mirror of
https://github.com/NVIDIA/cuda-samples.git
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133 lines
4.7 KiB
C++
133 lines
4.7 KiB
C++
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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "mergeSort_common.h"
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////////////////////////////////////////////////////////////////////////////////
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// Validate sorted keys array (check for integrity and proper order)
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////////////////////////////////////////////////////////////////////////////////
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extern "C" uint validateSortedKeys(uint *resKey, uint *srcKey, uint batchSize,
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uint arrayLength, uint numValues,
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uint sortDir) {
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uint *srcHist;
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uint *resHist;
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if (arrayLength < 2) {
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printf("validateSortedKeys(): arrays too short, exiting...\n");
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return 1;
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}
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printf("...inspecting keys array: ");
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srcHist = (uint *)malloc(numValues * sizeof(uint));
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resHist = (uint *)malloc(numValues * sizeof(uint));
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int flag = 1;
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for (uint j = 0; j < batchSize;
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j++, srcKey += arrayLength, resKey += arrayLength) {
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// Build histograms for keys arrays
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memset(srcHist, 0, numValues * sizeof(uint));
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memset(resHist, 0, numValues * sizeof(uint));
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for (uint i = 0; i < arrayLength; i++) {
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if ((srcKey[i] < numValues) && (resKey[i] < numValues)) {
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srcHist[srcKey[i]]++;
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resHist[resKey[i]]++;
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} else {
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fprintf(
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stderr,
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"***Set %u source/result key arrays are not limited properly***\n",
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j);
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flag = 0;
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goto brk;
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}
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}
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// Compare the histograms
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for (uint i = 0; i < numValues; i++)
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if (srcHist[i] != resHist[i]) {
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fprintf(stderr,
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"***Set %u source/result keys histograms do not match***\n", j);
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flag = 0;
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goto brk;
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}
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// Finally check the ordering
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for (uint i = 0; i < arrayLength - 1; i++)
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if ((sortDir && (resKey[i] > resKey[i + 1])) ||
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(!sortDir && (resKey[i] < resKey[i + 1]))) {
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fprintf(stderr,
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"***Set %u result key array is not ordered properly***\n", j);
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flag = 0;
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goto brk;
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}
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}
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brk:
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free(resHist);
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free(srcHist);
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if (flag) printf("OK\n");
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return flag;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Value validation / stability check routines
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////////////////////////////////////////////////////////////////////////////////
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extern "C" void fillValues(uint *val, uint N) {
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for (uint i = 0; i < N; i++) val[i] = i;
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}
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extern "C" int validateSortedValues(uint *resKey, uint *resVal, uint *srcKey,
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uint batchSize, uint arrayLength) {
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int correctFlag = 1, stableFlag = 1;
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printf("...inspecting keys and values array: ");
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for (uint i = 0; i < batchSize;
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i++, resKey += arrayLength, resVal += arrayLength) {
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for (uint j = 0; j < arrayLength; j++) {
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if (resKey[j] != srcKey[resVal[j]]) correctFlag = 0;
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if ((j < arrayLength - 1) && (resKey[j] == resKey[j + 1]) &&
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(resVal[j] > resVal[j + 1]))
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stableFlag = 0;
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}
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}
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printf(correctFlag ? "OK\n" : "***corrupted!!!***\n");
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printf(stableFlag ? "...stability property: stable!\n"
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: "...stability property: NOT stable\n");
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return correctFlag;
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}
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