mirror of
https://github.com/NVIDIA/cuda-samples.git
synced 2026-10-23 13:18:16 +08:00
add and update samples for CUDA 11.5
This commit is contained in:
18
Samples/bindlessTexture/.vscode/c_cpp_properties.json
vendored
Normal file
18
Samples/bindlessTexture/.vscode/c_cpp_properties.json
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"${workspaceFolder}/../../Common"
|
||||
],
|
||||
"defines": [],
|
||||
"compilerPath": "/usr/local/cuda/bin/nvcc",
|
||||
"cStandard": "gnu17",
|
||||
"cppStandard": "gnu++14",
|
||||
"intelliSenseMode": "linux-gcc-x64",
|
||||
"configurationProvider": "ms-vscode.makefile-tools"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
7
Samples/bindlessTexture/.vscode/extensions.json
vendored
Normal file
7
Samples/bindlessTexture/.vscode/extensions.json
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"nvidia.nsight-vscode-edition",
|
||||
"ms-vscode.cpptools",
|
||||
"ms-vscode.makefile-tools"
|
||||
]
|
||||
}
|
||||
10
Samples/bindlessTexture/.vscode/launch.json
vendored
Normal file
10
Samples/bindlessTexture/.vscode/launch.json
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "CUDA C++: Launch",
|
||||
"type": "cuda-gdb",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/bindlessTexture"
|
||||
}
|
||||
]
|
||||
}
|
||||
15
Samples/bindlessTexture/.vscode/tasks.json
vendored
Normal file
15
Samples/bindlessTexture/.vscode/tasks.json
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "sample",
|
||||
"type": "shell",
|
||||
"command": "make dbg=1",
|
||||
"problemMatcher": ["$nvcc"],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
385
Samples/bindlessTexture/Makefile
Normal file
385
Samples/bindlessTexture/Makefile
Normal file
@@ -0,0 +1,385 @@
|
||||
################################################################################
|
||||
# Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
# * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
################################################################################
|
||||
#
|
||||
# Makefile project only supported on Mac OS X and Linux Platforms)
|
||||
#
|
||||
################################################################################
|
||||
|
||||
# Location of the CUDA Toolkit
|
||||
CUDA_PATH ?= /usr/local/cuda
|
||||
|
||||
##############################
|
||||
# start deprecated interface #
|
||||
##############################
|
||||
ifeq ($(x86_64),1)
|
||||
$(info WARNING - x86_64 variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=x86_64 instead)
|
||||
TARGET_ARCH ?= x86_64
|
||||
endif
|
||||
ifeq ($(ARMv7),1)
|
||||
$(info WARNING - ARMv7 variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=armv7l instead)
|
||||
TARGET_ARCH ?= armv7l
|
||||
endif
|
||||
ifeq ($(aarch64),1)
|
||||
$(info WARNING - aarch64 variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=aarch64 instead)
|
||||
TARGET_ARCH ?= aarch64
|
||||
endif
|
||||
ifeq ($(ppc64le),1)
|
||||
$(info WARNING - ppc64le variable has been deprecated)
|
||||
$(info WARNING - please use TARGET_ARCH=ppc64le instead)
|
||||
TARGET_ARCH ?= ppc64le
|
||||
endif
|
||||
ifneq ($(GCC),)
|
||||
$(info WARNING - GCC variable has been deprecated)
|
||||
$(info WARNING - please use HOST_COMPILER=$(GCC) instead)
|
||||
HOST_COMPILER ?= $(GCC)
|
||||
endif
|
||||
ifneq ($(abi),)
|
||||
$(error ERROR - abi variable has been removed)
|
||||
endif
|
||||
############################
|
||||
# end deprecated interface #
|
||||
############################
|
||||
|
||||
# architecture
|
||||
HOST_ARCH := $(shell uname -m)
|
||||
TARGET_ARCH ?= $(HOST_ARCH)
|
||||
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le armv7l))
|
||||
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifneq (,$(filter $(TARGET_ARCH),x86_64 aarch64 sbsa ppc64le))
|
||||
TARGET_SIZE := 64
|
||||
else ifneq (,$(filter $(TARGET_ARCH),armv7l))
|
||||
TARGET_SIZE := 32
|
||||
endif
|
||||
else
|
||||
TARGET_SIZE := $(shell getconf LONG_BIT)
|
||||
endif
|
||||
else
|
||||
$(error ERROR - unsupported value $(TARGET_ARCH) for TARGET_ARCH!)
|
||||
endif
|
||||
|
||||
# sbsa and aarch64 systems look similar. Need to differentiate them at host level for now.
|
||||
ifeq ($(HOST_ARCH),aarch64)
|
||||
ifeq ($(CUDA_PATH)/targets/sbsa-linux,$(shell ls -1d $(CUDA_PATH)/targets/sbsa-linux 2>/dev/null))
|
||||
HOST_ARCH := sbsa
|
||||
TARGET_ARCH := sbsa
|
||||
endif
|
||||
endif
|
||||
|
||||
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifeq (,$(filter $(HOST_ARCH)-$(TARGET_ARCH),aarch64-armv7l x86_64-armv7l x86_64-aarch64 x86_64-sbsa x86_64-ppc64le))
|
||||
$(error ERROR - cross compiling from $(HOST_ARCH) to $(TARGET_ARCH) is not supported!)
|
||||
endif
|
||||
endif
|
||||
|
||||
# When on native aarch64 system with userspace of 32-bit, change TARGET_ARCH to armv7l
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_SIZE),aarch64-aarch64-32)
|
||||
TARGET_ARCH = armv7l
|
||||
endif
|
||||
|
||||
# operating system
|
||||
HOST_OS := $(shell uname -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
|
||||
TARGET_OS ?= $(HOST_OS)
|
||||
ifeq (,$(filter $(TARGET_OS),linux darwin qnx android))
|
||||
$(error ERROR - unsupported value $(TARGET_OS) for TARGET_OS!)
|
||||
endif
|
||||
|
||||
# host compiler
|
||||
ifeq ($(TARGET_OS),darwin)
|
||||
ifeq ($(shell expr `xcodebuild -version | grep -i xcode | awk '{print $$2}' | cut -d'.' -f1` \>= 5),1)
|
||||
HOST_COMPILER ?= clang++
|
||||
endif
|
||||
else ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
|
||||
ifeq ($(TARGET_OS),linux)
|
||||
HOST_COMPILER ?= arm-linux-gnueabihf-g++
|
||||
else ifeq ($(TARGET_OS),qnx)
|
||||
ifeq ($(QNX_HOST),)
|
||||
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
|
||||
endif
|
||||
ifeq ($(QNX_TARGET),)
|
||||
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
|
||||
endif
|
||||
export QNX_HOST
|
||||
export QNX_TARGET
|
||||
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/arm-unknown-nto-qnx6.6.0eabi-g++
|
||||
else ifeq ($(TARGET_OS),android)
|
||||
HOST_COMPILER ?= arm-linux-androideabi-g++
|
||||
endif
|
||||
else ifeq ($(TARGET_ARCH),aarch64)
|
||||
ifeq ($(TARGET_OS), linux)
|
||||
HOST_COMPILER ?= aarch64-linux-gnu-g++
|
||||
else ifeq ($(TARGET_OS),qnx)
|
||||
ifeq ($(QNX_HOST),)
|
||||
$(error ERROR - QNX_HOST must be passed to the QNX host toolchain)
|
||||
endif
|
||||
ifeq ($(QNX_TARGET),)
|
||||
$(error ERROR - QNX_TARGET must be passed to the QNX target toolchain)
|
||||
endif
|
||||
export QNX_HOST
|
||||
export QNX_TARGET
|
||||
HOST_COMPILER ?= $(QNX_HOST)/usr/bin/q++
|
||||
else ifeq ($(TARGET_OS), android)
|
||||
HOST_COMPILER ?= aarch64-linux-android-clang++
|
||||
endif
|
||||
else ifeq ($(TARGET_ARCH),sbsa)
|
||||
HOST_COMPILER ?= aarch64-linux-gnu-g++
|
||||
else ifeq ($(TARGET_ARCH),ppc64le)
|
||||
HOST_COMPILER ?= powerpc64le-linux-gnu-g++
|
||||
endif
|
||||
endif
|
||||
HOST_COMPILER ?= g++
|
||||
NVCC := $(CUDA_PATH)/bin/nvcc -ccbin $(HOST_COMPILER)
|
||||
|
||||
# internal flags
|
||||
NVCCFLAGS := -m${TARGET_SIZE}
|
||||
CCFLAGS :=
|
||||
LDFLAGS :=
|
||||
|
||||
# build flags
|
||||
ifeq ($(TARGET_OS),darwin)
|
||||
LDFLAGS += -rpath $(CUDA_PATH)/lib
|
||||
CCFLAGS += -arch $(HOST_ARCH)
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
|
||||
LDFLAGS += --dynamic-linker=/lib/ld-linux-armhf.so.3
|
||||
CCFLAGS += -mfloat-abi=hard
|
||||
else ifeq ($(TARGET_OS),android)
|
||||
LDFLAGS += -pie
|
||||
CCFLAGS += -fpie -fpic -fexceptions
|
||||
endif
|
||||
|
||||
ifneq ($(TARGET_ARCH),$(HOST_ARCH))
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
|
||||
ifneq ($(TARGET_FS),)
|
||||
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
|
||||
ifeq ($(GCCVERSIONLTEQ46),1)
|
||||
CCFLAGS += --sysroot=$(TARGET_FS)
|
||||
endif
|
||||
LDFLAGS += --sysroot=$(TARGET_FS)
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
|
||||
endif
|
||||
endif
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
|
||||
ifneq ($(TARGET_FS),)
|
||||
GCCVERSIONLTEQ46 := $(shell expr `$(HOST_COMPILER) -dumpversion` \<= 4.6)
|
||||
ifeq ($(GCCVERSIONLTEQ46),1)
|
||||
CCFLAGS += --sysroot=$(TARGET_FS)
|
||||
endif
|
||||
LDFLAGS += --sysroot=$(TARGET_FS)
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/lib -L$(TARGET_FS)/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/lib/aarch64-linux-gnu -L$(TARGET_FS)/lib/aarch64-linux-gnu
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib -L$(TARGET_FS)/usr/lib
|
||||
LDFLAGS += -rpath-link=$(TARGET_FS)/usr/lib/aarch64-linux-gnu -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
|
||||
LDFLAGS += --unresolved-symbols=ignore-in-shared-libs
|
||||
CCFLAGS += -isystem=$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include -I$(TARGET_FS)/usr/include/libdrm
|
||||
CCFLAGS += -isystem=$(TARGET_FS)/usr/include/aarch64-linux-gnu -I$(TARGET_FS)/usr/include/aarch64-linux-gnu
|
||||
endif
|
||||
endif
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
|
||||
NVCCFLAGS += --qpp-config 5.4.0,gcc_ntoaarch64le
|
||||
CCFLAGS += -DWIN_INTERFACE_CUSTOM -I/usr/include/aarch64-qnx-gnu
|
||||
LDFLAGS += -lsocket
|
||||
LDFLAGS += -L/usr/lib/aarch64-qnx-gnu
|
||||
CCFLAGS += "-Wl\,-rpath-link\,/usr/lib/aarch64-qnx-gnu"
|
||||
ifdef TARGET_OVERRIDE
|
||||
LDFLAGS += -lslog2
|
||||
endif
|
||||
|
||||
ifneq ($(TARGET_FS),)
|
||||
LDFLAGS += -L$(TARGET_FS)/usr/lib
|
||||
CCFLAGS += "-Wl\,-rpath-link\,$(TARGET_FS)/usr/lib"
|
||||
LDFLAGS += -L$(TARGET_FS)/usr/libnvidia
|
||||
CCFLAGS += "-Wl\,-rpath-link\,$(TARGET_FS)/usr/libnvidia"
|
||||
CCFLAGS += -I$(TARGET_FS)/../include
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef TARGET_OVERRIDE # cuda toolkit targets override
|
||||
NVCCFLAGS += -target-dir $(TARGET_OVERRIDE)
|
||||
endif
|
||||
|
||||
# Install directory of different arch
|
||||
CUDA_INSTALL_TARGET_DIR :=
|
||||
ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-linux)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-gnueabihf/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-linux)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),sbsa-linux)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/sbsa-linux/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-android)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/armv7-linux-androideabi/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-android)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/aarch64-linux-androideabi/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),armv7l-qnx)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/ARMv7-linux-QNX/
|
||||
else ifeq ($(TARGET_ARCH)-$(TARGET_OS),aarch64-qnx)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/aarch64-qnx/
|
||||
else ifeq ($(TARGET_ARCH),ppc64le)
|
||||
CUDA_INSTALL_TARGET_DIR = targets/ppc64le-linux/
|
||||
endif
|
||||
|
||||
# Debug build flags
|
||||
ifeq ($(dbg),1)
|
||||
NVCCFLAGS += -g -G
|
||||
BUILD_TYPE := debug
|
||||
else
|
||||
BUILD_TYPE := release
|
||||
endif
|
||||
|
||||
ALL_CCFLAGS :=
|
||||
ALL_CCFLAGS += $(NVCCFLAGS)
|
||||
ALL_CCFLAGS += $(EXTRA_NVCCFLAGS)
|
||||
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(CCFLAGS))
|
||||
ALL_CCFLAGS += $(addprefix -Xcompiler ,$(EXTRA_CCFLAGS))
|
||||
|
||||
SAMPLE_ENABLED := 1
|
||||
|
||||
# This sample is not supported on QNX
|
||||
ifeq ($(TARGET_OS),qnx)
|
||||
$(info >>> WARNING - bindlessTexture is not supported on QNX - waiving sample <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
|
||||
ALL_LDFLAGS :=
|
||||
ALL_LDFLAGS += $(ALL_CCFLAGS)
|
||||
ALL_LDFLAGS += $(addprefix -Xlinker ,$(LDFLAGS))
|
||||
ALL_LDFLAGS += $(addprefix -Xlinker ,$(EXTRA_LDFLAGS))
|
||||
|
||||
# Common includes and paths for CUDA
|
||||
INCLUDES := -I../../Common
|
||||
LIBRARIES :=
|
||||
|
||||
################################################################################
|
||||
|
||||
# Makefile include to help find GL Libraries
|
||||
include ./findgllib.mk
|
||||
|
||||
# OpenGL specific libraries
|
||||
ifeq ($(TARGET_OS),darwin)
|
||||
# Mac OSX specific libraries and paths to include
|
||||
LIBRARIES += -L/System/Library/Frameworks/OpenGL.framework/Libraries
|
||||
LIBRARIES += -lGL -lGLU
|
||||
ALL_LDFLAGS += -Xlinker -framework -Xlinker GLUT
|
||||
else
|
||||
LIBRARIES += $(GLLINK)
|
||||
LIBRARIES += -lGL -lGLU -lglut
|
||||
endif
|
||||
|
||||
#Detect if installed version of GCC supports required C++11
|
||||
ifeq ($(TARGET_OS),linux)
|
||||
empty :=
|
||||
space := $(empty) $(empty)
|
||||
GCCVERSIONSTRING := $(shell expr `$(HOST_COMPILER) -dumpversion`)
|
||||
#Create version number without "."
|
||||
GCCVERSION := $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f1 -d.)
|
||||
GCCVERSION += $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f2 -d.)
|
||||
GCCVERSION += $(shell expr `echo $(GCCVERSIONSTRING)` | cut -f3 -d.)
|
||||
# Make sure the version number has at least 3 decimals
|
||||
GCCVERSION += 00
|
||||
# Remove spaces from the version number
|
||||
GCCVERSION := $(subst $(space),$(empty),$(GCCVERSION))
|
||||
#$(warning $(GCCVERSION))
|
||||
|
||||
IS_MIN_VERSION := $(shell expr `echo $(GCCVERSION)` \>= 51000)
|
||||
|
||||
ifeq ($(IS_MIN_VERSION), 1)
|
||||
$(info >>> GCC Version is greater or equal to 5.1.0 <<<)
|
||||
else
|
||||
$(info >>> Waiving build. Minimum GCC version required is 5.1.0<<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
endif
|
||||
|
||||
# Gencode arguments
|
||||
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),armv7l aarch64))
|
||||
SMS ?= 35 37 50 52 60 61 70 72 75 80 86
|
||||
else
|
||||
SMS ?= 35 37 50 52 60 61 70 75 80 86
|
||||
endif
|
||||
|
||||
ifeq ($(SMS),)
|
||||
$(info >>> WARNING - no SM architectures have been specified - waiving sample <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
|
||||
ifeq ($(GENCODE_FLAGS),)
|
||||
# Generate SASS code for each SM architecture listed in $(SMS)
|
||||
$(foreach sm,$(SMS),$(eval GENCODE_FLAGS += -gencode arch=compute_$(sm),code=sm_$(sm)))
|
||||
|
||||
# Generate PTX code from the highest SM architecture in $(SMS) to guarantee forward-compatibility
|
||||
HIGHEST_SM := $(lastword $(sort $(SMS)))
|
||||
ifneq ($(HIGHEST_SM),)
|
||||
GENCODE_FLAGS += -gencode arch=compute_$(HIGHEST_SM),code=compute_$(HIGHEST_SM)
|
||||
endif
|
||||
endif
|
||||
|
||||
ALL_CCFLAGS += --threads 0 --std=c++11
|
||||
|
||||
ifeq ($(SAMPLE_ENABLED),0)
|
||||
EXEC ?= @echo "[@]"
|
||||
endif
|
||||
|
||||
################################################################################
|
||||
|
||||
# Target rules
|
||||
all: build
|
||||
|
||||
build: bindlessTexture
|
||||
|
||||
check.deps:
|
||||
ifeq ($(SAMPLE_ENABLED),0)
|
||||
@echo "Sample will be waived due to the above missing dependencies"
|
||||
else
|
||||
@echo "Sample is ready - all dependencies have been met"
|
||||
endif
|
||||
|
||||
bindlessTexture.o:bindlessTexture.cpp
|
||||
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
|
||||
|
||||
bindlessTexture_kernel.o:bindlessTexture_kernel.cu
|
||||
$(EXEC) $(NVCC) $(INCLUDES) $(ALL_CCFLAGS) $(GENCODE_FLAGS) -o $@ -c $<
|
||||
|
||||
bindlessTexture: bindlessTexture.o bindlessTexture_kernel.o
|
||||
$(EXEC) $(NVCC) $(ALL_LDFLAGS) $(GENCODE_FLAGS) -o $@ $+ $(LIBRARIES)
|
||||
$(EXEC) mkdir -p ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
|
||||
$(EXEC) cp $@ ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)
|
||||
|
||||
run: build
|
||||
$(EXEC) ./bindlessTexture
|
||||
|
||||
clean:
|
||||
rm -f bindlessTexture bindlessTexture.o bindlessTexture_kernel.o
|
||||
rm -rf ../../bin/$(TARGET_ARCH)/$(TARGET_OS)/$(BUILD_TYPE)/bindlessTexture
|
||||
|
||||
clobber: clean
|
||||
80
Samples/bindlessTexture/NsightEclipse.xml
Normal file
80
Samples/bindlessTexture/NsightEclipse.xml
Normal file
@@ -0,0 +1,80 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE entry SYSTEM "SamplesInfo.dtd">
|
||||
<entry>
|
||||
<name>bindlessTexture</name>
|
||||
<cuda_api_list>
|
||||
<toolkit>cudaGraphicsMapResources</toolkit>
|
||||
<toolkit>cudaGraphicsUnmapResources</toolkit>
|
||||
<toolkit>cudaGraphicsResourceGetMappedPointer</toolkit>
|
||||
<toolkit>cudaGraphicsRegisterResource</toolkit>
|
||||
<toolkit>cudaGraphicsGLRegisterBuffer</toolkit>
|
||||
<toolkit>cudaGraphicsUnregisterResource</toolkit>
|
||||
</cuda_api_list>
|
||||
<description><![CDATA[This example demonstrates use of cudaSurfaceObject, cudaTextureObject, and MipMap support in CUDA. A GPU with Compute Capability SM 3.0 is required to run the sample.]]></description>
|
||||
<devicecompilation>whole</devicecompilation>
|
||||
<files>
|
||||
<file>data\flower.ppm</file>
|
||||
<file>data\person.ppm</file>
|
||||
<file>data\sponge.ppm</file>
|
||||
<file>data\ref_bindlessTexture.bin</file>
|
||||
</files>
|
||||
<includepaths>
|
||||
<path>./</path>
|
||||
<path>../</path>
|
||||
<path>../../Common</path>
|
||||
</includepaths>
|
||||
<keyconcepts>
|
||||
<concept level="advanced">Graphics Interop</concept>
|
||||
<concept level="advanced">Texture</concept>
|
||||
</keyconcepts>
|
||||
<keywords>
|
||||
<keyword>openGL</keyword>
|
||||
</keywords>
|
||||
<libraries>
|
||||
<library>GLU</library>
|
||||
<library>GL</library>
|
||||
<library framework="true" os="macosx">GLUT</library>
|
||||
<library os="linux">GLEW</library>
|
||||
<library os="linux">glut</library>
|
||||
<library os="linux">X11</library>
|
||||
</libraries>
|
||||
<librarypaths>
|
||||
<path arch="x86_64" os="linux">../../common/lib/linux/x86_64</path>
|
||||
<path arch="armv7l" os="linux">../../common/lib/linux/armv7l</path>
|
||||
<path os="macosx">../../common/lib/darwin</path>
|
||||
</librarypaths>
|
||||
<nsight_eclipse>true</nsight_eclipse>
|
||||
<qatests>
|
||||
<qatest>-file=ref_bindlessTexture.bin</qatest>
|
||||
</qatests>
|
||||
<required_dependencies>
|
||||
<dependency>X11</dependency>
|
||||
<dependency>GL</dependency>
|
||||
</required_dependencies>
|
||||
<scopes>
|
||||
<scope>1:CUDA Basic Topics</scope>
|
||||
<scope>2:Graphics Interop</scope>
|
||||
<scope>2:Texture</scope>
|
||||
</scopes>
|
||||
<supported_envs>
|
||||
<env>
|
||||
<arch>x86_64</arch>
|
||||
<platform>linux</platform>
|
||||
</env>
|
||||
<env>
|
||||
<platform>windows7</platform>
|
||||
</env>
|
||||
<env>
|
||||
<arch>x86_64</arch>
|
||||
<platform>macosx</platform>
|
||||
</env>
|
||||
<env>
|
||||
<arch>arm</arch>
|
||||
</env>
|
||||
</supported_envs>
|
||||
<supported_sm_architectures>
|
||||
<from>3.0</from>
|
||||
</supported_sm_architectures>
|
||||
<title>Bindless Texture</title>
|
||||
<type>exe</type>
|
||||
</entry>
|
||||
72
Samples/bindlessTexture/README.md
Normal file
72
Samples/bindlessTexture/README.md
Normal file
@@ -0,0 +1,72 @@
|
||||
# bindlessTexture - Bindless Texture
|
||||
|
||||
## Description
|
||||
|
||||
This example demonstrates use of cudaSurfaceObject, cudaTextureObject, and MipMap support in CUDA. A GPU with Compute Capability SM 3.0 is required to run the sample.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
Graphics Interop, Texture
|
||||
|
||||
## Supported SM Architectures
|
||||
|
||||
## Supported OSes
|
||||
|
||||
Linux, Windows
|
||||
|
||||
## Supported CPU Architecture
|
||||
|
||||
x86_64, armv7l
|
||||
|
||||
## CUDA APIs involved
|
||||
|
||||
### [CUDA Runtime API](http://docs.nvidia.com/cuda/cuda-runtime-api/index.html)
|
||||
cudaGraphicsMapResources, cudaGraphicsUnmapResources, cudaGraphicsResourceGetMappedPointer, cudaGraphicsRegisterResource, cudaGraphicsGLRegisterBuffer, cudaGraphicsUnregisterResource
|
||||
|
||||
## Dependencies needed to build/run
|
||||
[X11](../../README.md#x11), [GL](../../README.md#gl)
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Download and install the [CUDA Toolkit 11.5](https://developer.nvidia.com/cuda-downloads) for your corresponding platform.
|
||||
Make sure the dependencies mentioned in [Dependencies]() section above are installed.
|
||||
|
||||
## Build and Run
|
||||
|
||||
### Windows
|
||||
The Windows samples are built using the Visual Studio IDE. Solution files (.sln) are provided for each supported version of Visual Studio, using the format:
|
||||
```
|
||||
*_vs<version>.sln - for Visual Studio <version>
|
||||
```
|
||||
Each individual sample has its own set of solution files in its directory:
|
||||
|
||||
To build/examine all the samples at once, the complete solution files should be used. To build/examine a single sample, the individual sample solution files should be used.
|
||||
> **Note:** Some samples require that the Microsoft DirectX SDK (June 2010 or newer) be installed and that the VC++ directory paths are properly set up (**Tools > Options...**). Check DirectX Dependencies section for details."
|
||||
|
||||
### Linux
|
||||
The Linux samples are built using makefiles. To use the makefiles, change the current directory to the sample directory you wish to build, and run make:
|
||||
```
|
||||
$ cd <sample_dir>
|
||||
$ make
|
||||
```
|
||||
The samples makefiles can take advantage of certain options:
|
||||
* **TARGET_ARCH=<arch>** - cross-compile targeting a specific architecture. Allowed architectures are x86_64, armv7l.
|
||||
By default, TARGET_ARCH is set to HOST_ARCH. On a x86_64 machine, not setting TARGET_ARCH is the equivalent of setting TARGET_ARCH=x86_64.<br/>
|
||||
`$ make TARGET_ARCH=x86_64` <br/> `$ make TARGET_ARCH=armv7l` <br/>
|
||||
See [here](http://docs.nvidia.com/cuda/cuda-samples/index.html#cross-samples) for more details.
|
||||
* **dbg=1** - build with debug symbols
|
||||
```
|
||||
$ make dbg=1
|
||||
```
|
||||
* **SMS="A B ..."** - override the SM architectures for which the sample will be built, where `"A B ..."` is a space-delimited list of SM architectures. For example, to generate SASS for SM 50 and SM 60, use `SMS="50 60"`.
|
||||
```
|
||||
$ make SMS="50 60"
|
||||
```
|
||||
|
||||
* **HOST_COMPILER=<host_compiler>** - override the default g++ host compiler. See the [Linux Installation Guide](http://docs.nvidia.com/cuda/cuda-installation-guide-linux/index.html#system-requirements) for a list of supported host compilers.
|
||||
```
|
||||
$ make HOST_COMPILER=g++
|
||||
```
|
||||
|
||||
## References (for more details)
|
||||
|
||||
417
Samples/bindlessTexture/bindlessTexture.cpp
Normal file
417
Samples/bindlessTexture/bindlessTexture.cpp
Normal file
@@ -0,0 +1,417 @@
|
||||
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
Bindless Texture/Surface
|
||||
|
||||
This sample generates a few 2D textures and uses cudaTextureObjects to
|
||||
perform pseudo virtual texturing for display. One 2D texture stores
|
||||
references to other textures.
|
||||
Furthermore use of mip mapping is shown using both cudaTextureObjects
|
||||
and cudaSurfaceObjects.
|
||||
|
||||
Look into the bindlessTexture_kernel.cu file for most relevant code.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <helper_gl.h>
|
||||
#if defined(__APPLE__) || defined(MACOSX)
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
#include <GLUT/glut.h>
|
||||
#ifndef glutCloseFunc
|
||||
#define glutCloseFunc glutWMCloseFunc
|
||||
#endif
|
||||
#else
|
||||
#include <GL/freeglut.h>
|
||||
#endif
|
||||
|
||||
#include "bindlessTexture.h"
|
||||
|
||||
#include <helper_functions.h>
|
||||
#include <cuda_gl_interop.h>
|
||||
|
||||
#define MAX_EPSILON_ERROR 5.0f
|
||||
#define THRESHOLD 0.15f
|
||||
|
||||
const char *sSDKsample = "CUDA bindlessTexture";
|
||||
|
||||
const char *imageFilenames[] = {
|
||||
"flower.ppm", "person.ppm", "sponge.ppm",
|
||||
};
|
||||
|
||||
const cudaExtent atlasSize = make_cudaExtent(4, 4, 0);
|
||||
const dim3 windowSize(512, 512);
|
||||
const dim3 windowBlockSize(16, 16, 1);
|
||||
const dim3 windowGridSize(windowSize.x / windowBlockSize.x,
|
||||
windowSize.y / windowBlockSize.y);
|
||||
|
||||
float lod = 0.5; // texture mip map level
|
||||
|
||||
GLuint pbo; // OpenGL pixel buffer object
|
||||
struct cudaGraphicsResource *cuda_pbo_resource =
|
||||
NULL; // CUDA Graphics Resource (to transfer PBO)
|
||||
|
||||
bool animate = true;
|
||||
|
||||
StopWatchInterface *timer = NULL;
|
||||
|
||||
uint *d_output = NULL;
|
||||
|
||||
// Auto-Verification Code
|
||||
const int frameCheckNumber = 4;
|
||||
int fpsCount = 0; // FPS count for averaging
|
||||
int fpsLimit = 1; // FPS limit for sampling
|
||||
int g_Index = 0;
|
||||
unsigned int frameCount = 0;
|
||||
unsigned int g_TotalErrors = 0;
|
||||
|
||||
int *pArgc = NULL;
|
||||
char **pArgv = NULL;
|
||||
|
||||
extern "C" void initAtlasAndImages(const Image *images, size_t numImages,
|
||||
cudaExtent atlasSize);
|
||||
extern "C" void deinitAtlasAndImages();
|
||||
extern "C" void randomizeAtlas();
|
||||
extern "C" void renderAtlasImage(dim3 gridSize, dim3 blockSize, uint *d_output,
|
||||
uint imageW, uint imageH, float lod);
|
||||
|
||||
void computeFPS() {
|
||||
frameCount++;
|
||||
fpsCount++;
|
||||
|
||||
if (fpsCount == fpsLimit) {
|
||||
char fps[256];
|
||||
float ifps = 1.f / (sdkGetAverageTimerValue(&timer) / 1000.f);
|
||||
sprintf(fps, "%s: %3.1f fps", sSDKsample, ifps);
|
||||
|
||||
glutSetWindowTitle(fps);
|
||||
fpsCount = 0;
|
||||
|
||||
fpsLimit = (int)MAX(1.0f, ifps);
|
||||
sdkResetTimer(&timer);
|
||||
}
|
||||
}
|
||||
|
||||
// render image using CUDA
|
||||
void render() {
|
||||
// map PBO to get CUDA device pointer
|
||||
checkCudaErrors(cudaGraphicsMapResources(1, &cuda_pbo_resource, 0));
|
||||
size_t num_bytes;
|
||||
checkCudaErrors(cudaGraphicsResourceGetMappedPointer(
|
||||
(void **)&d_output, &num_bytes, cuda_pbo_resource));
|
||||
|
||||
// call CUDA kernel, writing results to PBO
|
||||
renderAtlasImage(windowGridSize, windowBlockSize, d_output, windowSize.x,
|
||||
windowSize.y, lod);
|
||||
|
||||
getLastCudaError("render_kernel failed");
|
||||
|
||||
checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_pbo_resource, 0));
|
||||
}
|
||||
|
||||
// display results using OpenGL (called by GLUT)
|
||||
void display() {
|
||||
sdkStartTimer(&timer);
|
||||
|
||||
render();
|
||||
|
||||
// display results
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// draw image from PBO
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glRasterPos2i(0, 0);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
|
||||
glDrawPixels(windowSize.x, windowSize.y, GL_RGBA, GL_UNSIGNED_BYTE, 0);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
||||
|
||||
glutSwapBuffers();
|
||||
glutReportErrors();
|
||||
|
||||
sdkStopTimer(&timer);
|
||||
computeFPS();
|
||||
}
|
||||
|
||||
void idle() {
|
||||
if (animate) {
|
||||
lod += 0.02f;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
}
|
||||
|
||||
void keyboard(unsigned char key, int x, int y) {
|
||||
switch (key) {
|
||||
case 27:
|
||||
#if defined(__APPLE__) || defined(MACOSX)
|
||||
exit(EXIT_SUCCESS);
|
||||
#else
|
||||
glutDestroyWindow(glutGetWindow());
|
||||
return;
|
||||
#endif
|
||||
break;
|
||||
|
||||
case '=':
|
||||
case '+':
|
||||
lod += 0.25f;
|
||||
break;
|
||||
|
||||
case '-':
|
||||
lod -= 0.25f;
|
||||
break;
|
||||
|
||||
case 'r':
|
||||
randomizeAtlas();
|
||||
break;
|
||||
|
||||
case ' ':
|
||||
animate = !animate;
|
||||
lod = 0.0f;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void reshape(int x, int y) {
|
||||
glViewport(0, 0, x, y);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
// Global cleanup function
|
||||
// Shared by both GL and non-GL code paths
|
||||
void cleanup() {
|
||||
sdkDeleteTimer(&timer);
|
||||
|
||||
// unregister this buffer object from CUDA C
|
||||
if (cuda_pbo_resource) {
|
||||
cudaGraphicsUnregisterResource(cuda_pbo_resource);
|
||||
glDeleteBuffers(1, &pbo);
|
||||
}
|
||||
}
|
||||
|
||||
void cleanup_all() {
|
||||
cleanup();
|
||||
deinitAtlasAndImages();
|
||||
}
|
||||
|
||||
void initGLBuffers() {
|
||||
// create pixel buffer object
|
||||
glGenBuffers(1, &pbo);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, pbo);
|
||||
glBufferData(GL_PIXEL_UNPACK_BUFFER_ARB,
|
||||
windowSize.x * windowSize.y * sizeof(GLubyte) * 4, 0,
|
||||
GL_STREAM_DRAW_ARB);
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER_ARB, 0);
|
||||
|
||||
// register this buffer object with CUDA
|
||||
checkCudaErrors(cudaGraphicsGLRegisterBuffer(
|
||||
&cuda_pbo_resource, pbo, cudaGraphicsMapFlagsWriteDiscard));
|
||||
}
|
||||
|
||||
// Load raw data from disk
|
||||
uchar *loadRawFile(const char *filename, size_t size) {
|
||||
FILE *fp = fopen(filename, "rb");
|
||||
|
||||
if (!fp) {
|
||||
fprintf(stderr, "Error opening file '%s'\n", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uchar *data = (uchar *)malloc(size);
|
||||
size_t read = fread(data, 1, size, fp);
|
||||
fclose(fp);
|
||||
|
||||
printf("Read '%s', %zu bytes\n", filename, read);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
void initGL(int *argc, char **argv) {
|
||||
// initialize GLUT callback functions
|
||||
glutInit(argc, argv);
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
|
||||
glutInitWindowSize(windowSize.x, windowSize.y);
|
||||
glutCreateWindow(sSDKsample);
|
||||
glutDisplayFunc(display);
|
||||
glutKeyboardFunc(keyboard);
|
||||
glutReshapeFunc(reshape);
|
||||
glutIdleFunc(idle);
|
||||
|
||||
if (!isGLVersionSupported(2, 0) ||
|
||||
!areGLExtensionsSupported("GL_ARB_pixel_buffer_object")) {
|
||||
fprintf(stderr, "Required OpenGL extensions are missing.");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
void runAutoTest(const char *ref_file, char *exec_path) {
|
||||
size_t windowBytes = windowSize.x * windowSize.y * sizeof(GLubyte) * 4;
|
||||
|
||||
checkCudaErrors(cudaMalloc((void **)&d_output, windowBytes));
|
||||
|
||||
// render the volumeData
|
||||
renderAtlasImage(windowGridSize, windowBlockSize, d_output, windowSize.x,
|
||||
windowSize.y, lod);
|
||||
|
||||
checkCudaErrors(cudaDeviceSynchronize());
|
||||
getLastCudaError("render_kernel failed");
|
||||
|
||||
void *h_output = malloc(windowBytes);
|
||||
checkCudaErrors(
|
||||
cudaMemcpy(h_output, d_output, windowBytes, cudaMemcpyDeviceToHost));
|
||||
sdkDumpBin(h_output, (unsigned int)windowBytes, "bindlessTexture.bin");
|
||||
|
||||
bool bTestResult = sdkCompareBin2BinFloat(
|
||||
"bindlessTexture.bin", sdkFindFilePath(ref_file, exec_path),
|
||||
windowSize.x * windowSize.y, MAX_EPSILON_ERROR, THRESHOLD, exec_path);
|
||||
|
||||
checkCudaErrors(cudaFree(d_output));
|
||||
free(h_output);
|
||||
deinitAtlasAndImages();
|
||||
|
||||
sdkStopTimer(&timer);
|
||||
sdkDeleteTimer(&timer);
|
||||
|
||||
exit(bTestResult ? EXIT_SUCCESS : EXIT_FAILURE);
|
||||
}
|
||||
|
||||
void loadImageData(const char *exe_path) {
|
||||
std::vector<Image> images;
|
||||
|
||||
for (size_t i = 0; i < sizeof(imageFilenames) / sizeof(imageFilenames[0]);
|
||||
i++) {
|
||||
unsigned int imgWidth = 0;
|
||||
unsigned int imgHeight = 0;
|
||||
uchar *imgData = NULL;
|
||||
const char *imgPath = 0;
|
||||
const char *imgFilename = imageFilenames[i];
|
||||
|
||||
if (exe_path) {
|
||||
imgPath = sdkFindFilePath(imgFilename, exe_path);
|
||||
}
|
||||
|
||||
if (imgPath == 0) {
|
||||
printf("Error finding image file '%s'\n", imgFilename);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
sdkLoadPPM4(imgPath, (unsigned char **)&imgData, &imgWidth, &imgHeight);
|
||||
|
||||
if (!imgData) {
|
||||
printf("Error opening file '%s'\n", imgPath);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
printf("Loaded '%s', %d x %d pixels\n", imgPath, imgWidth, imgHeight);
|
||||
|
||||
checkHost(imgWidth > 1);
|
||||
checkHost(imgHeight > 1);
|
||||
|
||||
Image img;
|
||||
img.size = make_cudaExtent(imgWidth, imgHeight, 0);
|
||||
img.h_data = imgData;
|
||||
images.push_back(img);
|
||||
}
|
||||
|
||||
initAtlasAndImages(&images[0], images.size(), atlasSize);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Program main
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
int main(int argc, char **argv) {
|
||||
sdkCreateTimer(&timer);
|
||||
|
||||
pArgc = &argc;
|
||||
pArgv = argv;
|
||||
|
||||
char *ref_file = NULL;
|
||||
|
||||
#if defined(__linux__)
|
||||
setenv("DISPLAY", ":0", 0);
|
||||
#endif
|
||||
|
||||
printf("%s Starting...\n\n", sSDKsample);
|
||||
|
||||
if (checkCmdLineFlag(argc, (const char **)argv, "file")) {
|
||||
fpsLimit = frameCheckNumber;
|
||||
getCmdLineArgumentString(argc, (const char **)argv, "file", &ref_file);
|
||||
}
|
||||
|
||||
srand(15234);
|
||||
|
||||
// use command-line specified CUDA device, otherwise use device with highest
|
||||
// Gflops/s
|
||||
findCudaDevice(argc, (const char **)argv);
|
||||
|
||||
if (!ref_file) {
|
||||
initGL(&argc, argv);
|
||||
|
||||
// OpenGL buffers
|
||||
initGLBuffers();
|
||||
}
|
||||
|
||||
if (!checkCudaCapabilities(3, 0)) {
|
||||
cleanup();
|
||||
|
||||
exit(EXIT_WAIVED);
|
||||
}
|
||||
|
||||
loadImageData(argv[0]);
|
||||
|
||||
if (ref_file) {
|
||||
runAutoTest(ref_file, argv[0]);
|
||||
}
|
||||
|
||||
printf(
|
||||
"Press space to toggle animation\n"
|
||||
"Press '+' and '-' to change lod level\n"
|
||||
"Press 'r' to randomize virtual atlas\n");
|
||||
|
||||
#if defined(__APPLE__) || defined(MACOSX)
|
||||
atexit(cleanup_all);
|
||||
#else
|
||||
glutCloseFunc(cleanup_all);
|
||||
#endif
|
||||
|
||||
glutMainLoop();
|
||||
}
|
||||
67
Samples/bindlessTexture/bindlessTexture.h
Normal file
67
Samples/bindlessTexture/bindlessTexture.h
Normal file
@@ -0,0 +1,67 @@
|
||||
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef _BINDLESSTEXTURE_CU_
|
||||
#define _BINDLESSTEXTURE_CU_
|
||||
|
||||
// includes, cuda
|
||||
#include <vector_types.h>
|
||||
#include <cuda_runtime.h>
|
||||
|
||||
// CUDA utilities and system includes
|
||||
#include <helper_cuda.h>
|
||||
#include <vector_types.h>
|
||||
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned char uchar;
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct Image {
|
||||
void *h_data;
|
||||
cudaExtent size;
|
||||
cudaResourceType type;
|
||||
cudaArray_t dataArray;
|
||||
cudaMipmappedArray_t mipmapArray;
|
||||
cudaTextureObject_t textureObject;
|
||||
|
||||
Image() { memset(this, 0, sizeof(Image)); }
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
inline void _checkHost(bool test, const char *condition, const char *file,
|
||||
int line, const char *func) {
|
||||
if (!test) {
|
||||
fprintf(stderr, "HOST error at %s:%d (%s) \"%s\" \n", file, line, condition,
|
||||
func);
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
#define checkHost(condition) \
|
||||
_checkHost(condition, #condition, __FILE__, __LINE__, __FUNCTION__)
|
||||
|
||||
#endif
|
||||
429
Samples/bindlessTexture/bindlessTexture_kernel.cu
Normal file
429
Samples/bindlessTexture/bindlessTexture_kernel.cu
Normal file
@@ -0,0 +1,429 @@
|
||||
/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
/*
|
||||
This sample has two kernels, one doing the rendering every frame, and
|
||||
another one used to generate the mip map levels at startup.
|
||||
|
||||
For rendering we use a "virtual" texturing approach, where one 2d texture
|
||||
stores pointers to the actual textures used. This can be achieved by the
|
||||
new cudaTextureObject introduced in CUDA 5.0 and requiring sm3+ hardware.
|
||||
|
||||
The mipmap generation kernel uses cudaSurfaceObject and cudaTextureObject
|
||||
passed as kernel arguments to compute the higher mip map level based on
|
||||
the lower.
|
||||
*/
|
||||
|
||||
#ifndef _BINDLESSTEXTURE_KERNEL_CU_
|
||||
#define _BINDLESSTEXTURE_KERNEL_CU_
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <helper_cuda.h>
|
||||
#include <helper_math.h>
|
||||
|
||||
#include "bindlessTexture.h"
|
||||
|
||||
// set this to just see the mipmap chain of first image
|
||||
//#define SHOW_MIPMAPS
|
||||
|
||||
// local references to resources
|
||||
|
||||
Image atlasImage;
|
||||
std::vector<Image> contentImages;
|
||||
float highestLod = 1.0f;
|
||||
|
||||
#ifndef MAX
|
||||
#define MAX(a, b) ((a > b) ? a : b)
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
__host__ __device__ __inline__ uint2 encodeTextureObject(
|
||||
cudaTextureObject_t obj) {
|
||||
return make_uint2((uint)(obj & 0xFFFFFFFF), (uint)(obj >> 32));
|
||||
}
|
||||
|
||||
__host__ __device__ __inline__ cudaTextureObject_t decodeTextureObject(
|
||||
uint2 obj) {
|
||||
return (((cudaTextureObject_t)obj.x) | ((cudaTextureObject_t)obj.y) << 32);
|
||||
}
|
||||
|
||||
__device__ __inline__ float4 to_float4(uchar4 vec) {
|
||||
return make_float4(vec.x, vec.y, vec.z, vec.w);
|
||||
}
|
||||
|
||||
__device__ __inline__ uchar4 to_uchar4(float4 vec) {
|
||||
return make_uchar4((uchar)vec.x, (uchar)vec.y, (uchar)vec.z, (uchar)vec.w);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Rendering
|
||||
|
||||
// the atlas texture stores the 64 bit cudaTextureObjects
|
||||
// we use it for "virtual" texturing
|
||||
|
||||
__global__ void d_render(uchar4 *d_output, uint imageW, uint imageH, float lod,
|
||||
cudaTextureObject_t atlasTexture) {
|
||||
uint x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
uint y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
|
||||
float u = x / (float)imageW;
|
||||
float v = y / (float)imageH;
|
||||
|
||||
if ((x < imageW) && (y < imageH)) {
|
||||
// read from 2D atlas texture and decode texture object
|
||||
uint2 texCoded = tex2D<uint2>(atlasTexture, u, v);
|
||||
cudaTextureObject_t tex = decodeTextureObject(texCoded);
|
||||
|
||||
// read from cuda texture object, use template to specify what data will be
|
||||
// returned. tex2DLod allows us to pass the lod (mip map level) directly.
|
||||
// There is other functions with CUDA 5, e.g. tex2DGrad, that allow you
|
||||
// to pass derivatives to perform automatic mipmap/anisotropic filtering.
|
||||
float4 color = tex2DLod<float4>(tex, u, 1 - v, lod);
|
||||
// In our sample tex is always valid, but for something like your own
|
||||
// sparse texturing you would need to make sure to handle the zero case.
|
||||
|
||||
// write output color
|
||||
uint i = y * imageW + x;
|
||||
d_output[i] = to_uchar4(color * 255.0);
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void renderAtlasImage(dim3 gridSize, dim3 blockSize,
|
||||
uchar4 *d_output, uint imageW, uint imageH,
|
||||
float lod) {
|
||||
// psuedo animate lod
|
||||
lod = fmodf(lod, highestLod * 2);
|
||||
lod = highestLod - fabs(lod - highestLod);
|
||||
|
||||
#ifdef SHOW_MIPMAPS
|
||||
lod = 0.0f;
|
||||
#endif
|
||||
|
||||
d_render<<<gridSize, blockSize>>>(d_output, imageW, imageH, lod,
|
||||
atlasImage.textureObject);
|
||||
|
||||
checkCudaErrors(cudaGetLastError());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// MipMap Generation
|
||||
|
||||
// A key benefit of using the new surface objects is that we don't need any
|
||||
// global binding points anymore. We can directly pass them as function
|
||||
// arguments.
|
||||
|
||||
__global__ void d_mipmap(cudaSurfaceObject_t mipOutput,
|
||||
cudaTextureObject_t mipInput, uint imageW,
|
||||
uint imageH) {
|
||||
uint x = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
uint y = blockIdx.y * blockDim.y + threadIdx.y;
|
||||
|
||||
float px = 1.0 / float(imageW);
|
||||
float py = 1.0 / float(imageH);
|
||||
|
||||
if ((x < imageW) && (y < imageH)) {
|
||||
// take the average of 4 samples
|
||||
|
||||
// we are using the normalized access to make sure non-power-of-two textures
|
||||
// behave well when downsized.
|
||||
float4 color = (tex2D<float4>(mipInput, (x + 0) * px, (y + 0) * py)) +
|
||||
(tex2D<float4>(mipInput, (x + 1) * px, (y + 0) * py)) +
|
||||
(tex2D<float4>(mipInput, (x + 1) * px, (y + 1) * py)) +
|
||||
(tex2D<float4>(mipInput, (x + 0) * px, (y + 1) * py));
|
||||
|
||||
color /= 4.0;
|
||||
color *= 255.0;
|
||||
color = fminf(color, make_float4(255.0));
|
||||
|
||||
surf2Dwrite(to_uchar4(color), mipOutput, x * sizeof(uchar4), y);
|
||||
}
|
||||
}
|
||||
|
||||
void generateMipMaps(cudaMipmappedArray_t mipmapArray, cudaExtent size) {
|
||||
size_t width = size.width;
|
||||
size_t height = size.height;
|
||||
|
||||
#ifdef SHOW_MIPMAPS
|
||||
cudaArray_t levelFirst;
|
||||
checkCudaErrors(cudaGetMipmappedArrayLevel(&levelFirst, mipmapArray, 0));
|
||||
#endif
|
||||
|
||||
uint level = 0;
|
||||
|
||||
while (width != 1 || height != 1) {
|
||||
width /= 2;
|
||||
width = MAX((size_t)1, width);
|
||||
height /= 2;
|
||||
height = MAX((size_t)1, height);
|
||||
|
||||
cudaArray_t levelFrom;
|
||||
checkCudaErrors(cudaGetMipmappedArrayLevel(&levelFrom, mipmapArray, level));
|
||||
cudaArray_t levelTo;
|
||||
checkCudaErrors(
|
||||
cudaGetMipmappedArrayLevel(&levelTo, mipmapArray, level + 1));
|
||||
|
||||
cudaExtent levelToSize;
|
||||
checkCudaErrors(cudaArrayGetInfo(NULL, &levelToSize, NULL, levelTo));
|
||||
checkHost(levelToSize.width == width);
|
||||
checkHost(levelToSize.height == height);
|
||||
checkHost(levelToSize.depth == 0);
|
||||
|
||||
// generate texture object for reading
|
||||
cudaTextureObject_t texInput;
|
||||
cudaResourceDesc texRes;
|
||||
memset(&texRes, 0, sizeof(cudaResourceDesc));
|
||||
|
||||
texRes.resType = cudaResourceTypeArray;
|
||||
texRes.res.array.array = levelFrom;
|
||||
|
||||
cudaTextureDesc texDescr;
|
||||
memset(&texDescr, 0, sizeof(cudaTextureDesc));
|
||||
|
||||
texDescr.normalizedCoords = 1;
|
||||
texDescr.filterMode = cudaFilterModeLinear;
|
||||
|
||||
texDescr.addressMode[0] = cudaAddressModeClamp;
|
||||
texDescr.addressMode[1] = cudaAddressModeClamp;
|
||||
texDescr.addressMode[2] = cudaAddressModeClamp;
|
||||
|
||||
texDescr.readMode = cudaReadModeNormalizedFloat;
|
||||
|
||||
checkCudaErrors(
|
||||
cudaCreateTextureObject(&texInput, &texRes, &texDescr, NULL));
|
||||
|
||||
// generate surface object for writing
|
||||
|
||||
cudaSurfaceObject_t surfOutput;
|
||||
cudaResourceDesc surfRes;
|
||||
memset(&surfRes, 0, sizeof(cudaResourceDesc));
|
||||
surfRes.resType = cudaResourceTypeArray;
|
||||
surfRes.res.array.array = levelTo;
|
||||
|
||||
checkCudaErrors(cudaCreateSurfaceObject(&surfOutput, &surfRes));
|
||||
|
||||
// run mipmap kernel
|
||||
dim3 blockSize(16, 16, 1);
|
||||
dim3 gridSize(((uint)width + blockSize.x - 1) / blockSize.x,
|
||||
((uint)height + blockSize.y - 1) / blockSize.y, 1);
|
||||
|
||||
d_mipmap<<<gridSize, blockSize>>>(surfOutput, texInput, (uint)width,
|
||||
(uint)height);
|
||||
|
||||
checkCudaErrors(cudaDeviceSynchronize());
|
||||
checkCudaErrors(cudaGetLastError());
|
||||
|
||||
checkCudaErrors(cudaDestroySurfaceObject(surfOutput));
|
||||
|
||||
checkCudaErrors(cudaDestroyTextureObject(texInput));
|
||||
|
||||
#ifdef SHOW_MIPMAPS
|
||||
// we blit the current mipmap back into first level
|
||||
cudaMemcpy3DParms copyParams = {0};
|
||||
copyParams.dstArray = levelFirst;
|
||||
copyParams.srcArray = levelTo;
|
||||
copyParams.extent = make_cudaExtent(width, height, 1);
|
||||
copyParams.kind = cudaMemcpyDeviceToDevice;
|
||||
checkCudaErrors(cudaMemcpy3D(©Params));
|
||||
#endif
|
||||
|
||||
level++;
|
||||
}
|
||||
}
|
||||
|
||||
uint getMipMapLevels(cudaExtent size) {
|
||||
size_t sz = MAX(MAX(size.width, size.height), size.depth);
|
||||
|
||||
uint levels = 0;
|
||||
|
||||
while (sz) {
|
||||
sz /= 2;
|
||||
levels++;
|
||||
}
|
||||
|
||||
return levels;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Initalization
|
||||
|
||||
extern "C" void randomizeAtlas() {
|
||||
uint2 *h_data = (uint2 *)atlasImage.h_data;
|
||||
|
||||
// assign random texture object handles to our atlas image tiles
|
||||
for (size_t i = 0; i < atlasImage.size.width * atlasImage.size.height; i++) {
|
||||
#ifdef SHOW_MIPMAPS
|
||||
h_data[i] = encodeTextureObject(contentImages[0].textureObject);
|
||||
#else
|
||||
h_data[i] = encodeTextureObject(
|
||||
contentImages[rand() % contentImages.size()].textureObject);
|
||||
#endif
|
||||
}
|
||||
|
||||
// copy data to atlas array
|
||||
cudaMemcpy3DParms copyParams = {0};
|
||||
copyParams.srcPtr = make_cudaPitchedPtr(
|
||||
atlasImage.h_data, atlasImage.size.width * sizeof(uint2),
|
||||
atlasImage.size.width, atlasImage.size.height);
|
||||
copyParams.dstArray = atlasImage.dataArray;
|
||||
copyParams.extent = atlasImage.size;
|
||||
copyParams.extent.depth = 1;
|
||||
copyParams.kind = cudaMemcpyHostToDevice;
|
||||
checkCudaErrors(cudaMemcpy3D(©Params));
|
||||
};
|
||||
|
||||
extern "C" void deinitAtlasAndImages() {
|
||||
for (size_t i = 0; i < contentImages.size(); i++) {
|
||||
Image &image = contentImages[i];
|
||||
|
||||
if (image.h_data) {
|
||||
free(image.h_data);
|
||||
}
|
||||
|
||||
if (image.textureObject) {
|
||||
checkCudaErrors(cudaDestroyTextureObject(image.textureObject));
|
||||
}
|
||||
|
||||
if (image.mipmapArray) {
|
||||
checkCudaErrors(cudaFreeMipmappedArray(image.mipmapArray));
|
||||
}
|
||||
}
|
||||
|
||||
if (atlasImage.h_data) {
|
||||
free(atlasImage.h_data);
|
||||
}
|
||||
|
||||
if (atlasImage.textureObject) {
|
||||
checkCudaErrors(cudaDestroyTextureObject(atlasImage.textureObject));
|
||||
}
|
||||
|
||||
if (atlasImage.dataArray) {
|
||||
checkCudaErrors(cudaFreeArray(atlasImage.dataArray));
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" void initAtlasAndImages(const Image *images, size_t numImages,
|
||||
cudaExtent atlasSize) {
|
||||
// create individual textures
|
||||
contentImages.resize(numImages);
|
||||
|
||||
for (size_t i = 0; i < numImages; i++) {
|
||||
Image &image = contentImages[i];
|
||||
image.size = images[i].size;
|
||||
image.size.depth = 0;
|
||||
image.type = cudaResourceTypeMipmappedArray;
|
||||
|
||||
// how many mipmaps we need
|
||||
uint levels = getMipMapLevels(image.size);
|
||||
highestLod = MAX(highestLod, (float)levels - 1);
|
||||
|
||||
cudaChannelFormatDesc desc = cudaCreateChannelDesc<uchar4>();
|
||||
checkCudaErrors(cudaMallocMipmappedArray(&image.mipmapArray, &desc,
|
||||
image.size, levels));
|
||||
|
||||
// upload level 0
|
||||
cudaArray_t level0;
|
||||
checkCudaErrors(cudaGetMipmappedArrayLevel(&level0, image.mipmapArray, 0));
|
||||
|
||||
cudaMemcpy3DParms copyParams = {0};
|
||||
copyParams.srcPtr =
|
||||
make_cudaPitchedPtr(images[i].h_data, image.size.width * sizeof(uchar4),
|
||||
image.size.width, image.size.height);
|
||||
copyParams.dstArray = level0;
|
||||
copyParams.extent = image.size;
|
||||
copyParams.extent.depth = 1;
|
||||
copyParams.kind = cudaMemcpyHostToDevice;
|
||||
checkCudaErrors(cudaMemcpy3D(©Params));
|
||||
|
||||
// compute rest of mipmaps based on level 0
|
||||
generateMipMaps(image.mipmapArray, image.size);
|
||||
|
||||
// generate bindless texture object
|
||||
|
||||
cudaResourceDesc resDescr;
|
||||
memset(&resDescr, 0, sizeof(cudaResourceDesc));
|
||||
|
||||
resDescr.resType = cudaResourceTypeMipmappedArray;
|
||||
resDescr.res.mipmap.mipmap = image.mipmapArray;
|
||||
|
||||
cudaTextureDesc texDescr;
|
||||
memset(&texDescr, 0, sizeof(cudaTextureDesc));
|
||||
|
||||
texDescr.normalizedCoords = 1;
|
||||
texDescr.filterMode = cudaFilterModeLinear;
|
||||
texDescr.mipmapFilterMode = cudaFilterModeLinear;
|
||||
|
||||
texDescr.addressMode[0] = cudaAddressModeClamp;
|
||||
texDescr.addressMode[1] = cudaAddressModeClamp;
|
||||
texDescr.addressMode[2] = cudaAddressModeClamp;
|
||||
|
||||
texDescr.maxMipmapLevelClamp = float(levels - 1);
|
||||
|
||||
texDescr.readMode = cudaReadModeNormalizedFloat;
|
||||
|
||||
checkCudaErrors(cudaCreateTextureObject(&image.textureObject, &resDescr,
|
||||
&texDescr, NULL));
|
||||
}
|
||||
|
||||
// create atlas array
|
||||
cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc<uint2>();
|
||||
checkCudaErrors(cudaMallocArray(&atlasImage.dataArray, &channelDesc,
|
||||
atlasSize.width, atlasSize.height));
|
||||
atlasImage.h_data =
|
||||
malloc(atlasSize.width * atlasSize.height * sizeof(uint2));
|
||||
atlasImage.type = cudaResourceTypeArray;
|
||||
atlasImage.size = atlasSize;
|
||||
|
||||
cudaResourceDesc texRes;
|
||||
memset(&texRes, 0, sizeof(cudaResourceDesc));
|
||||
|
||||
texRes.resType = cudaResourceTypeArray;
|
||||
texRes.res.array.array = atlasImage.dataArray;
|
||||
|
||||
cudaTextureDesc texDescr;
|
||||
memset(&texDescr, 0, sizeof(cudaTextureDesc));
|
||||
|
||||
texDescr.normalizedCoords = true;
|
||||
texDescr.filterMode = cudaFilterModePoint;
|
||||
texDescr.addressMode[0] = cudaAddressModeClamp;
|
||||
texDescr.addressMode[1] = cudaAddressModeClamp;
|
||||
texDescr.addressMode[1] = cudaAddressModeClamp;
|
||||
texDescr.readMode = cudaReadModeElementType;
|
||||
|
||||
checkCudaErrors(cudaCreateTextureObject(&atlasImage.textureObject, &texRes,
|
||||
&texDescr, NULL));
|
||||
|
||||
randomizeAtlas();
|
||||
}
|
||||
|
||||
#endif // #ifndef _SIMPLETEXTURE3D_KERNEL_CU_
|
||||
20
Samples/bindlessTexture/bindlessTexture_vs2017.sln
Normal file
20
Samples/bindlessTexture/bindlessTexture_vs2017.sln
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2017
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bindlessTexture", "bindlessTexture_vs2017.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
124
Samples/bindlessTexture/bindlessTexture_vs2017.vcxproj
Normal file
124
Samples/bindlessTexture/bindlessTexture_vs2017.vcxproj
Normal file
@@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
|
||||
<RootNamespace>bindlessTexture_vs2017</RootNamespace>
|
||||
<ProjectName>bindlessTexture</ProjectName>
|
||||
<CudaToolkitCustomDir />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
|
||||
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
|
||||
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup>
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'">
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.5.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IntDir>$(Platform)/$(Configuration)/</IntDir>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Platform)'=='x64'">
|
||||
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalDependencies>cudart_static.lib;freeglut.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);../../Common/lib/$(PlatformName);</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)/bindlessTexture.exe</OutputFile>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<CodeGeneration>compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
|
||||
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
|
||||
<Include>./;../../Common</Include>
|
||||
<Defines>WIN32</Defines>
|
||||
<AdditionalOptions>--threads 0</AdditionalOptions>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MTd</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MT</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
|
||||
<Link>
|
||||
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>glew64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="bindlessTexture.cpp" />
|
||||
<CudaCompile Include="bindlessTexture_kernel.cu" />
|
||||
<ClInclude Include="bindlessTexture.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.5.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
20
Samples/bindlessTexture/bindlessTexture_vs2019.sln
Normal file
20
Samples/bindlessTexture/bindlessTexture_vs2019.sln
Normal file
@@ -0,0 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2019
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bindlessTexture", "bindlessTexture_vs2019.vcxproj", "{997E0757-EA74-4A4E-A0FC-47D8C8831A15}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Debug|x64.Build.0 = Debug|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.ActiveCfg = Release|x64
|
||||
{997E0757-EA74-4A4E-A0FC-47D8C8831A15}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
120
Samples/bindlessTexture/bindlessTexture_vs2019.vcxproj
Normal file
120
Samples/bindlessTexture/bindlessTexture_vs2019.vcxproj
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<CUDAPropsPath Condition="'$(CUDAPropsPath)'==''">$(VCTargetsPath)\BuildCustomizations</CUDAPropsPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{997E0757-EA74-4A4E-A0FC-47D8C8831A15}</ProjectGuid>
|
||||
<RootNamespace>bindlessTexture_vs2019</RootNamespace>
|
||||
<ProjectName>bindlessTexture</ProjectName>
|
||||
<CudaToolkitCustomDir />
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup>
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)'=='Release'">
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.5.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<IntDir>$(Platform)/$(Configuration)/</IntDir>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules />
|
||||
<CodeAnalysisRuleAssemblies />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Platform)'=='x64'">
|
||||
<OutDir>../../bin/win64/$(Configuration)/</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>WIN32;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>./;$(CudaToolkitDir)/include;../../Common;</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<AdditionalDependencies>cudart_static.lib;freeglut.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(CudaToolkitLibDir);../../Common/lib/$(PlatformName);</AdditionalLibraryDirectories>
|
||||
<OutputFile>$(OutDir)/bindlessTexture.exe</OutputFile>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<CodeGeneration>compute_35,sm_35;compute_37,sm_37;compute_50,sm_50;compute_52,sm_52;compute_60,sm_60;compute_61,sm_61;compute_70,sm_70;compute_75,sm_75;compute_80,sm_80;compute_86,sm_86;</CodeGeneration>
|
||||
<AdditionalOptions>-Xcompiler "/wd 4819" %(AdditionalOptions)</AdditionalOptions>
|
||||
<Include>./;../../Common</Include>
|
||||
<Defines>WIN32</Defines>
|
||||
<AdditionalOptions>--threads 0</AdditionalOptions>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MTd</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<CudaCompile>
|
||||
<Runtime>MT</Runtime>
|
||||
<TargetMachinePlatform>64</TargetMachinePlatform>
|
||||
</CudaCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
|
||||
<Link>
|
||||
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>glew64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="bindlessTexture.cpp" />
|
||||
<CudaCompile Include="bindlessTexture_kernel.cu" />
|
||||
<ClInclude Include="bindlessTexture.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
<Import Project="$(CUDAPropsPath)\CUDA 11.5.targets" />
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
3530
Samples/bindlessTexture/data/flower.ppm
Normal file
3530
Samples/bindlessTexture/data/flower.ppm
Normal file
File diff suppressed because one or more lines are too long
BIN
Samples/bindlessTexture/data/person.ppm
Normal file
BIN
Samples/bindlessTexture/data/person.ppm
Normal file
Binary file not shown.
BIN
Samples/bindlessTexture/data/ref_bindlessTexture.bin
Normal file
BIN
Samples/bindlessTexture/data/ref_bindlessTexture.bin
Normal file
Binary file not shown.
BIN
Samples/bindlessTexture/data/sponge.ppm
Normal file
BIN
Samples/bindlessTexture/data/sponge.ppm
Normal file
Binary file not shown.
BIN
Samples/bindlessTexture/doc/sshot_lg.JPG
Normal file
BIN
Samples/bindlessTexture/doc/sshot_lg.JPG
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 57 KiB |
BIN
Samples/bindlessTexture/doc/sshot_md.JPG
Normal file
BIN
Samples/bindlessTexture/doc/sshot_md.JPG
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
BIN
Samples/bindlessTexture/doc/sshot_sm.JPG
Normal file
BIN
Samples/bindlessTexture/doc/sshot_sm.JPG
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.0 KiB |
145
Samples/bindlessTexture/findgllib.mk
Normal file
145
Samples/bindlessTexture/findgllib.mk
Normal file
@@ -0,0 +1,145 @@
|
||||
################################################################################
|
||||
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
# * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
# contributors may be used to endorse or promote products derived
|
||||
# from this software without specific prior written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||||
# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
# PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
################################################################################
|
||||
#
|
||||
# findgllib.mk is used to find the necessary GL Libraries for specific distributions
|
||||
# this is supported on Mac OSX and Linux Platforms
|
||||
#
|
||||
################################################################################
|
||||
|
||||
# Determine OS platform and unix distribution
|
||||
ifeq ("$(TARGET_OS)","linux")
|
||||
# first search lsb_release
|
||||
DISTRO := $(shell lsb_release -i -s 2>/dev/null | tr "[:upper:]" "[:lower:]")
|
||||
ifeq ("$(DISTRO)","")
|
||||
# second search and parse /etc/issue
|
||||
DISTRO := $(shell awk '{print $$1}' /etc/issue | tr -d "[:space:]" | sed -e "/^$$/d" | tr "[:upper:]" "[:lower:]")
|
||||
# ensure data from /etc/issue is valid
|
||||
ifeq (,$(filter $(DISTRO),ubuntu fedora red rhel centos suse))
|
||||
DISTRO :=
|
||||
endif
|
||||
ifeq ("$(DISTRO)","")
|
||||
# third, we can search in /etc/os-release or /etc/{distro}-release
|
||||
DISTRO := $(shell awk '/ID/' /etc/*-release | sed 's/ID=//' | grep -v "VERSION" | grep -v "ID" | grep -v "DISTRIB")
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ("$(TARGET_OS)","linux")
|
||||
# $(info) >> findgllib.mk -> LINUX path <<<)
|
||||
# Each set of Linux Distros have different paths for where to find their OpenGL libraries reside
|
||||
UBUNTU = $(shell echo $(DISTRO) | grep -i ubuntu >/dev/null 2>&1; echo $$?)
|
||||
FEDORA = $(shell echo $(DISTRO) | grep -i fedora >/dev/null 2>&1; echo $$?)
|
||||
RHEL = $(shell echo $(DISTRO) | grep -i 'red\|rhel' >/dev/null 2>&1; echo $$?)
|
||||
CENTOS = $(shell echo $(DISTRO) | grep -i centos >/dev/null 2>&1; echo $$?)
|
||||
SUSE = $(shell echo $(DISTRO) | grep -i 'suse\|sles' >/dev/null 2>&1; echo $$?)
|
||||
ifeq ("$(UBUNTU)","0")
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-armv7l)
|
||||
GLPATH := /usr/arm-linux-gnueabihf/lib
|
||||
GLLINK := -L/usr/arm-linux-gnueabihf/lib
|
||||
ifneq ($(TARGET_FS),)
|
||||
GLPATH += $(TARGET_FS)/usr/lib/arm-linux-gnueabihf
|
||||
GLLINK += -L$(TARGET_FS)/usr/lib/arm-linux-gnueabihf
|
||||
endif
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-aarch64)
|
||||
GLPATH := /usr/aarch64-linux-gnu/lib
|
||||
GLLINK := -L/usr/aarch64-linux-gnu/lib
|
||||
ifneq ($(TARGET_FS),)
|
||||
GLPATH += $(TARGET_FS)/usr/lib
|
||||
GLPATH += $(TARGET_FS)/usr/lib/aarch64-linux-gnu
|
||||
GLLINK += -L$(TARGET_FS)/usr/lib/aarch64-linux-gnu
|
||||
endif
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH),x86_64-ppc64le)
|
||||
GLPATH := /usr/powerpc64le-linux-gnu/lib
|
||||
GLLINK := -L/usr/powerpc64le-linux-gnu/lib
|
||||
else
|
||||
UBUNTU_PKG_NAME = $(shell which dpkg >/dev/null 2>&1 && dpkg -l 'nvidia-*' | grep '^ii' | awk '{print $$2}' | head -1)
|
||||
ifneq ("$(UBUNTU_PKG_NAME)","")
|
||||
GLPATH ?= /usr/lib/$(UBUNTU_PKG_NAME)
|
||||
GLLINK ?= -L/usr/lib/$(UBUNTU_PKG_NAME)
|
||||
endif
|
||||
|
||||
DFLT_PATH ?= /usr/lib
|
||||
endif
|
||||
endif
|
||||
ifeq ("$(SUSE)","0")
|
||||
GLPATH ?= /usr/X11R6/lib64
|
||||
GLLINK ?= -L/usr/X11R6/lib64
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
ifeq ("$(FEDORA)","0")
|
||||
GLPATH ?= /usr/lib64/nvidia
|
||||
GLLINK ?= -L/usr/lib64/nvidia
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
ifeq ("$(RHEL)","0")
|
||||
GLPATH ?= /usr/lib64/nvidia
|
||||
GLLINK ?= -L/usr/lib64/nvidia
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
ifeq ("$(CENTOS)","0")
|
||||
GLPATH ?= /usr/lib64/nvidia
|
||||
GLLINK ?= -L/usr/lib64/nvidia
|
||||
DFLT_PATH ?= /usr/lib64
|
||||
endif
|
||||
|
||||
# find libGL, libGLU
|
||||
GLLIB := $(shell find -L $(GLPATH) $(DFLT_PATH) -name libGL.so -print 2>/dev/null)
|
||||
GLULIB := $(shell find -L $(GLPATH) $(DFLT_PATH) -name libGLU.so -print 2>/dev/null)
|
||||
|
||||
ifeq ("$(GLLIB)","")
|
||||
$(info >>> WARNING - libGL.so not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
ifeq ("$(GLULIB)","")
|
||||
$(info >>> WARNING - libGLU.so not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
|
||||
HEADER_SEARCH_PATH ?= $(TARGET_FS)/usr/include
|
||||
ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-armv7l-linux)
|
||||
HEADER_SEARCH_PATH += /usr/arm-linux-gnueabihf/include
|
||||
else ifeq ($(HOST_ARCH)-$(TARGET_ARCH)-$(TARGET_OS),x86_64-aarch64-linux)
|
||||
HEADER_SEARCH_PATH += /usr/aarch64-linux-gnu/include
|
||||
endif
|
||||
|
||||
GLHEADER := $(shell find -L $(HEADER_SEARCH_PATH) -name gl.h -print 2>/dev/null)
|
||||
GLUHEADER := $(shell find -L $(HEADER_SEARCH_PATH) -name glu.h -print 2>/dev/null)
|
||||
|
||||
ifeq ("$(GLHEADER)","")
|
||||
$(info >>> WARNING - gl.h not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
ifeq ("$(GLUHEADER)","")
|
||||
$(info >>> WARNING - glu.h not found, refer to CUDA Getting Started Guide for how to find and install them. <<<)
|
||||
SAMPLE_ENABLED := 0
|
||||
endif
|
||||
else
|
||||
# This would be the Mac OS X path if we had to do anything special
|
||||
endif
|
||||
|
||||
Reference in New Issue
Block a user