleMemory);
// Create the semaphore vulkan will signal when it's done with the vertex buffer
createExternalSemaphore(m_vkSignalSemaphore, getDefaultSemaphoreHandleType());
// Create the semaphore vulkan will wait for before using the vertex buffer
createExternalSemaphore(m_vkWaitSemaphore, getDefaultSemaphoreHandleType());
// Import the semaphore cuda will use -- vulkan's signal will be cuda's wait
importCudaExternalSemaphore(m_cudaWaitSemaphore, m_vkSignalSemaphore, getDefaultSemaphoreHandleType());
// Import the semaphore cuda will use -- cuda's signal will be vulkan's wait
importCudaExternalSemaphore(m_cudaSignalSemaphore, m_vkWaitSemaphore, getDefaultSemaphoreHandleType());
}
void importCudaExternalSemaphore(cudaExternalSemaphore_t& cudaSem, VkSemaphore& vkSem, VkExternalSemaphoreHandleTypeFlagBits handleType) {
cudaExternalSemaphoreHandleDesc externalSemaphoreHandleDesc = {};
if (handleType & VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT) {
externalSemaphoreHandleDesc.type = cudaExternalSemaphoreHandleTypeOpaqueWin32;
}
else if (handleType & VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT) {
externalSemaphoreHandleDesc.type = cudaExternalSemaphoreHandleTypeOpaqueWin32Kmt;
}
else if (handleType & VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT) {
externalSemaphoreHandleDesc.type = cudaExternalSemaphoreHandleTypeOpaqueFd;
}
else {
throw std::runtime_error("Unknown handle type requested!");
}
#ifdef _WIN64
externalSemaphoreHandleDesc.handle.win32.handle = (HANDLE)getSemaphoreHandle(vkSem, handleType);
#else
externalSemaphoreHandleDesc.handle.fd = (int)(uintptr_t)getSemaphoreHandle(vkSem, handleType);
#endif
externalSemaphoreHandleDesc.flags = 0;
checkCudaErrors(cudaImportExternalSemaphore(&cudaSem, &externalSemaphoreHandleDesc));
}
VkDeviceSize getUniformSize() const {
return sizeof(UniformBufferObject);
}
void updateUniformBuffer(uint32_t imageIndex, size_t globalFrame) {
m_ubo.frame = (float)globalFrame;
void *data;
vkMapMemory(m_device, m_uniformMemory[imageIndex], 0, getUniformSize(), 0, &data);
memcpy(data, &m_ubo, sizeof(m_ubo));
vkUnmapMemory(m_device, m_uniformMemory[imageIndex]);
}
std::vector<const char *> getRequiredExtensions() const {
std::vector<const char *> extensions;
extensions.push_back(VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME);
extensions.push_back(VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME);
return extensions;
}
std::vector<const char *> getRequiredDeviceExtensions() const {
std::vector<const char *> extensions;
extensions.push_back(VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME);
extensions.push_back(VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME);
#ifdef _WIN64
extensions.push_back(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME);
extensions.push_back(VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME);
#else
extensions.push_back(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME);
extensions.push_back(VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME);
#endif /* _WIN64 */
return extensions;
}
void drawFrame() {
static chrono_tp startTime = std::chrono::high_resolution_clock::now();
chrono_tp currentTime = std::chrono::high_resolution_clock::now();
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
if (m_currentFrame == 0) {
m_lastTime = startTime;
}
cudaExternalSemaphoreWaitParams waitParams = {};
waitParams.flags = 0;
waitParams.params.fence.value = 0;
cudaExternalSemaphoreSignalParams signalParams = {};
signalParams.flags = 0;
signalParams.params.fence.value = 0;
// Have vulkan draw the current frame...
VulkanBaseApp::drawFrame();
// Wait for vulkan to complete it's work
checkCudaErrors(cudaWaitExternalSemaphoresAsync(&m_cudaWaitSemaphore, &waitParams, 1, m_stream));
// Now step the simulation
m_sim.stepSimulation(time, m_stream);
// Signal vulkan to continue with the updated buffers
checkCudaErrors(cudaSignalExternalSemaphoresAsync(&m_cudaSignalSemaphore, &signalParams, 1, m_stream));
}
};
int main()
{
VulkanCudaPi app(NUM_SIMULATION_POINTS);
app.init();
app.mainLoop();
return 0;
}

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/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}

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/* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(binding = 0) uniform UniformBufferObject {
float frame;
} ubo;
layout(location = 0) in float pointInsideCircle;
layout(location = 1) in vec2 xyPos;
layout(location = 0) out vec3 fragColor;
const float PI = 3.1415926;
out gl_PerVertex
{
vec4 gl_Position;
float gl_PointSize;
};
void main() {
gl_PointSize = 1.0;
gl_Position = vec4(xyPos.xy, 0.0f, 1.0f);
float color_r = 1.0f + 0.5f * sin(ubo.frame / 100.0f);
float color_g = 1.0f + 0.5f * sin((ubo.frame / 100.0f) + (2.0f*PI/3.0f));
float color_b = 1.0f;
fragColor = vec3(pointInsideCircle.x * color_r, pointInsideCircle.x * color_g, color_b);
}

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Microsoft Visual Studio Solution File, Format Version 14.00
# Visual Studio 2015
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "simpleVulkanMMAP", "simpleVulkanMMAP_vs2015.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>simpleVulkanMMAP_vs2015</RootNamespace>
<ProjectName>simpleVulkanMMAP</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 10.2.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;$(VULKAN_SDK)/include;</AdditionalIncludeDirectories>
</ClCompile>
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