cuda-samples/Samples/3_CUDA_Features/bindlessTexture/bindlessTexture.h

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2022-01-13 14:05:24 +08:00
/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
2021-10-21 19:04:49 +08:00
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _BINDLESSTEXTURE_CU_
#define _BINDLESSTEXTURE_CU_
// includes, cuda
#include <vector_types.h>
#include <cuda_runtime.h>
// CUDA utilities and system includes
#include <helper_cuda.h>
#include <vector_types.h>
typedef unsigned int uint;
typedef unsigned char uchar;
#pragma pack(push, 4)
struct Image {
void *h_data;
cudaExtent size;
cudaResourceType type;
cudaArray_t dataArray;
cudaMipmappedArray_t mipmapArray;
cudaTextureObject_t textureObject;
Image() { memset(this, 0, sizeof(Image)); }
};
#pragma pack(pop)
inline void _checkHost(bool test, const char *condition, const char *file,
int line, const char *func) {
if (!test) {
fprintf(stderr, "HOST error at %s:%d (%s) \"%s\" \n", file, line, condition,
func);
exit(EXIT_FAILURE);
}
}
#define checkHost(condition) \
_checkHost(condition, #condition, __FILE__, __LINE__, __FUNCTION__)
#endif