add and update samples for CUDA 11.6

This commit is contained in:
Rutwik Choughule
2022-01-13 11:35:24 +05:30
parent 11de19f00c
commit 2e41896e1b
4615 changed files with 178150 additions and 181350 deletions

View File

@@ -0,0 +1,18 @@
{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/**",
"${workspaceFolder}/../../../Common"
],
"defines": [],
"compilerPath": "/usr/local/cuda/bin/nvcc",
"cStandard": "gnu17",
"cppStandard": "gnu++14",
"intelliSenseMode": "linux-gcc-x64",
"configurationProvider": "ms-vscode.makefile-tools"
}
],
"version": 4
}

View File

@@ -0,0 +1,7 @@
{
"recommendations": [
"nvidia.nsight-vscode-edition",
"ms-vscode.cpptools",
"ms-vscode.makefile-tools"
]
}

View File

@@ -0,0 +1,10 @@
{
"configurations": [
{
"name": "CUDA C++: Launch",
"type": "cuda-gdb",
"request": "launch",
"program": "${workspaceFolder}/vectorAddMMAP"
}
]
}

View File

@@ -0,0 +1,15 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "sample",
"type": "shell",
"command": "make dbg=1",
"problemMatcher": ["$nvcc"],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}

View File

@@ -0,0 +1,443 @@
################################################################################
# Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of NVIDIA CORPORATION nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
################################################################################
#
# Makefile project only supported on Mac OS X and Linux Platforms)
#
################################################################################
# Location of the CUDA Toolkit
CUDA_PATH ?= /usr/local/cuda
##############################
# start deprecated interface #
##############################
ifeq ($(x86_64),1)
$(info WARNING - x86_64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
TARGET_ARCH ?= x86_64
endif
ifeq ($(ARMv7),1)
$(info WARNING - ARMv7 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=armv7l instead)
TARGET_ARCH ?= armv7l
endif
ifeq ($(aarch64),1)
$(info WARNING - aarch64 variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
TARGET_ARCH ?= aarch64
endif
ifeq ($(ppc64le),1)
$(info WARNING - ppc64le variable has been deprecated)
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
TARGET_ARCH ?= ppc64le
endif
ifneq ($(GCC),)
$(info WARNING - GCC variable has been deprecated)
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
HOST_COMPILER ?= $(GCC)
endif
ifneq ($(abi),)
$(error ERROR - abi variable has been removed)
endif
############################
# end deprecated interface #
############################
# architecture
HOST_ARCH := $(shell uname -m)
TARGET_ARCH ?= $(HOST_ARCH)
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le armv7l))
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le))
TARGET_SIZE := 64
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
TARGET_SIZE := 32
endif
else
TARGET_SIZE := $(shell getconf LONG_BIT)
endif
else
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
endif
# sbsa and aarch64 systems look similar. Need to differentiate them at host level for now.
ifeq ($(HOST_ARCH),aarch64)
ifeq ($(CUDA_PATH)/targets/sbsa-linux,$(shell ls -1d $(CUDA_PATH)/targets/sbsa-linux 2>/dev/null))
HOST_ARCH := sbsa
TARGET_ARCH := sbsa
endif
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-sbsa x86_64-ppc64le))
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
endif
endif
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
TARGET_ARCH = armv7l
endif
# operating system
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
TARGET_OS ?= $(HOST_OS)
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
endif
# host compiler
ifeq ($(TARGET_OS),darwin)
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
HOST_COMPILER ?= clang++
endif
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
ifeq ($(TARGET_OS),linux)
HOST_COMPILER ?= arm-linux-gnueabihf-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
else ifeq ($(TARGET_OS),android)
HOST_COMPILER ?= arm-linux-androideabi-g++
endif
else ifeq ($(TARGET_ARCH),aarch64)
ifeq ($(TARGET_OS), linux)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_OS),qnx)
ifeq ($(QNX_HOST),)
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
endif
ifeq ($(QNX_TARGET),)
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
endif
export QNX_HOST
export QNX_TARGET
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/q++
else ifeq ($(TARGET_OS), android)
HOST_COMPILER ?= aarch64-linux-android-clang++
endif
else ifeq ($(TARGET_ARCH),sbsa)
HOST_COMPILER ?= aarch64-linux-gnu-g++
else ifeq ($(TARGET_ARCH),ppc64le)
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
endif
endif
HOST_COMPILER ?= g++
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
# internal flags
NVCCFLAGS := -m${TARGET_SIZE}
CCFLAGS :=
LDFLAGS :=
# build flags
ifeq ($(TARGET_OS),darwin)
LDFLAGS += -rpath $(CUDA_PATH)/lib
CCFLAGS += -arch $(HOST_ARCH)
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
CCFLAGS += -mfloat-abi=hard
else ifeq ($(TARGET_OS),android)
LDFLAGS += -pie
CCFLAGS += -fpie -fpic -fexceptions
endif
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
ifneq ($(TARGET_FS),)
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
ifeq ($(GCCVERSIONLTEQ46),1)
CCFLAGS += --sysroot=$(TARGET_FS)
endif
LDFLAGS += --sysroot=$(TARGET_FS)
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L$(TARGET_FS)/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/lib/aarch64-linux-gnu -L$(TARGET_FS)/lib/aarch64-linux-gnu
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L$(TARGET_FS)/usr/lib
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
CCFLAGS += -isystem=$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include/libdrm
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu -I$(TARGET_FS)/usr/include/aarch64-linux-gnu
endif
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
NVCCFLAGS += -D_QNX_SOURCE
NVCCFLAGS += --qpp-config 8.3.0,gcc_ntoaarch64le
CCFLAGS += -DWIN_INTERFACE_CUSTOM -I/usr/include/aarch64-qnx-gnu
LDFLAGS += -lsocket
LDFLAGS += -L/usr/lib/aarch64-qnx-gnu
CCFLAGS += "-Wl\,-rpath-link\,/usr/lib/aarch64-qnx-gnu"
ifdef TARGET_OVERRIDE
LDFLAGS += -lslog2
endif
ifneq ($(TARGET_FS),)
LDFLAGS += -L$(TARGET_FS)/usr/lib
CCFLAGS += "-Wl\,-rpath-link\,$(TARGET_FS)/usr/lib"
LDFLAGS += -L$(TARGET_FS)/usr/libnvidia
CCFLAGS += "-Wl\,-rpath-link\,$(TARGET_FS)/usr/libnvidia"
CCFLAGS += -I$(TARGET_FS)/../include
endif
endif
endif
ifdef TARGET_OVERRIDE # cuda toolkit targets override
NVCCFLAGS += -target-dir $(TARGET_OVERRIDE)
endif
# Install directory of different arch
CUDA_INSTALL_TARGET_DIR :=
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),sbsa-linux)
CUDA_INSTALL_TARGET_DIR = targets/sbsa-linux/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
else ifeq ($(TARGET_ARCH),ppc64le)
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
endif
# Debug build flags
ifeq ($(dbg),1)
NVCCFLAGS += -g -G
BUILD_TYPE := debug
else
BUILD_TYPE := release
endif
ALL_CCFLAGS :=
ALL_CCFLAGS += $(NVCCFLAGS)
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
UBUNTU = $(shell lsb_release -i -s 2>/dev/null | grep -i ubuntu)
SAMPLE_ENABLED := 1
# This sample is not supported on Mac OSX
ifeq ($(TARGET_OS),darwin)
$(info >>> WARNING - vectorAddMMAP is not supported on Mac OSX - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on ARMv7
ifeq ($(TARGET_ARCH),armv7l)
$(info >>> WARNING - vectorAddMMAP is not supported on ARMv7 - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on aarch64
ifeq ($(TARGET_ARCH),aarch64)
$(info >>> WARNING - vectorAddMMAP is not supported on aarch64 - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
# This sample is not supported on sbsa
ifeq ($(TARGET_ARCH),sbsa)
$(info >>> WARNING - vectorAddMMAP is not supported on sbsa - waiving sample <<<)
SAMPLE_ENABLED := 0
endif
ALL_LDFLAGS :=
ALL_LDFLAGS += $(ALL_CCFLAGS)
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
# Common includes and paths for CUDA
INCLUDES := -I../../../Common
LIBRARIES :=
################################################################################
FATBIN_FILE := vectorAdd_kernel${TARGET_SIZE}.fatbin
# Gencode arguments
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),armv7l aarch64 sbsa))
SMS ?= 53 61 70 72 75 80 86 87
else
SMS ?= 35 37 50 52 60 61 70 75 80 86
endif
ifeq ($(GENCODE_FLAGS),)
# Generate SASS code for each SM architecture listed in $(SMS)
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
ifeq ($(SMS),)
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),armv7l aarch64 sbsa))
# Generate PTX code from SM 53
GENCODE_FLAGS += -gencode arch=compute_53,code=compute_53
else
# Generate PTX code from SM 35
GENCODE_FLAGS += -gencode arch=compute_35,code=compute_35
endif
endif
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
HIGHEST_SM := $(lastword $(sort $(SMS)))
ifneq ($(HIGHEST_SM),)
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
endif
endif
ifeq ($(TARGET_OS),darwin)
ALL_LDFLAGS += -Xcompiler -F/Library/Frameworks -Xlinker -framework -Xlinker CUDA
else
ifeq ($(TARGET_ARCH),x86_64)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/lib64/stubs
CUDA_SEARCH_PATH += $(CUDA_PATH)/lib/stubs
CUDA_SEARCH_PATH += $(CUDA_PATH)/targets/x86_64-linux/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/armv7-linux-gnueabihf/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/aarch64-linux/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),sbsa-linux)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/sbsa-linux/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/armv7-linux-androideabi/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/aarch64-linux-androideabi/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/ARMv7-linux-QNX/lib/stubs
endif
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/aarch64-qnx/lib/stubs
ifdef TARGET_OVERRIDE
CUDA_SEARCH_PATH := $(CUDA_PATH)/targets/$(TARGET_OVERRIDE)/lib/stubs
endif
endif
ifeq ($(TARGET_ARCH),ppc64le)
CUDA_SEARCH_PATH ?= $(CUDA_PATH)/targets/ppc64le-linux/lib/stubs
endif
ifeq ($(HOST_ARCH),ppc64le)
CUDA_SEARCH_PATH += $(CUDA_PATH)/lib64/stubs
endif
CUDALIB ?= $(shell find -L $(CUDA_SEARCH_PATH) -maxdepth 1 -name libcuda.so 2> /dev/null)
ifeq ("$(CUDALIB)","")
$(info >>> WARNING - libcuda.so not found, CUDA Driver is not installed. Please re-install the driver. <<<)
SAMPLE_ENABLED := 0
else
CUDALIB := $(shell echo $(CUDALIB) | sed "s/ .*//" | sed "s/\/libcuda.so//" )
LIBRARIES += -L$(CUDALIB) -lcuda
endif
endif
ALL_CCFLAGS += --threads 0 --std=c++11
ifeq ($(SAMPLE_ENABLED),0)
EXEC ?= @echo "[@]"
endif
################################################################################
# Target rules
all: build
build: vectorAddMMAP $(FATBIN_FILE)
check.deps:
ifeq ($(SAMPLE_ENABLED),0)
@echo "Sample will be waived due to the above missing dependencies"
else
@echo "Sample is ready - all dependencies have been met"
endif
$(FATBIN_FILE): vectorAdd_kernel.cu
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -fatbin $<
$(EXEC) mkdir -p data
$(EXEC) cp -f $@ ./data
$(EXEC) mkdir -p ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp -f $@ ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
multidevicealloc_memmap.o:multidevicealloc_memmap.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
vectorAddMMAP.o:vectorAddMMAP.cpp
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
vectorAddMMAP: multidevicealloc_memmap.o vectorAddMMAP.o
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
$(EXEC) mkdir -p ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
$(EXEC) cp $@ ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
run: build
$(EXEC) ./vectorAddMMAP
testrun: build
clean:
rm -f vectorAddMMAP multidevicealloc_memmap.o vectorAddMMAP.o data/$(FATBIN_FILE) $(FATBIN_FILE)
rm -rf ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/vectorAddMMAP
rm -rf ../../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/$(FATBIN_FILE)
clobber: clean

View File

@@ -0,0 +1,70 @@
# vectorAddMMAP - Vector Addition cuMemMap
## Description
This sample replaces the device allocation in the vectorAddDrv sample with cuMemMap-ed allocations. This sample demonstrates that the cuMemMap api allows the user to specify the physical properties of their memory while retaining the contiguous nature of their access, thus not requiring a change in their program structure.
## Key Concepts
CUDA Driver API, Vector Addition, MMAP
## Supported SM Architectures
[SM 3.5 ](https://developer.nvidia.com/cuda-gpus) [SM 3.7 ](https://developer.nvidia.com/cuda-gpus) [SM 5.0 ](https://developer.nvidia.com/cuda-gpus) [SM 5.2 ](https://developer.nvidia.com/cuda-gpus) [SM 5.3 ](https://developer.nvidia.com/cuda-gpus) [SM 6.0 ](https://developer.nvidia.com/cuda-gpus) [SM 6.1 ](https://developer.nvidia.com/cuda-gpus) [SM 7.0 ](https://developer.nvidia.com/cuda-gpus) [SM 7.2 ](https://developer.nvidia.com/cuda-gpus) [SM 7.5 ](https://developer.nvidia.com/cuda-gpus) [SM 8.0 ](https://developer.nvidia.com/cuda-gpus) [SM 8.6 ](https://developer.nvidia.com/cuda-gpus) [SM 8.7 ](https://developer.nvidia.com/cuda-gpus)
## Supported OSes
Linux, Windows
## Supported CPU Architecture
x86_64, ppc64le
## CUDA APIs involved
### [CUDA Driver API](http://docs.nvidia.com/cuda/cuda-driver-api/index.html)
cuMemSetAccess, cuInit, cuMemAddressReserve, cuModuleGetFunction, cuCtxDestroy, cuCtxCreate, cuMemAddressFree, cuMemGetAllocationGranularity, cuMemUnmap, cuDeviceGetAttribute, cuMemRelease, cuModuleLoadData, cuMemMap, cuMemCreate, cuMemcpyHtoD, cuDeviceCanAccessPeer, cuDeviceGetCount, cuLaunchKernel, cuMemcpyDtoH
## Prerequisites
Download and install the [CUDA Toolkit 11.6](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
## Build and Run
### Windows
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
```
*_vs<version>.sln - for Visual Studio <version>
```
Each individual sample has its own set of solution files in its directory:
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
### Linux
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
```
$ cd <sample_dir>
$ make
```
The samples makefiles can take advantage of certain options:
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, ppc64le.
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=ppc64le` <br/>
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
* **dbg=1** - build with debug symbols
```
$ make dbg=1
```
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
```
$ make SMS="50 60"
```
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
```
$ make HOST_COMPILER=g++
```
## References (for more details)

View File

@@ -0,0 +1,200 @@
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "multidevicealloc_memmap.hpp"
static size_t round_up(size_t x, size_t y) { return ((x + y - 1) / y) * y; }
CUresult simpleMallocMultiDeviceMmap(
CUdeviceptr *dptr, size_t *allocationSize, size_t size,
const std::vector<CUdevice> &residentDevices,
const std::vector<CUdevice> &mappingDevices, size_t align) {
CUresult status = CUDA_SUCCESS;
size_t min_granularity = 0;
size_t stripeSize;
// Setup the properties common for all the chunks
// The allocations will be device pinned memory.
// This property structure describes the physical location where the memory
// will be allocated via cuMemCreate allong with additional properties In this
// case, the allocation will be pinnded device memory local to a given device.
CUmemAllocationProp prop = {};
prop.type = CU_MEM_ALLOCATION_TYPE_PINNED;
prop.location.type = CU_MEM_LOCATION_TYPE_DEVICE;
// Get the minimum granularity needed for the resident devices
// (the max of the minimum granularity of each participating device)
for (int idx = 0; idx < residentDevices.size(); idx++) {
size_t granularity = 0;
// get the minnimum granularity for residentDevices[idx]
prop.location.id = residentDevices[idx];
status = cuMemGetAllocationGranularity(&granularity, &prop,
CU_MEM_ALLOC_GRANULARITY_MINIMUM);
if (status != CUDA_SUCCESS) {
goto done;
}
if (min_granularity < granularity) {
min_granularity = granularity;
}
}
// Get the minimum granularity needed for the accessing devices
// (the max of the minimum granularity of each participating device)
for (size_t idx = 0; idx < mappingDevices.size(); idx++) {
size_t granularity = 0;
// get the minnimum granularity for mappingDevices[idx]
prop.location.id = mappingDevices[idx];
status = cuMemGetAllocationGranularity(&granularity, &prop,
CU_MEM_ALLOC_GRANULARITY_MINIMUM);
if (status != CUDA_SUCCESS) {
goto done;
}
if (min_granularity < granularity) {
min_granularity = granularity;
}
}
// Round up the size such that we can evenly split it into a stripe size tha
// meets the granularity requirements Essentially size = N *
// residentDevices.size() * min_granularity is the requirement, since each
// piece of the allocation will be stripeSize = N * min_granularity and the
// min_granularity requirement applies to each stripeSize piece of the
// allocation.
size = round_up(size, residentDevices.size() * min_granularity);
stripeSize = size / residentDevices.size();
// Return the rounded up size to the caller for use in the free
if (allocationSize) {
*allocationSize = size;
}
// Reserve the required contiguous VA space for the allocations
status = cuMemAddressReserve(dptr, size, align, 0, 0);
if (status != CUDA_SUCCESS) {
goto done;
}
// Create and map the backings on each gpu
// note: reusing CUmemAllocationProp prop from earlier with prop.type &
// prop.location.type already specified.
for (size_t idx = 0; idx < residentDevices.size(); idx++) {
CUresult status2 = CUDA_SUCCESS;
// Set the location for this chunk to this device
prop.location.id = residentDevices[idx];
// Create the allocation as a pinned allocation on this device
CUmemGenericAllocationHandle allocationHandle;
status = cuMemCreate(&allocationHandle, stripeSize, &prop, 0);
if (status != CUDA_SUCCESS) {
goto done;
}
// Assign the chunk to the appropriate VA range and release the handle.
// After mapping the memory, it can be referenced by virtual address.
// Since we do not need to make any other mappings of this memory or export
// it, we no longer need and can release the allocationHandle. The
// allocation will be kept live until it is unmapped.
status = cuMemMap(*dptr + (stripeSize * idx), stripeSize, 0,
allocationHandle, 0);
// the handle needs to be released even if the mapping failed.
status2 = cuMemRelease(allocationHandle);
if (status == CUDA_SUCCESS) {
// cuMemRelease should not have failed here
// as the handle was just allocated successfully
// however return an error if it does.
status = status2;
}
// Cleanup in case of any mapping failures.
if (status != CUDA_SUCCESS) {
goto done;
}
}
{
// Each accessDescriptor will describe the mapping requirement for a single
// device
std::vector<CUmemAccessDesc> accessDescriptors;
accessDescriptors.resize(mappingDevices.size());
// Prepare the access descriptor array indicating where and how the backings
// should be visible.
for (size_t idx = 0; idx < mappingDevices.size(); idx++) {
// Specify which device we are adding mappings for.
accessDescriptors[idx].location.type = CU_MEM_LOCATION_TYPE_DEVICE;
accessDescriptors[idx].location.id = mappingDevices[idx];
// Specify both read and write access.
accessDescriptors[idx].flags = CU_MEM_ACCESS_FLAGS_PROT_READWRITE;
}
// Apply the access descriptors to the whole VA range.
status = cuMemSetAccess(*dptr, size, &accessDescriptors[0],
accessDescriptors.size());
if (status != CUDA_SUCCESS) {
goto done;
}
}
done:
if (status != CUDA_SUCCESS) {
if (*dptr) {
simpleFreeMultiDeviceMmap(*dptr, size);
}
}
return status;
}
CUresult simpleFreeMultiDeviceMmap(CUdeviceptr dptr, size_t size) {
CUresult status = CUDA_SUCCESS;
// Unmap the mapped virtual memory region
// Since the handles to the mapped backing stores have already been released
// by cuMemRelease, and these are the only/last mappings referencing them,
// The backing stores will be freed.
// Since the memory has been unmapped after this call, accessing the specified
// va range will result in a fault (unitll it is remapped).
status = cuMemUnmap(dptr, size);
if (status != CUDA_SUCCESS) {
return status;
}
// Free the virtual address region. This allows the virtual address region
// to be reused by future cuMemAddressReserve calls. This also allows the
// virtual address region to be used by other allocation made through
// opperating system calls like malloc & mmap.
status = cuMemAddressFree(dptr, size);
if (status != CUDA_SUCCESS) {
return status;
}
return status;
}

View File

@@ -0,0 +1,77 @@
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <cuda.h>
#include <vector>
////////////////////////////////////////////////////////////////////////////
//! Allocate virtually contiguous memory backed on separate devices
//! @return CUresult error code on failure.
//! @param[out] dptr Virtual address reserved for allocation
//! @param[out] allocationSize Actual amount of virtual address space reserved.
//! AllocationSize is needed in the free operation.
//! @param[in] size The minimum size to allocate (will be rounded up
//! to accomodate
//! required granularity).
//! @param[in] residentDevices Specifies what devices the allocation should be
//! striped across.
//! @param[in] mappingDevices Specifies what devices need to read/write to the
//! allocation.
//! @align Additional allignment requirement if desired.
//! @note The VA mappings will look like the following:
//!
//! v-stripeSize-v v-rounding -v
//! +-----------------------------------------+
//! | D1 | D2 | D3 |
//! +-----------------------------------------+
//! ^-- dptr ^-- dptr + size
//!
//! Each device in the residentDevices list will get an equal sized stripe.
//! Excess memory allocated will be that meets the minimum
//! granularity requirements of all the devices.
//!
//! @note uses cuMemGetAllocationGranularity cuMemCreate cuMemMap and
//! cuMemSetAccess
//! function calls to organize the va space
//!
//! @note uses cuMemRelease to release the allocationHandle. The allocation
//! handle
//! is not needed after its mappings are set up.
////////////////////////////////////////////////////////////////////////////
CUresult simpleMallocMultiDeviceMmap(
CUdeviceptr *dptr, size_t *allocationSize, size_t size,
const std::vector<CUdevice> &residentDevices,
const std::vector<CUdevice> &mappingDevices, size_t align = 0);
////////////////////////////////////////////////////////////////////////////
//! Frees resources allocated by simpleMallocMultiDeviceMmap
//! @CUresult CUresult error code on failure.
//! @param[in] dptr Virtual address reserved by simpleMallocMultiDeviceMmap
//! @param[in] size allocationSize returned by simpleMallocMultiDeviceMmap
////////////////////////////////////////////////////////////////////////////
CUresult simpleFreeMultiDeviceMmap(CUdeviceptr dptr, size_t size);

View File

@@ -0,0 +1,272 @@
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* Vector addition: C = A + B.
*
* This sample replaces the device allocation in the vectorAddDrvsample with
* cuMemMap-ed allocations. This sample demonstrates that the cuMemMap api
* allows the user to specify the physical properties of their memory while
* retaining the contiguos nature of their access, thus not requiring a change
* in their program structure.
*
*/
// Includes
#include <cuda.h>
#include <stdio.h>
#include <string.h>
#include <cstring>
#include <iostream>
// includes, project
#include <helper_cuda_drvapi.h>
#include <helper_functions.h>
// includes, CUDA
#include <builtin_types.h>
#include "multidevicealloc_memmap.hpp"
using namespace std;
// Variables
CUdevice cuDevice;
CUcontext cuContext;
CUmodule cuModule;
CUfunction vecAdd_kernel;
float *h_A;
float *h_B;
float *h_C;
CUdeviceptr d_A;
CUdeviceptr d_B;
CUdeviceptr d_C;
size_t allocationSize = 0;
// Functions
int CleanupNoFailure();
void RandomInit(float *, int);
//define input fatbin file
#ifndef FATBIN_FILE
#define FATBIN_FILE "vectorAdd_kernel64.fatbin"
#endif
// collect all of the devices whose memory can be mapped from cuDevice.
vector<CUdevice> getBackingDevices(CUdevice cuDevice) {
int num_devices;
checkCudaErrors(cuDeviceGetCount(&num_devices));
vector<CUdevice> backingDevices;
backingDevices.push_back(cuDevice);
for (int dev = 0; dev < num_devices; dev++) {
int capable = 0;
int attributeVal = 0;
// The mapping device is already in the backingDevices vector
if (dev == cuDevice) {
continue;
}
// Only peer capable devices can map each others memory
checkCudaErrors(cuDeviceCanAccessPeer(&capable, cuDevice, dev));
if (!capable) {
continue;
}
// The device needs to support virtual address management for the required
// apis to work
checkCudaErrors(cuDeviceGetAttribute(
&attributeVal, CU_DEVICE_ATTRIBUTE_VIRTUAL_ADDRESS_MANAGEMENT_SUPPORTED,
cuDevice));
if (attributeVal == 0) {
continue;
}
backingDevices.push_back(dev);
}
return backingDevices;
}
// Host code
int main(int argc, char **argv) {
printf("Vector Addition (Driver API)\n");
int N = 50000;
size_t size = N * sizeof(float);
int attributeVal = 0;
// Initialize
checkCudaErrors(cuInit(0));
cuDevice = findCudaDeviceDRV(argc, (const char **)argv);
// Check that the selected device supports virtual address management
checkCudaErrors(cuDeviceGetAttribute(
&attributeVal, CU_DEVICE_ATTRIBUTE_VIRTUAL_ADDRESS_MANAGEMENT_SUPPORTED,
cuDevice));
printf("Device %d VIRTUAL ADDRESS MANAGEMENT SUPPORTED = %d.\n", cuDevice,
attributeVal);
if (attributeVal == 0) {
printf("Device %d doesn't support VIRTUAL ADDRESS MANAGEMENT.\n", cuDevice);
exit(EXIT_WAIVED);
}
// The vector addition happens on cuDevice, so the allocations need to be
// mapped there.
vector<CUdevice> mappingDevices;
mappingDevices.push_back(cuDevice);
// Collect devices accessible by the mapping device (cuDevice) into the
// backingDevices vector.
vector<CUdevice> backingDevices = getBackingDevices(cuDevice);
// Create context
checkCudaErrors(cuCtxCreate(&cuContext, 0, cuDevice));
// first search for the module path before we load the results
string module_path;
std::ostringstream fatbin;
if (!findFatbinPath(FATBIN_FILE, module_path, argv, fatbin))
{
exit(EXIT_FAILURE);
}
else
{
printf("> initCUDA loading module: <%s>\n", module_path.c_str());
}
if (!fatbin.str().size())
{
printf("fatbin file empty. exiting..\n");
exit(EXIT_FAILURE);
}
// Create module from binary file (FATBIN)
checkCudaErrors(cuModuleLoadData(&cuModule, fatbin.str().c_str()));
// Get function handle from module
checkCudaErrors(cuModuleGetFunction(&vecAdd_kernel, cuModule, "VecAdd_kernel"));
// Allocate input vectors h_A and h_B in host memory
h_A = (float *)malloc(size);
h_B = (float *)malloc(size);
h_C = (float *)malloc(size);
// Initialize input vectors
RandomInit(h_A, N);
RandomInit(h_B, N);
// Allocate vectors in device memory
// note that a call to cuCtxEnablePeerAccess is not needed even though
// the backing devices and mapping device are not the same.
// This is because the cuMemSetAccess call explicitly specifies
// the cross device mapping.
// cuMemSetAccess is still subject to the constraints of cuDeviceCanAccessPeer
// for cross device mappings (hence why we checked cuDeviceCanAccessPeer earlier).
checkCudaErrors(simpleMallocMultiDeviceMmap(&d_A, &allocationSize, size, backingDevices, mappingDevices));
checkCudaErrors(simpleMallocMultiDeviceMmap(&d_B, NULL, size, backingDevices, mappingDevices));
checkCudaErrors(simpleMallocMultiDeviceMmap(&d_C, NULL, size, backingDevices, mappingDevices));
// Copy vectors from host memory to device memory
checkCudaErrors(cuMemcpyHtoD(d_A, h_A, size));
checkCudaErrors(cuMemcpyHtoD(d_B, h_B, size));
// This is the new CUDA 4.0 API for Kernel Parameter Passing and Kernel Launch (simpler method)
// Grid/Block configuration
int threadsPerBlock = 256;
int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;
void *args[] = { &d_A, &d_B, &d_C, &N };
// Launch the CUDA kernel
checkCudaErrors(cuLaunchKernel(vecAdd_kernel, blocksPerGrid, 1, 1,
threadsPerBlock, 1, 1,
0,
NULL, args, NULL));
// Copy result from device memory to host memory
// h_C contains the result in host memory
checkCudaErrors(cuMemcpyDtoH(h_C, d_C, size));
// Verify result
int i;
for (i = 0; i < N; ++i)
{
float sum = h_A[i] + h_B[i];
if (fabs(h_C[i] - sum) > 1e-7f)
{
break;
}
}
CleanupNoFailure();
printf("%s\n", (i==N) ? "Result = PASS" : "Result = FAIL");
exit((i==N) ? EXIT_SUCCESS : EXIT_FAILURE);
}
int CleanupNoFailure()
{
// Free device memory
checkCudaErrors(simpleFreeMultiDeviceMmap(d_A, allocationSize));
checkCudaErrors(simpleFreeMultiDeviceMmap(d_B, allocationSize));
checkCudaErrors(simpleFreeMultiDeviceMmap(d_C, allocationSize));
// Free host memory
if (h_A)
{
free(h_A);
}
if (h_B)
{
free(h_B);
}
if (h_C)
{
free(h_C);
}
checkCudaErrors(cuCtxDestroy(cuContext));
return EXIT_SUCCESS;
}
// Allocates an array with random float entries.
void RandomInit(float *data, int n)
{
for (int i = 0; i < n; ++i)
{
data[i] = rand() / (float)RAND_MAX;
}
}

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vectorAddMMAP", "vectorAddMMAP_vs2017.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>vectorAddMMAP_vs2017</RootNamespace>
<ProjectName>vectorAddMMAP</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 11.6.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../../Common;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>cuda.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/vectorAddMMAP.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration>compute_35,compute_35;compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" --threads 0 </AdditionalOptions>
<Include>./;../../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="multidevicealloc_memmap.cpp" />
<ClCompile Include="vectorAddMMAP.cpp" />
<CudaCompile Include="vectorAdd_kernel.cu">
<CompileOut Condition="'$(Platform)'=='x64'">data/%(Filename)64.fatbin</CompileOut>
<NvccCompilation>fatbin</NvccCompilation>
</CudaCompile>
<ClInclude Include="multidevicealloc_memmap.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 11.6.targets" />
</ImportGroup>
</Project>

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2019
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vectorAddMMAP", "vectorAddMMAP_vs2019.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,113 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>vectorAddMMAP_vs2019</RootNamespace>
<ProjectName>vectorAddMMAP</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 11.6.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../../Common;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>cuda.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/vectorAddMMAP.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration>compute_35,compute_35;compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" --threads 0 </AdditionalOptions>
<Include>./;../../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="multidevicealloc_memmap.cpp" />
<ClCompile Include="vectorAddMMAP.cpp" />
<CudaCompile Include="vectorAdd_kernel.cu">
<CompileOut Condition="'$(Platform)'=='x64'">data/%(Filename)64.fatbin</CompileOut>
<NvccCompilation>fatbin</NvccCompilation>
</CudaCompile>
<ClInclude Include="multidevicealloc_memmap.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 11.6.targets" />
</ImportGroup>
</Project>

View File

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2022
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vectorAddMMAP", "vectorAddMMAP_vs2022.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,113 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
<RootNamespace>vectorAddMMAP_vs2022</RootNamespace>
<ProjectName>vectorAddMMAP</ProjectName>
<CudaToolkitCustomDir />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v143</PlatformToolset>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(CUDAPropsPath)\CUDA 11.6.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<IntDir>$(Platform)/$(Configuration)/</IntDir>
<IncludePath>$(IncludePath)</IncludePath>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<OutDir>../../../bin/win64/$(Configuration)/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../../Common;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<AdditionalDependencies>cuda.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)/vectorAddMMAP.exe</OutputFile>
</Link>
<CudaCompile>
<CodeGeneration>compute_35,compute_35;compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
<AdditionalOptions>-Xcompiler "/wd 4819" --threads 0 </AdditionalOptions>
<Include>./;../../../Common</Include>
<Defines>WIN32</Defines>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MTd</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CudaCompile>
<Runtime>MT</Runtime>
<TargetMachinePlatform>64</TargetMachinePlatform>
</CudaCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="multidevicealloc_memmap.cpp" />
<ClCompile Include="vectorAddMMAP.cpp" />
<CudaCompile Include="vectorAdd_kernel.cu">
<CompileOut Condition="'$(Platform)'=='x64'">data/%(Filename)64.fatbin</CompileOut>
<NvccCompilation>fatbin</NvccCompilation>
</CudaCompile>
<ClInclude Include="multidevicealloc_memmap.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(CUDAPropsPath)\CUDA 11.6.targets" />
</ImportGroup>
</Project>

View File

@@ -0,0 +1,42 @@
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* Vector addition: C = A + B.
*
* This sample is a very basic sample that implements element by element
* vector addition. It is the same as the sample illustrating Chapter 3
* of the programming guide with some additions like error checking.
*
*/
// Device code
extern "C" __global__ void VecAdd_kernel(const float *A, const float *B,
float *C, int N) {
int i = blockDim.x * blockIdx.x + threadIdx.x;
if (i < N) C[i] = A[i] + B[i];
}