mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-23 21:28:17 +08:00
add and update samples for CUDA 11.6
This commit is contained in:
18
Samples/5_Domain_Specific/fluidsGL/.vscode/c_cpp_properties.json
vendored
Normal file
18
Samples/5_Domain_Specific/fluidsGL/.vscode/c_cpp_properties.json
vendored
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@@ -0,0 +1,18 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"${workspaceFolder}/../../../Common"
|
||||
],
|
||||
"defines": [],
|
||||
"compilerPath": "/usr/local/cuda/bin/nvcc",
|
||||
"cStandard": "gnu17",
|
||||
"cppStandard": "gnu++14",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"configurationProvider": "ms-vscode.makefile-tools"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
7
Samples/5_Domain_Specific/fluidsGL/.vscode/extensions.json
vendored
Normal file
7
Samples/5_Domain_Specific/fluidsGL/.vscode/extensions.json
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"nvidia.nsight-vscode-edition",
|
||||
"ms-vscode.cpptools",
|
||||
"ms-vscode.makefile-tools"
|
||||
]
|
||||
}
|
||||
10
Samples/5_Domain_Specific/fluidsGL/.vscode/launch.json
vendored
Normal file
10
Samples/5_Domain_Specific/fluidsGL/.vscode/launch.json
vendored
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@@ -0,0 +1,10 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "CUDA C++: Launch",
|
||||
"type": "cuda-gdb",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/fluidsGL"
|
||||
}
|
||||
]
|
||||
}
|
||||
15
Samples/5_Domain_Specific/fluidsGL/.vscode/tasks.json
vendored
Normal file
15
Samples/5_Domain_Specific/fluidsGL/.vscode/tasks.json
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "sample",
|
||||
"type": "shell",
|
||||
"command": "make dbg=1",
|
||||
"problemMatcher": ["$nvcc"],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
366
Samples/5_Domain_Specific/fluidsGL/Makefile
Normal file
366
Samples/5_Domain_Specific/fluidsGL/Makefile
Normal file
@@ -0,0 +1,366 @@
|
||||
################################################################################
|
||||
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
# * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
################################################################################
|
||||
#
|
||||
# Makefile project only supported on Mac OS X and Linux Platforms)
|
||||
#
|
||||
################################################################################
|
||||
|
||||
# Location of the CUDA Toolkit
|
||||
CUDA_PATH ?= /usr/local/cuda
|
||||
|
||||
##############################
|
||||
# start deprecated interface #
|
||||
##############################
|
||||
ifeq ($(x86_64),1)
|
||||
$(info WARNING - x86_64 variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
|
||||
TARGET_ARCH ?= x86_64
|
||||
endif
|
||||
ifeq ($(ARMv7),1)
|
||||
$(info WARNING - ARMv7 variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=armv7l instead)
|
||||
TARGET_ARCH ?= armv7l
|
||||
endif
|
||||
ifeq ($(aarch64),1)
|
||||
$(info WARNING - aarch64 variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
|
||||
TARGET_ARCH ?= aarch64
|
||||
endif
|
||||
ifeq ($(ppc64le),1)
|
||||
$(info WARNING - ppc64le variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
|
||||
TARGET_ARCH ?= ppc64le
|
||||
endif
|
||||
ifneq ($(GCC),)
|
||||
$(info WARNING - GCC variable has been deprecated)
|
||||
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
|
||||
HOST_COMPILER ?= $(GCC)
|
||||
endif
|
||||
ifneq ($(abi),)
|
||||
$(error ERROR - abi variable has been removed)
|
||||
endif
|
||||
############################
|
||||
# end deprecated interface #
|
||||
############################
|
||||
|
||||
# architecture
|
||||
HOST_ARCH := $(shell uname -m)
|
||||
TARGET_ARCH ?= $(HOST_ARCH)
|
||||
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le armv7l))
|
||||
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le))
|
||||
TARGET_SIZE := 64
|
||||
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
|
||||
TARGET_SIZE := 32
|
||||
endif
|
||||
else
|
||||
TARGET_SIZE := $(shell getconf LONG_BIT)
|
||||
endif
|
||||
else
|
||||
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
|
||||
endif
|
||||
|
||||
# sbsa and aarch64 systems look similar. Need to differentiate them at host level for now.
|
||||
ifeq ($(HOST_ARCH),aarch64)
|
||||
ifeq ($(CUDA_PATH)/targets/sbsa-linux,$(shell ls -1d $(CUDA_PATH)/targets/sbsa-linux 2>/dev/null))
|
||||
HOST_ARCH := sbsa
|
||||
TARGET_ARCH := sbsa
|
||||
endif
|
||||
endif
|
||||
|
||||
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-sbsa x86_64-ppc64le))
|
||||
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
|
||||
endif
|
||||
endif
|
||||
|
||||
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
|
||||
TARGET_ARCH = armv7l
|
||||
endif
|
||||
|
||||
# operating system
|
||||
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
|
||||
TARGET_OS ?= $(HOST_OS)
|
||||
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
|
||||
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
|
||||
endif
|
||||
|
||||
# host compiler
|
||||
ifeq ($(TARGET_OS),darwin)
|
||||
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
|
||||
HOST_COMPILER ?= clang++
|
||||
endif
|
||||
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
|
||||
ifeq ($(TARGET_OS),linux)
|
||||
HOST_COMPILER ?= arm-linux-gnueabihf-g++
|
||||
else ifeq ($(TARGET_OS),qnx)
|
||||
ifeq ($(QNX_HOST),)
|
||||
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
|
||||
endif
|
||||
ifeq ($(QNX_TARGET),)
|
||||
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
|
||||
endif
|
||||
export QNX_HOST
|
||||
export QNX_TARGET
|
||||
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
|
||||
else ifeq ($(TARGET_OS),android)
|
||||
HOST_COMPILER ?= arm-linux-androideabi-g++
|
||||
endif
|
||||
else ifeq ($(TARGET_ARCH),aarch64)
|
||||
ifeq ($(TARGET_OS), linux)
|
||||
HOST_COMPILER ?= aarch64-linux-gnu-g++
|
||||
else ifeq ($(TARGET_OS),qnx)
|
||||
ifeq ($(QNX_HOST),)
|
||||
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
|
||||
endif
|
||||
ifeq ($(QNX_TARGET),)
|
||||
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
|
||||
endif
|
||||
export QNX_HOST
|
||||
export QNX_TARGET
|
||||
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/q++
|
||||
else ifeq ($(TARGET_OS), android)
|
||||
HOST_COMPILER ?= aarch64-linux-android-clang++
|
||||
endif
|
||||
else ifeq ($(TARGET_ARCH),sbsa)
|
||||
HOST_COMPILER ?= aarch64-linux-gnu-g++
|
||||
else ifeq ($(TARGET_ARCH),ppc64le)
|
||||
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
|
||||
endif
|
||||
endif
|
||||
HOST_COMPILER ?= g++
|
||||
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
|
||||
|
||||
# internal flags
|
||||
NVCCFLAGS := -m${TARGET_SIZE}
|
||||
CCFLAGS :=
|
||||
LDFLAGS :=
|
||||
|
||||
# build flags
|
||||
ifeq ($(TARGET_OS),darwin)
|
||||
LDFLAGS += -rpath $(CUDA_PATH)/lib
|
||||
CCFLAGS += -arch $(HOST_ARCH)
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
|
||||
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
|
||||
CCFLAGS += -mfloat-abi=hard
|
||||
else ifeq ($(TARGET_OS),android)
|
||||
LDFLAGS += -pie
|
||||
CCFLAGS += -fpie -fpic -fexceptions
|
||||
endif
|
||||
|
||||
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
|
||||
ifneq ($(TARGET_FS),)
|
||||
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
|
||||
ifeq ($(GCCVERSIONLTEQ46),1)
|
||||
CCFLAGS += --sysroot=$(TARGET_FS)
|
||||
endif
|
||||
LDFLAGS += --sysroot=$(TARGET_FS)
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
|
||||
endif
|
||||
endif
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
|
||||
ifneq ($(TARGET_FS),)
|
||||
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
|
||||
ifeq ($(GCCVERSIONLTEQ46),1)
|
||||
CCFLAGS += --sysroot=$(TARGET_FS)
|
||||
endif
|
||||
LDFLAGS += --sysroot=$(TARGET_FS)
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L$(TARGET_FS)/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/lib/aarch64-linux-gnu -L$(TARGET_FS)/lib/aarch64-linux-gnu
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L$(TARGET_FS)/usr/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
|
||||
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
|
||||
CCFLAGS += -isystem=$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include/libdrm
|
||||
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu -I$(TARGET_FS)/usr/include/aarch64-linux-gnu
|
||||
endif
|
||||
endif
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
|
||||
NVCCFLAGS += -D_QNX_SOURCE
|
||||
NVCCFLAGS += --qpp-config 8.3.0,gcc_ntoaarch64le
|
||||
CCFLAGS += -DWIN_INTERFACE_CUSTOM -I/usr/include/aarch64-qnx-gnu
|
||||
LDFLAGS += -lsocket
|
||||
LDFLAGS += -L/usr/lib/aarch64-qnx-gnu
|
||||
CCFLAGS += "-Wl\,-rpath-link\,/usr/lib/aarch64-qnx-gnu"
|
||||
ifdef TARGET_OVERRIDE
|
||||
LDFLAGS += -lslog2
|
||||
endif
|
||||
|
||||
ifneq ($(TARGET_FS),)
|
||||
LDFLAGS += -L$(TARGET_FS)/usr/lib
|
||||
CCFLAGS += "-Wl\,-rpath-link\,$(TARGET_FS)/usr/lib"
|
||||
LDFLAGS += -L$(TARGET_FS)/usr/libnvidia
|
||||
CCFLAGS += "-Wl\,-rpath-link\,$(TARGET_FS)/usr/libnvidia"
|
||||
CCFLAGS += -I$(TARGET_FS)/../include
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef TARGET_OVERRIDE # cuda toolkit targets override
|
||||
NVCCFLAGS += -target-dir $(TARGET_OVERRIDE)
|
||||
endif
|
||||
|
||||
# Install directory of different arch
|
||||
CUDA_INSTALL_TARGET_DIR :=
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),sbsa-linux)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/sbsa-linux/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
|
||||
else ifeq ($(TARGET_ARCH),ppc64le)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
|
||||
endif
|
||||
|
||||
# Debug build flags
|
||||
ifeq ($(dbg),1)
|
||||
NVCCFLAGS += -g -G
|
||||
BUILD_TYPE := debug
|
||||
else
|
||||
BUILD_TYPE := release
|
||||
endif
|
||||
|
||||
ALL_CCFLAGS :=
|
||||
ALL_CCFLAGS += $(NVCCFLAGS)
|
||||
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
|
||||
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
|
||||
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
|
||||
|
||||
SAMPLE_ENABLED := 1
|
||||
|
||||
# This sample is not supported on QNX
|
||||
ifeq ($(TARGET_OS),qnx)
|
||||
$(info >>> WARNING - fluidsGL is not supported on QNX - waiving sample <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
|
||||
ALL_LDFLAGS :=
|
||||
ALL_LDFLAGS += $(ALL_CCFLAGS)
|
||||
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
|
||||
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
|
||||
|
||||
# Common includes and paths for CUDA
|
||||
INCLUDES := -I../../../Common
|
||||
LIBRARIES :=
|
||||
|
||||
################################################################################
|
||||
|
||||
# Makefile include to help find GL Libraries
|
||||
include ./findgllib.mk
|
||||
|
||||
# OpenGL specific libraries
|
||||
ifeq ($(TARGET_OS),darwin)
|
||||
# Mac OSX specific libraries and paths to include
|
||||
LIBRARIES += -L/System/Library/Frameworks/OpenGL.framework/Libraries
|
||||
LIBRARIES += -lGL -lGLU
|
||||
ALL_LDFLAGS += -Xlinker -framework -Xlinker GLUT
|
||||
else
|
||||
LIBRARIES += $(GLLINK)
|
||||
LIBRARIES += -lGL -lGLU -lglut
|
||||
endif
|
||||
|
||||
# Gencode arguments
|
||||
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),armv7l aarch64 sbsa))
|
||||
SMS ?= 53 61 70 72 75 80 86 87
|
||||
else
|
||||
SMS ?= 35 37 50 52 60 61 70 75 80 86
|
||||
endif
|
||||
|
||||
ifeq ($(SMS),)
|
||||
$(info >>> WARNING - no SM architectures have been specified - waiving sample <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
|
||||
ifeq ($(GENCODE_FLAGS),)
|
||||
# Generate SASS code for each SM architecture listed in $(SMS)
|
||||
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
|
||||
|
||||
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
|
||||
HIGHEST_SM := $(lastword $(sort $(SMS)))
|
||||
ifneq ($(HIGHEST_SM),)
|
||||
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
|
||||
endif
|
||||
endif
|
||||
|
||||
ALL_CCFLAGS += --threads 0 --std=c++11
|
||||
|
||||
LIBRARIES += -lcufft
|
||||
|
||||
ifeq ($(SAMPLE_ENABLED),0)
|
||||
EXEC ?= @echo "[@]"
|
||||
endif
|
||||
|
||||
################################################################################
|
||||
|
||||
# Target rules
|
||||
all: build
|
||||
|
||||
build: fluidsGL
|
||||
|
||||
check.deps:
|
||||
ifeq ($(SAMPLE_ENABLED),0)
|
||||
@echo "Sample will be waived due to the above missing dependencies"
|
||||
else
|
||||
@echo "Sample is ready - all dependencies have been met"
|
||||
endif
|
||||
|
||||
fluidsGL.o:fluidsGL.cpp
|
||||
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
|
||||
|
||||
fluidsGL_kernels.o:fluidsGL_kernels.cu
|
||||
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
|
||||
|
||||
fluidsGL: fluidsGL.o fluidsGL_kernels.o
|
||||
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
|
||||
$(EXEC) mkdir -p ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
|
||||
$(EXEC) cp $@ ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
|
||||
|
||||
run: build
|
||||
$(EXEC) ./fluidsGL
|
||||
|
||||
testrun: build
|
||||
$(EXEC) ./fluidsGL -file=ref_fluidsGL.ppm
|
||||
|
||||
clean:
|
||||
rm -f fluidsGL fluidsGL.o fluidsGL_kernels.o
|
||||
rm -rf ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/fluidsGL
|
||||
|
||||
clobber: clean
|
||||
111
Samples/5_Domain_Specific/fluidsGL/NsightEclipse.xml
Normal file
111
Samples/5_Domain_Specific/fluidsGL/NsightEclipse.xml
Normal file
@@ -0,0 +1,111 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
|
||||
<entry>
|
||||
<name>fluidsGL</name>
|
||||
<cuda_api_list>
|
||||
<toolkit>cudaFree</toolkit>
|
||||
<toolkit>cudaGraphicsMapResources</toolkit>
|
||||
<toolkit>cudaFreeArray</toolkit>
|
||||
<toolkit>cudaGraphicsGLRegisterBuffer</toolkit>
|
||||
<toolkit>cudaGraphicsResourceGetMappedPointer</toolkit>
|
||||
<toolkit>cudaDestroyTextureObject</toolkit>
|
||||
<toolkit>cudaMallocPitch</toolkit>
|
||||
<toolkit>cudaCreateTextureObject</toolkit>
|
||||
<toolkit>cudaMalloc</toolkit>
|
||||
<toolkit>cudaMallocArray</toolkit>
|
||||
<toolkit>cudaGraphicsUnregisterResource</toolkit>
|
||||
<toolkit>cudaGraphicsUnmapResources</toolkit>
|
||||
<toolkit>cudaMemcpy</toolkit>
|
||||
<toolkit>cudaGetDeviceProperties</toolkit>
|
||||
</cuda_api_list>
|
||||
<description><![CDATA[An example of fluid simulation using CUDA and CUFFT, with OpenGL rendering.]]></description>
|
||||
<devicecompilation>whole</devicecompilation>
|
||||
<files>
|
||||
<file>data\ref_fluidsGL.ppm</file>
|
||||
</files>
|
||||
<includepaths>
|
||||
<path>./</path>
|
||||
<path>../</path>
|
||||
<path>../../../Common</path>
|
||||
</includepaths>
|
||||
<keyconcepts>
|
||||
<concept level="advanced">Graphics Interop</concept>
|
||||
<concept level="advanced">CUFFT Library</concept>
|
||||
<concept level="advanced">Physically-Based Simulation</concept>
|
||||
</keyconcepts>
|
||||
<keywords>
|
||||
<keyword>CUDA</keyword>
|
||||
<keyword>CUFFT</keyword>
|
||||
<keyword>GPGPU</keyword>
|
||||
<keyword>Fluid Simulation</keyword>
|
||||
<keyword>FFT</keyword>
|
||||
<keyword>openGL</keyword>
|
||||
</keywords>
|
||||
<libraries>
|
||||
<library>cufft</library>
|
||||
<library>GLU</library>
|
||||
<library>GL</library>
|
||||
<library framework="true" os="macosx">GLUT</library>
|
||||
<library os="linux">GLEW</library>
|
||||
<library os="linux">glut</library>
|
||||
<library os="linux">X11</library>
|
||||
</libraries>
|
||||
<librarypaths>
|
||||
<path arch="x86_64" os="linux">../../../common/lib/linux/x86_64</path>
|
||||
<path arch="armv7l" os="linux">../../../common/lib/linux/armv7l</path>
|
||||
<path os="macosx">../../../common/lib/darwin</path>
|
||||
</librarypaths>
|
||||
<nsight_eclipse>true</nsight_eclipse>
|
||||
<primary_file>fluidsGL.cpp</primary_file>
|
||||
<qatests>
|
||||
<qatest>-file=ref_fluidsGL.ppm</qatest>
|
||||
</qatests>
|
||||
<required_dependencies>
|
||||
<dependency>X11</dependency>
|
||||
<dependency>GL</dependency>
|
||||
<dependency>CUFFT</dependency>
|
||||
</required_dependencies>
|
||||
<scopes>
|
||||
<scope>2:Graphics Interop</scope>
|
||||
<scope>1:CUDA Advanced Topics</scope>
|
||||
<scope>3:Physically-Based Simulation</scope>
|
||||
</scopes>
|
||||
<sm-arch>sm35</sm-arch>
|
||||
<sm-arch>sm37</sm-arch>
|
||||
<sm-arch>sm50</sm-arch>
|
||||
<sm-arch>sm52</sm-arch>
|
||||
<sm-arch>sm53</sm-arch>
|
||||
<sm-arch>sm60</sm-arch>
|
||||
<sm-arch>sm61</sm-arch>
|
||||
<sm-arch>sm70</sm-arch>
|
||||
<sm-arch>sm72</sm-arch>
|
||||
<sm-arch>sm75</sm-arch>
|
||||
<sm-arch>sm80</sm-arch>
|
||||
<sm-arch>sm86</sm-arch>
|
||||
<sm-arch>sm87</sm-arch>
|
||||
<supported_envs>
|
||||
<env>
|
||||
<arch>x86_64</arch>
|
||||
<platform>linux</platform>
|
||||
</env>
|
||||
<env>
|
||||
<platform>windows7</platform>
|
||||
</env>
|
||||
<env>
|
||||
<arch>x86_64</arch>
|
||||
<platform>macosx</platform>
|
||||
</env>
|
||||
<env>
|
||||
<arch>arm</arch>
|
||||
</env>
|
||||
<env>
|
||||
<arch>sbsa</arch>
|
||||
</env>
|
||||
</supported_envs>
|
||||
<supported_sm_architectures>
|
||||
<include>all</include>
|
||||
</supported_sm_architectures>
|
||||
<title>Fluids (OpenGL Version)</title>
|
||||
<type>exe</type>
|
||||
<whitepaper>doc\fluidsGL.pdf</whitepaper>
|
||||
</entry>
|
||||
75
Samples/5_Domain_Specific/fluidsGL/README.md
Normal file
75
Samples/5_Domain_Specific/fluidsGL/README.md
Normal file
@@ -0,0 +1,75 @@
|
||||
# fluidsGL - Fluids (OpenGL Version)
|
||||
|
||||
## Description
|
||||
|
||||
An example of fluid simulation using CUDA and CUFFT, with OpenGL rendering.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
Graphics Interop, CUFFT Library, Physically-Based Simulation
|
||||
|
||||
## Supported SM Architectures
|
||||
|
||||
[SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus)
|
||||
|
||||
## Supported OSes
|
||||
|
||||
Linux, Windows
|
||||
|
||||
## Supported CPU Architecture
|
||||
|
||||
x86_64, armv7l
|
||||
|
||||
## CUDA APIs involved
|
||||
|
||||
### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
|
||||
cudaFree, cudaGraphicsMapResources, cudaFreeArray, cudaGraphicsGLRegisterBuffer, cudaGraphicsResourceGetMappedPointer, cudaDestroyTextureObject, cudaMallocPitch, cudaCreateTextureObject, cudaMalloc, cudaMallocArray, cudaGraphicsUnregisterResource, cudaGraphicsUnmapResources, cudaMemcpy, cudaGetDeviceProperties
|
||||
|
||||
## Dependencies needed to build/run
|
||||
[X11](../../README.md#x11), [GL](../../README.md#gl), [CUFFT](../../README.md#cufft)
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Download and install the [CUDA Toolkit 11.6](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
|
||||
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
|
||||
|
||||
## Build and Run
|
||||
|
||||
### Windows
|
||||
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
|
||||
```
|
||||
*_vs<version>.sln - for Visual Studio <version>
|
||||
```
|
||||
Each individual sample has its own set of solution files in its directory:
|
||||
|
||||
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
|
||||
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
|
||||
|
||||
### Linux
|
||||
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
|
||||
```
|
||||
$ cd <sample_dir>
|
||||
$ make
|
||||
```
|
||||
The samples makefiles can take advantage of certain options:
|
||||
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, armv7l.
|
||||
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
|
||||
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=armv7l` <br/>
|
||||
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
|
||||
* **dbg=1** - build with debug symbols
|
||||
```
|
||||
$ make dbg=1
|
||||
```
|
||||
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
|
||||
```
|
||||
$ make SMS="50 60"
|
||||
```
|
||||
|
||||
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
|
||||
```
|
||||
$ make HOST_COMPILER=g++
|
||||
```
|
||||
|
||||
## References (for more details)
|
||||
|
||||
[whitepaper](./doc/fluidsGL.pdf)
|
||||
BIN
Samples/5_Domain_Specific/fluidsGL/data/ref_fluidsGL.ppm
Normal file
BIN
Samples/5_Domain_Specific/fluidsGL/data/ref_fluidsGL.ppm
Normal file
Binary file not shown.
48
Samples/5_Domain_Specific/fluidsGL/defines.h
Normal file
48
Samples/5_Domain_Specific/fluidsGL/defines.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef DEFINES_H
|
||||
#define DEFINES_H
|
||||
|
||||
#define DIM 512 // Square size of solver domain
|
||||
#define DS (DIM * DIM) // Total domain size
|
||||
#define CPADW (DIM / 2 + 1) // Padded width for real->complex in-place FFT
|
||||
#define RPADW \
|
||||
(2 * (DIM / 2 + 1)) // Padded width for real->complex in-place FFT
|
||||
#define PDS (DIM * CPADW) // Padded total domain size
|
||||
|
||||
#define DT 0.09f // Delta T for interative solver
|
||||
#define VIS 0.0025f // Viscosity constant
|
||||
#define FORCE (5.8f * DIM) // Force scale factor
|
||||
#define FR 4 // Force update radius
|
||||
|
||||
#define TILEX 64 // Tile width
|
||||
#define TILEY 64 // Tile height
|
||||
#define TIDSX 64 // Tids in X
|
||||
#define TIDSY 4 // Tids in Y
|
||||
|
||||
#endif
|
||||
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL.doc
Normal file
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL.doc
Normal file
Binary file not shown.
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL.pdf
Normal file
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL.pdf
Normal file
Binary file not shown.
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL_lg.gif
Normal file
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL_lg.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 68 KiB |
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL_md.gif
Normal file
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL_md.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL_sm.gif
Normal file
BIN
Samples/5_Domain_Specific/fluidsGL/doc/fluidsGL_sm.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.4 KiB |
145
Samples/5_Domain_Specific/fluidsGL/findgllib.mk
Normal file
145
Samples/5_Domain_Specific/fluidsGL/findgllib.mk
Normal file
@@ -0,0 +1,145 @@
|
||||
################################################################################
|
||||
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
# * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
################################################################################
|
||||
#
|
||||
# findgllib.mk is used to find the necessary GL Libraries for specific distributions
|
||||
# this is supported on Mac OSX and Linux Platforms
|
||||
#
|
||||
################################################################################
|
||||
|
||||
# Determine OS platform and unix distribution
|
||||
ifeq ("$(TARGET_OS)","linux")
|
||||
# first search lsb_release
|
||||
DISTRO := $(shell lsb_release -i -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
|
||||
ifeq ("$(DISTRO)","")
|
||||
# second search and parse /etc/issue
|
||||
DISTRO := $(shell awk '{print $$1}' /etc/issue | tr -d "[:space:]" | sed -e "/^$$/d" | tr "[:upper:]" "[:lower:]")
|
||||
# ensure data from /etc/issue is valid
|
||||
ifeq (,$(filter $(DISTRO),ubuntu fedora red rhel centos suse))
|
||||
DISTRO :=
|
||||
endif
|
||||
ifeq ("$(DISTRO)","")
|
||||
# third, we can search in /etc/os-release or /etc/{distro}-release
|
||||
DISTRO := $(shell awk '/ID/' /etc/*-release | sed 's/ID=//' | grep -v "VERSION" | grep -v "ID" | grep -v "DISTRIB")
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ("$(TARGET_OS)","linux")
|
||||
# $(info) >> findgllib.mk -> LINUX path <<<)
|
||||
# Each set of Linux Distros have different paths for where to find their OpenGL libraries reside
|
||||
UBUNTU = $(shell echo $(DISTRO) | grep -i ubuntu >/dev/null 2>&1; echo $$?)
|
||||
FEDORA = $(shell echo $(DISTRO) | grep -i fedora >/dev/null 2>&1; echo $$?)
|
||||
RHEL = $(shell echo $(DISTRO) | grep -i 'red\|rhel' >/dev/null 2>&1; echo $$?)
|
||||
CENTOS = $(shell echo $(DISTRO) | grep -i centos >/dev/null 2>&1; echo $$?)
|
||||
SUSE = $(shell echo $(DISTRO) | grep -i 'suse\|sles' >/dev/null 2>&1; echo $$?)
|
||||
ifeq ("$(UBUNTU)","0")
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
|
||||
GLPATH := /usr/arm-linux-gnueabihf/lib
|
||||
GLLINK := -L/usr/arm-linux-gnueabihf/lib
|
||||
ifneq ($(TARGET_FS),)
|
||||
GLPATH += $(TARGET_FS)/usr/lib/arm-linux-gnueabihf
|
||||
GLLINK += -L$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
|
||||
endif
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-aarch64)
|
||||
GLPATH := /usr/aarch64-linux-gnu/lib
|
||||
GLLINK := -L/usr/aarch64-linux-gnu/lib
|
||||
ifneq ($(TARGET_FS),)
|
||||
GLPATH += $(TARGET_FS)/usr/lib
|
||||
GLPATH += $(TARGET_FS)/usr/lib/aarch64-linux-gnu
|
||||
GLLINK += -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
|
||||
endif
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-ppc64le)
|
||||
GLPATH := /usr/powerpc64le-linux-gnu/lib
|
||||
GLLINK := -L/usr/powerpc64le-linux-gnu/lib
|
||||
else
|
||||
UBUNTU_PKG_NAME = $(shell which dpkg >/dev/null 2>&1 && dpkg -l 'nvidia-*' | grep '^ii' | awk '{print $$2}' | head -1)
|
||||
ifneq ("$(UBUNTU_PKG_NAME)","")
|
||||
GLPATH ?= /usr/lib/$(UBUNTU_PKG_NAME)
|
||||
GLLINK ?= -L/usr/lib/$(UBUNTU_PKG_NAME)
|
||||
endif
|
||||
|
||||
DFLT_PATH ?= /usr/lib
|
||||
endif
|
||||
endif
|
||||
ifeq ("$(SUSE)","0")
|
||||
GLPATH ?= /usr/X11R6/lib64
|
||||
GLLINK ?= -L/usr/X11R6/lib64
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
ifeq ("$(FEDORA)","0")
|
||||
GLPATH ?= /usr/lib64/nvidia
|
||||
GLLINK ?= -L/usr/lib64/nvidia
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
ifeq ("$(RHEL)","0")
|
||||
GLPATH ?= /usr/lib64/nvidia
|
||||
GLLINK ?= -L/usr/lib64/nvidia
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
ifeq ("$(CENTOS)","0")
|
||||
GLPATH ?= /usr/lib64/nvidia
|
||||
GLLINK ?= -L/usr/lib64/nvidia
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
|
||||
# find libGL, libGLU
|
||||
GLLIB := $(shell find -L $(GLPATH) $(DFLT_PATH) -name libGL.so -print 2>/dev/null)
|
||||
GLULIB := $(shell find -L $(GLPATH) $(DFLT_PATH) -name libGLU.so -print 2>/dev/null)
|
||||
|
||||
ifeq ("$(GLLIB)","")
|
||||
$(info >>> WARNING - libGL.so not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
ifeq ("$(GLULIB)","")
|
||||
$(info >>> WARNING - libGLU.so not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
|
||||
HEADER_SEARCH_PATH ?= $(TARGET_FS)/usr/include
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
|
||||
HEADER_SEARCH_PATH += /usr/arm-linux-gnueabihf/include
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-aarch64-linux)
|
||||
HEADER_SEARCH_PATH += /usr/aarch64-linux-gnu/include
|
||||
endif
|
||||
|
||||
GLHEADER := $(shell find -L $(HEADER_SEARCH_PATH) -name gl.h -print 2>/dev/null)
|
||||
GLUHEADER := $(shell find -L $(HEADER_SEARCH_PATH) -name glu.h -print 2>/dev/null)
|
||||
|
||||
ifeq ("$(GLHEADER)","")
|
||||
$(info >>> WARNING - gl.h not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
ifeq ("$(GLUHEADER)","")
|
||||
$(info >>> WARNING - glu.h not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
else
|
||||
# This would be the Mac OS X path if we had to do anything special
|
||||
endif
|
||||
|
||||
497
Samples/5_Domain_Specific/fluidsGL/fluidsGL.cpp
Normal file
497
Samples/5_Domain_Specific/fluidsGL/fluidsGL.cpp
Normal file
@@ -0,0 +1,497 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
// OpenGL Graphics includes
|
||||
#include <helper_gl.h>
|
||||
|
||||
#if defined(__APPLE__) || defined(MACOSX)
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
#include <GLUT/glut.h>
|
||||
#ifndef glutCloseFunc
|
||||
#define glutCloseFunc glutWMCloseFunc
|
||||
#endif
|
||||
#else
|
||||
#include <GL/freeglut.h>
|
||||
#endif
|
||||
|
||||
// Includes
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
// CUDA standard includes
|
||||
#include <cuda_runtime.h>
|
||||
#include <cuda_gl_interop.h>
|
||||
|
||||
// CUDA FFT Libraries
|
||||
#include <cufft.h>
|
||||
|
||||
// CUDA helper functions
|
||||
#include <helper_functions.h>
|
||||
#include <rendercheck_gl.h>
|
||||
#include <helper_cuda.h>
|
||||
|
||||
#include "defines.h"
|
||||
#include "fluidsGL_kernels.h"
|
||||
|
||||
#define MAX_EPSILON_ERROR 1.0f
|
||||
|
||||
const char *sSDKname = "fluidsGL";
|
||||
// CUDA example code that implements the frequency space version of
|
||||
// Jos Stam's paper 'Stable Fluids' in 2D. This application uses the
|
||||
// CUDA FFT library (CUFFT) to perform velocity diffusion and to
|
||||
// force non-divergence in the velocity field at each time step. It uses
|
||||
// CUDA-OpenGL interoperability to update the particle field directly
|
||||
// instead of doing a copy to system memory before drawing. Texture is
|
||||
// used for automatic bilinear interpolation at the velocity advection step.
|
||||
|
||||
void cleanup(void);
|
||||
void reshape(int x, int y);
|
||||
|
||||
// CUFFT plan handle
|
||||
cufftHandle planr2c;
|
||||
cufftHandle planc2r;
|
||||
static cData *vxfield = NULL;
|
||||
static cData *vyfield = NULL;
|
||||
|
||||
cData *hvfield = NULL;
|
||||
cData *dvfield = NULL;
|
||||
static int wWidth = MAX(512, DIM);
|
||||
static int wHeight = MAX(512, DIM);
|
||||
|
||||
static int clicked = 0;
|
||||
static int fpsCount = 0;
|
||||
static int fpsLimit = 1;
|
||||
StopWatchInterface *timer = NULL;
|
||||
|
||||
// Particle data
|
||||
GLuint vbo = 0; // OpenGL vertex buffer object
|
||||
struct cudaGraphicsResource *cuda_vbo_resource; // handles OpenGL-CUDA exchange
|
||||
static cData *particles = NULL; // particle positions in host memory
|
||||
static int lastx = 0, lasty = 0;
|
||||
|
||||
// Texture pitch
|
||||
size_t tPitch = 0; // Now this is compatible with gcc in 64-bit
|
||||
|
||||
char *ref_file = NULL;
|
||||
bool g_bQAAddTestForce = true;
|
||||
int g_iFrameToCompare = 100;
|
||||
int g_TotalErrors = 0;
|
||||
|
||||
bool g_bExitESC = false;
|
||||
|
||||
// CheckFBO/BackBuffer class objects
|
||||
CheckRender *g_CheckRender = NULL;
|
||||
|
||||
void autoTest(char **);
|
||||
|
||||
extern "C" void addForces(cData *v, int dx, int dy, int spx, int spy, float fx,
|
||||
float fy, int r);
|
||||
extern "C" void advectVelocity(cData *v, float *vx, float *vy, int dx, int pdx,
|
||||
int dy, float dt);
|
||||
extern "C" void diffuseProject(cData *vx, cData *vy, int dx, int dy, float dt,
|
||||
float visc);
|
||||
extern "C" void updateVelocity(cData *v, float *vx, float *vy, int dx, int pdx,
|
||||
int dy);
|
||||
extern "C" void advectParticles(GLuint vbo, cData *v, int dx, int dy, float dt);
|
||||
|
||||
void simulateFluids(void) {
|
||||
// simulate fluid
|
||||
advectVelocity(dvfield, (float *)vxfield, (float *)vyfield, DIM, RPADW, DIM,
|
||||
DT);
|
||||
diffuseProject(vxfield, vyfield, CPADW, DIM, DT, VIS);
|
||||
updateVelocity(dvfield, (float *)vxfield, (float *)vyfield, DIM, RPADW, DIM);
|
||||
advectParticles(vbo, dvfield, DIM, DIM, DT);
|
||||
}
|
||||
|
||||
void display(void) {
|
||||
if (!ref_file) {
|
||||
sdkStartTimer(&timer);
|
||||
simulateFluids();
|
||||
}
|
||||
|
||||
// render points from vertex buffer
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glColor4f(0, 1, 0, 0.5f);
|
||||
glPointSize(1);
|
||||
glEnable(GL_POINT_SMOOTH);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glVertexPointer(2, GL_FLOAT, 0, NULL);
|
||||
glDrawArrays(GL_POINTS, 0, DS);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if (ref_file) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Finish timing before swap buffers to avoid refresh sync
|
||||
sdkStopTimer(&timer);
|
||||
glutSwapBuffers();
|
||||
|
||||
fpsCount++;
|
||||
|
||||
if (fpsCount == fpsLimit) {
|
||||
char fps[256];
|
||||
float ifps = 1.f / (sdkGetAverageTimerValue(&timer) / 1000.f);
|
||||
sprintf(fps, "Cuda/GL Stable Fluids (%d x %d): %3.1f fps", DIM, DIM, ifps);
|
||||
glutSetWindowTitle(fps);
|
||||
fpsCount = 0;
|
||||
fpsLimit = (int)MAX(ifps, 1.f);
|
||||
sdkResetTimer(&timer);
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void autoTest(char **argv) {
|
||||
CFrameBufferObject *fbo =
|
||||
new CFrameBufferObject(wWidth, wHeight, 4, false, GL_TEXTURE_2D);
|
||||
g_CheckRender = new CheckFBO(wWidth, wHeight, 4, fbo);
|
||||
g_CheckRender->setPixelFormat(GL_RGBA);
|
||||
g_CheckRender->setExecPath(argv[0]);
|
||||
g_CheckRender->EnableQAReadback(true);
|
||||
|
||||
fbo->bindRenderPath();
|
||||
|
||||
reshape(wWidth, wHeight);
|
||||
|
||||
for (int count = 0; count < g_iFrameToCompare; count++) {
|
||||
simulateFluids();
|
||||
|
||||
// add in a little force so the automated testing is interesting.
|
||||
if (ref_file) {
|
||||
int x = wWidth / (count + 1);
|
||||
int y = wHeight / (count + 1);
|
||||
float fx = (x / (float)wWidth);
|
||||
float fy = (y / (float)wHeight);
|
||||
int nx = (int)(fx * DIM);
|
||||
int ny = (int)(fy * DIM);
|
||||
|
||||
int ddx = 35;
|
||||
int ddy = 35;
|
||||
fx = ddx / (float)wWidth;
|
||||
fy = ddy / (float)wHeight;
|
||||
int spy = ny - FR;
|
||||
int spx = nx - FR;
|
||||
|
||||
addForces(dvfield, DIM, DIM, spx, spy, FORCE * DT * fx, FORCE * DT * fy,
|
||||
FR);
|
||||
lastx = x;
|
||||
lasty = y;
|
||||
}
|
||||
}
|
||||
|
||||
display();
|
||||
|
||||
fbo->unbindRenderPath();
|
||||
|
||||
// compare to official reference image, printing PASS or FAIL.
|
||||
printf("> (Frame %d) Readback BackBuffer\n", 100);
|
||||
g_CheckRender->readback(wWidth, wHeight);
|
||||
g_CheckRender->savePPM("fluidsGL.ppm", true, NULL);
|
||||
|
||||
if (!g_CheckRender->PPMvsPPM("fluidsGL.ppm", ref_file, MAX_EPSILON_ERROR,
|
||||
0.25f)) {
|
||||
g_TotalErrors++;
|
||||
}
|
||||
}
|
||||
|
||||
// very simple von neumann middle-square prng. can't use rand() in -qatest
|
||||
// mode because its implementation varies across platforms which makes testing
|
||||
// for consistency in the important parts of this program difficult.
|
||||
float myrand(void) {
|
||||
static int seed = 72191;
|
||||
char sq[22];
|
||||
|
||||
if (ref_file) {
|
||||
seed *= seed;
|
||||
sprintf(sq, "%010d", seed);
|
||||
// pull the middle 5 digits out of sq
|
||||
sq[8] = 0;
|
||||
seed = atoi(&sq[3]);
|
||||
|
||||
return seed / 99999.f;
|
||||
} else {
|
||||
return rand() / (float)RAND_MAX;
|
||||
}
|
||||
}
|
||||
|
||||
void initParticles(cData *p, int dx, int dy) {
|
||||
int i, j;
|
||||
|
||||
for (i = 0; i < dy; i++) {
|
||||
for (j = 0; j < dx; j++) {
|
||||
p[i * dx + j].x = (j + 0.5f + (myrand() - 0.5f)) / dx;
|
||||
p[i * dx + j].y = (i + 0.5f + (myrand() - 0.5f)) / dy;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void keyboard(unsigned char key, int x, int y) {
|
||||
switch (key) {
|
||||
case 27:
|
||||
g_bExitESC = true;
|
||||
#if defined(__APPLE__) || defined(MACOSX)
|
||||
exit(EXIT_SUCCESS);
|
||||
#else
|
||||
glutDestroyWindow(glutGetWindow());
|
||||
return;
|
||||
#endif
|
||||
break;
|
||||
|
||||
case 'r':
|
||||
memset(hvfield, 0, sizeof(cData) * DS);
|
||||
cudaMemcpy(dvfield, hvfield, sizeof(cData) * DS, cudaMemcpyHostToDevice);
|
||||
|
||||
initParticles(particles, DIM, DIM);
|
||||
|
||||
cudaGraphicsUnregisterResource(cuda_vbo_resource);
|
||||
|
||||
getLastCudaError("cudaGraphicsUnregisterBuffer failed");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(cData) * DS, particles,
|
||||
GL_DYNAMIC_DRAW_ARB);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
cudaGraphicsGLRegisterBuffer(&cuda_vbo_resource, vbo,
|
||||
cudaGraphicsMapFlagsNone);
|
||||
|
||||
getLastCudaError("cudaGraphicsGLRegisterBuffer failed");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void click(int button, int updown, int x, int y) {
|
||||
lastx = x;
|
||||
lasty = y;
|
||||
clicked = !clicked;
|
||||
}
|
||||
|
||||
void motion(int x, int y) {
|
||||
// Convert motion coordinates to domain
|
||||
float fx = (lastx / (float)wWidth);
|
||||
float fy = (lasty / (float)wHeight);
|
||||
int nx = (int)(fx * DIM);
|
||||
int ny = (int)(fy * DIM);
|
||||
|
||||
if (clicked && nx < DIM - FR && nx > FR - 1 && ny < DIM - FR && ny > FR - 1) {
|
||||
int ddx = x - lastx;
|
||||
int ddy = y - lasty;
|
||||
fx = ddx / (float)wWidth;
|
||||
fy = ddy / (float)wHeight;
|
||||
int spy = ny - FR;
|
||||
int spx = nx - FR;
|
||||
addForces(dvfield, DIM, DIM, spx, spy, FORCE * DT * fx, FORCE * DT * fy,
|
||||
FR);
|
||||
lastx = x;
|
||||
lasty = y;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void reshape(int x, int y) {
|
||||
wWidth = x;
|
||||
wHeight = y;
|
||||
glViewport(0, 0, x, y);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, 1, 1, 0, 0, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void cleanup(void) {
|
||||
cudaGraphicsUnregisterResource(cuda_vbo_resource);
|
||||
|
||||
deleteTexture();
|
||||
|
||||
// Free all host and device resources
|
||||
free(hvfield);
|
||||
free(particles);
|
||||
cudaFree(dvfield);
|
||||
cudaFree(vxfield);
|
||||
cudaFree(vyfield);
|
||||
cufftDestroy(planr2c);
|
||||
cufftDestroy(planc2r);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glDeleteBuffers(1, &vbo);
|
||||
|
||||
sdkDeleteTimer(&timer);
|
||||
}
|
||||
|
||||
int initGL(int *argc, char **argv) {
|
||||
glutInit(argc, argv);
|
||||
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
|
||||
glutInitWindowSize(wWidth, wHeight);
|
||||
glutCreateWindow("Compute Stable Fluids");
|
||||
glutDisplayFunc(display);
|
||||
glutKeyboardFunc(keyboard);
|
||||
glutMouseFunc(click);
|
||||
glutMotionFunc(motion);
|
||||
glutReshapeFunc(reshape);
|
||||
|
||||
if (!isGLVersionSupported(1, 5)) {
|
||||
fprintf(stderr, "ERROR: Support for OpenGL 1.5 is missing");
|
||||
fflush(stderr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!areGLExtensionsSupported("GL_ARB_vertex_buffer_object")) {
|
||||
fprintf(stderr, "ERROR: Support for necessary OpenGL extensions missing.");
|
||||
fflush(stderr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
int devID;
|
||||
cudaDeviceProp deviceProps;
|
||||
|
||||
#if defined(__linux__)
|
||||
char *Xstatus = getenv("DISPLAY");
|
||||
if (Xstatus == NULL) {
|
||||
printf("Waiving execution as X server is not running\n");
|
||||
exit(EXIT_WAIVED);
|
||||
}
|
||||
setenv("DISPLAY", ":0", 0);
|
||||
#endif
|
||||
|
||||
printf("%s Starting...\n\n", sSDKname);
|
||||
|
||||
printf(
|
||||
"NOTE: The CUDA Samples are not meant for performance measurements. "
|
||||
"Results may vary when GPU Boost is enabled.\n\n");
|
||||
|
||||
// First initialize OpenGL context, so we can properly set the GL for CUDA.
|
||||
// This is necessary in order to achieve optimal performance with OpenGL/CUDA
|
||||
// interop.
|
||||
if (false == initGL(&argc, argv)) {
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
// use command-line specified CUDA device, otherwise use device with highest
|
||||
// Gflops/s
|
||||
devID = findCudaDevice(argc, (const char **)argv);
|
||||
|
||||
// get number of SMs on this GPU
|
||||
checkCudaErrors(cudaGetDeviceProperties(&deviceProps, devID));
|
||||
printf("CUDA device [%s] has %d Multi-Processors\n", deviceProps.name,
|
||||
deviceProps.multiProcessorCount);
|
||||
|
||||
// automated build testing harness
|
||||
if (checkCmdLineFlag(argc, (const char **)argv, "file")) {
|
||||
getCmdLineArgumentString(argc, (const char **)argv, "file", &ref_file);
|
||||
}
|
||||
|
||||
// Allocate and initialize host data
|
||||
GLint bsize;
|
||||
|
||||
sdkCreateTimer(&timer);
|
||||
sdkResetTimer(&timer);
|
||||
|
||||
hvfield = (cData *)malloc(sizeof(cData) * DS);
|
||||
memset(hvfield, 0, sizeof(cData) * DS);
|
||||
|
||||
// Allocate and initialize device data
|
||||
cudaMallocPitch((void **)&dvfield, &tPitch, sizeof(cData) * DIM, DIM);
|
||||
|
||||
cudaMemcpy(dvfield, hvfield, sizeof(cData) * DS, cudaMemcpyHostToDevice);
|
||||
// Temporary complex velocity field data
|
||||
cudaMalloc((void **)&vxfield, sizeof(cData) * PDS);
|
||||
cudaMalloc((void **)&vyfield, sizeof(cData) * PDS);
|
||||
|
||||
setupTexture(DIM, DIM);
|
||||
|
||||
// Create particle array
|
||||
particles = (cData *)malloc(sizeof(cData) * DS);
|
||||
memset(particles, 0, sizeof(cData) * DS);
|
||||
|
||||
initParticles(particles, DIM, DIM);
|
||||
|
||||
// Create CUFFT transform plan configuration
|
||||
checkCudaErrors(cufftPlan2d(&planr2c, DIM, DIM, CUFFT_R2C));
|
||||
checkCudaErrors(cufftPlan2d(&planc2r, DIM, DIM, CUFFT_C2R));
|
||||
|
||||
glGenBuffers(1, &vbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(cData) * DS, particles,
|
||||
GL_DYNAMIC_DRAW_ARB);
|
||||
|
||||
glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &bsize);
|
||||
|
||||
if (bsize != (sizeof(cData) * DS)) goto EXTERR;
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
checkCudaErrors(cudaGraphicsGLRegisterBuffer(&cuda_vbo_resource, vbo,
|
||||
cudaGraphicsMapFlagsNone));
|
||||
getLastCudaError("cudaGraphicsGLRegisterBuffer failed");
|
||||
|
||||
if (ref_file) {
|
||||
autoTest(argv);
|
||||
cleanup();
|
||||
|
||||
printf("[fluidsGL] - Test Results: %d Failures\n", g_TotalErrors);
|
||||
exit(g_TotalErrors == 0 ? EXIT_SUCCESS : EXIT_FAILURE);
|
||||
|
||||
} else {
|
||||
#if defined(__APPLE__) || defined(MACOSX)
|
||||
atexit(cleanup);
|
||||
#else
|
||||
glutCloseFunc(cleanup);
|
||||
#endif
|
||||
glutMainLoop();
|
||||
}
|
||||
|
||||
if (!ref_file) {
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
EXTERR:
|
||||
printf("Failed to initialize GL extensions.\n");
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
360
Samples/5_Domain_Specific/fluidsGL/fluidsGL_kernels.cu
Normal file
360
Samples/5_Domain_Specific/fluidsGL/fluidsGL_kernels.cu
Normal file
@@ -0,0 +1,360 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <cuda_runtime.h>
|
||||
#include <cufft.h> // CUDA FFT Libraries
|
||||
#include <helper_cuda.h> // Helper functions for CUDA Error handling
|
||||
|
||||
// OpenGL Graphics includes
|
||||
#define HELPERGL_EXTERN_GL_FUNC_IMPLEMENTATION
|
||||
#include <helper_gl.h>
|
||||
|
||||
// FluidsGL CUDA kernel definitions
|
||||
#include "fluidsGL_kernels.cuh"
|
||||
|
||||
// Texture object for reading velocity field
|
||||
cudaTextureObject_t texObj;
|
||||
static cudaArray *array = NULL;
|
||||
|
||||
// Particle data
|
||||
extern GLuint vbo; // OpenGL vertex buffer object
|
||||
extern struct cudaGraphicsResource
|
||||
*cuda_vbo_resource; // handles OpenGL-CUDA exchange
|
||||
|
||||
// Texture pitch
|
||||
extern size_t tPitch;
|
||||
extern cufftHandle planr2c;
|
||||
extern cufftHandle planc2r;
|
||||
cData *vxfield = NULL;
|
||||
cData *vyfield = NULL;
|
||||
|
||||
void setupTexture(int x, int y) {
|
||||
cudaChannelFormatDesc desc = cudaCreateChannelDesc<float2>();
|
||||
|
||||
cudaMallocArray(&array, &desc, y, x);
|
||||
getLastCudaError("cudaMalloc failed");
|
||||
|
||||
cudaResourceDesc texRes;
|
||||
memset(&texRes, 0, sizeof(cudaResourceDesc));
|
||||
|
||||
texRes.resType = cudaResourceTypeArray;
|
||||
texRes.res.array.array = array;
|
||||
|
||||
cudaTextureDesc texDescr;
|
||||
memset(&texDescr, 0, sizeof(cudaTextureDesc));
|
||||
|
||||
texDescr.normalizedCoords = false;
|
||||
texDescr.filterMode = cudaFilterModeLinear;
|
||||
texDescr.addressMode[0] = cudaAddressModeWrap;
|
||||
texDescr.readMode = cudaReadModeElementType;
|
||||
|
||||
checkCudaErrors(cudaCreateTextureObject(&texObj, &texRes, &texDescr, NULL));
|
||||
}
|
||||
|
||||
void updateTexture(cData *data, size_t wib, size_t h, size_t pitch) {
|
||||
checkCudaErrors(cudaMemcpy2DToArray(array, 0, 0, data, pitch, wib, h,
|
||||
cudaMemcpyDeviceToDevice));
|
||||
}
|
||||
|
||||
void deleteTexture(void) {
|
||||
checkCudaErrors(cudaDestroyTextureObject(texObj));
|
||||
checkCudaErrors(cudaFreeArray(array));
|
||||
}
|
||||
|
||||
// Note that these kernels are designed to work with arbitrary
|
||||
// domain sizes, not just domains that are multiples of the tile
|
||||
// size. Therefore, we have extra code that checks to make sure
|
||||
// a given thread location falls within the domain boundaries in
|
||||
// both X and Y. Also, the domain is covered by looping over
|
||||
// multiple elements in the Y direction, while there is a one-to-one
|
||||
// mapping between threads in X and the tile size in X.
|
||||
// Nolan Goodnight 9/22/06
|
||||
|
||||
// This method adds constant force vectors to the velocity field
|
||||
// stored in 'v' according to v(x,t+1) = v(x,t) + dt * f.
|
||||
__global__ void addForces_k(cData *v, int dx, int dy, int spx, int spy,
|
||||
float fx, float fy, int r, size_t pitch) {
|
||||
int tx = threadIdx.x;
|
||||
int ty = threadIdx.y;
|
||||
cData *fj = (cData *)((char *)v + (ty + spy) * pitch) + tx + spx;
|
||||
|
||||
cData vterm = *fj;
|
||||
tx -= r;
|
||||
ty -= r;
|
||||
float s = 1.f / (1.f + tx * tx * tx * tx + ty * ty * ty * ty);
|
||||
vterm.x += s * fx;
|
||||
vterm.y += s * fy;
|
||||
*fj = vterm;
|
||||
}
|
||||
|
||||
// This method performs the velocity advection step, where we
|
||||
// trace velocity vectors back in time to update each grid cell.
|
||||
// That is, v(x,t+1) = v(p(x,-dt),t). Here we perform bilinear
|
||||
// interpolation in the velocity space.
|
||||
__global__ void advectVelocity_k(cData *v, float *vx, float *vy, int dx,
|
||||
int pdx, int dy, float dt, int lb,
|
||||
cudaTextureObject_t texObject) {
|
||||
int gtidx = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
int gtidy = blockIdx.y * (lb * blockDim.y) + threadIdx.y * lb;
|
||||
int p;
|
||||
|
||||
cData vterm, ploc;
|
||||
float vxterm, vyterm;
|
||||
|
||||
// gtidx is the domain location in x for this thread
|
||||
if (gtidx < dx) {
|
||||
for (p = 0; p < lb; p++) {
|
||||
// fi is the domain location in y for this thread
|
||||
int fi = gtidy + p;
|
||||
|
||||
if (fi < dy) {
|
||||
int fj = fi * pdx + gtidx;
|
||||
vterm = tex2D<cData>(texObject, (float)gtidx, (float)fi);
|
||||
ploc.x = (gtidx + 0.5f) - (dt * vterm.x * dx);
|
||||
ploc.y = (fi + 0.5f) - (dt * vterm.y * dy);
|
||||
vterm = tex2D<cData>(texObject, ploc.x, ploc.y);
|
||||
vxterm = vterm.x;
|
||||
vyterm = vterm.y;
|
||||
vx[fj] = vxterm;
|
||||
vy[fj] = vyterm;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This method performs velocity diffusion and forces mass conservation
|
||||
// in the frequency domain. The inputs 'vx' and 'vy' are complex-valued
|
||||
// arrays holding the Fourier coefficients of the velocity field in
|
||||
// X and Y. Diffusion in this space takes a simple form described as:
|
||||
// v(k,t) = v(k,t) / (1 + visc * dt * k^2), where visc is the viscosity,
|
||||
// and k is the wavenumber. The projection step forces the Fourier
|
||||
// velocity vectors to be orthogonal to the vectors for each
|
||||
// wavenumber: v(k,t) = v(k,t) - ((k dot v(k,t) * k) / k^2.
|
||||
__global__ void diffuseProject_k(cData *vx, cData *vy, int dx, int dy, float dt,
|
||||
float visc, int lb) {
|
||||
int gtidx = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
int gtidy = blockIdx.y * (lb * blockDim.y) + threadIdx.y * lb;
|
||||
int p;
|
||||
|
||||
cData xterm, yterm;
|
||||
|
||||
// gtidx is the domain location in x for this thread
|
||||
if (gtidx < dx) {
|
||||
for (p = 0; p < lb; p++) {
|
||||
// fi is the domain location in y for this thread
|
||||
int fi = gtidy + p;
|
||||
|
||||
if (fi < dy) {
|
||||
int fj = fi * dx + gtidx;
|
||||
xterm = vx[fj];
|
||||
yterm = vy[fj];
|
||||
|
||||
// Compute the index of the wavenumber based on the
|
||||
// data order produced by a standard NN FFT.
|
||||
int iix = gtidx;
|
||||
int iiy = (fi > dy / 2) ? (fi - (dy)) : fi;
|
||||
|
||||
// Velocity diffusion
|
||||
float kk = (float)(iix * iix + iiy * iiy); // k^2
|
||||
float diff = 1.f / (1.f + visc * dt * kk);
|
||||
xterm.x *= diff;
|
||||
xterm.y *= diff;
|
||||
yterm.x *= diff;
|
||||
yterm.y *= diff;
|
||||
|
||||
// Velocity projection
|
||||
if (kk > 0.f) {
|
||||
float rkk = 1.f / kk;
|
||||
// Real portion of velocity projection
|
||||
float rkp = (iix * xterm.x + iiy * yterm.x);
|
||||
// Imaginary portion of velocity projection
|
||||
float ikp = (iix * xterm.y + iiy * yterm.y);
|
||||
xterm.x -= rkk * rkp * iix;
|
||||
xterm.y -= rkk * ikp * iix;
|
||||
yterm.x -= rkk * rkp * iiy;
|
||||
yterm.y -= rkk * ikp * iiy;
|
||||
}
|
||||
|
||||
vx[fj] = xterm;
|
||||
vy[fj] = yterm;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This method updates the velocity field 'v' using the two complex
|
||||
// arrays from the previous step: 'vx' and 'vy'. Here we scale the
|
||||
// real components by 1/(dx*dy) to account for an unnormalized FFT.
|
||||
__global__ void updateVelocity_k(cData *v, float *vx, float *vy, int dx,
|
||||
int pdx, int dy, int lb, size_t pitch) {
|
||||
int gtidx = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
int gtidy = blockIdx.y * (lb * blockDim.y) + threadIdx.y * lb;
|
||||
int p;
|
||||
|
||||
float vxterm, vyterm;
|
||||
cData nvterm;
|
||||
|
||||
// gtidx is the domain location in x for this thread
|
||||
if (gtidx < dx) {
|
||||
for (p = 0; p < lb; p++) {
|
||||
// fi is the domain location in y for this thread
|
||||
int fi = gtidy + p;
|
||||
|
||||
if (fi < dy) {
|
||||
int fjr = fi * pdx + gtidx;
|
||||
vxterm = vx[fjr];
|
||||
vyterm = vy[fjr];
|
||||
|
||||
// Normalize the result of the inverse FFT
|
||||
float scale = 1.f / (dx * dy);
|
||||
nvterm.x = vxterm * scale;
|
||||
nvterm.y = vyterm * scale;
|
||||
|
||||
cData *fj = (cData *)((char *)v + fi * pitch) + gtidx;
|
||||
*fj = nvterm;
|
||||
}
|
||||
} // If this thread is inside the domain in Y
|
||||
} // If this thread is inside the domain in X
|
||||
}
|
||||
|
||||
// This method updates the particles by moving particle positions
|
||||
// according to the velocity field and time step. That is, for each
|
||||
// particle: p(t+1) = p(t) + dt * v(p(t)).
|
||||
__global__ void advectParticles_k(cData *part, cData *v, int dx, int dy,
|
||||
float dt, int lb, size_t pitch) {
|
||||
int gtidx = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
int gtidy = blockIdx.y * (lb * blockDim.y) + threadIdx.y * lb;
|
||||
int p;
|
||||
|
||||
// gtidx is the domain location in x for this thread
|
||||
cData pterm, vterm;
|
||||
|
||||
if (gtidx < dx) {
|
||||
for (p = 0; p < lb; p++) {
|
||||
// fi is the domain location in y for this thread
|
||||
int fi = gtidy + p;
|
||||
|
||||
if (fi < dy) {
|
||||
int fj = fi * dx + gtidx;
|
||||
pterm = part[fj];
|
||||
|
||||
int xvi = ((int)(pterm.x * dx));
|
||||
int yvi = ((int)(pterm.y * dy));
|
||||
vterm = *((cData *)((char *)v + yvi * pitch) + xvi);
|
||||
|
||||
pterm.x += dt * vterm.x;
|
||||
pterm.x = pterm.x - (int)pterm.x;
|
||||
pterm.x += 1.f;
|
||||
pterm.x = pterm.x - (int)pterm.x;
|
||||
pterm.y += dt * vterm.y;
|
||||
pterm.y = pterm.y - (int)pterm.y;
|
||||
pterm.y += 1.f;
|
||||
pterm.y = pterm.y - (int)pterm.y;
|
||||
|
||||
part[fj] = pterm;
|
||||
}
|
||||
} // If this thread is inside the domain in Y
|
||||
} // If this thread is inside the domain in X
|
||||
}
|
||||
|
||||
// These are the external function calls necessary for launching fluid
|
||||
// simulation
|
||||
extern "C" void addForces(cData *v, int dx, int dy, int spx, int spy, float fx,
|
||||
float fy, int r) {
|
||||
dim3 tids(2 * r + 1, 2 * r + 1);
|
||||
|
||||
addForces_k<<<1, tids>>>(v, dx, dy, spx, spy, fx, fy, r, tPitch);
|
||||
getLastCudaError("addForces_k failed.");
|
||||
}
|
||||
|
||||
extern "C" void advectVelocity(cData *v, float *vx, float *vy, int dx, int pdx,
|
||||
int dy, float dt) {
|
||||
dim3 grid((dx / TILEX) + (!(dx % TILEX) ? 0 : 1),
|
||||
(dy / TILEY) + (!(dy % TILEY) ? 0 : 1));
|
||||
|
||||
dim3 tids(TIDSX, TIDSY);
|
||||
|
||||
updateTexture(v, DIM * sizeof(cData), DIM, tPitch);
|
||||
advectVelocity_k<<<grid, tids>>>(v, vx, vy, dx, pdx, dy, dt, TILEY / TIDSY,
|
||||
texObj);
|
||||
|
||||
getLastCudaError("advectVelocity_k failed.");
|
||||
}
|
||||
|
||||
extern "C" void diffuseProject(cData *vx, cData *vy, int dx, int dy, float dt,
|
||||
float visc) {
|
||||
// Forward FFT
|
||||
checkCudaErrors(cufftExecR2C(planr2c, (cufftReal *)vx, (cufftComplex *)vx));
|
||||
checkCudaErrors(cufftExecR2C(planr2c, (cufftReal *)vy, (cufftComplex *)vy));
|
||||
|
||||
uint3 grid = make_uint3((dx / TILEX) + (!(dx % TILEX) ? 0 : 1),
|
||||
(dy / TILEY) + (!(dy % TILEY) ? 0 : 1), 1);
|
||||
uint3 tids = make_uint3(TIDSX, TIDSY, 1);
|
||||
|
||||
diffuseProject_k<<<grid, tids>>>(vx, vy, dx, dy, dt, visc, TILEY / TIDSY);
|
||||
getLastCudaError("diffuseProject_k failed.");
|
||||
|
||||
// Inverse FFT
|
||||
checkCudaErrors(cufftExecC2R(planc2r, (cufftComplex *)vx, (cufftReal *)vx));
|
||||
checkCudaErrors(cufftExecC2R(planc2r, (cufftComplex *)vy, (cufftReal *)vy));
|
||||
}
|
||||
|
||||
extern "C" void updateVelocity(cData *v, float *vx, float *vy, int dx, int pdx,
|
||||
int dy) {
|
||||
dim3 grid((dx / TILEX) + (!(dx % TILEX) ? 0 : 1),
|
||||
(dy / TILEY) + (!(dy % TILEY) ? 0 : 1));
|
||||
dim3 tids(TIDSX, TIDSY);
|
||||
|
||||
updateVelocity_k<<<grid, tids>>>(v, vx, vy, dx, pdx, dy, TILEY / TIDSY,
|
||||
tPitch);
|
||||
getLastCudaError("updateVelocity_k failed.");
|
||||
}
|
||||
|
||||
extern "C" void advectParticles(GLuint vbo, cData *v, int dx, int dy,
|
||||
float dt) {
|
||||
dim3 grid((dx / TILEX) + (!(dx % TILEX) ? 0 : 1),
|
||||
(dy / TILEY) + (!(dy % TILEY) ? 0 : 1));
|
||||
dim3 tids(TIDSX, TIDSY);
|
||||
|
||||
cData *p;
|
||||
cudaGraphicsMapResources(1, &cuda_vbo_resource, 0);
|
||||
getLastCudaError("cudaGraphicsMapResources failed");
|
||||
|
||||
size_t num_bytes;
|
||||
cudaGraphicsResourceGetMappedPointer((void **)&p, &num_bytes,
|
||||
cuda_vbo_resource);
|
||||
getLastCudaError("cudaGraphicsResourceGetMappedPointer failed");
|
||||
|
||||
advectParticles_k<<<grid, tids>>>(p, v, dx, dy, dt, TILEY / TIDSY, tPitch);
|
||||
getLastCudaError("advectParticles_k failed.");
|
||||
|
||||
cudaGraphicsUnmapResources(1, &cuda_vbo_resource, 0);
|
||||
getLastCudaError("cudaGraphicsUnmapResources failed");
|
||||
}
|
||||
76
Samples/5_Domain_Specific/fluidsGL/fluidsGL_kernels.cuh
Normal file
76
Samples/5_Domain_Specific/fluidsGL/fluidsGL_kernels.cuh
Normal file
@@ -0,0 +1,76 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef __STABLEFLUIDS_KERNELS_CUH_
|
||||
#define __STABLEFLUIDS_KERNELS_CUH_
|
||||
|
||||
#include "defines.h"
|
||||
|
||||
// Vector data type used to velocity and force fields
|
||||
typedef float2 cData;
|
||||
|
||||
void setupTexture(int x, int y);
|
||||
void updateTexture(cData *data, size_t w, size_t h, size_t pitch);
|
||||
void deleteTexture(void);
|
||||
|
||||
// This method adds constant force vectors to the velocity field
|
||||
// stored in 'v' according to v(x,t+1) = v(x,t) + dt * f.
|
||||
__global__ void addForces_k(cData *v, int dx, int dy, int spx, int spy,
|
||||
float fx, float fy, int r, size_t pitch);
|
||||
|
||||
// This method performs the velocity advection step, where we
|
||||
// trace velocity vectors back in time to update each grid cell.
|
||||
// That is, v(x,t+1) = v(p(x,-dt),t). Here we perform bilinear
|
||||
// interpolation in the velocity space.
|
||||
__global__ void advectVelocity_k(cData *v, float *vx, float *vy, int dx,
|
||||
int pdx, int dy, float dt, int lb,
|
||||
cudaTextureObject_t tex);
|
||||
|
||||
// This method performs velocity diffusion and forces mass conservation
|
||||
// in the frequency domain. The inputs 'vx' and 'vy' are complex-valued
|
||||
// arrays holding the Fourier coefficients of the velocity field in
|
||||
// X and Y. Diffusion in this space takes a simple form described as:
|
||||
// v(k,t) = v(k,t) / (1 + visc * dt * k^2), where visc is the viscosity,
|
||||
// and k is the wavenumber. The projection step forces the Fourier
|
||||
// velocity vectors to be orthogonal to the wave wave vectors for each
|
||||
// wavenumber: v(k,t) = v(k,t) - ((k dot v(k,t) * k) / k^2.
|
||||
__global__ void diffuseProject_k(cData *vx, cData *vy, int dx, int dy, float dt,
|
||||
float visc, int lb);
|
||||
|
||||
// This method updates the velocity field 'v' using the two complex
|
||||
// arrays from the previous step: 'vx' and 'vy'. Here we scale the
|
||||
// real components by 1/(dx*dy) to account for an unnormalized FFT.
|
||||
__global__ void updateVelocity_k(cData *v, float *vx, float *vy, int dx,
|
||||
int pdx, int dy, int lb, size_t pitch);
|
||||
|
||||
// This method updates the particles by moving particle positions
|
||||
// according to the velocity field and time step. That is, for each
|
||||
// particle: p(t+1) = p(t) + dt * v(p(t)).
|
||||
__global__ void advectParticles_k(cData *part, cData *v, int dx, int dy,
|
||||
float dt, int lb, size_t pitch);
|
||||
|
||||
#endif
|
||||
74
Samples/5_Domain_Specific/fluidsGL/fluidsGL_kernels.h
Normal file
74
Samples/5_Domain_Specific/fluidsGL/fluidsGL_kernels.h
Normal file
@@ -0,0 +1,74 @@
|
||||
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef __STABLEFLUIDS_KERNELS_CUH_
|
||||
#define __STABLEFLUIDS_KERNELS_CUH_
|
||||
|
||||
// Vector data type used to velocity and force fields
|
||||
typedef float2 cData;
|
||||
|
||||
void setupTexture(int x, int y);
|
||||
void updateTexture(cData *data, size_t w, size_t h, size_t pitch);
|
||||
void deleteTexture(void);
|
||||
|
||||
// This method adds constant force vectors to the velocity field
|
||||
// stored in 'v' according to v(x,t+1) = v(x,t) + dt * f.
|
||||
__global__ void addForces_k(cData *v, int dx, int dy, int spx, int spy,
|
||||
float fx, float fy, int r, size_t pitch);
|
||||
|
||||
// This method performs the velocity advection step, where we
|
||||
// trace velocity vectors back in time to update each grid cell.
|
||||
// That is, v(x,t+1) = v(p(x,-dt),t). Here we perform bilinear
|
||||
// interpolation in the velocity space.
|
||||
__global__ void advectVelocity_k(cData *v, float *vx, float *vy, int dx,
|
||||
int pdx, int dy, float dt, int lb,
|
||||
cudaTextureObject_t tex);
|
||||
|
||||
// This method performs velocity diffusion and forces mass conservation
|
||||
// in the frequency domain. The inputs 'vx' and 'vy' are complex-valued
|
||||
// arrays holding the Fourier coefficients of the velocity field in
|
||||
// X and Y. Diffusion in this space takes a simple form described as:
|
||||
// v(k,t) = v(k,t) / (1 + visc * dt * k^2), where visc is the viscosity,
|
||||
// and k is the wavenumber. The projection step forces the Fourier
|
||||
// velocity vectors to be orthogonal to the wave wave vectors for each
|
||||
// wavenumber: v(k,t) = v(k,t) - ((k dot v(k,t) * k) / k^2.
|
||||
__global__ void diffuseProject_k(cData *vx, cData *vy, int dx, int dy, float dt,
|
||||
float visc, int lb);
|
||||
|
||||
// This method updates the velocity field 'v' using the two complex
|
||||
// arrays from the previous step: 'vx' and 'vy'. Here we scale the
|
||||
// real components by 1/(dx*dy) to account for an unnormalized FFT.
|
||||
__global__ void updateVelocity_k(cData *v, float *vx, float *vy, int dx,
|
||||
int pdx, int dy, int lb, size_t pitch);
|
||||
|
||||
// This method updates the particles by moving particle positions
|
||||
// according to the velocity field and time step. That is, for each
|
||||
// particle: p(t+1) = p(t) + dt * v(p(t)).
|
||||
__global__ void advectParticles_k(cData *part, cData *v, int dx, int dy,
|
||||
float dt, int lb, size_t pitch);
|
||||
|
||||
#endif
|
||||
20
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2017.sln
Normal file
20
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2017.sln
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2017
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fluidsGL", "fluidsGL_vs2017.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
125
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2017.vcxproj
Normal file
125
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2017.vcxproj
Normal file
@@ -0,0 +1,125 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
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||||
</PropertyGroup>
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||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
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||||
<Platform>x64</Platform>
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||||
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||||
</ItemGroup>
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||||
<PropertyGroup Label="Globals">
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||||
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
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||||
<RootNamespace>fluidsGL_vs2017</RootNamespace>
|
||||
<ProjectName>fluidsGL</ProjectName>
|
||||
<CudaToolkitCustomDir />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
|
||||
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
|
||||
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
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||||
</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup>
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||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'">
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.6.props" />
|
||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
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||||
<PropertyGroup>
|
||||
<IntDir>$(Platform)/$(Configuration)/</IntDir>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Platform)'=='x64'">
|
||||
<OutDir>../../../bin/win64/$(Configuration)/</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalDependencies>cufft.lib;cudart_static.lib;freeglut.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);../../../Common/lib/$(PlatformName);</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)/fluidsGL.exe</OutputFile>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<CodeGeneration>compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
|
||||
<AdditionalOptions>-Xcompiler "/wd 4819" --threads 0 </AdditionalOptions>
|
||||
<Include>./;../../../Common</Include>
|
||||
<Defines>WIN32</Defines>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MTd</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MT</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
|
||||
<Link>
|
||||
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>glew64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="fluidsGL.cpp" />
|
||||
<CudaCompile Include="fluidsGL_kernels.cu" />
|
||||
<ClInclude Include="defines.h" />
|
||||
<ClInclude Include="fluidsGL_kernels.h" />
|
||||
<None Include="fluidsGL_kernels.cuh" />
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||||
</ItemGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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||||
<ImportGroup Label="ExtensionTargets">
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||||
<Import Project="$(CUDAPropsPath)\CUDA 11.6.targets" />
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||||
</ImportGroup>
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||||
</Project>
|
||||
20
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2019.sln
Normal file
20
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2019.sln
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2019
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fluidsGL", "fluidsGL_vs2019.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
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EndProject
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Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
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{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
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||||
121
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2019.vcxproj
Normal file
121
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2019.vcxproj
Normal file
@@ -0,0 +1,121 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
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<RootNamespace>fluidsGL_vs2019</RootNamespace>
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||||
<ProjectName>fluidsGL</ProjectName>
|
||||
<CudaToolkitCustomDir />
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup>
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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||||
<Import Project="$(CUDAPropsPath)\CUDA 11.6.props" />
|
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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||||
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IntDir>$(Platform)/$(Configuration)/</IntDir>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
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</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Platform)'=='x64'">
|
||||
<OutDir>../../../bin/win64/$(Configuration)/</OutDir>
|
||||
</PropertyGroup>
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<ItemDefinitionGroup>
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||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
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<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
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||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalDependencies>cufft.lib;cudart_static.lib;freeglut.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);../../../Common/lib/$(PlatformName);</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)/fluidsGL.exe</OutputFile>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<CodeGeneration>compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
|
||||
<AdditionalOptions>-Xcompiler "/wd 4819" --threads 0 </AdditionalOptions>
|
||||
<Include>./;../../../Common</Include>
|
||||
<Defines>WIN32</Defines>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MTd</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MT</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
|
||||
<Link>
|
||||
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>glew64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="fluidsGL.cpp" />
|
||||
<CudaCompile Include="fluidsGL_kernels.cu" />
|
||||
<ClInclude Include="defines.h" />
|
||||
<ClInclude Include="fluidsGL_kernels.h" />
|
||||
<None Include="fluidsGL_kernels.cuh" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.6.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
20
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2022.sln
Normal file
20
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2022.sln
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2022
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fluidsGL", "fluidsGL_vs2022.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
121
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2022.vcxproj
Normal file
121
Samples/5_Domain_Specific/fluidsGL/fluidsGL_vs2022.vcxproj
Normal file
@@ -0,0 +1,121 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
|
||||
<RootNamespace>fluidsGL_vs2022</RootNamespace>
|
||||
<ProjectName>fluidsGL</ProjectName>
|
||||
<CudaToolkitCustomDir />
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup>
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'">
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.6.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IntDir>$(Platform)/$(Configuration)/</IntDir>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Platform)'=='x64'">
|
||||
<OutDir>../../../bin/win64/$(Configuration)/</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../../Common;$(CudaToolkitIncludeDir);</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalDependencies>cufft.lib;cudart_static.lib;freeglut.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);../../../Common/lib/$(PlatformName);</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)/fluidsGL.exe</OutputFile>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<CodeGeneration>compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
|
||||
<AdditionalOptions>-Xcompiler "/wd 4819" --threads 0 </AdditionalOptions>
|
||||
<Include>./;../../../Common</Include>
|
||||
<Defines>WIN32</Defines>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MTd</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MT</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
|
||||
<Link>
|
||||
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>glew64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="fluidsGL.cpp" />
|
||||
<CudaCompile Include="fluidsGL_kernels.cu" />
|
||||
<ClInclude Include="defines.h" />
|
||||
<ClInclude Include="fluidsGL_kernels.h" />
|
||||
<None Include="fluidsGL_kernels.cuh" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.6.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user